|  | /* | 
|  | * Copyright 2013 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "gm/gm.h" | 
|  | #include "include/core/SkCanvas.h" | 
|  | #include "include/core/SkColor.h" | 
|  | #include "include/core/SkMatrix.h" | 
|  | #include "include/core/SkPaint.h" | 
|  | #include "include/core/SkRect.h" | 
|  | #include "include/core/SkRefCnt.h" | 
|  | #include "include/core/SkScalar.h" | 
|  | #include "include/core/SkShader.h" | 
|  | #include "include/core/SkSize.h" | 
|  | #include "include/core/SkString.h" | 
|  | #include "include/effects/SkPerlinNoiseShader.h" | 
|  |  | 
|  | #include <utility> | 
|  |  | 
|  | namespace { | 
|  |  | 
|  | enum class Type { | 
|  | kFractalNoise, | 
|  | kTurbulence, | 
|  | }; | 
|  |  | 
|  | class PerlinNoiseGM : public skiagm::GM { | 
|  | SkISize fSize = {80, 80}; | 
|  |  | 
|  | void onOnceBeforeDraw() override { this->setBGColor(0xFF000000); } | 
|  |  | 
|  | SkString onShortName() override { return SkString("perlinnoise"); } | 
|  |  | 
|  | SkISize onISize() override { return {200, 500}; } | 
|  |  | 
|  | void drawRect(SkCanvas* canvas, int x, int y, const SkPaint& paint, const SkISize& size) { | 
|  | canvas->save(); | 
|  | canvas->translate(SkIntToScalar(x), SkIntToScalar(y)); | 
|  | SkRect r = SkRect::MakeWH(SkIntToScalar(size.width()), | 
|  | SkIntToScalar(size.height())); | 
|  | canvas->drawRect(r, paint); | 
|  | canvas->restore(); | 
|  | } | 
|  |  | 
|  | void test(SkCanvas* canvas, int x, int y, Type type, | 
|  | float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, | 
|  | bool stitchTiles) { | 
|  | SkISize tileSize = SkISize::Make(fSize.width() / 2, fSize.height() / 2); | 
|  | sk_sp<SkShader> shader; | 
|  | switch (type) { | 
|  | case Type::kFractalNoise: | 
|  | shader = SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, | 
|  | baseFrequencyY, | 
|  | numOctaves, | 
|  | seed, | 
|  | stitchTiles ? &tileSize : nullptr); | 
|  | break; | 
|  | case Type::kTurbulence: | 
|  | shader = SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, | 
|  | baseFrequencyY, | 
|  | numOctaves, | 
|  | seed, | 
|  | stitchTiles ? &tileSize : nullptr); | 
|  | break; | 
|  | } | 
|  | SkPaint paint; | 
|  | paint.setShader(std::move(shader)); | 
|  | if (stitchTiles) { | 
|  | drawRect(canvas, x, y, paint, tileSize); | 
|  | x += tileSize.width(); | 
|  | drawRect(canvas, x, y, paint, tileSize); | 
|  | y += tileSize.width(); | 
|  | drawRect(canvas, x, y, paint, tileSize); | 
|  | x -= tileSize.width(); | 
|  | drawRect(canvas, x, y, paint, tileSize); | 
|  | } else { | 
|  | drawRect(canvas, x, y, paint, fSize); | 
|  | } | 
|  | } | 
|  |  | 
|  | void onDraw(SkCanvas* canvas) override { | 
|  | canvas->clear(SK_ColorBLACK); | 
|  | test(canvas,   0,   0, Type::kFractalNoise, | 
|  | 0.1f, 0.1f, 0, 0, false); | 
|  | test(canvas, 100,   0, Type::kTurbulence, | 
|  | 0.1f, 0.1f, 0, 0, false); | 
|  |  | 
|  | test(canvas,   0, 100, Type::kFractalNoise, | 
|  | 0.1f, 0.1f, 2, 0, false); | 
|  | test(canvas, 100, 100, Type::kFractalNoise, | 
|  | 0.05f, 0.1f, 1, 0, true); | 
|  |  | 
|  | test(canvas,   0, 200, Type::kTurbulence, | 
|  | 0.1f, 0.1f, 1, 0, true); | 
|  | test(canvas, 100, 200, Type::kTurbulence, | 
|  | 0.2f, 0.4f, 5, 0, false); | 
|  |  | 
|  | test(canvas,   0, 300, Type::kFractalNoise, | 
|  | 0.1f, 0.1f, 3, 1, false); | 
|  | test(canvas, 100, 300, Type::kFractalNoise, | 
|  | 0.1f, 0.1f, 3, 4, false); | 
|  |  | 
|  | canvas->scale(0.75f, 1.0f); | 
|  |  | 
|  | test(canvas,   0, 400, Type::kFractalNoise, | 
|  | 0.1f, 0.1f, 2, 0, false); | 
|  | test(canvas, 100, 400, Type::kFractalNoise, | 
|  | 0.1f, 0.05f, 1, 0, true); | 
|  | } | 
|  |  | 
|  | private: | 
|  | using INHERITED = GM; | 
|  | }; | 
|  |  | 
|  | class PerlinNoiseGM2 : public skiagm::GM { | 
|  | SkISize fSize = {80, 80}; | 
|  |  | 
|  | SkString onShortName() override { return SkString("perlinnoise_localmatrix"); } | 
|  |  | 
|  | SkISize onISize() override { return {640, 480}; } | 
|  |  | 
|  | void install(SkPaint* paint, Type type, | 
|  | float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, | 
|  | bool stitchTiles) { | 
|  | sk_sp<SkShader> shader = (type == Type::kFractalNoise) ? | 
|  | SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, | 
|  | seed, stitchTiles ? &fSize : nullptr) : | 
|  | SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, | 
|  | seed, stitchTiles ? &fSize : nullptr); | 
|  | paint->setShader(std::move(shader)); | 
|  | } | 
|  |  | 
|  | void onDraw(SkCanvas* canvas) override { | 
|  | canvas->translate(10, 10); | 
|  |  | 
|  | SkPaint paint; | 
|  | this->install(&paint, Type::kFractalNoise, 0.1f, 0.1f, 2, 0, false); | 
|  |  | 
|  | const SkScalar w = SkIntToScalar(fSize.width()); | 
|  | const SkScalar h = SkIntToScalar(fSize.height()); | 
|  |  | 
|  | SkRect r = SkRect::MakeWH(w, h); | 
|  | canvas->drawRect(r, paint); | 
|  |  | 
|  | canvas->save(); | 
|  | canvas->translate(w * 5/4, 0); | 
|  | canvas->drawRect(r, paint); | 
|  | canvas->restore(); | 
|  |  | 
|  | canvas->save(); | 
|  | canvas->translate(0, h + 10); | 
|  | canvas->scale(2, 2); | 
|  | canvas->drawRect(r, paint); | 
|  | canvas->restore(); | 
|  |  | 
|  | canvas->save(); | 
|  | canvas->translate(w + 100, h + 10); | 
|  | canvas->scale(2, 2); | 
|  | canvas->drawRect(r, paint); | 
|  | canvas->restore(); | 
|  |  | 
|  | // The next row should draw the same as the previous, even though we are using a local | 
|  | // matrix instead of the canvas. | 
|  |  | 
|  | canvas->translate(0, h * 2 + 10); | 
|  |  | 
|  | SkMatrix lm; | 
|  | lm.setScale(2, 2); | 
|  | paint.setShader(paint.getShader()->makeWithLocalMatrix(lm)); | 
|  | r.fRight += r.width(); | 
|  | r.fBottom += r.height(); | 
|  |  | 
|  | canvas->save(); | 
|  | canvas->translate(0, h + 10); | 
|  | canvas->drawRect(r, paint); | 
|  | canvas->restore(); | 
|  |  | 
|  | canvas->save(); | 
|  | canvas->translate(w + 100, h + 10); | 
|  | canvas->drawRect(r, paint); | 
|  | canvas->restore(); | 
|  | } | 
|  | }; | 
|  |  | 
|  | } // namespace | 
|  |  | 
|  | DEF_GM( return new PerlinNoiseGM; ) | 
|  | DEF_GM( return new PerlinNoiseGM2; ) |