|  | /* | 
|  | * Copyright 2013 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "include/utils/SkCanvasStateUtils.h" | 
|  |  | 
|  | #include "include/core/SkBitmap.h" | 
|  | #include "include/core/SkCanvas.h" | 
|  | #include "src/core/SkDevice.h" | 
|  | #include "src/core/SkRasterClip.h" | 
|  | #include "src/core/SkWriter32.h" | 
|  | #include "src/utils/SkCanvasStack.h" | 
|  |  | 
|  | /* | 
|  | * WARNING: The structs below are part of a stable ABI and as such we explicitly | 
|  | * use unambigious primitives (e.g. int32_t instead of an enum). | 
|  | * | 
|  | * ANY CHANGES TO THE STRUCTS BELOW THAT IMPACT THE ABI SHOULD RESULT IN A NEW | 
|  | * NEW SUBCLASS OF SkCanvasState. SUCH CHANGES SHOULD ONLY BE MADE IF ABSOLUTELY | 
|  | * NECESSARY! | 
|  | * | 
|  | * In order to test changes, run the CanvasState tests. gyp/canvas_state_lib.gyp | 
|  | * describes how to create a library to pass to the CanvasState tests. The tests | 
|  | * should succeed when building the library with your changes and passing that to | 
|  | * the tests running in the unchanged Skia. | 
|  | */ | 
|  | enum RasterConfigs { | 
|  | kUnknown_RasterConfig   = 0, | 
|  | kRGB_565_RasterConfig   = 1, | 
|  | kARGB_8888_RasterConfig = 2 | 
|  | }; | 
|  | typedef int32_t RasterConfig; | 
|  |  | 
|  | enum CanvasBackends { | 
|  | kUnknown_CanvasBackend = 0, | 
|  | kRaster_CanvasBackend  = 1, | 
|  | kGPU_CanvasBackend     = 2, | 
|  | kPDF_CanvasBackend     = 3 | 
|  | }; | 
|  | typedef int32_t CanvasBackend; | 
|  |  | 
|  | struct ClipRect { | 
|  | int32_t left, top, right, bottom; | 
|  | }; | 
|  |  | 
|  | struct SkMCState { | 
|  | float matrix[9]; | 
|  | // NOTE: this only works for non-antialiased clips | 
|  | int32_t clipRectCount; | 
|  | ClipRect* clipRects; | 
|  | }; | 
|  |  | 
|  | // NOTE: If you add more members, create a new subclass of SkCanvasState with a | 
|  | // new CanvasState::version. | 
|  | struct SkCanvasLayerState { | 
|  | CanvasBackend type; | 
|  | int32_t x, y; | 
|  | int32_t width; | 
|  | int32_t height; | 
|  |  | 
|  | SkMCState mcState; | 
|  |  | 
|  | union { | 
|  | struct { | 
|  | RasterConfig config; // pixel format: a value from RasterConfigs. | 
|  | uint64_t rowBytes;   // Number of bytes from start of one line to next. | 
|  | void* pixels;        // The pixels, all (height * rowBytes) of them. | 
|  | } raster; | 
|  | struct { | 
|  | int32_t textureID; | 
|  | } gpu; | 
|  | }; | 
|  | }; | 
|  |  | 
|  | class SkCanvasState { | 
|  | public: | 
|  | SkCanvasState(int32_t version, SkCanvas* canvas) { | 
|  | SkASSERT(canvas); | 
|  | this->version = version; | 
|  | width = canvas->getBaseLayerSize().width(); | 
|  | height = canvas->getBaseLayerSize().height(); | 
|  |  | 
|  | } | 
|  |  | 
|  | /** | 
|  | * The version this struct was built with.  This field must always appear | 
|  | * first in the struct so that when the versions don't match (and the | 
|  | * remaining contents and size are potentially different) we can still | 
|  | * compare the version numbers. | 
|  | */ | 
|  | int32_t version; | 
|  | int32_t width; | 
|  | int32_t height; | 
|  | int32_t alignmentPadding; | 
|  | }; | 
|  |  | 
|  | class SkCanvasState_v1 : public SkCanvasState { | 
|  | public: | 
|  | static const int32_t kVersion = 1; | 
|  |  | 
|  | SkCanvasState_v1(SkCanvas* canvas) : INHERITED(kVersion, canvas) { | 
|  | layerCount = 0; | 
|  | layers = nullptr; | 
|  | mcState.clipRectCount = 0; | 
|  | mcState.clipRects = nullptr; | 
|  | originalCanvas = canvas; | 
|  | } | 
|  |  | 
|  | ~SkCanvasState_v1() { | 
|  | // loop through the layers and free the data allocated to the clipRects. | 
|  | // See setup_MC_state, clipRects is only allocated when the clip isn't empty; and empty | 
|  | // is implicitly represented as clipRectCount == 0. | 
|  | for (int i = 0; i < layerCount; ++i) { | 
|  | if (layers[i].mcState.clipRectCount > 0) { | 
|  | sk_free(layers[i].mcState.clipRects); | 
|  | } | 
|  | } | 
|  |  | 
|  | if (mcState.clipRectCount > 0) { | 
|  | sk_free(mcState.clipRects); | 
|  | } | 
|  |  | 
|  | // layers is always allocated, even if it's with sk_malloc(0), so this is safe. | 
|  | sk_free(layers); | 
|  | } | 
|  |  | 
|  | SkMCState mcState; | 
|  |  | 
|  | int32_t layerCount; | 
|  | SkCanvasLayerState* layers; | 
|  | private: | 
|  | SkCanvas* originalCanvas; | 
|  | using INHERITED = SkCanvasState; | 
|  | }; | 
|  |  | 
|  | //////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | static void setup_MC_state(SkMCState* state, const SkMatrix& matrix, const SkIRect& clip) { | 
|  | // initialize the struct | 
|  | state->clipRectCount = 0; | 
|  |  | 
|  | // capture the matrix | 
|  | for (int i = 0; i < 9; i++) { | 
|  | state->matrix[i] = matrix.get(i); | 
|  | } | 
|  |  | 
|  | /* | 
|  | *  We only support a single clipRect, so we take the clip's bounds. Clients have long made | 
|  | *  this assumption anyway, so this restriction is fine. | 
|  | */ | 
|  | SkSWriter32<sizeof(ClipRect)> clipWriter; | 
|  |  | 
|  | if (!clip.isEmpty()) { | 
|  | state->clipRectCount = 1; | 
|  | state->clipRects = (ClipRect*)sk_malloc_throw(sizeof(ClipRect)); | 
|  | state->clipRects->left = clip.fLeft; | 
|  | state->clipRects->top = clip.fTop; | 
|  | state->clipRects->right = clip.fRight; | 
|  | state->clipRects->bottom = clip.fBottom; | 
|  | } | 
|  | } | 
|  |  | 
|  | SkCanvasState* SkCanvasStateUtils::CaptureCanvasState(SkCanvas* canvas) { | 
|  | SkASSERT(canvas); | 
|  |  | 
|  | // Check the clip can be decomposed into rectangles (i.e. no soft clips). | 
|  | if (canvas->androidFramework_isClipAA()) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | std::unique_ptr<SkCanvasState_v1> canvasState(new SkCanvasState_v1(canvas)); | 
|  |  | 
|  | setup_MC_state(&canvasState->mcState, canvas->getTotalMatrix(), canvas->getDeviceClipBounds()); | 
|  |  | 
|  | // Historically, the canvas state could report multiple top-level layers because SkCanvas | 
|  | // supported unclipped layers. With that feature removed, all required information is contained | 
|  | // by the canvas' top-most device. | 
|  | SkBaseDevice* device = canvas->topDevice(); | 
|  | SkASSERT(device); | 
|  |  | 
|  | SkSWriter32<sizeof(SkCanvasLayerState)> layerWriter; | 
|  | // we currently only work for bitmap backed devices | 
|  | SkPixmap pmap; | 
|  | if (!device->accessPixels(&pmap) || 0 == pmap.width() || 0 == pmap.height()) { | 
|  | return nullptr; | 
|  | } | 
|  | // and for axis-aligned devices (so not transformed for an image filter) | 
|  | if (!device->isPixelAlignedToGlobal()) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | SkIPoint origin = device->getOrigin(); // safe since it's pixel aligned | 
|  |  | 
|  | SkCanvasLayerState* layerState = | 
|  | (SkCanvasLayerState*) layerWriter.reserve(sizeof(SkCanvasLayerState)); | 
|  | layerState->type = kRaster_CanvasBackend; | 
|  | layerState->x = origin.x(); | 
|  | layerState->y = origin.y(); | 
|  | layerState->width = pmap.width(); | 
|  | layerState->height = pmap.height(); | 
|  |  | 
|  | switch (pmap.colorType()) { | 
|  | case kN32_SkColorType: | 
|  | layerState->raster.config = kARGB_8888_RasterConfig; | 
|  | break; | 
|  | case kRGB_565_SkColorType: | 
|  | layerState->raster.config = kRGB_565_RasterConfig; | 
|  | break; | 
|  | default: | 
|  | return nullptr; | 
|  | } | 
|  | layerState->raster.rowBytes = pmap.rowBytes(); | 
|  | layerState->raster.pixels = pmap.writable_addr(); | 
|  |  | 
|  | setup_MC_state(&layerState->mcState, device->localToDevice(), device->devClipBounds()); | 
|  |  | 
|  | // allocate memory for the layers and then and copy them to the struct | 
|  | SkASSERT(layerWriter.bytesWritten() == sizeof(SkCanvasLayerState)); | 
|  | canvasState->layerCount = 1; | 
|  | canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.bytesWritten()); | 
|  | layerWriter.flatten(canvasState->layers); | 
|  |  | 
|  | return canvasState.release(); | 
|  | } | 
|  |  | 
|  | //////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | static void setup_canvas_from_MC_state(const SkMCState& state, SkCanvas* canvas) { | 
|  | // reconstruct the matrix | 
|  | SkMatrix matrix; | 
|  | for (int i = 0; i < 9; i++) { | 
|  | matrix.set(i, state.matrix[i]); | 
|  | } | 
|  |  | 
|  | // only realy support 1 rect, so if the caller (legacy?) sent us more, we just take the bounds | 
|  | // of what they sent. | 
|  | SkIRect bounds = SkIRect::MakeEmpty(); | 
|  | if (state.clipRectCount > 0) { | 
|  | bounds.setLTRB(state.clipRects[0].left, | 
|  | state.clipRects[0].top, | 
|  | state.clipRects[0].right, | 
|  | state.clipRects[0].bottom); | 
|  | for (int i = 1; i < state.clipRectCount; ++i) { | 
|  | bounds.join({state.clipRects[i].left, | 
|  | state.clipRects[i].top, | 
|  | state.clipRects[i].right, | 
|  | state.clipRects[i].bottom}); | 
|  | } | 
|  | } | 
|  |  | 
|  | canvas->clipRect(SkRect::Make(bounds)); | 
|  | canvas->concat(matrix); | 
|  | } | 
|  |  | 
|  | static std::unique_ptr<SkCanvas> | 
|  | make_canvas_from_canvas_layer(const SkCanvasLayerState& layerState) { | 
|  | SkASSERT(kRaster_CanvasBackend == layerState.type); | 
|  |  | 
|  | SkBitmap bitmap; | 
|  | SkColorType colorType = | 
|  | layerState.raster.config == kARGB_8888_RasterConfig ? kN32_SkColorType : | 
|  | layerState.raster.config == kRGB_565_RasterConfig ? kRGB_565_SkColorType : | 
|  | kUnknown_SkColorType; | 
|  |  | 
|  | if (colorType == kUnknown_SkColorType) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | bitmap.installPixels(SkImageInfo::Make(layerState.width, layerState.height, | 
|  | colorType, kPremul_SkAlphaType), | 
|  | layerState.raster.pixels, (size_t) layerState.raster.rowBytes); | 
|  |  | 
|  | SkASSERT(!bitmap.empty()); | 
|  | SkASSERT(!bitmap.isNull()); | 
|  |  | 
|  | std::unique_ptr<SkCanvas> canvas(new SkCanvas(bitmap)); | 
|  |  | 
|  | // setup the matrix and clip | 
|  | setup_canvas_from_MC_state(layerState.mcState, canvas.get()); | 
|  |  | 
|  | return canvas; | 
|  | } | 
|  |  | 
|  | std::unique_ptr<SkCanvas> SkCanvasStateUtils::MakeFromCanvasState(const SkCanvasState* state) { | 
|  | SkASSERT(state); | 
|  | // Currently there is only one possible version. | 
|  | SkASSERT(SkCanvasState_v1::kVersion == state->version); | 
|  |  | 
|  | const SkCanvasState_v1* state_v1 = static_cast<const SkCanvasState_v1*>(state); | 
|  |  | 
|  | if (state_v1->layerCount < 1) { | 
|  | return nullptr; | 
|  | } | 
|  |  | 
|  | std::unique_ptr<SkCanvasStack> canvas(new SkCanvasStack(state->width, state->height)); | 
|  |  | 
|  | // setup the matrix and clip on the n-way canvas | 
|  | setup_canvas_from_MC_state(state_v1->mcState, canvas.get()); | 
|  |  | 
|  | // Iterate over the layers and add them to the n-way canvas. New clients will only send one | 
|  | // layer since unclipped layers are no longer supported, but old canvas clients may still | 
|  | // create them. | 
|  | for (int i = state_v1->layerCount - 1; i >= 0; --i) { | 
|  | std::unique_ptr<SkCanvas> canvasLayer = make_canvas_from_canvas_layer(state_v1->layers[i]); | 
|  | if (!canvasLayer) { | 
|  | return nullptr; | 
|  | } | 
|  | canvas->pushCanvas(std::move(canvasLayer), SkIPoint::Make(state_v1->layers[i].x, | 
|  | state_v1->layers[i].y)); | 
|  | } | 
|  |  | 
|  | return std::move(canvas); | 
|  | } | 
|  |  | 
|  | //////////////////////////////////////////////////////////////////////////////// | 
|  |  | 
|  | void SkCanvasStateUtils::ReleaseCanvasState(SkCanvasState* state) { | 
|  | SkASSERT(!state || SkCanvasState_v1::kVersion == state->version); | 
|  | // Upcast to the correct version of SkCanvasState. This avoids having a virtual destructor on | 
|  | // SkCanvasState. That would be strange since SkCanvasState has no other virtual functions, and | 
|  | // instead uses the field "version" to determine how to behave. | 
|  | delete static_cast<SkCanvasState_v1*>(state); | 
|  | } |