blob: a5c14ee4b2cc8e130553316cc27db5fd9b2a78b1 [file] [log] [blame]
* Copyright 2016 Google Inc.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#ifndef GrVkCopyPipeline_DEFINED
#define GrVkCopyPipeline_DEFINED
#include "GrVkPipeline.h"
class GrVkCopyPipeline : public GrVkPipeline {
// We expect the passed in renderPass to be stored on the GrVkResourceProvider and not a local
// object of the client.
static GrVkCopyPipeline* Create(GrVkGpu* gpu,
VkPipelineShaderStageCreateInfo* shaderStageInfo,
VkPipelineLayout pipelineLayout,
int numSamples,
const GrVkRenderPass& renderPass,
VkPipelineCache cache);
bool isCompatible(const GrVkRenderPass& rp) const;
void dumpInfo() const override {
SkDebugf("GrVkCopyPipeline: %d (%d refs)\n", fPipeline, this->getRefCnt());
GrVkCopyPipeline(VkPipeline pipeline, const GrVkRenderPass* renderPass)
: INHERITED(pipeline)
, fRenderPass(renderPass) {
const GrVkRenderPass* fRenderPass;
typedef GrVkPipeline INHERITED;