| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrGLSLFragmentShaderBuilder.h" | |
| #include "GrRenderTarget.h" | |
| #include "GrRenderTargetPriv.h" | |
| #include "GrShaderCaps.h" | |
| #include "gl/GrGLGpu.h" | |
| #include "glsl/GrGLSLProgramBuilder.h" | |
| #include "glsl/GrGLSLUniformHandler.h" | |
| #include "glsl/GrGLSLVarying.h" | |
| const char* GrGLSLFragmentShaderBuilder::kDstColorName = "_dstColor"; | |
| static const char* specific_layout_qualifier_name(GrBlendEquation equation) { | |
| SkASSERT(GrBlendEquationIsAdvanced(equation)); | |
| static const char* kLayoutQualifierNames[] = { | |
| "blend_support_screen", | |
| "blend_support_overlay", | |
| "blend_support_darken", | |
| "blend_support_lighten", | |
| "blend_support_colordodge", | |
| "blend_support_colorburn", | |
| "blend_support_hardlight", | |
| "blend_support_softlight", | |
| "blend_support_difference", | |
| "blend_support_exclusion", | |
| "blend_support_multiply", | |
| "blend_support_hsl_hue", | |
| "blend_support_hsl_saturation", | |
| "blend_support_hsl_color", | |
| "blend_support_hsl_luminosity" | |
| }; | |
| return kLayoutQualifierNames[equation - kFirstAdvancedGrBlendEquation]; | |
| GR_STATIC_ASSERT(0 == kScreen_GrBlendEquation - kFirstAdvancedGrBlendEquation); | |
| GR_STATIC_ASSERT(1 == kOverlay_GrBlendEquation - kFirstAdvancedGrBlendEquation); | |
| GR_STATIC_ASSERT(2 == kDarken_GrBlendEquation - kFirstAdvancedGrBlendEquation); | |
| GR_STATIC_ASSERT(3 == kLighten_GrBlendEquation - kFirstAdvancedGrBlendEquation); | |
| GR_STATIC_ASSERT(4 == kColorDodge_GrBlendEquation - kFirstAdvancedGrBlendEquation); | |
| GR_STATIC_ASSERT(5 == kColorBurn_GrBlendEquation - kFirstAdvancedGrBlendEquation); | |
| GR_STATIC_ASSERT(6 == kHardLight_GrBlendEquation - kFirstAdvancedGrBlendEquation); | |
| GR_STATIC_ASSERT(7 == kSoftLight_GrBlendEquation - kFirstAdvancedGrBlendEquation); | |
| GR_STATIC_ASSERT(8 == kDifference_GrBlendEquation - kFirstAdvancedGrBlendEquation); | |
| GR_STATIC_ASSERT(9 == kExclusion_GrBlendEquation - kFirstAdvancedGrBlendEquation); | |
| GR_STATIC_ASSERT(10 == kMultiply_GrBlendEquation - kFirstAdvancedGrBlendEquation); | |
| GR_STATIC_ASSERT(11 == kHSLHue_GrBlendEquation - kFirstAdvancedGrBlendEquation); | |
| GR_STATIC_ASSERT(12 == kHSLSaturation_GrBlendEquation - kFirstAdvancedGrBlendEquation); | |
| GR_STATIC_ASSERT(13 == kHSLColor_GrBlendEquation - kFirstAdvancedGrBlendEquation); | |
| GR_STATIC_ASSERT(14 == kHSLLuminosity_GrBlendEquation - kFirstAdvancedGrBlendEquation); | |
| GR_STATIC_ASSERT(SK_ARRAY_COUNT(kLayoutQualifierNames) == | |
| kGrBlendEquationCnt - kFirstAdvancedGrBlendEquation); | |
| } | |
| uint8_t GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(GrSurfaceOrigin origin) { | |
| SkASSERT(kTopLeft_GrSurfaceOrigin == origin || kBottomLeft_GrSurfaceOrigin == origin); | |
| return origin + 1; | |
| GR_STATIC_ASSERT(0 == kTopLeft_GrSurfaceOrigin); | |
| GR_STATIC_ASSERT(1 == kBottomLeft_GrSurfaceOrigin); | |
| } | |
| GrGLSLFragmentShaderBuilder::GrGLSLFragmentShaderBuilder(GrGLSLProgramBuilder* program) | |
| : GrGLSLFragmentBuilder(program) | |
| , fSetupFragPosition(false) | |
| , fHasCustomColorOutput(false) | |
| , fCustomColorOutputIndex(-1) | |
| , fHasSecondaryOutput(false) | |
| , fForceHighPrecision(false) { | |
| fSubstageIndices.push_back(0); | |
| #ifdef SK_DEBUG | |
| fHasReadDstColor = false; | |
| #endif | |
| } | |
| SkString GrGLSLFragmentShaderBuilder::ensureCoords2D(const GrShaderVar& coords) { | |
| if (kFloat3_GrSLType != coords.getType() && kHalf3_GrSLType != coords.getType()) { | |
| SkASSERT(kFloat2_GrSLType == coords.getType() || kHalf2_GrSLType == coords.getType()); | |
| return coords.getName(); | |
| } | |
| SkString coords2D; | |
| coords2D.printf("%s_ensure2D", coords.c_str()); | |
| this->codeAppendf("\tfloat2 %s = %s.xy / %s.z;", coords2D.c_str(), coords.c_str(), | |
| coords.c_str()); | |
| return coords2D; | |
| } | |
| const char* GrGLSLFragmentShaderBuilder::dstColor() { | |
| SkDEBUGCODE(fHasReadDstColor = true;) | |
| const char* override = fProgramBuilder->primitiveProcessor().getDestColorOverride(); | |
| if (override != nullptr) { | |
| return override; | |
| } | |
| const GrShaderCaps* shaderCaps = fProgramBuilder->shaderCaps(); | |
| if (shaderCaps->fbFetchSupport()) { | |
| this->addFeature(1 << kFramebufferFetch_GLSLPrivateFeature, | |
| shaderCaps->fbFetchExtensionString()); | |
| // Some versions of this extension string require declaring custom color output on ES 3.0+ | |
| const char* fbFetchColorName = "sk_LastFragColor"; | |
| if (shaderCaps->fbFetchNeedsCustomOutput()) { | |
| this->enableCustomOutput(); | |
| fOutputs[fCustomColorOutputIndex].setTypeModifier(GrShaderVar::kInOut_TypeModifier); | |
| fbFetchColorName = DeclaredColorOutputName(); | |
| // Set the dstColor to an intermediate variable so we don't override it with the output | |
| this->codeAppendf("half4 %s = %s;", kDstColorName, fbFetchColorName); | |
| } else { | |
| return fbFetchColorName; | |
| } | |
| } | |
| return kDstColorName; | |
| } | |
| void GrGLSLFragmentShaderBuilder::enableAdvancedBlendEquationIfNeeded(GrBlendEquation equation) { | |
| SkASSERT(GrBlendEquationIsAdvanced(equation)); | |
| const GrShaderCaps& caps = *fProgramBuilder->shaderCaps(); | |
| if (!caps.mustEnableAdvBlendEqs()) { | |
| return; | |
| } | |
| this->addFeature(1 << kBlendEquationAdvanced_GLSLPrivateFeature, | |
| "GL_KHR_blend_equation_advanced"); | |
| if (caps.mustEnableSpecificAdvBlendEqs()) { | |
| this->addLayoutQualifier(specific_layout_qualifier_name(equation), kOut_InterfaceQualifier); | |
| } else { | |
| this->addLayoutQualifier("blend_support_all_equations", kOut_InterfaceQualifier); | |
| } | |
| } | |
| void GrGLSLFragmentShaderBuilder::enableCustomOutput() { | |
| if (!fHasCustomColorOutput) { | |
| fHasCustomColorOutput = true; | |
| fCustomColorOutputIndex = fOutputs.count(); | |
| fOutputs.push_back().set(kHalf4_GrSLType, DeclaredColorOutputName(), | |
| GrShaderVar::kOut_TypeModifier); | |
| fProgramBuilder->finalizeFragmentOutputColor(fOutputs.back()); | |
| } | |
| } | |
| void GrGLSLFragmentShaderBuilder::enableSecondaryOutput() { | |
| SkASSERT(!fHasSecondaryOutput); | |
| fHasSecondaryOutput = true; | |
| const GrShaderCaps& caps = *fProgramBuilder->shaderCaps(); | |
| if (const char* extension = caps.secondaryOutputExtensionString()) { | |
| this->addFeature(1 << kBlendFuncExtended_GLSLPrivateFeature, extension); | |
| } | |
| // If the primary output is declared, we must declare also the secondary output | |
| // and vice versa, since it is not allowed to use a built-in gl_FragColor and a custom | |
| // output. The condition also co-incides with the condition in whici GLES SL 2.0 | |
| // requires the built-in gl_SecondaryFragColorEXT, where as 3.0 requires a custom output. | |
| if (caps.mustDeclareFragmentShaderOutput()) { | |
| fOutputs.push_back().set(kHalf4_GrSLType, DeclaredSecondaryColorOutputName(), | |
| GrShaderVar::kOut_TypeModifier); | |
| fProgramBuilder->finalizeFragmentSecondaryColor(fOutputs.back()); | |
| } | |
| } | |
| const char* GrGLSLFragmentShaderBuilder::getPrimaryColorOutputName() const { | |
| return fHasCustomColorOutput ? DeclaredColorOutputName() : "sk_FragColor"; | |
| } | |
| bool GrGLSLFragmentShaderBuilder::primaryColorOutputIsInOut() const { | |
| return fHasCustomColorOutput && | |
| fOutputs[fCustomColorOutputIndex].getTypeModifier() == GrShaderVar::kInOut_TypeModifier; | |
| } | |
| void GrGLSLFragmentBuilder::declAppendf(const char* fmt, ...) { | |
| va_list argp; | |
| va_start(argp, fmt); | |
| inputs().appendVAList(fmt, argp); | |
| va_end(argp); | |
| } | |
| const char* GrGLSLFragmentShaderBuilder::getSecondaryColorOutputName() const { | |
| const GrShaderCaps& caps = *fProgramBuilder->shaderCaps(); | |
| return caps.mustDeclareFragmentShaderOutput() ? DeclaredSecondaryColorOutputName() | |
| : "gl_SecondaryFragColorEXT"; | |
| } | |
| GrSurfaceOrigin GrGLSLFragmentShaderBuilder::getSurfaceOrigin() const { | |
| SkASSERT(fProgramBuilder->header().fSurfaceOriginKey); | |
| return static_cast<GrSurfaceOrigin>(fProgramBuilder->header().fSurfaceOriginKey-1); | |
| GR_STATIC_ASSERT(0 == kTopLeft_GrSurfaceOrigin); | |
| GR_STATIC_ASSERT(1 == kBottomLeft_GrSurfaceOrigin); | |
| } | |
| void GrGLSLFragmentShaderBuilder::onFinalize() { | |
| fProgramBuilder->varyingHandler()->getFragDecls(&this->inputs(), &this->outputs()); | |
| } | |
| void GrGLSLFragmentShaderBuilder::onBeforeChildProcEmitCode() { | |
| SkASSERT(fSubstageIndices.count() >= 1); | |
| fSubstageIndices.push_back(0); | |
| // second-to-last value in the fSubstageIndices stack is the index of the child proc | |
| // at that level which is currently emitting code. | |
| fMangleString.appendf("_c%d", fSubstageIndices[fSubstageIndices.count() - 2]); | |
| } | |
| void GrGLSLFragmentShaderBuilder::onAfterChildProcEmitCode() { | |
| SkASSERT(fSubstageIndices.count() >= 2); | |
| fSubstageIndices.pop_back(); | |
| fSubstageIndices.back()++; | |
| int removeAt = fMangleString.findLastOf('_'); | |
| fMangleString.remove(removeAt, fMangleString.size() - removeAt); | |
| } |