blob: 2fefacda8eb3f4a3b51fd88810d0ea7262feda25 [file] [log] [blame]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkNormalBevelSource_DEFINED
#define SkNormalBevelSource_DEFINED
#include "SkNormalSource.h"
class SK_API SkNormalBevelSourceImpl : public SkNormalSource {
public:
SkNormalBevelSourceImpl(BevelType type, SkScalar width, SkScalar height)
: fType(type)
, fWidth(width)
, fHeight(height) {}
#if SK_SUPPORT_GPU
sk_sp<GrFragmentProcessor> asFragmentProcessor(const SkShader::AsFPArgs&) const override;
#endif
SkNormalSource::Provider* asProvider(const SkShader::ContextRec& rec,
SkArenaAlloc*) const override;
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkNormalBevelSourceImpl)
protected:
void flatten(SkWriteBuffer& buf) const override;
private:
class Provider : public SkNormalSource::Provider {
public:
Provider();
~Provider() override;
void fillScanLine(int x, int y, SkPoint3 output[], int count) const override;
private:
typedef SkNormalSource::Provider INHERITED;
};
SkNormalSource::BevelType fType;
SkScalar fWidth;
SkScalar fHeight;
friend class SkNormalSource;
typedef SkNormalSource INHERITED;
};
#endif