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/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkDrawShadowRec_DEFINED
#define SkDrawShadowRec_DEFINED
#include "SkPath.h"
struct SkDrawShadowRec {
SkPoint3 fZPlaneParams;
SkPoint3 fLightPos;
SkScalar fLightRadius;
SkScalar fAmbientAlpha;
SkScalar fSpotAlpha;
SkColor fColor;
uint32_t fFlags;
};
#endif