|  | /* | 
|  | * Copyright 2019 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "gm/gm.h" | 
|  |  | 
|  | #include "include/core/SkBitmap.h" | 
|  | #include "include/core/SkCanvas.h" | 
|  | #include "include/core/SkImage.h" | 
|  | #include "include/core/SkPixmap.h" | 
|  | #include "include/core/SkSurface.h" | 
|  | #include "include/encode/SkJpegEncoder.h" | 
|  | #include "include/gpu/GrRecordingContext.h" | 
|  | #include "include/utils/SkRandom.h" | 
|  | #include "src/core/SkCachedData.h" | 
|  | #include "src/image/SkImage_Base.h" | 
|  | #include "tools/gpu/YUVUtils.h" | 
|  |  | 
|  | static constexpr int kScale = 10; | 
|  | static constexpr SkISize kImageDim = {5, 5}; | 
|  |  | 
|  | static sk_sp<SkImage> make_image(GrRecordingContext* rContext) { | 
|  | // Generate a small jpeg with odd dimensions. | 
|  | SkBitmap bmp; | 
|  | bmp.allocPixels(SkImageInfo::Make(kImageDim, kRGBA_8888_SkColorType, kPremul_SkAlphaType)); | 
|  | SkRandom random; | 
|  | // These random values won't compress well, but it doesn't matter. This test exists to | 
|  | // compare the GPU YUV code path to the SW. | 
|  | for (int y = 0; y < bmp.height(); ++y) { | 
|  | for (int x = 0; x < bmp.width(); ++x) { | 
|  | *bmp.getAddr32(x, y) = random.nextU() | 0xFF000000; | 
|  | } | 
|  | } | 
|  | bmp.notifyPixelsChanged(); | 
|  | SkDynamicMemoryWStream stream; | 
|  | SkJpegEncoder::Options options; | 
|  | options.fDownsample = SkJpegEncoder::Downsample::k420; | 
|  | options.fQuality = 100; | 
|  | if (!SkJpegEncoder::Encode(&stream, bmp.pixmap(), options)) { | 
|  | return nullptr; | 
|  | } | 
|  | auto imageHelper = sk_gpu_test::LazyYUVImage::Make(stream.detachAsData()); | 
|  | if (!imageHelper) { | 
|  | return nullptr; | 
|  | } | 
|  | return imageHelper->refImage(rContext, sk_gpu_test::LazyYUVImage::Type::kFromPixmaps); | 
|  | } | 
|  |  | 
|  | // This GM tests that the YUVA image code path in the GPU backend handles odd sized images with | 
|  | // 420 chroma subsampling correctly. | 
|  | DEF_SIMPLE_GM_CAN_FAIL(yuv420_odd_dim, canvas, errMsg, | 
|  | kScale* kImageDim.width(), kScale* kImageDim.height()) { | 
|  | auto rContext = canvas->recordingContext(); | 
|  | if (!rContext) { | 
|  | // This GM exists to exercise GPU planar images. | 
|  | return skiagm::DrawResult::kSkip; | 
|  | } | 
|  | auto image = make_image(rContext); | 
|  | if (!image) { | 
|  | return rContext->abandoned() ? skiagm::DrawResult::kOk : skiagm::DrawResult::kFail; | 
|  | } | 
|  | // We draw the image offscreen and then blow it up using nearest filtering by kScale. | 
|  | // This avoids skbug.com/9693 | 
|  | sk_sp<SkSurface> surface; | 
|  | if (auto origSurface = canvas->getSurface()) { | 
|  | surface = origSurface->makeSurface(image->width(), image->height()); | 
|  | } else { | 
|  | auto ct = canvas->imageInfo().colorType(); | 
|  | if (ct == kUnknown_SkColorType) { | 
|  | ct = image->colorType(); | 
|  | } | 
|  | auto info = canvas->imageInfo().makeColorType(ct); | 
|  | info = info.makeAlphaType(kPremul_SkAlphaType); | 
|  | surface = SkSurface::MakeRaster(info); | 
|  | } | 
|  | surface->getCanvas()->drawImage(image, 0, 0); | 
|  | canvas->scale(kScale, kScale); | 
|  | canvas->drawImage(surface->makeImageSnapshot(), 0, 0); | 
|  | return skiagm::DrawResult::kOk; | 
|  | } |