|  | /* | 
|  | * Copyright 2018 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "gm/gm.h" | 
|  | #include "include/core/SkBitmap.h" | 
|  | #include "include/core/SkCanvas.h" | 
|  | #include "include/core/SkColor.h" | 
|  | #include "include/core/SkColorSpace.h" | 
|  | #include "include/core/SkFont.h" | 
|  | #include "include/core/SkImage.h" | 
|  | #include "include/core/SkImageInfo.h" | 
|  | #include "include/core/SkMatrix.h" | 
|  | #include "include/core/SkPaint.h" | 
|  | #include "include/core/SkPathEffect.h" | 
|  | #include "include/core/SkPixmap.h" | 
|  | #include "include/core/SkPoint.h" | 
|  | #include "include/core/SkShader.h" | 
|  | #include "include/core/SkString.h" | 
|  | #include "include/core/SkTileMode.h" | 
|  | #include "include/core/SkTypes.h" | 
|  | #include "include/effects/SkDashPathEffect.h" | 
|  | #include "include/effects/SkGradientShader.h" | 
|  | #include "include/private/SkTPin.h" | 
|  | #include "src/core/SkColorSpaceXformSteps.h" | 
|  |  | 
|  | #include <math.h> | 
|  | #include <string.h> | 
|  |  | 
|  | static bool nearly_equal(SkColor4f x, SkColor4f y) { | 
|  | const float K = 0.01f; | 
|  | return fabsf(x.fR - y.fR) < K | 
|  | && fabsf(x.fG - y.fG) < K | 
|  | && fabsf(x.fB - y.fB) < K | 
|  | && fabsf(x.fA - y.fA) < K; | 
|  | } | 
|  |  | 
|  | static SkString fmt(SkColor4f c) { | 
|  | return SkStringPrintf("%.2g %.2g %.2g %.2g", c.fR, c.fG, c.fB, c.fA); | 
|  | } | 
|  |  | 
|  | static SkColor4f transform(SkColor4f c, SkColorSpace* src, SkColorSpace* dst) { | 
|  | SkColorSpaceXformSteps(src, kUnpremul_SkAlphaType, | 
|  | dst, kUnpremul_SkAlphaType).apply(c.vec()); | 
|  | return c; | 
|  | } | 
|  |  | 
|  | static void compare_pixel(const char* label, | 
|  | SkCanvas* canvas, int x, int y, | 
|  | SkColor4f color, SkColorSpace* cs) { | 
|  | SkPaint paint; | 
|  | SkFont font; | 
|  | auto canvas_cs = canvas->imageInfo().refColorSpace(); | 
|  |  | 
|  | // I'm not really sure if this makes things easier or harder to follow, | 
|  | // but we sniff the canvas to grab its current y-translate, so that (x,y) | 
|  | // can be written in sort of chunk-relative terms. | 
|  | const SkMatrix& m = canvas->getTotalMatrix(); | 
|  | SkASSERT(m.isTranslate()); | 
|  | SkScalar dy = m.getTranslateY(); | 
|  | SkASSERT(dy == (int)dy); | 
|  | y += (int)dy; | 
|  |  | 
|  | SkBitmap bm; | 
|  | bm.allocPixels(SkImageInfo::Make(1,1, kRGBA_F32_SkColorType, kUnpremul_SkAlphaType, canvas_cs)); | 
|  | if (!canvas->readPixels(bm, x,y)) { | 
|  | MarkGMGood(canvas, 140,40); | 
|  | canvas->drawString("can't readPixels() on this canvas :(", 100,20, font, paint); | 
|  | return; | 
|  | } | 
|  |  | 
|  | SkColor4f pixel; | 
|  | memcpy(&pixel, bm.getAddr(0,0), sizeof(pixel)); | 
|  |  | 
|  | SkColor4f expected = transform(color,cs, canvas_cs.get()); | 
|  | if (SkColorTypeIsNormalized(canvas->imageInfo().colorType())) { | 
|  | // We can't expect normalized formats to hold values outside [0,1]. | 
|  | for (int i = 0; i < 4; ++i) { | 
|  | expected[i] = SkTPin(expected[i], 0.0f, 1.0f); | 
|  | } | 
|  | } | 
|  | if (canvas->imageInfo().colorType() == kGray_8_SkColorType) { | 
|  | // Drawing into Gray8 is known to be maybe-totally broken. | 
|  | // TODO: update expectation here to be {lum,lum,lum,1} if we fix Gray8. | 
|  | expected = SkColor4f{NAN, NAN, NAN, 1}; | 
|  | } | 
|  |  | 
|  | if (nearly_equal(pixel, expected)) { | 
|  | MarkGMGood(canvas, 140,40); | 
|  | } else { | 
|  | MarkGMBad(canvas, 140,40); | 
|  | } | 
|  |  | 
|  | struct { | 
|  | const char* label; | 
|  | SkColor4f   color; | 
|  | } lines[] = { | 
|  | {"Pixel:"   , pixel   }, | 
|  | {"Expected:", expected}, | 
|  | }; | 
|  |  | 
|  | SkAutoCanvasRestore saveRestore(canvas, true); | 
|  | canvas->drawString(label, 80,20, font, paint); | 
|  | for (auto l : lines) { | 
|  | canvas->translate(0,20); | 
|  | canvas->drawString(l.label,               80,20, font, paint); | 
|  | canvas->drawString(fmt(l.color).c_str(), 140,20, font, paint); | 
|  | } | 
|  | } | 
|  |  | 
|  | DEF_SIMPLE_GM(p3, canvas, 450, 1300) { | 
|  | auto p3 = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kDisplayP3); | 
|  | auto srgb = SkColorSpace::MakeSRGB(); | 
|  |  | 
|  | auto p3_to_srgb = [&](SkColor4f c) { | 
|  | SkPaint p; | 
|  | p.setColor4f(c, p3.get()); | 
|  | return p.getColor4f(); | 
|  | }; | 
|  |  | 
|  | // Draw a P3 red rectangle and check the corner. | 
|  | { | 
|  | SkPaint paint; | 
|  | paint.setColor4f({1,0,0,1}, p3.get()); | 
|  |  | 
|  | canvas->drawRect({10,10,70,70}, paint); | 
|  | compare_pixel("drawRect P3 red ", | 
|  | canvas, 10,10, | 
|  | {1,0,0,1}, p3.get()); | 
|  | } | 
|  |  | 
|  | canvas->translate(0,80); | 
|  |  | 
|  | // Draw a P3 red bitmap, using a draw. | 
|  | { | 
|  | SkBitmap bm; | 
|  | bm.allocPixels(SkImageInfo::Make(60,60, kRGBA_F16_SkColorType, kPremul_SkAlphaType, p3)); | 
|  |  | 
|  | SkPaint paint; | 
|  | paint.setColor4f({1,0,0,1}, p3.get()); | 
|  | SkCanvas{bm}.drawPaint(paint); | 
|  |  | 
|  | canvas->drawImage(bm.asImage(), 10,10); | 
|  | compare_pixel("drawBitmap P3 red, from drawPaint", | 
|  | canvas, 10,10, | 
|  | {1,0,0,1}, p3.get()); | 
|  | } | 
|  |  | 
|  | canvas->translate(0,80); | 
|  |  | 
|  | // Draw a P3 red bitmap, using SkPixmap::erase(). | 
|  | { | 
|  | SkBitmap bm; | 
|  | bm.allocPixels(SkImageInfo::Make(60,60, kRGBA_F16_SkColorType, kPremul_SkAlphaType, p3)); | 
|  |  | 
|  | // At the moment only SkPixmap has an erase() that takes an SkColor4f. | 
|  | SkPixmap pm; | 
|  | SkAssertResult(bm.peekPixels(&pm)); | 
|  | SkAssertResult(pm.erase({1,0,0,1}, p3.get())); | 
|  |  | 
|  | canvas->drawImage(bm.asImage(), 10,10); | 
|  | compare_pixel("drawBitmap P3 red, from SkPixmap::erase", | 
|  | canvas, 10,10, | 
|  | {1,0,0,1}, p3.get()); | 
|  | } | 
|  |  | 
|  | canvas->translate(0,80); | 
|  |  | 
|  | // Draw a P3 red bitmap wrapped in a shader, using SkPixmap::erase(). | 
|  | { | 
|  | SkBitmap bm; | 
|  | bm.allocPixels(SkImageInfo::Make(60,60, kRGBA_F16_SkColorType, kPremul_SkAlphaType, p3)); | 
|  |  | 
|  | // At the moment only SkPixmap has an erase() that takes an SkColor4f. | 
|  | SkPixmap pm; | 
|  | SkAssertResult(bm.peekPixels(&pm)); | 
|  | SkAssertResult(pm.erase({1,0,0,1}, p3.get())); | 
|  |  | 
|  | SkPaint paint; | 
|  | paint.setShader(bm.makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat, | 
|  | SkSamplingOptions())); | 
|  |  | 
|  | canvas->drawRect({10,10,70,70}, paint); | 
|  | compare_pixel("drawBitmapAsShader P3 red, from SkPixmap::erase", | 
|  | canvas, 10,10, | 
|  | {1,0,0,1}, p3.get()); | 
|  | } | 
|  |  | 
|  | canvas->translate(0,80); | 
|  |  | 
|  | // TODO(mtklein): sample and check the middle points of these gradients too. | 
|  |  | 
|  | // Draw a gradient from P3 red to P3 green interpolating in unpremul P3, checking the corners. | 
|  | { | 
|  |  | 
|  | SkPoint points[] = {{10.5,10.5}, {69.5,69.5}}; | 
|  | SkColor4f colors[] = {{1,0,0,1}, {0,1,0,1}}; | 
|  |  | 
|  | SkPaint paint; | 
|  | paint.setShader(SkGradientShader::MakeLinear(points, colors, p3, | 
|  | nullptr, SK_ARRAY_COUNT(colors), | 
|  | SkTileMode::kClamp)); | 
|  | canvas->drawRect({10,10,70,70}, paint); | 
|  | canvas->save(); | 
|  | compare_pixel("UPM P3 gradient, P3 red", | 
|  | canvas, 10,10, | 
|  | {1,0,0,1}, p3.get()); | 
|  |  | 
|  | canvas->translate(180, 0); | 
|  |  | 
|  | compare_pixel("UPM P3 gradient, P3 green", | 
|  | canvas, 69,69, | 
|  | {0,1,0,1}, p3.get()); | 
|  | canvas->restore(); | 
|  | } | 
|  |  | 
|  | canvas->translate(0,80); | 
|  |  | 
|  | // Draw a gradient from P3 red to P3 green interpolating in premul P3, checking the corners. | 
|  | { | 
|  |  | 
|  | SkPoint points[] = {{10.5,10.5}, {69.5,69.5}}; | 
|  | SkColor4f colors[] = {{1,0,0,1}, {0,1,0,1}}; | 
|  |  | 
|  | SkPaint paint; | 
|  | paint.setShader( | 
|  | SkGradientShader::MakeLinear(points, colors, p3, | 
|  | nullptr, SK_ARRAY_COUNT(colors), | 
|  | SkTileMode::kClamp, | 
|  | SkGradientShader::kInterpolateColorsInPremul_Flag, | 
|  | nullptr/*local matrix*/)); | 
|  | canvas->drawRect({10,10,70,70}, paint); | 
|  | canvas->save(); | 
|  | compare_pixel("PM P3 gradient, P3 red", | 
|  | canvas, 10,10, | 
|  | {1,0,0,1}, p3.get()); | 
|  |  | 
|  | canvas->translate(180, 0); | 
|  |  | 
|  | compare_pixel("PM P3 gradient, P3 green", | 
|  | canvas, 69,69, | 
|  | {0,1,0,1}, p3.get()); | 
|  | canvas->restore(); | 
|  | } | 
|  |  | 
|  | canvas->translate(0,80); | 
|  |  | 
|  | // Draw a gradient from P3 red to P3 green interpolating in unpremul sRGB, checking the corners. | 
|  | { | 
|  |  | 
|  | SkPoint points[] = {{10.5,10.5}, {69.5,69.5}}; | 
|  | SkColor4f colors[] = {p3_to_srgb({1,0,0,1}), p3_to_srgb({0,1,0,1})}; | 
|  |  | 
|  | SkPaint paint; | 
|  | paint.setShader(SkGradientShader::MakeLinear(points, colors, srgb, | 
|  | nullptr, SK_ARRAY_COUNT(colors), | 
|  | SkTileMode::kClamp)); | 
|  | canvas->drawRect({10,10,70,70}, paint); | 
|  | canvas->save(); | 
|  | compare_pixel("UPM sRGB gradient, P3 red", | 
|  | canvas, 10,10, | 
|  | {1,0,0,1}, p3.get()); | 
|  |  | 
|  | canvas->translate(180, 0); | 
|  |  | 
|  | compare_pixel("UPM sRGB gradient, P3 green", | 
|  | canvas, 69,69, | 
|  | {0,1,0,1}, p3.get()); | 
|  | canvas->restore(); | 
|  | } | 
|  |  | 
|  | canvas->translate(0,80); | 
|  |  | 
|  | // Draw a gradient from P3 red to P3 green interpolating in premul sRGB, checking the corners. | 
|  | { | 
|  |  | 
|  | SkPoint points[] = {{10.5,10.5}, {69.5,69.5}}; | 
|  | SkColor4f colors[] = {p3_to_srgb({1,0,0,1}), p3_to_srgb({0,1,0,1})}; | 
|  |  | 
|  | SkPaint paint; | 
|  | paint.setShader( | 
|  | SkGradientShader::MakeLinear(points, colors, srgb, | 
|  | nullptr, SK_ARRAY_COUNT(colors), | 
|  | SkTileMode::kClamp, | 
|  | SkGradientShader::kInterpolateColorsInPremul_Flag, | 
|  | nullptr/*local matrix*/)); | 
|  | canvas->drawRect({10,10,70,70}, paint); | 
|  | canvas->save(); | 
|  | compare_pixel("PM sRGB gradient, P3 red", | 
|  | canvas, 10,10, | 
|  | {1,0,0,1}, p3.get()); | 
|  |  | 
|  | canvas->translate(180, 0); | 
|  |  | 
|  | compare_pixel("PM sRGB gradient, P3 green", | 
|  | canvas, 69,69, | 
|  | {0,1,0,1}, p3.get()); | 
|  | canvas->restore(); | 
|  | } | 
|  |  | 
|  | canvas->translate(0,80); | 
|  |  | 
|  | // Leon's blue -> green -> red gradient, interpolating in premul. | 
|  | { | 
|  | SkPoint points[] = {{10.5,10.5}, {10.5,69.5}}; | 
|  | SkColor4f colors[] = { {0,0,1,1}, {0,1,0,1}, {1,0,0,1} }; | 
|  |  | 
|  | SkPaint paint; | 
|  | paint.setShader( | 
|  | SkGradientShader::MakeLinear(points, colors, p3, | 
|  | nullptr, SK_ARRAY_COUNT(colors), | 
|  | SkTileMode::kClamp, | 
|  | SkGradientShader::kInterpolateColorsInPremul_Flag, | 
|  | nullptr/*local matrix*/)); | 
|  | canvas->drawRect({10,10,70,70}, paint); | 
|  | canvas->save(); | 
|  | compare_pixel("Leon's gradient, P3 blue", | 
|  | canvas, 10,10, | 
|  | {0,0,1,1}, p3.get()); | 
|  |  | 
|  | canvas->translate(180, 0); | 
|  |  | 
|  | compare_pixel("Leon's gradient, P3 red", | 
|  | canvas, 10,69, | 
|  | {1,0,0,1}, p3.get()); | 
|  | canvas->restore(); | 
|  | } | 
|  |  | 
|  | canvas->translate(0,80); | 
|  |  | 
|  | // Draw an A8 image with a P3 red, scaled and not, as a shader or bitmap. | 
|  | { | 
|  | uint8_t mask[256]; | 
|  | for (int i = 0; i < 256; i++) { | 
|  | mask[i] = 255-i; | 
|  | } | 
|  |  | 
|  | SkBitmap bm; | 
|  | bm.installPixels(SkImageInfo::MakeA8(16,16), mask, 16); | 
|  |  | 
|  | SkPaint as_bitmap; | 
|  | as_bitmap.setColor4f({1,0,0,1}, p3.get()); | 
|  | SkSamplingOptions sampling(SkFilterMode::kLinear); | 
|  |  | 
|  | SkPaint as_shader; | 
|  | as_shader.setColor4f({1,0,0,1}, p3.get()); | 
|  | as_shader.setShader(bm.makeShader(sampling)); | 
|  |  | 
|  | canvas->drawImage(bm.asImage(), 10,10, sampling, &as_bitmap); | 
|  | compare_pixel("A8 sprite bitmap P3 red", | 
|  | canvas, 10,10, | 
|  | {1,0,0,1}, p3.get()); | 
|  |  | 
|  | canvas->translate(0, 80); | 
|  |  | 
|  | canvas->save(); | 
|  | canvas->translate(10,10); | 
|  | canvas->drawRect({0,0,16,16}, as_shader); | 
|  | canvas->restore(); | 
|  | compare_pixel("A8 sprite shader P3 red", | 
|  | canvas, 10,10, | 
|  | {1,0,0,1}, p3.get()); | 
|  |  | 
|  | canvas->translate(0,80); | 
|  |  | 
|  | canvas->drawImageRect(bm.asImage(), {10,10,70,70}, sampling, &as_bitmap); | 
|  | compare_pixel("A8 scaled bitmap P3 red", | 
|  | canvas, 10,10, | 
|  | {1,0,0,1}, p3.get()); | 
|  |  | 
|  | canvas->translate(0,80); | 
|  |  | 
|  | canvas->save(); | 
|  | canvas->translate(10,10); | 
|  | canvas->scale(3.75,3.75); | 
|  | canvas->drawRect({0,0,16,16}, as_shader); | 
|  | canvas->restore(); | 
|  | compare_pixel("A8 scaled shader P3 red", | 
|  | canvas, 10,10, | 
|  | {1,0,0,1}, p3.get()); | 
|  | } | 
|  |  | 
|  | // TODO: draw P3 colors more ways | 
|  | } | 
|  |  | 
|  | DEF_SIMPLE_GM(p3_ovals, canvas, 450, 320) { | 
|  | auto p3 = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kDisplayP3); | 
|  |  | 
|  | // Test cases that exercise each Op in GrOvalOpFactory.cpp | 
|  |  | 
|  | // Draw a circle and check the center (CircleOp) | 
|  | { | 
|  | SkPaint paint; | 
|  | paint.setAntiAlias(true); | 
|  | paint.setColor4f({ 1,0,0,1 }, p3.get()); | 
|  |  | 
|  | canvas->drawCircle(40, 40, 30, paint); | 
|  | compare_pixel("drawCircle P3 red ", | 
|  | canvas, 40, 40, | 
|  | { 1,0,0,1 }, p3.get()); | 
|  | } | 
|  |  | 
|  | canvas->translate(0, 80); | 
|  |  | 
|  | // Draw an oval and check the center (EllipseOp) | 
|  | { | 
|  | SkPaint paint; | 
|  | paint.setAntiAlias(true); | 
|  | paint.setColor4f({ 1,0,0,1 }, p3.get()); | 
|  |  | 
|  | canvas->drawOval({ 20,10,60,70 }, paint); | 
|  | compare_pixel("drawOval P3 red ", | 
|  | canvas, 40, 40, | 
|  | { 1,0,0,1 }, p3.get()); | 
|  | } | 
|  |  | 
|  | canvas->translate(0, 80); | 
|  |  | 
|  | // Draw a butt-capped dashed circle and check the top of the stroke (ButtCappedDashedCircleOp) | 
|  | { | 
|  | SkPaint paint; | 
|  | paint.setAntiAlias(true); | 
|  | paint.setColor4f({ 1,0,0,1 }, p3.get()); | 
|  | paint.setStyle(SkPaint::kStroke_Style); | 
|  | float intervals[] = { 70, 10 }; | 
|  | paint.setPathEffect(SkDashPathEffect::Make(intervals, 2, 0)); | 
|  | paint.setStrokeWidth(10); | 
|  |  | 
|  | canvas->drawCircle(40, 40, 30, paint); | 
|  | compare_pixel("drawDashedCircle P3 red ", | 
|  | canvas, 40, 10, | 
|  | { 1,0,0,1 }, p3.get()); | 
|  | } | 
|  |  | 
|  | canvas->translate(0, 80); | 
|  |  | 
|  | // Draw an oval with rotation and check the center (DIEllipseOp) | 
|  | { | 
|  | SkPaint paint; | 
|  | paint.setAntiAlias(true); | 
|  | paint.setColor4f({ 1,0,0,1 }, p3.get()); | 
|  |  | 
|  | canvas->save(); | 
|  | canvas->translate(40, 40); | 
|  | canvas->rotate(45); | 
|  | canvas->drawOval({ -20,-30,20,30 }, paint); | 
|  | canvas->restore(); | 
|  | compare_pixel("drawRotatedOval P3 red ", | 
|  | canvas, 40, 40, | 
|  | { 1,0,0,1 }, p3.get()); | 
|  | } | 
|  |  | 
|  | canvas->translate(0, 80); | 
|  | } |