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/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkPath_DEFINED
#define SkPath_DEFINED
#include "include/core/SkMatrix.h"
#include "include/core/SkPathTypes.h"
#include "include/private/SkPathRef.h"
#include "include/private/SkTo.h"
#include <initializer_list>
class SkAutoPathBoundsUpdate;
class SkData;
class SkRRect;
class SkWStream;
// WIP -- define this locally, and fix call-sites to use SkPathBuilder (skbug.com/9000)
//#define SK_HIDE_PATH_EDIT_METHODS
/** \class SkPath
SkPath contain geometry. SkPath may be empty, or contain one or more verbs that
outline a figure. SkPath always starts with a move verb to a Cartesian coordinate,
and may be followed by additional verbs that add lines or curves.
Adding a close verb makes the geometry into a continuous loop, a closed contour.
SkPath may contain any number of contours, each beginning with a move verb.
SkPath contours may contain only a move verb, or may also contain lines,
quadratic beziers, conics, and cubic beziers. SkPath contours may be open or
closed.
When used to draw a filled area, SkPath describes whether the fill is inside or
outside the geometry. SkPath also describes the winding rule used to fill
overlapping contours.
Internally, SkPath lazily computes metrics likes bounds and convexity. Call
SkPath::updateBoundsCache to make SkPath thread safe.
*/
class SK_API SkPath {
public:
/**
* Create a new path with the specified segments.
*
* The points and weights arrays are read in order, based on the sequence of verbs.
*
* Move 1 point
* Line 1 point
* Quad 2 points
* Conic 2 points and 1 weight
* Cubic 3 points
* Close 0 points
*
* If an illegal sequence of verbs is encountered, or the specified number of points
* or weights is not sufficient given the verbs, an empty Path is returned.
*
* A legal sequence of verbs consists of any number of Contours. A contour always begins
* with a Move verb, followed by 0 or more segments: Line, Quad, Conic, Cubic, followed
* by an optional Close.
*/
static SkPath Make(const SkPoint[], int pointCount,
const uint8_t[], int verbCount,
const SkScalar[], int conicWeightCount,
SkPathFillType, bool isVolatile = false);
static SkPath Rect(const SkRect&, SkPathDirection dir = SkPathDirection::kCW);
static SkPath Oval(const SkRect&, SkPathDirection dir = SkPathDirection::kCW);
static SkPath Circle(SkScalar center_x, SkScalar center_y, SkScalar radius,
SkPathDirection dir = SkPathDirection::kCW);
static SkPath RRect(const SkRRect&, SkPathDirection dir = SkPathDirection::kCW);
static SkPath Polygon(const SkPoint pts[], int count, bool isClosed,
SkPathFillType = SkPathFillType::kWinding,
bool isVolatile = false);
static SkPath Polygon(const std::initializer_list<SkPoint>& list, bool isClosed,
SkPathFillType fillType = SkPathFillType::kWinding,
bool isVolatile = false) {
return Polygon(list.begin(), SkToInt(list.size()), isClosed, fillType, isVolatile);
}
static SkPath Line(const SkPoint a, const SkPoint b) {
return Polygon({a, b}, false);
}
/** Constructs an empty SkPath. By default, SkPath has no verbs, no SkPoint, and no weights.
FillType is set to kWinding.
@return empty SkPath
example: https://fiddle.skia.org/c/@Path_empty_constructor
*/
SkPath();
/** Constructs a copy of an existing path.
Copy constructor makes two paths identical by value. Internally, path and
the returned result share pointer values. The underlying verb array, SkPoint array
and weights are copied when modified.
Creating a SkPath copy is very efficient and never allocates memory.
SkPath are always copied by value from the interface; the underlying shared
pointers are not exposed.
@param path SkPath to copy by value
@return copy of SkPath
example: https://fiddle.skia.org/c/@Path_copy_const_SkPath
*/
SkPath(const SkPath& path);
/** Releases ownership of any shared data and deletes data if SkPath is sole owner.
example: https://fiddle.skia.org/c/@Path_destructor
*/
~SkPath();
/** Constructs a copy of an existing path.
SkPath assignment makes two paths identical by value. Internally, assignment
shares pointer values. The underlying verb array, SkPoint array and weights
are copied when modified.
Copying SkPath by assignment is very efficient and never allocates memory.
SkPath are always copied by value from the interface; the underlying shared
pointers are not exposed.
@param path verb array, SkPoint array, weights, and SkPath::FillType to copy
@return SkPath copied by value
example: https://fiddle.skia.org/c/@Path_copy_operator
*/
SkPath& operator=(const SkPath& path);
/** Compares a and b; returns true if SkPath::FillType, verb array, SkPoint array, and weights
are equivalent.
@param a SkPath to compare
@param b SkPath to compare
@return true if SkPath pair are equivalent
*/
friend SK_API bool operator==(const SkPath& a, const SkPath& b);
/** Compares a and b; returns true if SkPath::FillType, verb array, SkPoint array, and weights
are not equivalent.
@param a SkPath to compare
@param b SkPath to compare
@return true if SkPath pair are not equivalent
*/
friend bool operator!=(const SkPath& a, const SkPath& b) {
return !(a == b);
}
/** Returns true if SkPath contain equal verbs and equal weights.
If SkPath contain one or more conics, the weights must match.
conicTo() may add different verbs depending on conic weight, so it is not
trivial to interpolate a pair of SkPath containing conics with different
conic weight values.
@param compare SkPath to compare
@return true if SkPath verb array and weights are equivalent
example: https://fiddle.skia.org/c/@Path_isInterpolatable
*/
bool isInterpolatable(const SkPath& compare) const;
/** Interpolates between SkPath with SkPoint array of equal size.
Copy verb array and weights to out, and set out SkPoint array to a weighted
average of this SkPoint array and ending SkPoint array, using the formula:
(Path Point * weight) + ending Point * (1 - weight).
weight is most useful when between zero (ending SkPoint array) and
one (this Point_Array); will work with values outside of this
range.
interpolate() returns false and leaves out unchanged if SkPoint array is not
the same size as ending SkPoint array. Call isInterpolatable() to check SkPath
compatibility prior to calling interpolate().
@param ending SkPoint array averaged with this SkPoint array
@param weight contribution of this SkPoint array, and
one minus contribution of ending SkPoint array
@param out SkPath replaced by interpolated averages
@return true if SkPath contain same number of SkPoint
example: https://fiddle.skia.org/c/@Path_interpolate
*/
bool interpolate(const SkPath& ending, SkScalar weight, SkPath* out) const;
/** Returns SkPathFillType, the rule used to fill SkPath.
@return current SkPathFillType setting
*/
SkPathFillType getFillType() const { return (SkPathFillType)fFillType; }
/** Sets FillType, the rule used to fill SkPath. While there is no check
that ft is legal, values outside of FillType are not supported.
*/
void setFillType(SkPathFillType ft) {
fFillType = SkToU8(ft);
}
/** Returns if FillType describes area outside SkPath geometry. The inverse fill area
extends indefinitely.
@return true if FillType is kInverseWinding or kInverseEvenOdd
*/
bool isInverseFillType() const { return SkPathFillType_IsInverse(this->getFillType()); }
/** Replaces FillType with its inverse. The inverse of FillType describes the area
unmodified by the original FillType.
*/
void toggleInverseFillType() {
fFillType ^= 2;
}
/** Returns the comvexity type, computing if needed. Never returns kUnknown.
@return path's convexity type (convex or concave)
*/
SkPathConvexityType getConvexityType() const {
SkPathConvexityType convexity = this->getConvexityTypeOrUnknown();
if (convexity != SkPathConvexityType::kUnknown) {
return convexity;
}
return this->internalGetConvexity();
}
/** If the path's convexity is already known, return it, else return kUnknown.
* If you always want to know the convexity, even if that means having to compute it,
* call getConvexitytype().
*
* @return known convexity, or kUnknown
*/
SkPathConvexityType getConvexityTypeOrUnknown() const {
return (SkPathConvexityType)fConvexity.load(std::memory_order_relaxed);
}
/** Stores a convexity type for this path. This is what will be returned if
* getConvexityTypeOrUnknown() is called. If you pass kUnknown, then if getContexityType()
* is called, the real convexity will be computed.
*
* example: https://fiddle.skia.org/c/@Path_setConvexity
*/
void setConvexityType(SkPathConvexityType convexity);
/** Returns true if the path is convex. If necessary, it will first compute the convexity.
*/
bool isConvex() const {
return SkPathConvexityType::kConvex == this->getConvexityType();
}
/** Returns true if this path is recognized as an oval or circle.
bounds receives bounds of oval.
bounds is unmodified if oval is not found.
@param bounds storage for bounding SkRect of oval; may be nullptr
@return true if SkPath is recognized as an oval or circle
example: https://fiddle.skia.org/c/@Path_isOval
*/
bool isOval(SkRect* bounds) const;
/** Returns true if path is representable as SkRRect.
Returns false if path is representable as oval, circle, or SkRect.
rrect receives bounds of SkRRect.
rrect is unmodified if SkRRect is not found.
@param rrect storage for bounding SkRect of SkRRect; may be nullptr
@return true if SkPath contains only SkRRect
example: https://fiddle.skia.org/c/@Path_isRRect
*/
bool isRRect(SkRRect* rrect) const;
/** Sets SkPath to its initial state.
Removes verb array, SkPoint array, and weights, and sets FillType to kWinding.
Internal storage associated with SkPath is released.
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_reset
*/
SkPath& reset();
/** Sets SkPath to its initial state, preserving internal storage.
Removes verb array, SkPoint array, and weights, and sets FillType to kWinding.
Internal storage associated with SkPath is retained.
Use rewind() instead of reset() if SkPath storage will be reused and performance
is critical.
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_rewind
*/
SkPath& rewind();
/** Returns if SkPath is empty.
Empty SkPath may have FillType but has no SkPoint, SkPath::Verb, or conic weight.
SkPath() constructs empty SkPath; reset() and rewind() make SkPath empty.
@return true if the path contains no SkPath::Verb array
*/
bool isEmpty() const {
SkDEBUGCODE(this->validate();)
return 0 == fPathRef->countVerbs();
}
/** Returns if contour is closed.
Contour is closed if SkPath SkPath::Verb array was last modified by close(). When stroked,
closed contour draws SkPaint::Join instead of SkPaint::Cap at first and last SkPoint.
@return true if the last contour ends with a kClose_Verb
example: https://fiddle.skia.org/c/@Path_isLastContourClosed
*/
bool isLastContourClosed() const;
/** Returns true for finite SkPoint array values between negative SK_ScalarMax and
positive SK_ScalarMax. Returns false for any SkPoint array value of
SK_ScalarInfinity, SK_ScalarNegativeInfinity, or SK_ScalarNaN.
@return true if all SkPoint values are finite
*/
bool isFinite() const {
SkDEBUGCODE(this->validate();)
return fPathRef->isFinite();
}
/** Returns true if the path is volatile; it will not be altered or discarded
by the caller after it is drawn. SkPath by default have volatile set false, allowing
SkSurface to attach a cache of data which speeds repeated drawing. If true, SkSurface
may not speed repeated drawing.
@return true if caller will alter SkPath after drawing
*/
bool isVolatile() const {
return SkToBool(fIsVolatile);
}
/** Specifies whether SkPath is volatile; whether it will be altered or discarded
by the caller after it is drawn. SkPath by default have volatile set false, allowing
SkBaseDevice to attach a cache of data which speeds repeated drawing.
Mark temporary paths, discarded or modified after use, as volatile
to inform SkBaseDevice that the path need not be cached.
Mark animating SkPath volatile to improve performance.
Mark unchanging SkPath non-volatile to improve repeated rendering.
raster surface SkPath draws are affected by volatile for some shadows.
GPU surface SkPath draws are affected by volatile for some shadows and concave geometries.
@param isVolatile true if caller will alter SkPath after drawing
*/
void setIsVolatile(bool isVolatile) {
fIsVolatile = isVolatile;
}
/** Tests if line between SkPoint pair is degenerate.
Line with no length or that moves a very short distance is degenerate; it is
treated as a point.
exact changes the equality test. If true, returns true only if p1 equals p2.
If false, returns true if p1 equals or nearly equals p2.
@param p1 line start point
@param p2 line end point
@param exact if false, allow nearly equals
@return true if line is degenerate; its length is effectively zero
example: https://fiddle.skia.org/c/@Path_IsLineDegenerate
*/
static bool IsLineDegenerate(const SkPoint& p1, const SkPoint& p2, bool exact);
/** Tests if quad is degenerate.
Quad with no length or that moves a very short distance is degenerate; it is
treated as a point.
@param p1 quad start point
@param p2 quad control point
@param p3 quad end point
@param exact if true, returns true only if p1, p2, and p3 are equal;
if false, returns true if p1, p2, and p3 are equal or nearly equal
@return true if quad is degenerate; its length is effectively zero
*/
static bool IsQuadDegenerate(const SkPoint& p1, const SkPoint& p2,
const SkPoint& p3, bool exact);
/** Tests if cubic is degenerate.
Cubic with no length or that moves a very short distance is degenerate; it is
treated as a point.
@param p1 cubic start point
@param p2 cubic control point 1
@param p3 cubic control point 2
@param p4 cubic end point
@param exact if true, returns true only if p1, p2, p3, and p4 are equal;
if false, returns true if p1, p2, p3, and p4 are equal or nearly equal
@return true if cubic is degenerate; its length is effectively zero
*/
static bool IsCubicDegenerate(const SkPoint& p1, const SkPoint& p2,
const SkPoint& p3, const SkPoint& p4, bool exact);
/** Returns true if SkPath contains only one line;
SkPath::Verb array has two entries: kMove_Verb, kLine_Verb.
If SkPath contains one line and line is not nullptr, line is set to
line start point and line end point.
Returns false if SkPath is not one line; line is unaltered.
@param line storage for line. May be nullptr
@return true if SkPath contains exactly one line
example: https://fiddle.skia.org/c/@Path_isLine
*/
bool isLine(SkPoint line[2]) const;
/** Returns the number of points in SkPath.
SkPoint count is initially zero.
@return SkPath SkPoint array length
example: https://fiddle.skia.org/c/@Path_countPoints
*/
int countPoints() const;
/** Returns SkPoint at index in SkPoint array. Valid range for index is
0 to countPoints() - 1.
Returns (0, 0) if index is out of range.
@param index SkPoint array element selector
@return SkPoint array value or (0, 0)
example: https://fiddle.skia.org/c/@Path_getPoint
*/
SkPoint getPoint(int index) const;
/** Returns number of points in SkPath. Up to max points are copied.
points may be nullptr; then, max must be zero.
If max is greater than number of points, excess points storage is unaltered.
@param points storage for SkPath SkPoint array. May be nullptr
@param max maximum to copy; must be greater than or equal to zero
@return SkPath SkPoint array length
example: https://fiddle.skia.org/c/@Path_getPoints
*/
int getPoints(SkPoint points[], int max) const;
/** Returns the number of verbs: kMove_Verb, kLine_Verb, kQuad_Verb, kConic_Verb,
kCubic_Verb, and kClose_Verb; added to SkPath.
@return length of verb array
example: https://fiddle.skia.org/c/@Path_countVerbs
*/
int countVerbs() const;
/** Returns the number of verbs in the path. Up to max verbs are copied. The
verbs are copied as one byte per verb.
@param verbs storage for verbs, may be nullptr
@param max maximum number to copy into verbs
@return the actual number of verbs in the path
example: https://fiddle.skia.org/c/@Path_getVerbs
*/
int getVerbs(uint8_t verbs[], int max) const;
/** Returns the approximate byte size of the SkPath in memory.
@return approximate size
*/
size_t approximateBytesUsed() const;
/** Exchanges the verb array, SkPoint array, weights, and SkPath::FillType with other.
Cached state is also exchanged. swap() internally exchanges pointers, so
it is lightweight and does not allocate memory.
swap() usage has largely been replaced by operator=(const SkPath& path).
SkPath do not copy their content on assignment until they are written to,
making assignment as efficient as swap().
@param other SkPath exchanged by value
example: https://fiddle.skia.org/c/@Path_swap
*/
void swap(SkPath& other);
/** Returns minimum and maximum axes values of SkPoint array.
Returns (0, 0, 0, 0) if SkPath contains no points. Returned bounds width and height may
be larger or smaller than area affected when SkPath is drawn.
SkRect returned includes all SkPoint added to SkPath, including SkPoint associated with
kMove_Verb that define empty contours.
@return bounds of all SkPoint in SkPoint array
*/
const SkRect& getBounds() const {
return fPathRef->getBounds();
}
/** Updates internal bounds so that subsequent calls to getBounds() are instantaneous.
Unaltered copies of SkPath may also access cached bounds through getBounds().
For now, identical to calling getBounds() and ignoring the returned value.
Call to prepare SkPath subsequently drawn from multiple threads,
to avoid a race condition where each draw separately computes the bounds.
*/
void updateBoundsCache() const {
// for now, just calling getBounds() is sufficient
this->getBounds();
}
/** Returns minimum and maximum axes values of the lines and curves in SkPath.
Returns (0, 0, 0, 0) if SkPath contains no points.
Returned bounds width and height may be larger or smaller than area affected
when SkPath is drawn.
Includes SkPoint associated with kMove_Verb that define empty
contours.
Behaves identically to getBounds() when SkPath contains
only lines. If SkPath contains curves, computed bounds includes
the maximum extent of the quad, conic, or cubic; is slower than getBounds();
and unlike getBounds(), does not cache the result.
@return tight bounds of curves in SkPath
example: https://fiddle.skia.org/c/@Path_computeTightBounds
*/
SkRect computeTightBounds() const;
/** Returns true if rect is contained by SkPath.
May return false when rect is contained by SkPath.
For now, only returns true if SkPath has one contour and is convex.
rect may share points and edges with SkPath and be contained.
Returns true if rect is empty, that is, it has zero width or height; and
the SkPoint or line described by rect is contained by SkPath.
@param rect SkRect, line, or SkPoint checked for containment
@return true if rect is contained
example: https://fiddle.skia.org/c/@Path_conservativelyContainsRect
*/
bool conservativelyContainsRect(const SkRect& rect) const;
/** Grows SkPath verb array and SkPoint array to contain extraPtCount additional SkPoint.
May improve performance and use less memory by
reducing the number and size of allocations when creating SkPath.
@param extraPtCount number of additional SkPoint to allocate
example: https://fiddle.skia.org/c/@Path_incReserve
*/
void incReserve(int extraPtCount);
/** Shrinks SkPath verb array and SkPoint array storage to discard unused capacity.
May reduce the heap overhead for SkPath known to be fully constructed.
*/
void shrinkToFit();
#ifdef SK_HIDE_PATH_EDIT_METHODS
private:
#endif
/** Adds beginning of contour at SkPoint (x, y).
@param x x-axis value of contour start
@param y y-axis value of contour start
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_moveTo
*/
SkPath& moveTo(SkScalar x, SkScalar y);
/** Adds beginning of contour at SkPoint p.
@param p contour start
@return reference to SkPath
*/
SkPath& moveTo(const SkPoint& p) {
return this->moveTo(p.fX, p.fY);
}
/** Adds beginning of contour relative to last point.
If SkPath is empty, starts contour at (dx, dy).
Otherwise, start contour at last point offset by (dx, dy).
Function name stands for "relative move to".
@param dx offset from last point to contour start on x-axis
@param dy offset from last point to contour start on y-axis
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_rMoveTo
*/
SkPath& rMoveTo(SkScalar dx, SkScalar dy);
/** Adds line from last point to (x, y). If SkPath is empty, or last SkPath::Verb is
kClose_Verb, last point is set to (0, 0) before adding line.
lineTo() appends kMove_Verb to verb array and (0, 0) to SkPoint array, if needed.
lineTo() then appends kLine_Verb to verb array and (x, y) to SkPoint array.
@param x end of added line on x-axis
@param y end of added line on y-axis
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_lineTo
*/
SkPath& lineTo(SkScalar x, SkScalar y);
/** Adds line from last point to SkPoint p. If SkPath is empty, or last SkPath::Verb is
kClose_Verb, last point is set to (0, 0) before adding line.
lineTo() first appends kMove_Verb to verb array and (0, 0) to SkPoint array, if needed.
lineTo() then appends kLine_Verb to verb array and SkPoint p to SkPoint array.
@param p end SkPoint of added line
@return reference to SkPath
*/
SkPath& lineTo(const SkPoint& p) {
return this->lineTo(p.fX, p.fY);
}
/** Adds line from last point to vector (dx, dy). If SkPath is empty, or last SkPath::Verb is
kClose_Verb, last point is set to (0, 0) before adding line.
Appends kMove_Verb to verb array and (0, 0) to SkPoint array, if needed;
then appends kLine_Verb to verb array and line end to SkPoint array.
Line end is last point plus vector (dx, dy).
Function name stands for "relative line to".
@param dx offset from last point to line end on x-axis
@param dy offset from last point to line end on y-axis
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_rLineTo
example: https://fiddle.skia.org/c/@Quad_a
example: https://fiddle.skia.org/c/@Quad_b
*/
SkPath& rLineTo(SkScalar dx, SkScalar dy);
/** Adds quad from last point towards (x1, y1), to (x2, y2).
If SkPath is empty, or last SkPath::Verb is kClose_Verb, last point is set to (0, 0)
before adding quad.
Appends kMove_Verb to verb array and (0, 0) to SkPoint array, if needed;
then appends kQuad_Verb to verb array; and (x1, y1), (x2, y2)
to SkPoint array.
@param x1 control SkPoint of quad on x-axis
@param y1 control SkPoint of quad on y-axis
@param x2 end SkPoint of quad on x-axis
@param y2 end SkPoint of quad on y-axis
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_quadTo
*/
SkPath& quadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2);
/** Adds quad from last point towards SkPoint p1, to SkPoint p2.
If SkPath is empty, or last SkPath::Verb is kClose_Verb, last point is set to (0, 0)
before adding quad.
Appends kMove_Verb to verb array and (0, 0) to SkPoint array, if needed;
then appends kQuad_Verb to verb array; and SkPoint p1, p2
to SkPoint array.
@param p1 control SkPoint of added quad
@param p2 end SkPoint of added quad
@return reference to SkPath
*/
SkPath& quadTo(const SkPoint& p1, const SkPoint& p2) {
return this->quadTo(p1.fX, p1.fY, p2.fX, p2.fY);
}
/** Adds quad from last point towards vector (dx1, dy1), to vector (dx2, dy2).
If SkPath is empty, or last SkPath::Verb
is kClose_Verb, last point is set to (0, 0) before adding quad.
Appends kMove_Verb to verb array and (0, 0) to SkPoint array,
if needed; then appends kQuad_Verb to verb array; and appends quad
control and quad end to SkPoint array.
Quad control is last point plus vector (dx1, dy1).
Quad end is last point plus vector (dx2, dy2).
Function name stands for "relative quad to".
@param dx1 offset from last point to quad control on x-axis
@param dy1 offset from last point to quad control on y-axis
@param dx2 offset from last point to quad end on x-axis
@param dy2 offset from last point to quad end on y-axis
@return reference to SkPath
example: https://fiddle.skia.org/c/@Conic_Weight_a
example: https://fiddle.skia.org/c/@Conic_Weight_b
example: https://fiddle.skia.org/c/@Conic_Weight_c
example: https://fiddle.skia.org/c/@Path_rQuadTo
*/
SkPath& rQuadTo(SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2);
/** Adds conic from last point towards (x1, y1), to (x2, y2), weighted by w.
If SkPath is empty, or last SkPath::Verb is kClose_Verb, last point is set to (0, 0)
before adding conic.
Appends kMove_Verb to verb array and (0, 0) to SkPoint array, if needed.
If w is finite and not one, appends kConic_Verb to verb array;
and (x1, y1), (x2, y2) to SkPoint array; and w to conic weights.
If w is one, appends kQuad_Verb to verb array, and
(x1, y1), (x2, y2) to SkPoint array.
If w is not finite, appends kLine_Verb twice to verb array, and
(x1, y1), (x2, y2) to SkPoint array.
@param x1 control SkPoint of conic on x-axis
@param y1 control SkPoint of conic on y-axis
@param x2 end SkPoint of conic on x-axis
@param y2 end SkPoint of conic on y-axis
@param w weight of added conic
@return reference to SkPath
*/
SkPath& conicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
SkScalar w);
/** Adds conic from last point towards SkPoint p1, to SkPoint p2, weighted by w.
If SkPath is empty, or last SkPath::Verb is kClose_Verb, last point is set to (0, 0)
before adding conic.
Appends kMove_Verb to verb array and (0, 0) to SkPoint array, if needed.
If w is finite and not one, appends kConic_Verb to verb array;
and SkPoint p1, p2 to SkPoint array; and w to conic weights.
If w is one, appends kQuad_Verb to verb array, and SkPoint p1, p2
to SkPoint array.
If w is not finite, appends kLine_Verb twice to verb array, and
SkPoint p1, p2 to SkPoint array.
@param p1 control SkPoint of added conic
@param p2 end SkPoint of added conic
@param w weight of added conic
@return reference to SkPath
*/
SkPath& conicTo(const SkPoint& p1, const SkPoint& p2, SkScalar w) {
return this->conicTo(p1.fX, p1.fY, p2.fX, p2.fY, w);
}
/** Adds conic from last point towards vector (dx1, dy1), to vector (dx2, dy2),
weighted by w. If SkPath is empty, or last SkPath::Verb
is kClose_Verb, last point is set to (0, 0) before adding conic.
Appends kMove_Verb to verb array and (0, 0) to SkPoint array,
if needed.
If w is finite and not one, next appends kConic_Verb to verb array,
and w is recorded as conic weight; otherwise, if w is one, appends
kQuad_Verb to verb array; or if w is not finite, appends kLine_Verb
twice to verb array.
In all cases appends SkPoint control and end to SkPoint array.
control is last point plus vector (dx1, dy1).
end is last point plus vector (dx2, dy2).
Function name stands for "relative conic to".
@param dx1 offset from last point to conic control on x-axis
@param dy1 offset from last point to conic control on y-axis
@param dx2 offset from last point to conic end on x-axis
@param dy2 offset from last point to conic end on y-axis
@param w weight of added conic
@return reference to SkPath
*/
SkPath& rConicTo(SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2,
SkScalar w);
/** Adds cubic from last point towards (x1, y1), then towards (x2, y2), ending at
(x3, y3). If SkPath is empty, or last SkPath::Verb is kClose_Verb, last point is set to
(0, 0) before adding cubic.
Appends kMove_Verb to verb array and (0, 0) to SkPoint array, if needed;
then appends kCubic_Verb to verb array; and (x1, y1), (x2, y2), (x3, y3)
to SkPoint array.
@param x1 first control SkPoint of cubic on x-axis
@param y1 first control SkPoint of cubic on y-axis
@param x2 second control SkPoint of cubic on x-axis
@param y2 second control SkPoint of cubic on y-axis
@param x3 end SkPoint of cubic on x-axis
@param y3 end SkPoint of cubic on y-axis
@return reference to SkPath
*/
SkPath& cubicTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2,
SkScalar x3, SkScalar y3);
/** Adds cubic from last point towards SkPoint p1, then towards SkPoint p2, ending at
SkPoint p3. If SkPath is empty, or last SkPath::Verb is kClose_Verb, last point is set to
(0, 0) before adding cubic.
Appends kMove_Verb to verb array and (0, 0) to SkPoint array, if needed;
then appends kCubic_Verb to verb array; and SkPoint p1, p2, p3
to SkPoint array.
@param p1 first control SkPoint of cubic
@param p2 second control SkPoint of cubic
@param p3 end SkPoint of cubic
@return reference to SkPath
*/
SkPath& cubicTo(const SkPoint& p1, const SkPoint& p2, const SkPoint& p3) {
return this->cubicTo(p1.fX, p1.fY, p2.fX, p2.fY, p3.fX, p3.fY);
}
/** Adds cubic from last point towards vector (dx1, dy1), then towards
vector (dx2, dy2), to vector (dx3, dy3).
If SkPath is empty, or last SkPath::Verb
is kClose_Verb, last point is set to (0, 0) before adding cubic.
Appends kMove_Verb to verb array and (0, 0) to SkPoint array,
if needed; then appends kCubic_Verb to verb array; and appends cubic
control and cubic end to SkPoint array.
Cubic control is last point plus vector (dx1, dy1).
Cubic end is last point plus vector (dx2, dy2).
Function name stands for "relative cubic to".
@param dx1 offset from last point to first cubic control on x-axis
@param dy1 offset from last point to first cubic control on y-axis
@param dx2 offset from last point to second cubic control on x-axis
@param dy2 offset from last point to second cubic control on y-axis
@param dx3 offset from last point to cubic end on x-axis
@param dy3 offset from last point to cubic end on y-axis
@return reference to SkPath
*/
SkPath& rCubicTo(SkScalar dx1, SkScalar dy1, SkScalar dx2, SkScalar dy2,
SkScalar dx3, SkScalar dy3);
/** Appends arc to SkPath. Arc added is part of ellipse
bounded by oval, from startAngle through sweepAngle. Both startAngle and
sweepAngle are measured in degrees, where zero degrees is aligned with the
positive x-axis, and positive sweeps extends arc clockwise.
arcTo() adds line connecting SkPath last SkPoint to initial arc SkPoint if forceMoveTo
is false and SkPath is not empty. Otherwise, added contour begins with first point
of arc. Angles greater than -360 and less than 360 are treated modulo 360.
@param oval bounds of ellipse containing arc
@param startAngle starting angle of arc in degrees
@param sweepAngle sweep, in degrees. Positive is clockwise; treated modulo 360
@param forceMoveTo true to start a new contour with arc
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_arcTo
*/
SkPath& arcTo(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle, bool forceMoveTo);
/** Appends arc to SkPath, after appending line if needed. Arc is implemented by conic
weighted to describe part of circle. Arc is contained by tangent from
last SkPath point to (x1, y1), and tangent from (x1, y1) to (x2, y2). Arc
is part of circle sized to radius, positioned so it touches both tangent lines.
If last Path Point does not start Arc, arcTo appends connecting Line to Path.
The length of Vector from (x1, y1) to (x2, y2) does not affect Arc.
Arc sweep is always less than 180 degrees. If radius is zero, or if
tangents are nearly parallel, arcTo appends Line from last Path Point to (x1, y1).
arcTo appends at most one Line and one conic.
arcTo implements the functionality of PostScript arct and HTML Canvas arcTo.
@param x1 x-axis value common to pair of tangents
@param y1 y-axis value common to pair of tangents
@param x2 x-axis value end of second tangent
@param y2 y-axis value end of second tangent
@param radius distance from arc to circle center
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_arcTo_2_a
example: https://fiddle.skia.org/c/@Path_arcTo_2_b
example: https://fiddle.skia.org/c/@Path_arcTo_2_c
*/
SkPath& arcTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2, SkScalar radius);
/** Appends arc to SkPath, after appending line if needed. Arc is implemented by conic
weighted to describe part of circle. Arc is contained by tangent from
last SkPath point to p1, and tangent from p1 to p2. Arc
is part of circle sized to radius, positioned so it touches both tangent lines.
If last SkPath SkPoint does not start arc, arcTo() appends connecting line to SkPath.
The length of vector from p1 to p2 does not affect arc.
Arc sweep is always less than 180 degrees. If radius is zero, or if
tangents are nearly parallel, arcTo() appends line from last SkPath SkPoint to p1.
arcTo() appends at most one line and one conic.
arcTo() implements the functionality of PostScript arct and HTML Canvas arcTo.
@param p1 SkPoint common to pair of tangents
@param p2 end of second tangent
@param radius distance from arc to circle center
@return reference to SkPath
*/
SkPath& arcTo(const SkPoint p1, const SkPoint p2, SkScalar radius) {
return this->arcTo(p1.fX, p1.fY, p2.fX, p2.fY, radius);
}
/** \enum SkPath::ArcSize
Four oval parts with radii (rx, ry) start at last SkPath SkPoint and ends at (x, y).
ArcSize and Direction select one of the four oval parts.
*/
enum ArcSize {
kSmall_ArcSize, //!< smaller of arc pair
kLarge_ArcSize, //!< larger of arc pair
};
/** Appends arc to SkPath. Arc is implemented by one or more conics weighted to
describe part of oval with radii (rx, ry) rotated by xAxisRotate degrees. Arc
curves from last SkPath SkPoint to (x, y), choosing one of four possible routes:
clockwise or counterclockwise, and smaller or larger.
Arc sweep is always less than 360 degrees. arcTo() appends line to (x, y) if
either radii are zero, or if last SkPath SkPoint equals (x, y). arcTo() scales radii
(rx, ry) to fit last SkPath SkPoint and (x, y) if both are greater than zero but
too small.
arcTo() appends up to four conic curves.
arcTo() implements the functionality of SVG arc, although SVG sweep-flag value
is opposite the integer value of sweep; SVG sweep-flag uses 1 for clockwise,
while kCW_Direction cast to int is zero.
@param rx radius on x-axis before x-axis rotation
@param ry radius on y-axis before x-axis rotation
@param xAxisRotate x-axis rotation in degrees; positive values are clockwise
@param largeArc chooses smaller or larger arc
@param sweep chooses clockwise or counterclockwise arc
@param x end of arc
@param y end of arc
@return reference to SkPath
*/
SkPath& arcTo(SkScalar rx, SkScalar ry, SkScalar xAxisRotate, ArcSize largeArc,
SkPathDirection sweep, SkScalar x, SkScalar y);
/** Appends arc to SkPath. Arc is implemented by one or more conic weighted to describe
part of oval with radii (r.fX, r.fY) rotated by xAxisRotate degrees. Arc curves
from last SkPath SkPoint to (xy.fX, xy.fY), choosing one of four possible routes:
clockwise or counterclockwise,
and smaller or larger.
Arc sweep is always less than 360 degrees. arcTo() appends line to xy if either
radii are zero, or if last SkPath SkPoint equals (xy.fX, xy.fY). arcTo() scales radii r to
fit last SkPath SkPoint and xy if both are greater than zero but too small to describe
an arc.
arcTo() appends up to four conic curves.
arcTo() implements the functionality of SVG arc, although SVG sweep-flag value is
opposite the integer value of sweep; SVG sweep-flag uses 1 for clockwise, while
kCW_Direction cast to int is zero.
@param r radii on axes before x-axis rotation
@param xAxisRotate x-axis rotation in degrees; positive values are clockwise
@param largeArc chooses smaller or larger arc
@param sweep chooses clockwise or counterclockwise arc
@param xy end of arc
@return reference to SkPath
*/
SkPath& arcTo(const SkPoint r, SkScalar xAxisRotate, ArcSize largeArc, SkPathDirection sweep,
const SkPoint xy) {
return this->arcTo(r.fX, r.fY, xAxisRotate, largeArc, sweep, xy.fX, xy.fY);
}
/** Appends arc to SkPath, relative to last SkPath SkPoint. Arc is implemented by one or
more conic, weighted to describe part of oval with radii (rx, ry) rotated by
xAxisRotate degrees. Arc curves from last SkPath SkPoint to relative end SkPoint:
(dx, dy), choosing one of four possible routes: clockwise or
counterclockwise, and smaller or larger. If SkPath is empty, the start arc SkPoint
is (0, 0).
Arc sweep is always less than 360 degrees. arcTo() appends line to end SkPoint
if either radii are zero, or if last SkPath SkPoint equals end SkPoint.
arcTo() scales radii (rx, ry) to fit last SkPath SkPoint and end SkPoint if both are
greater than zero but too small to describe an arc.
arcTo() appends up to four conic curves.
arcTo() implements the functionality of svg arc, although SVG "sweep-flag" value is
opposite the integer value of sweep; SVG "sweep-flag" uses 1 for clockwise, while
kCW_Direction cast to int is zero.
@param rx radius before x-axis rotation
@param ry radius before x-axis rotation
@param xAxisRotate x-axis rotation in degrees; positive values are clockwise
@param largeArc chooses smaller or larger arc
@param sweep chooses clockwise or counterclockwise arc
@param dx x-axis offset end of arc from last SkPath SkPoint
@param dy y-axis offset end of arc from last SkPath SkPoint
@return reference to SkPath
*/
SkPath& rArcTo(SkScalar rx, SkScalar ry, SkScalar xAxisRotate, ArcSize largeArc,
SkPathDirection sweep, SkScalar dx, SkScalar dy);
/** Appends kClose_Verb to SkPath. A closed contour connects the first and last SkPoint
with line, forming a continuous loop. Open and closed contour draw the same
with SkPaint::kFill_Style. With SkPaint::kStroke_Style, open contour draws
SkPaint::Cap at contour start and end; closed contour draws
SkPaint::Join at contour start and end.
close() has no effect if SkPath is empty or last SkPath SkPath::Verb is kClose_Verb.
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_close
*/
SkPath& close();
#ifdef SK_HIDE_PATH_EDIT_METHODS
public:
#endif
/** Approximates conic with quad array. Conic is constructed from start SkPoint p0,
control SkPoint p1, end SkPoint p2, and weight w.
Quad array is stored in pts; this storage is supplied by caller.
Maximum quad count is 2 to the pow2.
Every third point in array shares last SkPoint of previous quad and first SkPoint of
next quad. Maximum pts storage size is given by:
(1 + 2 * (1 << pow2)) * sizeof(SkPoint).
Returns quad count used the approximation, which may be smaller
than the number requested.
conic weight determines the amount of influence conic control point has on the curve.
w less than one represents an elliptical section. w greater than one represents
a hyperbolic section. w equal to one represents a parabolic section.
Two quad curves are sufficient to approximate an elliptical conic with a sweep
of up to 90 degrees; in this case, set pow2 to one.
@param p0 conic start SkPoint
@param p1 conic control SkPoint
@param p2 conic end SkPoint
@param w conic weight
@param pts storage for quad array
@param pow2 quad count, as power of two, normally 0 to 5 (1 to 32 quad curves)
@return number of quad curves written to pts
*/
static int ConvertConicToQuads(const SkPoint& p0, const SkPoint& p1, const SkPoint& p2,
SkScalar w, SkPoint pts[], int pow2);
/** Returns true if SkPath is equivalent to SkRect when filled.
If false: rect, isClosed, and direction are unchanged.
If true: rect, isClosed, and direction are written to if not nullptr.
rect may be smaller than the SkPath bounds. SkPath bounds may include kMove_Verb points
that do not alter the area drawn by the returned rect.
@param rect storage for bounds of SkRect; may be nullptr
@param isClosed storage set to true if SkPath is closed; may be nullptr
@param direction storage set to SkRect direction; may be nullptr
@return true if SkPath contains SkRect
example: https://fiddle.skia.org/c/@Path_isRect
*/
bool isRect(SkRect* rect, bool* isClosed = nullptr, SkPathDirection* direction = nullptr) const;
/** Adds SkRect to SkPath, appending kMove_Verb, three kLine_Verb, and kClose_Verb,
starting with top-left corner of SkRect; followed by top-right, bottom-right,
and bottom-left if dir is kCW_Direction; or followed by bottom-left,
bottom-right, and top-right if dir is kCCW_Direction.
@param rect SkRect to add as a closed contour
@param dir SkPath::Direction to wind added contour
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_addRect
*/
SkPath& addRect(const SkRect& rect, SkPathDirection dir = SkPathDirection::kCW);
/** Adds SkRect to SkPath, appending kMove_Verb, three kLine_Verb, and kClose_Verb.
If dir is kCW_Direction, SkRect corners are added clockwise; if dir is
kCCW_Direction, SkRect corners are added counterclockwise.
start determines the first corner added.
@param rect SkRect to add as a closed contour
@param dir SkPath::Direction to wind added contour
@param start initial corner of SkRect to add
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_addRect_2
*/
SkPath& addRect(const SkRect& rect, SkPathDirection dir, unsigned start);
/** Adds SkRect (left, top, right, bottom) to SkPath,
appending kMove_Verb, three kLine_Verb, and kClose_Verb,
starting with top-left corner of SkRect; followed by top-right, bottom-right,
and bottom-left if dir is kCW_Direction; or followed by bottom-left,
bottom-right, and top-right if dir is kCCW_Direction.
@param left smaller x-axis value of SkRect
@param top smaller y-axis value of SkRect
@param right larger x-axis value of SkRect
@param bottom larger y-axis value of SkRect
@param dir SkPath::Direction to wind added contour
@return reference to SkPath
*/
SkPath& addRect(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom,
SkPathDirection dir = SkPathDirection::kCW);
/** Adds oval to path, appending kMove_Verb, four kConic_Verb, and kClose_Verb.
Oval is upright ellipse bounded by SkRect oval with radii equal to half oval width
and half oval height. Oval begins at (oval.fRight, oval.centerY()) and continues
clockwise if dir is kCW_Direction, counterclockwise if dir is kCCW_Direction.
@param oval bounds of ellipse added
@param dir SkPath::Direction to wind ellipse
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_addOval
*/
SkPath& addOval(const SkRect& oval, SkPathDirection dir = SkPathDirection::kCW);
/** Adds oval to SkPath, appending kMove_Verb, four kConic_Verb, and kClose_Verb.
Oval is upright ellipse bounded by SkRect oval with radii equal to half oval width
and half oval height. Oval begins at start and continues
clockwise if dir is kCW_Direction, counterclockwise if dir is kCCW_Direction.
@param oval bounds of ellipse added
@param dir SkPath::Direction to wind ellipse
@param start index of initial point of ellipse
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_addOval_2
*/
SkPath& addOval(const SkRect& oval, SkPathDirection dir, unsigned start);
/** Adds circle centered at (x, y) of size radius to SkPath, appending kMove_Verb,
four kConic_Verb, and kClose_Verb. Circle begins at: (x + radius, y), continuing
clockwise if dir is kCW_Direction, and counterclockwise if dir is kCCW_Direction.
Has no effect if radius is zero or negative.
@param x center of circle
@param y center of circle
@param radius distance from center to edge
@param dir SkPath::Direction to wind circle
@return reference to SkPath
*/
SkPath& addCircle(SkScalar x, SkScalar y, SkScalar radius,
SkPathDirection dir = SkPathDirection::kCW);
/** Appends arc to SkPath, as the start of new contour. Arc added is part of ellipse
bounded by oval, from startAngle through sweepAngle. Both startAngle and
sweepAngle are measured in degrees, where zero degrees is aligned with the
positive x-axis, and positive sweeps extends arc clockwise.
If sweepAngle <= -360, or sweepAngle >= 360; and startAngle modulo 90 is nearly
zero, append oval instead of arc. Otherwise, sweepAngle values are treated
modulo 360, and arc may or may not draw depending on numeric rounding.
@param oval bounds of ellipse containing arc
@param startAngle starting angle of arc in degrees
@param sweepAngle sweep, in degrees. Positive is clockwise; treated modulo 360
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_addArc
*/
SkPath& addArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle);
/** Appends SkRRect to SkPath, creating a new closed contour. SkRRect has bounds
equal to rect; each corner is 90 degrees of an ellipse with radii (rx, ry). If
dir is kCW_Direction, SkRRect starts at top-left of the lower-left corner and
winds clockwise. If dir is kCCW_Direction, SkRRect starts at the bottom-left
of the upper-left corner and winds counterclockwise.
If either rx or ry is too large, rx and ry are scaled uniformly until the
corners fit. If rx or ry is less than or equal to zero, addRoundRect() appends
SkRect rect to SkPath.
After appending, SkPath may be empty, or may contain: SkRect, oval, or SkRRect.
@param rect bounds of SkRRect
@param rx x-axis radius of rounded corners on the SkRRect
@param ry y-axis radius of rounded corners on the SkRRect
@param dir SkPath::Direction to wind SkRRect
@return reference to SkPath
*/
SkPath& addRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry,
SkPathDirection dir = SkPathDirection::kCW);
/** Appends SkRRect to SkPath, creating a new closed contour. SkRRect has bounds
equal to rect; each corner is 90 degrees of an ellipse with radii from the
array.
@param rect bounds of SkRRect
@param radii array of 8 SkScalar values, a radius pair for each corner
@param dir SkPath::Direction to wind SkRRect
@return reference to SkPath
*/
SkPath& addRoundRect(const SkRect& rect, const SkScalar radii[],
SkPathDirection dir = SkPathDirection::kCW);
/** Adds rrect to SkPath, creating a new closed contour. If
dir is kCW_Direction, rrect starts at top-left of the lower-left corner and
winds clockwise. If dir is kCCW_Direction, rrect starts at the bottom-left
of the upper-left corner and winds counterclockwise.
After appending, SkPath may be empty, or may contain: SkRect, oval, or SkRRect.
@param rrect bounds and radii of rounded rectangle
@param dir SkPath::Direction to wind SkRRect
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_addRRect
*/
SkPath& addRRect(const SkRRect& rrect, SkPathDirection dir = SkPathDirection::kCW);
/** Adds rrect to SkPath, creating a new closed contour. If dir is kCW_Direction, rrect
winds clockwise; if dir is kCCW_Direction, rrect winds counterclockwise.
start determines the first point of rrect to add.
@param rrect bounds and radii of rounded rectangle
@param dir SkPath::Direction to wind SkRRect
@param start index of initial point of SkRRect
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_addRRect_2
*/
SkPath& addRRect(const SkRRect& rrect, SkPathDirection dir, unsigned start);
/** Adds contour created from line array, adding (count - 1) line segments.
Contour added starts at pts[0], then adds a line for every additional SkPoint
in pts array. If close is true, appends kClose_Verb to SkPath, connecting
pts[count - 1] and pts[0].
If count is zero, append kMove_Verb to path.
Has no effect if count is less than one.
@param pts array of line sharing end and start SkPoint
@param count length of SkPoint array
@param close true to add line connecting contour end and start
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_addPoly
*/
SkPath& addPoly(const SkPoint pts[], int count, bool close);
/** Adds contour created from list. Contour added starts at list[0], then adds a line
for every additional SkPoint in list. If close is true, appends kClose_Verb to SkPath,
connecting last and first SkPoint in list.
If list is empty, append kMove_Verb to path.
@param list array of SkPoint
@param close true to add line connecting contour end and start
@return reference to SkPath
*/
SkPath& addPoly(const std::initializer_list<SkPoint>& list, bool close) {
return this->addPoly(list.begin(), SkToInt(list.size()), close);
}
/** \enum SkPath::AddPathMode
AddPathMode chooses how addPath() appends. Adding one SkPath to another can extend
the last contour or start a new contour.
*/
enum AddPathMode {
kAppend_AddPathMode, //!< appended to destination unaltered
kExtend_AddPathMode, //!< add line if prior contour is not closed
};
/** Appends src to SkPath, offset by (dx, dy).
If mode is kAppend_AddPathMode, src verb array, SkPoint array, and conic weights are
added unaltered. If mode is kExtend_AddPathMode, add line before appending
verbs, SkPoint, and conic weights.
@param src SkPath verbs, SkPoint, and conic weights to add
@param dx offset added to src SkPoint array x-axis coordinates
@param dy offset added to src SkPoint array y-axis coordinates
@param mode kAppend_AddPathMode or kExtend_AddPathMode
@return reference to SkPath
*/
SkPath& addPath(const SkPath& src, SkScalar dx, SkScalar dy,
AddPathMode mode = kAppend_AddPathMode);
/** Appends src to SkPath.
If mode is kAppend_AddPathMode, src verb array, SkPoint array, and conic weights are
added unaltered. If mode is kExtend_AddPathMode, add line before appending
verbs, SkPoint, and conic weights.
@param src SkPath verbs, SkPoint, and conic weights to add
@param mode kAppend_AddPathMode or kExtend_AddPathMode
@return reference to SkPath
*/
SkPath& addPath(const SkPath& src, AddPathMode mode = kAppend_AddPathMode) {
SkMatrix m;
m.reset();
return this->addPath(src, m, mode);
}
/** Appends src to SkPath, transformed by matrix. Transformed curves may have different
verbs, SkPoint, and conic weights.
If mode is kAppend_AddPathMode, src verb array, SkPoint array, and conic weights are
added unaltered. If mode is kExtend_AddPathMode, add line before appending
verbs, SkPoint, and conic weights.
@param src SkPath verbs, SkPoint, and conic weights to add
@param matrix transform applied to src
@param mode kAppend_AddPathMode or kExtend_AddPathMode
@return reference to SkPath
*/
SkPath& addPath(const SkPath& src, const SkMatrix& matrix,
AddPathMode mode = kAppend_AddPathMode);
/** Appends src to SkPath, from back to front.
Reversed src always appends a new contour to SkPath.
@param src SkPath verbs, SkPoint, and conic weights to add
@return reference to SkPath
example: https://fiddle.skia.org/c/@Path_reverseAddPath
*/
SkPath& reverseAddPath(const SkPath& src);
/** Offsets SkPoint array by (dx, dy). Offset SkPath replaces dst.
If dst is nullptr, SkPath is replaced by offset data.
@param dx offset added to SkPoint array x-axis coordinates
@param dy offset added to SkPoint array y-axis coordinates
@param dst overwritten, translated copy of SkPath; may be nullptr
example: https://fiddle.skia.org/c/@Path_offset
*/
void offset(SkScalar dx, SkScalar dy, SkPath* dst) const;
/** Offsets SkPoint array by (dx, dy). SkPath is replaced by offset data.
@param dx offset added to SkPoint array x-axis coordinates
@param dy offset added to SkPoint array y-axis coordinates
*/
void offset(SkScalar dx, SkScalar dy) {
this->offset(dx, dy, this);
}
/** Transforms verb array, SkPoint array, and weight by matrix.
transform may change verbs and increase their number.
Transformed SkPath replaces dst; if dst is nullptr, original data
is replaced.
@param matrix SkMatrix to apply to SkPath
@param dst overwritten, transformed copy of SkPath; may be nullptr
@param pc whether to apply perspective clipping
example: https://fiddle.skia.org/c/@Path_transform
*/
void transform(const SkMatrix& matrix, SkPath* dst,
SkApplyPerspectiveClip pc = SkApplyPerspectiveClip::kYes) const;
/** Transforms verb array, SkPoint array, and weight by matrix.
transform may change verbs and increase their number.
SkPath is replaced by transformed data.
@param matrix SkMatrix to apply to SkPath
@param pc whether to apply perspective clipping
*/
void transform(const SkMatrix& matrix,
SkApplyPerspectiveClip pc = SkApplyPerspectiveClip::kYes) {
this->transform(matrix, this, pc);
}
SkPath makeTransform(const SkMatrix& m,
SkApplyPerspectiveClip pc = SkApplyPerspectiveClip::kYes) const {
SkPath dst;
this->transform(m, &dst, pc);
return dst;
}
SkPath makeScale(SkScalar sx, SkScalar sy) {
return this->makeTransform(SkMatrix::Scale(sx, sy), SkApplyPerspectiveClip::kNo);
}
/** Returns last point on SkPath in lastPt. Returns false if SkPoint array is empty,
storing (0, 0) if lastPt is not nullptr.
@param lastPt storage for final SkPoint in SkPoint array; may be nullptr
@return true if SkPoint array contains one or more SkPoint
example: https://fiddle.skia.org/c/@Path_getLastPt
*/
bool getLastPt(SkPoint* lastPt) const;
/** Sets last point to (x, y). If SkPoint array is empty, append kMove_Verb to
verb array and append (x, y) to SkPoint array.
@param x set x-axis value of last point
@param y set y-axis value of last point
example: https://fiddle.skia.org/c/@Path_setLastPt
*/
void setLastPt(SkScalar x, SkScalar y);
/** Sets the last point on the path. If SkPoint array is empty, append kMove_Verb to
verb array and append p to SkPoint array.
@param p set value of last point
*/
void setLastPt(const SkPoint& p) {
this->setLastPt(p.fX, p.fY);
}
/** \enum SkPath::SegmentMask
SegmentMask constants correspond to each drawing Verb type in SkPath; for
instance, if SkPath only contains lines, only the kLine_SegmentMask bit is set.
*/
enum SegmentMask {
kLine_SegmentMask = kLine_SkPathSegmentMask,
kQuad_SegmentMask = kQuad_SkPathSegmentMask,
kConic_SegmentMask = kConic_SkPathSegmentMask,
kCubic_SegmentMask = kCubic_SkPathSegmentMask,
};
/** Returns a mask, where each set bit corresponds to a SegmentMask constant
if SkPath contains one or more verbs of that type.
Returns zero if SkPath contains no lines, or curves: quads, conics, or cubics.
getSegmentMasks() returns a cached result; it is very fast.
@return SegmentMask bits or zero
*/
uint32_t getSegmentMasks() const { return fPathRef->getSegmentMasks(); }
/** \enum SkPath::Verb
Verb instructs SkPath how to interpret one or more SkPoint and optional conic weight;
manage contour, and terminate SkPath.
*/
enum Verb {
kMove_Verb = static_cast<int>(SkPathVerb::kMove),
kLine_Verb = static_cast<int>(SkPathVerb::kLine),
kQuad_Verb = static_cast<int>(SkPathVerb::kQuad),
kConic_Verb = static_cast<int>(SkPathVerb::kConic),
kCubic_Verb = static_cast<int>(SkPathVerb::kCubic),
kClose_Verb = static_cast<int>(SkPathVerb::kClose),
kDone_Verb = kClose_Verb + 1
};
/** \class SkPath::Iter
Iterates through verb array, and associated SkPoint array and conic weight.
Provides options to treat open contours as closed, and to ignore
degenerate data.
*/
class SK_API Iter {
public:
/** Initializes SkPath::Iter with an empty SkPath. next() on SkPath::Iter returns
kDone_Verb.
Call setPath to initialize SkPath::Iter at a later time.
@return SkPath::Iter of empty SkPath
example: https://fiddle.skia.org/c/@Path_Iter_Iter
*/
Iter();
/** Sets SkPath::Iter to return elements of verb array, SkPoint array, and conic weight in
path. If forceClose is true, SkPath::Iter will add kLine_Verb and kClose_Verb after each
open contour. path is not altered.
@param path SkPath to iterate
@param forceClose true if open contours generate kClose_Verb
@return SkPath::Iter of path
example: https://fiddle.skia.org/c/@Path_Iter_const_SkPath
*/
Iter(const SkPath& path, bool forceClose);
/** Sets SkPath::Iter to return elements of verb array, SkPoint array, and conic weight in
path. If forceClose is true, SkPath::Iter will add kLine_Verb and kClose_Verb after each
open contour. path is not altered.
@param path SkPath to iterate
@param forceClose true if open contours generate kClose_Verb
example: https://fiddle.skia.org/c/@Path_Iter_setPath
*/
void setPath(const SkPath& path, bool forceClose);
/** Returns next SkPath::Verb in verb array, and advances SkPath::Iter.
When verb array is exhausted, returns kDone_Verb.
Zero to four SkPoint are stored in pts, depending on the returned SkPath::Verb.
@param pts storage for SkPoint data describing returned SkPath::Verb
@return next SkPath::Verb from verb array
example: https://fiddle.skia.org/c/@Path_RawIter_next
*/
Verb next(SkPoint pts[4]);
/** Returns conic weight if next() returned kConic_Verb.
If next() has not been called, or next() did not return kConic_Verb,
result is undefined.
@return conic weight for conic SkPoint returned by next()
*/
SkScalar conicWeight() const { return *fConicWeights; }
/** Returns true if last kLine_Verb returned by next() was generated
by kClose_Verb. When true, the end point returned by next() is
also the start point of contour.
If next() has not been called, or next() did not return kLine_Verb,
result is undefined.
@return true if last kLine_Verb was generated by kClose_Verb
*/
bool isCloseLine() const { return SkToBool(fCloseLine); }
/** Returns true if subsequent calls to next() return kClose_Verb before returning
kMove_Verb. if true, contour SkPath::Iter is processing may end with kClose_Verb, or
SkPath::Iter may have been initialized with force close set to true.
@return true if contour is closed
example: https://fiddle.skia.org/c/@Path_Iter_isClosedContour
*/
bool isClosedContour() const;
private:
const SkPoint* fPts;
const uint8_t* fVerbs;
const uint8_t* fVerbStop;
const SkScalar* fConicWeights;
SkPoint fMoveTo;
SkPoint fLastPt;
bool fForceClose;
bool fNeedClose;
bool fCloseLine;
enum SegmentState : uint8_t {
/** The current contour is empty. Starting processing or have just closed a contour. */
kEmptyContour_SegmentState,
/** Have seen a move, but nothing else. */
kAfterMove_SegmentState,
/** Have seen a primitive but not yet closed the path. Also the initial state. */
kAfterPrimitive_SegmentState
};
SegmentState fSegmentState;
inline const SkPoint& cons_moveTo();
Verb autoClose(SkPoint pts[2]);
};
private:
/** \class SkPath::RangeIter
Iterates through a raw range of path verbs, points, and conics. All values are returned
unaltered.
NOTE: This class will be moved into SkPathPriv once RangeIter is removed.
*/
class RangeIter {
public:
RangeIter() = default;
RangeIter(const uint8_t* verbs, const SkPoint* points, const SkScalar* weights)
: fVerb(verbs), fPoints(points), fWeights(weights) {
SkDEBUGCODE(fInitialPoints = fPoints;)
}
bool operator!=(const RangeIter& that) const {
return fVerb != that.fVerb;
}
bool operator==(const RangeIter& that) const {
return fVerb == that.fVerb;
}
RangeIter& operator++() {
auto verb = static_cast<SkPathVerb>(*fVerb++);
fPoints += pts_advance_after_verb(verb);
if (verb == SkPathVerb::kConic) {
++fWeights;
}
return *this;
}
RangeIter operator++(int) {
RangeIter copy = *this;
this->operator++();
return copy;
}
SkPathVerb peekVerb() const {
return static_cast<SkPathVerb>(*fVerb);
}
std::tuple<SkPathVerb, const SkPoint*, const SkScalar*> operator*() const {
SkPathVerb verb = this->peekVerb();
// We provide the starting point for beziers by peeking backwards from the current
// point, which works fine as long as there is always a kMove before any geometry.
// (SkPath::injectMoveToIfNeeded should have guaranteed this to be the case.)
int backset = pts_backset_for_verb(verb);
SkASSERT(fPoints + backset >= fInitialPoints);
return {verb, fPoints + backset, fWeights};
}
private:
constexpr static int pts_advance_after_verb(SkPathVerb verb) {
switch (verb) {
case SkPathVerb::kMove: return 1;
case SkPathVerb::kLine: return 1;
case SkPathVerb::kQuad: return 2;
case SkPathVerb::kConic: return 2;
case SkPathVerb::kCubic: return 3;
case SkPathVerb::kClose: return 0;
}
SkUNREACHABLE;
}
constexpr static int pts_backset_for_verb(SkPathVerb verb) {
switch (verb) {
case SkPathVerb::kMove: return 0;
case SkPathVerb::kLine: return -1;
case SkPathVerb::kQuad: return -1;
case SkPathVerb::kConic: return -1;
case SkPathVerb::kCubic: return -1;
case SkPathVerb::kClose: return 0;
}
SkUNREACHABLE;
}
const uint8_t* fVerb = nullptr;
const SkPoint* fPoints = nullptr;
const SkScalar* fWeights = nullptr;
SkDEBUGCODE(const SkPoint* fInitialPoints = nullptr;)
};
public:
/** \class SkPath::RawIter
Use Iter instead. This class will soon be removed and RangeIter will be made private.
*/
class SK_API RawIter {
public:
/** Initializes RawIter with an empty SkPath. next() on RawIter returns kDone_Verb.
Call setPath to initialize SkPath::Iter at a later time.
@return RawIter of empty SkPath
*/
RawIter() {}
/** Sets RawIter to return elements of verb array, SkPoint array, and conic weight in path.
@param path SkPath to iterate
@return RawIter of path
*/
RawIter(const SkPath& path) {
setPath(path);
}
/** Sets SkPath::Iter to return elements of verb array, SkPoint array, and conic weight in
path.
@param path SkPath to iterate
*/
void setPath(const SkPath&);
/** Returns next SkPath::Verb in verb array, and advances RawIter.
When verb array is exhausted, returns kDone_Verb.
Zero to four SkPoint are stored in pts, depending on the returned SkPath::Verb.
@param pts storage for SkPoint data describing returned SkPath::Verb
@return next SkPath::Verb from verb array
*/
Verb next(SkPoint[4]);
/** Returns next SkPath::Verb, but does not advance RawIter.
@return next SkPath::Verb from verb array
*/
Verb peek() const {
return (fIter != fEnd) ? static_cast<Verb>(std::get<0>(*fIter)) : kDone_Verb;
}
/** Returns conic weight if next() returned kConic_Verb.
If next() has not been called, or next() did not return kConic_Verb,
result is undefined.
@return conic weight for conic SkPoint returned by next()
*/
SkScalar conicWeight() const {
return fConicWeight;
}
private:
RangeIter fIter;
RangeIter fEnd;
SkScalar fConicWeight = 0;
friend class SkPath;
};
/** Returns true if the point (x, y) is contained by SkPath, taking into
account FillType.
@param x x-axis value of containment test
@param y y-axis value of containment test
@return true if SkPoint is in SkPath
example: https://fiddle.skia.org/c/@Path_contains
*/
bool contains(SkScalar x, SkScalar y) const;
/** Writes text representation of SkPath to stream. If stream is nullptr, writes to
standard output. Set forceClose to true to get edges used to fill SkPath.
Set dumpAsHex true to generate exact binary representations
of floating point numbers used in SkPoint array and conic weights.
@param stream writable SkWStream receiving SkPath text representation; may be nullptr
@param forceClose true if missing kClose_Verb is output
@param dumpAsHex true if SkScalar values are written as hexadecimal
example: https://fiddle.skia.org/c/@Path_dump
*/
void dump(SkWStream* stream, bool forceClose, bool dumpAsHex) const;
/** Writes text representation of SkPath to standard output. The representation may be
directly compiled as C++ code. Floating point values are written
with limited precision; it may not be possible to reconstruct original SkPath
from output.
example: https://fiddle.skia.org/c/@Path_dump_2
*/
void dump() const;
/** Writes text representation of SkPath to standard output. The representation may be
directly compiled as C++ code. Floating point values are written
in hexadecimal to preserve their exact bit pattern. The output reconstructs the
original SkPath.
Use instead of dump() when submitting
example: https://fiddle.skia.org/c/@Path_dumpHex
*/
void dumpHex() const;
/** Writes SkPath to buffer, returning the number of bytes written.
Pass nullptr to obtain the storage size.
Writes SkPath::FillType, verb array, SkPoint array, conic weight, and
additionally writes computed information like SkPath::Convexity and bounds.
Use only be used in concert with readFromMemory();
the format used for SkPath in memory is not guaranteed.
@param buffer storage for SkPath; may be nullptr
@return size of storage required for SkPath; always a multiple of 4
example: https://fiddle.skia.org/c/@Path_writeToMemory
*/
size_t writeToMemory(void* buffer) const;
/** Writes SkPath to buffer, returning the buffer written to, wrapped in SkData.
serialize() writes SkPath::FillType, verb array, SkPoint array, conic weight, and
additionally writes computed information like SkPath::Convexity and bounds.
serialize() should only be used in concert with readFromMemory().
The format used for SkPath in memory is not guaranteed.
@return SkPath data wrapped in SkData buffer
example: https://fiddle.skia.org/c/@Path_serialize
*/
sk_sp<SkData> serialize() const;
/** Initializes SkPath from buffer of size length. Returns zero if the buffer is
data is inconsistent, or the length is too small.
Reads SkPath::FillType, verb array, SkPoint array, conic weight, and
additionally reads computed information like SkPath::Convexity and bounds.
Used only in concert with writeToMemory();
the format used for SkPath in memory is not guaranteed.
@param buffer storage for SkPath
@param length buffer size in bytes; must be multiple of 4
@return number of bytes read, or zero on failure
example: https://fiddle.skia.org/c/@Path_readFromMemory
*/
size_t readFromMemory(const void* buffer, size_t length);
/** (See Skia bug 1762.)
Returns a non-zero, globally unique value. A different value is returned
if verb array, SkPoint array, or conic weight changes.
Setting SkPath::FillType does not change generation identifier.
Each time the path is modified, a different generation identifier will be returned.
SkPath::FillType does affect generation identifier on Android framework.
@return non-zero, globally unique value
example: https://fiddle.skia.org/c/@Path_getGenerationID
*/
uint32_t getGenerationID() const;
/** Returns if SkPath data is consistent. Corrupt SkPath data is detected if
internal values are out of range or internal storage does not match
array dimensions.
@return true if SkPath data is consistent
*/
bool isValid() const { return this->isValidImpl() && fPathRef->isValid(); }
private:
SkPath(sk_sp<SkPathRef>, SkPathFillType, bool isVolatile);
sk_sp<SkPathRef> fPathRef;
int fLastMoveToIndex;
mutable std::atomic<uint8_t> fConvexity; // SkPathConvexityType
mutable std::atomic<uint8_t> fFirstDirection; // really an SkPathPriv::FirstDirection
uint8_t fFillType : 2;
uint8_t fIsVolatile : 1;
/** Resets all fields other than fPathRef to their initial 'empty' values.
* Assumes the caller has already emptied fPathRef.
* On Android increments fGenerationID without reseting it.
*/
void resetFields();
/** Sets all fields other than fPathRef to the values in 'that'.
* Assumes the caller has already set fPathRef.
* Doesn't change fGenerationID or fSourcePath on Android.
*/
void copyFields(const SkPath& that);
size_t writeToMemoryAsRRect(void* buffer) const;
size_t readAsRRect(const void*, size_t);
size_t readFromMemory_EQ4Or5(const void*, size_t);
friend class Iter;
friend class SkPathPriv;
friend class SkPathStroker;
/* Append, in reverse order, the first contour of path, ignoring path's
last point. If no moveTo() call has been made for this contour, the
first point is automatically set to (0,0).
*/
SkPath& reversePathTo(const SkPath&);
// called before we add points for lineTo, quadTo, cubicTo, checking to see
// if we need to inject a leading moveTo first
//
// SkPath path; path.lineTo(...); <--- need a leading moveTo(0, 0)
// SkPath path; ... path.close(); path.lineTo(...) <-- need a moveTo(previous moveTo)
//
inline void injectMoveToIfNeeded();
inline bool hasOnlyMoveTos() const;
SkPathConvexityType internalGetConvexity() const;
/** Asserts if SkPath data is inconsistent.
Debugging check intended for internal use only.
*/
SkDEBUGCODE(void validate() const { SkASSERT(this->isValidImpl()); } )
bool isValidImpl() const;
SkDEBUGCODE(void validateRef() const { fPathRef->validate(); } )
// called by stroker to see if all points (in the last contour) are equal and worthy of a cap
bool isZeroLengthSincePoint(int startPtIndex) const;
/** Returns if the path can return a bound at no cost (true) or will have to
perform some computation (false).
*/
bool hasComputedBounds() const {
SkDEBUGCODE(this->validate();)
return fPathRef->hasComputedBounds();
}
// 'rect' needs to be sorted
void setBounds(const SkRect& rect) {
SkPathRef::Editor ed(&fPathRef);
ed.setBounds(rect);
}
void setPt(int index, SkScalar x, SkScalar y);
SkPath& dirtyAfterEdit();
// Bottlenecks for working with fConvexity and fFirstDirection.
// Notice the setters are const... these are mutable atomic fields.
void setConvexityType(SkPathConvexityType) const;
void setFirstDirection(uint8_t) const;
uint8_t getFirstDirection() const;
friend class SkAutoPathBoundsUpdate;
friend class SkAutoDisableOvalCheck;
friend class SkAutoDisableDirectionCheck;
friend class SkPathBuilder;
friend class SkPathEdgeIter;
friend class SkPathWriter;
friend class SkOpBuilder;
friend class SkBench_AddPathTest; // perf test reversePathTo
friend class PathTest_Private; // unit test reversePathTo
friend class ForceIsRRect_Private; // unit test isRRect
friend class FuzzPath; // for legacy access to validateRef
};
#endif