blob: ba6a94e79890e9a130a220a51ad509101603d62c [file] [log] [blame]
struct VSIn {
@builtin(vertex_index) sk_VertexID: u32,
};
struct VSOut {
@location(1) @interpolate(flat) id: i32,
@builtin(position) sk_Position: vec4<f32>,
};
fn main(_stageIn: VSIn, _stageOut: ptr<function, VSOut>) {
(*_stageOut).id = i32(_stageIn.sk_VertexID);
}
@vertex fn vertexMain(_stageIn: VSIn) -> VSOut {
var _stageOut: VSOut;
main(_stageIn, &_stageOut);
return _stageOut;
}