blob: 1974fc6f66ff65e82fe47f7aa835bd15152295a7 [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/ops/GrMeshDrawOp.h"
#include "src/gpu/GrOpFlushState.h"
#include "src/gpu/GrOpsRenderPass.h"
#include "src/gpu/GrResourceProvider.h"
GrMeshDrawOp::GrMeshDrawOp(uint32_t classID) : INHERITED(classID) {}
void GrMeshDrawOp::onPrepare(GrOpFlushState* state) { this->onPrepareDraws(state); }
//////////////////////////////////////////////////////////////////////////////
GrMeshDrawOp::PatternHelper::PatternHelper(Target* target, GrPrimitiveType primitiveType,
size_t vertexStride, sk_sp<const GrBuffer> indexBuffer,
int verticesPerRepetition, int indicesPerRepetition,
int repeatCount, int maxRepetitions) {
this->init(target, primitiveType, vertexStride, std::move(indexBuffer), verticesPerRepetition,
indicesPerRepetition, repeatCount, maxRepetitions);
}
void GrMeshDrawOp::PatternHelper::init(Target* target, GrPrimitiveType primitiveType,
size_t vertexStride, sk_sp<const GrBuffer> indexBuffer,
int verticesPerRepetition, int indicesPerRepetition,
int repeatCount, int maxRepetitions) {
SkASSERT(target);
if (!indexBuffer) {
return;
}
sk_sp<const GrBuffer> vertexBuffer;
int firstVertex;
int vertexCount = verticesPerRepetition * repeatCount;
fVertices = target->makeVertexSpace(vertexStride, vertexCount, &vertexBuffer, &firstVertex);
if (!fVertices) {
SkDebugf("Vertices could not be allocated for patterned rendering.");
return;
}
SkASSERT(vertexBuffer);
fMesh = target->allocMesh(primitiveType);
fPrimitiveType = primitiveType;
SkASSERT(maxRepetitions ==
static_cast<int>(indexBuffer->size() / (sizeof(uint16_t) * indicesPerRepetition)));
fMesh->setIndexedPatterned(std::move(indexBuffer), indicesPerRepetition, verticesPerRepetition,
repeatCount, maxRepetitions);
fMesh->setVertexData(std::move(vertexBuffer), firstVertex);
}
void GrMeshDrawOp::PatternHelper::recordDraw(
Target* target, sk_sp<const GrGeometryProcessor> gp) const {
target->recordDraw(std::move(gp), fMesh, 1, fPrimitiveType);
}
void GrMeshDrawOp::PatternHelper::recordDraw(
Target* target, sk_sp<const GrGeometryProcessor> gp,
const GrPipeline::FixedDynamicState* fixedDynamicState) const {
target->recordDraw(std::move(gp), fMesh, 1, fixedDynamicState, nullptr, fPrimitiveType);
}
//////////////////////////////////////////////////////////////////////////////
GrMeshDrawOp::QuadHelper::QuadHelper(Target* target, size_t vertexStride, int quadsToDraw) {
sk_sp<const GrGpuBuffer> indexBuffer = target->resourceProvider()->refNonAAQuadIndexBuffer();
if (!indexBuffer) {
SkDebugf("Could not get quad index buffer.");
return;
}
this->init(target, GrPrimitiveType::kTriangles, vertexStride, std::move(indexBuffer),
GrResourceProvider::NumVertsPerNonAAQuad(),
GrResourceProvider::NumIndicesPerNonAAQuad(), quadsToDraw,
GrResourceProvider::MaxNumNonAAQuads());
}
//////////////////////////////////////////////////////////////////////////////
GrPipeline::DynamicStateArrays* GrMeshDrawOp::Target::AllocDynamicStateArrays(
SkArenaAlloc* arena, int numMeshes, int numPrimitiveProcessorTextures,
bool allocScissors) {
auto result = arena->make<GrPipeline::DynamicStateArrays>();
if (allocScissors) {
result->fScissorRects = arena->makeArray<SkIRect>(numMeshes);
}
if (numPrimitiveProcessorTextures) {
result->fPrimitiveProcessorTextures = arena->makeArrayDefault<GrTextureProxy*>(
numPrimitiveProcessorTextures * numMeshes);
}
return result;
}
GrPipeline::FixedDynamicState* GrMeshDrawOp::Target::MakeFixedDynamicState(
SkArenaAlloc* arena, const GrAppliedClip* clip, int numPrimProcTextures) {
bool haveScissor = clip && clip->scissorState().enabled();
if (haveScissor || numPrimProcTextures) {
auto result = arena->make<GrPipeline::FixedDynamicState>();
if (haveScissor) {
result->fScissorRect = clip->scissorState().rect();
}
if (numPrimProcTextures) {
result->fPrimitiveProcessorTextures = arena->makeArrayDefault<GrTextureProxy*>(
numPrimProcTextures);
}
return result;
}
return nullptr;
}