| /* | 
 |  * Copyright 2011 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #ifndef SkSize_DEFINED | 
 | #define SkSize_DEFINED | 
 |  | 
 | #include "include/core/SkScalar.h" | 
 |  | 
 | struct SkISize { | 
 |     int32_t fWidth; | 
 |     int32_t fHeight; | 
 |  | 
 |     static constexpr SkISize Make(int32_t w, int32_t h) { return {w, h}; } | 
 |  | 
 |     static constexpr SkISize MakeEmpty() { return {0, 0}; } | 
 |  | 
 |     void set(int32_t w, int32_t h) { *this = SkISize{w, h}; } | 
 |  | 
 |     /** Returns true iff fWidth == 0 && fHeight == 0 | 
 |      */ | 
 |     bool isZero() const { return 0 == fWidth && 0 == fHeight; } | 
 |  | 
 |     /** Returns true if either width or height are <= 0 */ | 
 |     bool isEmpty() const { return fWidth <= 0 || fHeight <= 0; } | 
 |  | 
 |     /** Set the width and height to 0 */ | 
 |     void setEmpty() { fWidth = fHeight = 0; } | 
 |  | 
 |     constexpr int32_t width() const { return fWidth; } | 
 |     constexpr int32_t height() const { return fHeight; } | 
 |  | 
 |     int64_t area() const { return fWidth * fHeight; } | 
 |  | 
 |     bool equals(int32_t w, int32_t h) const { return fWidth == w && fHeight == h; } | 
 | }; | 
 |  | 
 | static inline bool operator==(const SkISize& a, const SkISize& b) { | 
 |     return a.fWidth == b.fWidth && a.fHeight == b.fHeight; | 
 | } | 
 |  | 
 | static inline bool operator!=(const SkISize& a, const SkISize& b) { return !(a == b); } | 
 |  | 
 | /////////////////////////////////////////////////////////////////////////////// | 
 |  | 
 | struct SkSize { | 
 |     SkScalar fWidth; | 
 |     SkScalar fHeight; | 
 |  | 
 |     static SkSize Make(SkScalar w, SkScalar h) { return {w, h}; } | 
 |  | 
 |     static SkSize Make(const SkISize& src) { | 
 |         return {SkIntToScalar(src.width()), SkIntToScalar(src.height())}; | 
 |     } | 
 |  | 
 |     static SkSize MakeEmpty() { return {0, 0}; } | 
 |  | 
 |     void set(SkScalar w, SkScalar h) { *this = SkSize{w, h}; } | 
 |  | 
 |     /** Returns true iff fWidth == 0 && fHeight == 0 | 
 |      */ | 
 |     bool isZero() const { return 0 == fWidth && 0 == fHeight; } | 
 |  | 
 |     /** Returns true if either width or height are <= 0 */ | 
 |     bool isEmpty() const { return fWidth <= 0 || fHeight <= 0; } | 
 |  | 
 |     /** Set the width and height to 0 */ | 
 |     void setEmpty() { *this = SkSize{0, 0}; } | 
 |  | 
 |     SkScalar width() const { return fWidth; } | 
 |     SkScalar height() const { return fHeight; } | 
 |  | 
 |     bool equals(SkScalar w, SkScalar h) const { return fWidth == w && fHeight == h; } | 
 |  | 
 |     SkISize toRound() const { return {SkScalarRoundToInt(fWidth), SkScalarRoundToInt(fHeight)}; } | 
 |  | 
 |     SkISize toCeil() const { return {SkScalarCeilToInt(fWidth), SkScalarCeilToInt(fHeight)}; } | 
 |  | 
 |     SkISize toFloor() const { return {SkScalarFloorToInt(fWidth), SkScalarFloorToInt(fHeight)}; } | 
 | }; | 
 |  | 
 | static inline bool operator==(const SkSize& a, const SkSize& b) { | 
 |     return a.fWidth == b.fWidth && a.fHeight == b.fHeight; | 
 | } | 
 |  | 
 | static inline bool operator!=(const SkSize& a, const SkSize& b) { return !(a == b); } | 
 | #endif |