blob: 4a71c2d2c43576263d00b2aeeac16aef90d50e61 [file] [log] [blame]
/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkChunkAlloc.h"
// Don't malloc any chunks smaller than this
#define MIN_CHUNKALLOC_BLOCK_SIZE 1024
// Return the new min blocksize given the current value
static size_t increase_next_size(size_t size) {
return size + (size >> 1);
}
///////////////////////////////////////////////////////////////////////////////
struct SkChunkAlloc::Block {
Block* fNext;
size_t fFreeSize;
char* fFreePtr;
// data[] follows
size_t blockSize() {
char* start = this->startOfData();
size_t bytes = fFreePtr - start;
return fFreeSize + bytes;
}
void reset() {
fNext = NULL;
fFreeSize = this->blockSize();
fFreePtr = this->startOfData();
}
char* startOfData() {
return reinterpret_cast<char*>(this + 1);
}
static void FreeChain(Block* block) {
while (block) {
Block* next = block->fNext;
sk_free(block);
block = next;
}
};
bool contains(const void* addr) const {
const char* ptr = reinterpret_cast<const char*>(addr);
return ptr >= (const char*)(this + 1) && ptr < fFreePtr;
}
};
///////////////////////////////////////////////////////////////////////////////
SkChunkAlloc::SkChunkAlloc(size_t minSize) {
if (minSize < MIN_CHUNKALLOC_BLOCK_SIZE) {
minSize = MIN_CHUNKALLOC_BLOCK_SIZE;
}
fBlock = NULL;
fMinSize = minSize;
fChunkSize = fMinSize;
fTotalCapacity = 0;
fTotalUsed = 0;
SkDEBUGCODE(fTotalLost = 0;)
SkDEBUGCODE(fBlockCount = 0;)
}
SkChunkAlloc::~SkChunkAlloc() {
this->reset();
}
void SkChunkAlloc::reset() {
Block::FreeChain(fBlock);
fBlock = NULL;
fChunkSize = fMinSize; // reset to our initial minSize
fTotalCapacity = 0;
fTotalUsed = 0;
SkDEBUGCODE(fTotalLost = 0;)
SkDEBUGCODE(fBlockCount = 0;)
}
void SkChunkAlloc::rewind() {
SkDEBUGCODE(this->validate();)
Block* largest = fBlock;
if (largest) {
Block* next;
for (Block* cur = largest->fNext; cur; cur = next) {
next = cur->fNext;
if (cur->blockSize() > largest->blockSize()) {
sk_free(largest);
largest = cur;
} else {
sk_free(cur);
}
}
largest->reset();
fTotalCapacity = largest->blockSize();
SkDEBUGCODE(fBlockCount = 1;)
} else {
fTotalCapacity = 0;
SkDEBUGCODE(fBlockCount = 0;)
}
fBlock = largest;
fChunkSize = fMinSize; // reset to our initial minSize
fTotalUsed = 0;
SkDEBUGCODE(fTotalLost = 0;)
SkDEBUGCODE(this->validate();)
}
SkChunkAlloc::Block* SkChunkAlloc::newBlock(size_t bytes, AllocFailType ftype) {
size_t size = bytes;
if (size < fChunkSize) {
size = fChunkSize;
}
Block* block = (Block*)sk_malloc_flags(sizeof(Block) + size,
ftype == kThrow_AllocFailType ? SK_MALLOC_THROW : 0);
if (block) {
block->fFreeSize = size;
block->fFreePtr = block->startOfData();
fTotalCapacity += size;
SkDEBUGCODE(fBlockCount += 1;)
fChunkSize = increase_next_size(fChunkSize);
}
return block;
}
SkChunkAlloc::Block* SkChunkAlloc::addBlockIfNecessary(size_t bytes, AllocFailType ftype) {
SkASSERT(SkIsAlign4(bytes));
if (!fBlock || bytes > fBlock->fFreeSize) {
Block* block = this->newBlock(bytes, ftype);
if (!block) {
return NULL;
}
#ifdef SK_DEBUG
if (fBlock) {
fTotalLost += fBlock->fFreeSize;
}
#endif
block->fNext = fBlock;
fBlock = block;
}
SkASSERT(fBlock && bytes <= fBlock->fFreeSize);
return fBlock;
}
void* SkChunkAlloc::alloc(size_t bytes, AllocFailType ftype) {
SkDEBUGCODE(this->validate();)
bytes = SkAlign4(bytes);
Block* block = this->addBlockIfNecessary(bytes, ftype);
if (!block) {
return NULL;
}
char* ptr = block->fFreePtr;
fTotalUsed += bytes;
block->fFreeSize -= bytes;
block->fFreePtr = ptr + bytes;
SkDEBUGCODE(this->validate();)
return ptr;
}
size_t SkChunkAlloc::unalloc(void* ptr) {
SkDEBUGCODE(this->validate();)
size_t bytes = 0;
Block* block = fBlock;
if (block) {
char* cPtr = reinterpret_cast<char*>(ptr);
char* start = block->startOfData();
if (start <= cPtr && cPtr < block->fFreePtr) {
bytes = block->fFreePtr - cPtr;
fTotalUsed -= bytes;
block->fFreeSize += bytes;
block->fFreePtr = cPtr;
}
}
SkDEBUGCODE(this->validate();)
return bytes;
}
bool SkChunkAlloc::contains(const void* addr) const {
const Block* block = fBlock;
while (block) {
if (block->contains(addr)) {
return true;
}
block = block->fNext;
}
return false;
}
#ifdef SK_DEBUG
void SkChunkAlloc::validate() {
int numBlocks = 0;
size_t totCapacity = 0;
size_t totUsed = 0;
size_t totLost = 0;
size_t totAvailable = 0;
for (Block* temp = fBlock; temp; temp = temp->fNext) {
++numBlocks;
totCapacity += temp->blockSize();
totUsed += temp->fFreePtr - temp->startOfData();
if (temp == fBlock) {
totAvailable += temp->fFreeSize;
} else {
totLost += temp->fFreeSize;
}
}
SkASSERT(fBlockCount == numBlocks);
SkASSERT(fTotalCapacity == totCapacity);
SkASSERT(fTotalUsed == totUsed);
SkASSERT(fTotalLost == totLost);
SkASSERT(totCapacity == totUsed + totLost + totAvailable);
}
#endif