| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Vertex %main "main" %3 |
| OpName %sk_PerVertex "sk_PerVertex" |
| OpMemberName %sk_PerVertex 0 "sk_Position" |
| OpMemberName %sk_PerVertex 1 "sk_PointSize" |
| OpName %_UniformBuffer "_UniformBuffer" |
| OpMemberName %_UniformBuffer 0 "zoom" |
| OpName %main "main" |
| OpMemberDecorate %sk_PerVertex 0 BuiltIn Position |
| OpMemberDecorate %sk_PerVertex 1 BuiltIn PointSize |
| OpDecorate %sk_PerVertex Block |
| OpMemberDecorate %_UniformBuffer 0 DescriptorSet 0 |
| OpMemberDecorate %_UniformBuffer 0 Offset 0 |
| OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision |
| OpDecorate %_UniformBuffer Block |
| OpDecorate %8 Binding 0 |
| OpDecorate %8 DescriptorSet 0 |
| OpDecorate %22 RelaxedPrecision |
| OpDecorate %30 RelaxedPrecision |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %sk_PerVertex = OpTypeStruct %v4float %float |
| %_ptr_Output_sk_PerVertex = OpTypePointer Output %sk_PerVertex |
| %3 = OpVariable %_ptr_Output_sk_PerVertex Output |
| %_UniformBuffer = OpTypeStruct %float |
| %_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer |
| %8 = OpVariable %_ptr_Uniform__UniformBuffer Uniform |
| %void = OpTypeVoid |
| %12 = OpTypeFunction %void |
| %float_1 = OpConstant %float 1 |
| %15 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1 |
| %int = OpTypeInt 32 1 |
| %int_0 = OpConstant %int 0 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %_ptr_Uniform_float = OpTypePointer Uniform %float |
| %bool = OpTypeBool |
| %main = OpFunction %void None %12 |
| %13 = OpLabel |
| %18 = OpAccessChain %_ptr_Output_v4float %3 %int_0 |
| OpStore %18 %15 |
| %20 = OpAccessChain %_ptr_Uniform_float %8 %int_0 |
| %22 = OpLoad %float %20 |
| %23 = OpFOrdEqual %bool %22 %float_1 |
| OpSelectionMerge %26 None |
| OpBranchConditional %23 %25 %26 |
| %25 = OpLabel |
| OpReturn |
| %26 = OpLabel |
| %27 = OpAccessChain %_ptr_Output_v4float %3 %int_0 |
| %28 = OpLoad %v4float %27 |
| %29 = OpAccessChain %_ptr_Uniform_float %8 %int_0 |
| %30 = OpLoad %float %29 |
| %31 = OpVectorTimesScalar %v4float %28 %30 |
| OpStore %27 %31 |
| OpReturn |
| OpFunctionEnd |