| layout(binding=0) sampler2D uTextureSampler_0_Stage1; |
| layout (binding=0) uniform uniformBuffer |
| { |
| layout(offset=0) float4 sk_RTAdjust; |
| layout(offset=16) half2 uIncrement_Stage1_c0; |
| layout(offset=32) half4 uKernel_Stage1_c0[7]; |
| layout(offset=144) float3x3 umatrix_Stage1_c0_c0; |
| layout(offset=192) half4 uborder_Stage1_c0_c0_c0; |
| layout(offset=208) float4 usubset_Stage1_c0_c0_c0; |
| layout(offset=224) float4 unorm_Stage1_c0_c0_c0; |
| }; |
| layout(location = 0) in float2 vLocalCoord_Stage0; |
| half4 TextureEffect_Stage1_c0_c0_c0(half4 _input, float2 _coords) |
| { |
| half4 _output; |
| float2 inCoord = _coords; |
| inCoord *= unorm_Stage1_c0_c0_c0.xy; |
| float2 subsetCoord; |
| subsetCoord.x = inCoord.x; |
| subsetCoord.y = inCoord.y; |
| float2 clampedCoord; |
| clampedCoord = subsetCoord; |
| half4 textureColor = sample(uTextureSampler_0_Stage1, (clampedCoord) * unorm_Stage1_c0_c0_c0.zw); |
| float snappedX = floor(inCoord.x + 0.001) + 0.5; |
| if (snappedX < usubset_Stage1_c0_c0_c0.x || snappedX > usubset_Stage1_c0_c0_c0.z) |
| { |
| textureColor = uborder_Stage1_c0_c0_c0; |
| } |
| return textureColor; |
| } |
| half4 MatrixEffect_Stage1_c0_c0(half4 _input, float2 _coords) |
| { |
| half4 _output; |
| return TextureEffect_Stage1_c0_c0_c0(_input, ((umatrix_Stage1_c0_c0) * _coords.xy1).xy); |
| } |
| inline half4 GaussianConvolution_Stage1_c0(half4 _input) |
| { |
| half4 _output; |
| _output = half4(0, 0, 0, 0); |
| float2 coord = vLocalCoord_Stage0 - 12.0 * uIncrement_Stage1_c0; |
| float2 coordSampled = half2(0, 0); |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[0].x; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[0].y; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[0].z; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[0].w; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[1].x; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[1].y; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[1].z; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[1].w; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[2].x; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[2].y; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[2].z; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[2].w; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[3].x; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[3].y; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[3].z; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[3].w; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[4].x; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[4].y; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[4].z; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[4].w; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[5].x; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[5].y; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[5].z; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[5].w; |
| coord += uIncrement_Stage1_c0; |
| coordSampled = coord; |
| _output += MatrixEffect_Stage1_c0_c0(_input, coordSampled) * uKernel_Stage1_c0[6].x; |
| coord += uIncrement_Stage1_c0; |
| _output *= _input; |
| return _output; |
| } |
| void main() |
| { |
| half4 outputColor_Stage0; |
| half4 outputCoverage_Stage0; |
| { |
| // Stage 0, QuadPerEdgeAAGeometryProcessor |
| outputColor_Stage0 = half4(1); |
| outputCoverage_Stage0 = half4(1); |
| } |
| half4 output_Stage1; |
| output_Stage1 = GaussianConvolution_Stage1_c0(outputColor_Stage0); |
| { |
| // Xfer Processor: Porter Duff |
| sk_FragColor = output_Stage1 * outputCoverage_Stage0; |
| } |
| } |