| /* | |
| * Copyright 2022 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef skgpu_graphite_RecordingPriv_DEFINED | |
| #define skgpu_graphite_RecordingPriv_DEFINED | |
| #include "include/core/SkPicture.h" | |
| #include "include/core/SkPoint.h" | |
| #include "include/core/SkRefCnt.h" // IWYU pragma: keep | |
| #include "include/gpu/graphite/Recording.h" | |
| #include <cstdint> | |
| #include <memory> | |
| struct SkIRect; | |
| namespace skgpu::graphite { | |
| class CommandBuffer; | |
| class Context; | |
| class Resource; | |
| class ResourceProvider; | |
| class RuntimeEffectDictionary; | |
| class ScratchResourceManager; | |
| class Surface; | |
| class TaskList; | |
| class Texture; | |
| class TextureProxy; | |
| class RecordingPriv { | |
| public: | |
| TextureProxy* deferredTargetProxy(); | |
| const Texture* setupDeferredTarget(ResourceProvider*, | |
| Surface* targetSurface, | |
| SkIVector targetTranslation, | |
| SkIRect targetClip); | |
| bool hasVolatileLazyProxies() const; | |
| bool instantiateVolatileLazyProxies(ResourceProvider*); | |
| void deinstantiateVolatileLazyProxies(); | |
| bool hasNonVolatileLazyProxies() const; | |
| bool instantiateNonVolatileLazyProxies(ResourceProvider*); | |
| void setFailureResultForFinishedProcs(); | |
| bool prepareResources(ResourceProvider*, | |
| ScratchResourceManager*, | |
| sk_sp<const RuntimeEffectDictionary>); | |
| bool addCommands(Context*, | |
| CommandBuffer*, | |
| const Texture* replayTarget, | |
| SkIVector targetTranslation, | |
| SkIRect targetClip); | |
| // This will eventually lead to adding a Usage Ref on the CommandBuffer. For now that is fine | |
| // since the only Resource's we are reffing here are Buffers. However, if we ever want to track | |
| // Textures or GPU only Buffers as well, we should keep a second list for Refs that we want to | |
| // put CommandBuffer refs on. | |
| void addResourceRef(sk_sp<Resource> resource); | |
| TaskList* taskList() { return fRecording->fRootTaskList.get(); } | |
| uint32_t recorderID() const { return fRecording->fRecorderID; } | |
| uint32_t uniqueID() const { return fRecording->fUniqueID; } | |
| const skia_private::TArray<sk_sp<SkPicture>>& capturedPictures() const { | |
| return fRecording->fCapturedPictures; | |
| } | |
| void setCapturedPictures(skia_private::TArray<sk_sp<SkPicture>>&& pictures) { | |
| fRecording->fCapturedPictures = std::move(pictures); | |
| } | |
| #if defined(GPU_TEST_UTILS) | |
| bool isTargetProxyInstantiated() const; | |
| int numVolatilePromiseImages() const; | |
| int numNonVolatilePromiseImages() const; | |
| bool hasTasks() const; | |
| #endif | |
| private: | |
| explicit RecordingPriv(Recording* recorder) : fRecording(recorder) {} | |
| RecordingPriv& operator=(const RecordingPriv&) = delete; | |
| // No taking addresses of this type. | |
| const RecordingPriv* operator&() const = delete; | |
| RecordingPriv* operator&() = delete; | |
| Recording* fRecording; | |
| friend class Recording; // to construct/copy this type. | |
| }; | |
| inline RecordingPriv Recording::priv() { | |
| return RecordingPriv(this); | |
| } | |
| } // namespace skgpu::graphite | |
| #endif // skgpu_graphite_RecordingPriv_DEFINED |