| /* | |
| * Copyright 2012 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef SkChecksum_DEFINED | |
| #define SkChecksum_DEFINED | |
| #include "include/core/SkString.h" | |
| #include "include/private/SkAPI.h" | |
| #include <cstddef> | |
| #include <cstdint> | |
| #include <string> | |
| #include <string_view> | |
| #include <type_traits> | |
| /** | |
| * Our hash functions are exposed as SK_SPI (e.g. SkParagraph) | |
| */ | |
| namespace SkChecksum { | |
| /** | |
| * uint32_t -> uint32_t hash, useful for when you're about to truncate this hash but you | |
| * suspect its low bits aren't well mixed. | |
| * | |
| * This is the Murmur3 finalizer. | |
| */ | |
| static inline uint32_t Mix(uint32_t hash) { | |
| hash ^= hash >> 16; | |
| hash *= 0x85ebca6b; | |
| hash ^= hash >> 13; | |
| hash *= 0xc2b2ae35; | |
| hash ^= hash >> 16; | |
| return hash; | |
| } | |
| /** | |
| * uint32_t -> uint32_t hash, useful for when you're about to truncate this hash but you | |
| * suspect its low bits aren't well mixed. | |
| * | |
| * This version is 2-lines cheaper than Mix, but seems to be sufficient for the font cache. | |
| */ | |
| static inline uint32_t CheapMix(uint32_t hash) { | |
| hash ^= hash >> 16; | |
| hash *= 0x85ebca6b; | |
| hash ^= hash >> 16; | |
| return hash; | |
| } | |
| /** | |
| * This is a fast, high-quality 32-bit hash. We make no guarantees about this remaining stable | |
| * over time, or being consistent across devices. | |
| * | |
| * For now, this is a 64-bit wyhash, truncated to 32-bits. | |
| * See: https://github.com/wangyi-fudan/wyhash | |
| */ | |
| uint32_t SK_SPI Hash32(const void* data, size_t bytes, uint32_t seed = 0); | |
| /** | |
| * This is a fast, high-quality 64-bit hash. We make no guarantees about this remaining stable | |
| * over time, or being consistent across devices. | |
| * | |
| * For now, this is a 64-bit wyhash. | |
| * See: https://github.com/wangyi-fudan/wyhash | |
| */ | |
| uint64_t SK_SPI Hash64(const void* data, size_t bytes, uint64_t seed = 0); | |
| } // namespace SkChecksum | |
| // SkGoodHash should usually be your first choice in hashing data. | |
| // It should be both reasonably fast and high quality. | |
| struct SkGoodHash { | |
| template <typename K> | |
| std::enable_if_t<std::has_unique_object_representations<K>::value && sizeof(K) == 4, uint32_t> | |
| operator()(const K& k) const { | |
| return SkChecksum::Mix(*(const uint32_t*)&k); | |
| } | |
| template <typename K> | |
| std::enable_if_t<std::has_unique_object_representations<K>::value && sizeof(K) != 4, uint32_t> | |
| operator()(const K& k) const { | |
| return SkChecksum::Hash32(&k, sizeof(K)); | |
| } | |
| uint32_t operator()(const SkString& k) const { | |
| return SkChecksum::Hash32(k.c_str(), k.size()); | |
| } | |
| uint32_t operator()(const std::string& k) const { | |
| return SkChecksum::Hash32(k.c_str(), k.size()); | |
| } | |
| uint32_t operator()(std::string_view k) const { | |
| return SkChecksum::Hash32(k.data(), k.size()); | |
| } | |
| }; | |
| // The default hashing behavior in SkGoodHash requires the type to have a unique object | |
| // representation (i.e. all bits in contribute to its identity so can be hashed directly). This is | |
| // false when a struct has padding for alignment (which can be avoided by using | |
| // SK_BEGIN|END_REQUIRE_DENSE) or if the struct has floating point members since there are multiple | |
| // bit representations for NaN. | |
| // | |
| // Often Skia code has externally removed the possibility of NaN so the bit representation of a | |
| // non-NaN float will still hash correctly. SkForceDirectHash<K> produces the same as SkGoodHash | |
| // for K's that do not satisfy std::has_unique_object_representation. It should be used sparingly | |
| // and it's use may highlight design issues with the key's data that might warrant an explicitly | |
| // implemented hash function. | |
| template <typename K> | |
| struct SkForceDirectHash { | |
| uint32_t operator()(const K& k) const { | |
| return SkChecksum::Hash32(&k, sizeof(K)); | |
| } | |
| }; | |
| #endif |