| // Copyright 2019 Google LLC | |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | |
| #include "tools/fiddle/examples.h" | |
| REG_FIDDLE(Canvas_drawVertices_2, 256, 256, false, 0) { | |
| void draw(SkCanvas* canvas) { | |
| SkPaint paint; | |
| SkPoint points[] = { { 0, 0 }, { 250, 0 }, { 100, 100 }, { 0, 250 } }; | |
| SkPoint texs[] = { { 0, 0 }, { 0, 250 }, { 250, 250 }, { 250, 0 } }; | |
| SkColor colors[] = { SK_ColorRED, SK_ColorBLUE, SK_ColorYELLOW, SK_ColorCYAN }; | |
| SkColor4f c4[4]; | |
| std::transform(colors, colors + 4, c4, [](SkColor c) { | |
| return SkColor4f::FromColor(c); | |
| }); | |
| paint.setShader(SkShaders::LinearGradient(points, {{c4, {}, SkTileMode::kClamp}, {}})); | |
| auto vertices = SkVertices::MakeCopy(SkVertices::kTriangleFan_VertexMode, | |
| std::size(points), points, texs, colors); | |
| canvas->drawVertices(vertices, SkBlendMode::kDarken, paint); | |
| } | |
| } // END FIDDLE |