| /* | |
| * Copyright 2018 Google LLC | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| // This benchmark attempts to measure the time to do a fullscreen clear, an axis-aligned partial | |
| // clear, and a clear restricted to an axis-aligned rounded rect. The fullscreen and axis-aligned | |
| // partial clears on the GPU should follow a fast path that maps to backend-specialized clear | |
| // operations, whereas the rounded-rect clear cannot be. | |
| #include "bench/Benchmark.h" | |
| #include "include/core/SkCanvas.h" | |
| #include "include/core/SkPaint.h" | |
| #include "include/core/SkRRect.h" | |
| #include "include/core/SkRect.h" | |
| #include "include/effects/SkGradient.h" | |
| #include "src/core/SkCanvasPriv.h" | |
| #include "src/gpu/ganesh/GrCanvas.h" | |
| #include "src/gpu/ganesh/SurfaceDrawContext.h" | |
| static sk_sp<SkShader> make_shader() { | |
| static const SkPoint kPts[] = {{0, 0}, {10, 10}}; | |
| static const SkColor4f kColors[] = {SkColors::kBlue, SkColors::kWhite}; | |
| return SkShaders::LinearGradient(kPts, {{kColors, {}, SkTileMode::kClamp}, {}}); | |
| } | |
| class ClearBench : public Benchmark { | |
| public: | |
| enum ClearType { | |
| kFull_ClearType, | |
| kPartial_ClearType, | |
| kComplex_ClearType | |
| }; | |
| ClearBench(ClearType type) : fType(type) {} | |
| protected: | |
| const char* onGetName() override { | |
| switch(fType) { | |
| case kFull_ClearType: | |
| return "Clear-Full"; | |
| case kPartial_ClearType: | |
| return "Clear-Partial"; | |
| case kComplex_ClearType: | |
| return "Clear-Complex"; | |
| } | |
| SkASSERT(false); | |
| return "Unreachable"; | |
| } | |
| void onDraw(int loops, SkCanvas* canvas) override { | |
| static const SkRect kPartialClip = SkRect::MakeLTRB(50, 50, 400, 400); | |
| static const SkRRect kComplexClip = SkRRect::MakeRectXY(kPartialClip, 15, 15); | |
| // Small to limit fill cost, but intersects the clips to confound batching | |
| static const SkRect kInterruptRect = SkRect::MakeXYWH(200, 200, 3, 3); | |
| // For the draw that sits between consecutive clears, use a shader that is simple but | |
| // requires local coordinates so that Ganesh does not convert it into a solid color rect, | |
| // which could then turn into a scissored-clear behind the scenes. | |
| SkPaint interruptPaint; | |
| interruptPaint.setShader(make_shader()); | |
| auto sdc = skgpu::ganesh::TopDeviceSurfaceDrawContext(canvas); | |
| if (sdc) { | |
| // Tell the skgpu::ganesh::SurfaceDrawContext to not reset its draw op list on a | |
| // fullscreen clear. | |
| // If we don't do this, fullscreen clear ops would be created and constantly discard the | |
| // previous iteration's op so execution would only invoke one actual clear on the GPU | |
| // (not what we want to measure). | |
| sdc->testingOnly_SetPreserveOpsOnFullClear(); | |
| } | |
| for (int i = 0; i < loops; i++) { | |
| canvas->save(); | |
| switch(fType) { | |
| case kPartial_ClearType: | |
| canvas->clipRect(kPartialClip); | |
| break; | |
| case kComplex_ClearType: | |
| canvas->clipRRect(kComplexClip); | |
| break; | |
| case kFull_ClearType: | |
| // Don't add any extra clipping, since it defaults to the entire "device" | |
| break; | |
| } | |
| // The clear we care about measuring | |
| canvas->clear(SkColors::kBlue); | |
| canvas->restore(); | |
| // Perform as minimal a draw as possible that intersects with the clear region in | |
| // order to prevent the clear ops from being batched together. | |
| canvas->drawRect(kInterruptRect, interruptPaint); | |
| } | |
| } | |
| private: | |
| ClearType fType; | |
| }; | |
| DEF_BENCH( return new ClearBench(ClearBench::kFull_ClearType); ) | |
| DEF_BENCH( return new ClearBench(ClearBench::kPartial_ClearType); ) | |
| DEF_BENCH( return new ClearBench(ClearBench::kComplex_ClearType); ) |