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/*
* Copyright 2022 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef skgpu_graphite_ContextOptions_DEFINED
#define skgpu_graphite_ContextOptions_DEFINED
namespace skgpu { class ShaderErrorHandler; }
namespace skgpu::graphite {
struct SK_API ContextOptions {
ContextOptions() {}
/**
* Disables correctness workarounds that are enabled for particular GPUs, OSes, or drivers.
* This does not affect code path choices that are made for perfomance reasons nor does it
* override other ContextOption settings.
*/
bool fDisableDriverCorrectnessWorkarounds = false;
/**
* If present, use this object to report shader compilation failures. If not, report failures
* via SkDebugf and assert.
*/
skgpu::ShaderErrorHandler* fShaderErrorHandler = nullptr;
/**
* Will the client make sure to only ever be executing one thread that uses the Context and all
* derived classes (e.g. Recorders, Recordings, etc.) at a time. If so we can possibly make some
* objects (e.g. VulkanMemoryAllocator) not thread safe to improve single thread performance.
*/
bool fClientWillExternallySynchronizeAllThreads = false;
/**
* The maximum size of cache textures used for Skia's Glyph cache.
*/
size_t fGlyphCacheTextureMaximumBytes = 2048 * 1024 * 4;
/**
* Below this threshold size in device space distance field fonts won't be used. Distance field
* fonts don't support hinting which is more important at smaller sizes.
*/
float fMinDistanceFieldFontSize = 18;
/**
* Above this threshold size in device space glyphs are drawn as individual paths.
*/
#if defined(SK_BUILD_FOR_ANDROID)
float fGlyphsAsPathsFontSize = 384;
#elif defined(SK_BUILD_FOR_MAC)
float fGlyphsAsPathsFontSize = 256;
#else
float fGlyphsAsPathsFontSize = 324;
#endif
/**
* Can the glyph atlas use multiple textures. If allowed, the each texture's size is bound by
* fGlypheCacheTextureMaximumBytes.
*/
bool fAllowMultipleGlyphCacheTextures = true;
/**
* If true, then add 1 pixel padding to all glyph masks in the atlas to support bi-lerp
* rendering of all glyphs. This must be set to true to use Slugs.
*/
#if defined(SK_EXPERIMENTAL_SIMULATE_DRAWGLYPHRUNLIST_WITH_SLUG) || \
defined(SK_EXPERIMENTAL_SIMULATE_DRAWGLYPHRUNLIST_WITH_SLUG_SERIALIZE) || \
defined(SK_EXPERIMENTAL_SIMULATE_DRAWGLYPHRUNLIST_WITH_SLUG_STRIKE_SERIALIZE)
bool fSupportBilerpFromGlyphAtlas = true;
#else
bool fSupportBilerpFromGlyphAtlas = false;
#endif
#if GRAPHITE_TEST_UTILS
/**
* Private options that are only meant for testing within Skia's tools.
*/
/**
* Maximum width and height of internal texture atlases.
*/
int fMaxTextureAtlasSize = 2048;
/**
* If true, will store a pointer in Recorder that points back to the Context
* that created it. Used by readPixels() and other methods that normally require a Context.
*/
bool fStoreContextRefInRecorder = false;
#endif
};
} // namespace skgpu::graphite
#endif // skgpu_graphite_ContextOptions