| /* |
| * Copyright 2023 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include <cmath> |
| #include "include/core/SkAlphaType.h" |
| #include "include/core/SkBitmap.h" |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkColor.h" |
| #include "include/core/SkColorSpace.h" |
| #include "include/core/SkColorType.h" |
| #include "include/core/SkImage.h" |
| #include "include/core/SkImageInfo.h" |
| #include "include/core/SkPaint.h" |
| #include "include/core/SkPixmap.h" |
| #include "include/core/SkRect.h" |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkSamplingOptions.h" |
| #include "include/core/SkShader.h" |
| #include "include/private/SkGainmapInfo.h" |
| #include "include/private/SkGainmapShader.h" |
| #include "tests/Test.h" |
| |
| static bool approx_equal(const SkColor4f& a, const SkColor4f& b) { |
| constexpr float kEpsilon = 1e-3f; |
| return std::abs(a.fR - b.fR) < kEpsilon && std::abs(a.fG - b.fG) < kEpsilon && |
| std::abs(a.fB - b.fB) < kEpsilon && std::abs(a.fA - b.fA) < kEpsilon; |
| } |
| |
| // Create a 1x1 image with a specified color. |
| static sk_sp<SkImage> make_1x1_image( |
| sk_sp<SkColorSpace> imageColorSpace, |
| SkAlphaType imageAlphaType, |
| SkColor4f imageColor, |
| sk_sp<SkColorSpace> imageColorColorSpace = SkColorSpace::MakeSRGBLinear()) { |
| SkImageInfo bmInfo = |
| SkImageInfo::Make(1, 1, kRGBA_F32_SkColorType, imageAlphaType, imageColorSpace); |
| SkBitmap bm; |
| bm.allocPixels(bmInfo); |
| |
| SkImageInfo writePixelsInfo = SkImageInfo::Make( |
| 1, 1, kRGBA_F32_SkColorType, kUnpremul_SkAlphaType, imageColorColorSpace); |
| SkPixmap writePixelsPixmap(writePixelsInfo, &imageColor, writePixelsInfo.minRowBytes()); |
| bm.writePixels(writePixelsPixmap, 0, 0); |
| return SkImages::RasterFromBitmap(bm); |
| } |
| |
| // Return gainmap info that will scale 1 up to the specified hdrRatioMax. |
| static SkGainmapInfo simple_gainmap_info(float hdrRatioMax) { |
| SkGainmapInfo gainmapInfo; |
| gainmapInfo.fDisplayRatioSdr = 1.f; |
| gainmapInfo.fDisplayRatioHdr = hdrRatioMax; |
| gainmapInfo.fEpsilonSdr = {0.f, 0.f, 0.f, 1.f}; |
| gainmapInfo.fEpsilonHdr = {0.f, 0.f, 0.f, 1.f}; |
| gainmapInfo.fGainmapRatioMin = {1.f, 1.f, 1.f, 1.f}; |
| gainmapInfo.fGainmapRatioMax = {hdrRatioMax, hdrRatioMax, hdrRatioMax, 1.f}; |
| return gainmapInfo; |
| } |
| |
| // Draw using a gainmap to a canvas with the specified HDR to SDR ratio and the specified color |
| // space. Return the result as unpremultiplied sRGB linear. |
| static SkColor4f draw_1x1_gainmap(sk_sp<SkImage> baseImage, |
| sk_sp<SkImage> gainmapImage, |
| const SkGainmapInfo& gainmapInfo, |
| float dstRatio, |
| sk_sp<SkColorSpace> dstColorSpace = SkColorSpace::MakeSRGB()) { |
| constexpr auto kRect = SkRect::MakeWH(1.f, 1.f); |
| SkImageInfo canvasInfo = |
| SkImageInfo::Make(1, 1, kRGBA_F32_SkColorType, kPremul_SkAlphaType, dstColorSpace); |
| SkBitmap canvasBitmap; |
| canvasBitmap.allocPixels(canvasInfo); |
| canvasBitmap.eraseColor(SK_ColorTRANSPARENT); |
| |
| sk_sp<SkShader> shader = SkGainmapShader::Make(baseImage, |
| kRect, |
| SkSamplingOptions(), |
| gainmapImage, |
| kRect, |
| SkSamplingOptions(), |
| gainmapInfo, |
| kRect, |
| dstRatio, |
| dstColorSpace); |
| SkPaint paint; |
| paint.setShader(shader); |
| SkCanvas canvas(canvasBitmap); |
| canvas.drawRect(kRect, paint); |
| |
| SkColor4f result = {0.f, 0.f, 0.f, 0.f}; |
| SkImageInfo readPixelsInfo = SkImageInfo::Make( |
| 1, 1, kRGBA_F32_SkColorType, kUnpremul_SkAlphaType, SkColorSpace::MakeSRGBLinear()); |
| canvas.readPixels(readPixelsInfo, &result, sizeof(result), 0, 0); |
| return result; |
| } |
| |
| // Verify that the gainmap shader correctly applies the base, gainmap, and destination rectangles. |
| DEF_TEST(GainmapShader_rects, r) { |
| SkColor4f sdrColors[5][2] = { |
| {{-1.f, -1.f, -1.f, 1.0f}, {-1.f, -1.f, -1.f, 1.0f}}, |
| {{1.0f, 1.0f, 1.0f, 1.0f}, {1.0f, 1.0f, 0.5f, 1.0f}}, |
| {{1.0f, 0.5f, 1.0f, 1.0f}, {1.0f, 0.5f, 0.5f, 1.0f}}, |
| {{0.5f, 1.0f, 1.0f, 1.0f}, {0.5f, 1.0f, 0.5f, 1.0f}}, |
| {{0.5f, 0.5f, 1.0f, 1.0f}, {0.5f, 0.5f, 0.5f, 1.0f}}, |
| }; |
| SkPixmap sdrPixmap(SkImageInfo::Make(2, 5, kRGBA_F32_SkColorType, kOpaque_SkAlphaType), |
| sdrColors, |
| 2 * sizeof(SkColor4f)); |
| auto sdrImage = SkImages::RasterFromPixmap(sdrPixmap, nullptr, nullptr); |
| const auto sdrImageRect = SkRect::MakeXYWH(0.f, 1.f, 2.f, 4.f); |
| |
| // The top pixel indicates to gain only red, and the bottom pixel indicates to gain everything |
| // except red. |
| SkColor4f gainmapColors[2][2] = { |
| {{-1.f, -1.f, -1.f, 1.f}, {1.0f, 0.0f, 0.0f, 1.f}}, |
| {{-1.f, -1.f, -1.f, 1.f}, {0.0f, 1.0f, 1.0f, 1.f}}, |
| }; |
| SkPixmap gainmapPixmap(SkImageInfo::Make(2, 2, kRGBA_F32_SkColorType, kOpaque_SkAlphaType), |
| gainmapColors, |
| 2 * sizeof(SkColor4f)); |
| auto gainmapImage = SkImages::RasterFromPixmap(gainmapPixmap, nullptr, nullptr); |
| const auto gainmapImageRect = SkRect::MakeXYWH(1.f, 0.f, 1.f, 2.f); |
| SkGainmapInfo gainmapInfo = simple_gainmap_info(2.f); |
| gainmapInfo.fEpsilonHdr[0] = 0.1f; |
| |
| SkImageInfo canvasInfo = SkImageInfo::Make( |
| 4, 6, kRGBA_F32_SkColorType, kPremul_SkAlphaType, SkColorSpace::MakeSRGB()); |
| SkBitmap canvasBitmap; |
| canvasBitmap.allocPixels(canvasInfo); |
| canvasBitmap.eraseColor(SK_ColorTRANSPARENT); |
| const auto canvasRect = SkRect::MakeXYWH(1.f, 1.f, 2.f, 4.f); |
| |
| sk_sp<SkShader> shader = SkGainmapShader::Make(sdrImage, |
| sdrImageRect, |
| SkSamplingOptions(), |
| gainmapImage, |
| gainmapImageRect, |
| SkSamplingOptions(), |
| gainmapInfo, |
| canvasRect, |
| gainmapInfo.fDisplayRatioHdr, |
| canvasInfo.refColorSpace()); |
| SkPaint paint; |
| paint.setShader(shader); |
| SkCanvas canvas(canvasBitmap); |
| canvas.drawRect(canvasRect, paint); |
| |
| // Compute and compare the expected colors. |
| // This is linearToSRGB(srgbToLinear(1.0)*2.0) = linearToSRGB(2.0). |
| constexpr float k10G = 1.353256028586302f; |
| // This is linearToSRGB(srgbToLinear(0.5)*2.0) |
| constexpr float k05G = 0.6858361015012847f; |
| // The 'R' component also has a fEpsilonHdr set. |
| // This is linearToSRGB(srgbToLinear(1.0)*2.0-0.1) = linearToSRGB(1.9). |
| constexpr float kR10G = 1.3234778541409058f; |
| // This is linearToSRGB(srgbToLinear(0.5)-0.1) |
| // The gain map is 0.f (no gain), but there are still affectd by the offset. |
| constexpr float kR05G = 0.371934685412575f; |
| SkColor4f expectedColors[4][2] = { |
| {{kR10G, 1.0f, 1.0f, 1.0f}, {kR10G, 1.0f, 0.5f, 1.0f}}, |
| {{kR10G, 0.5f, 1.0f, 1.0f}, {kR10G, 0.5f, 0.5f, 1.0f}}, |
| {{kR05G, k10G, k10G, 1.0f}, {kR05G, k10G, k05G, 1.0f}}, |
| {{kR05G, k05G, k10G, 1.0f}, {kR05G, k05G, k05G, 1.0f}}, |
| }; |
| for (int y = 0; y < 4; ++y) { |
| for (int x = 0; x < 2; ++x) { |
| const auto color = canvasBitmap.getColor4f(x + 1, y + 1); |
| const auto& expected = expectedColors[y][x]; |
| REPORTER_ASSERT(r, |
| approx_equal(color, expected), |
| "color (%.3f %.3f %.3f %.3f) does not match expected color (%.3f %.3f " |
| "%.3f %.3f) at " |
| "pixel (%d, %d)", |
| color.fR, |
| color.fG, |
| color.fB, |
| color.fA, |
| expected.fR, |
| expected.fG, |
| expected.fB, |
| expected.fA, |
| x, |
| y); |
| } |
| } |
| } |
| |
| DEF_TEST(GainmapShader_baseImageIsHdr, r) { |
| SkColor4f hdrColors[4][2] = { |
| {{1.0f, 1.0f, 1.0f, 1.0f}, {1.0f, 1.0f, 0.5f, 1.0f}}, |
| {{1.0f, 0.5f, 1.0f, 1.0f}, {1.0f, 0.5f, 0.5f, 1.0f}}, |
| {{0.5f, 1.0f, 1.0f, 1.0f}, {0.5f, 1.0f, 0.5f, 1.0f}}, |
| {{0.5f, 0.5f, 1.0f, 1.0f}, {0.5f, 0.5f, 0.5f, 1.0f}}, |
| }; |
| SkPixmap hdrPixmap(SkImageInfo::Make(2, 4, kRGBA_F32_SkColorType, kOpaque_SkAlphaType), |
| hdrColors, |
| 2 * sizeof(SkColor4f)); |
| auto hdrImage = SkImages::RasterFromPixmap(hdrPixmap, nullptr, nullptr); |
| const auto hdrImageRect = SkRect::MakeXYWH(0.f, 0.f, 2.f, 4.f); |
| |
| // The top pixel indicates to gain only red, and the bottom pixel indicates to gain everything |
| // except red. |
| SkColor4f gainmapColors[2][1] = { |
| {{1.0f, 0.0f, 0.0f, 1.f}}, |
| {{0.0f, 1.0f, 1.0f, 1.f}}, |
| }; |
| SkPixmap gainmapPixmap(SkImageInfo::Make(1, 2, kRGBA_F32_SkColorType, kOpaque_SkAlphaType), |
| gainmapColors, |
| 1 * sizeof(SkColor4f)); |
| auto gainmapImage = SkImages::RasterFromPixmap(gainmapPixmap, nullptr, nullptr); |
| const auto gainmapImageRect = SkRect::MakeXYWH(0.f, 0.f, 1.f, 2.f); |
| SkGainmapInfo gainmapInfo = simple_gainmap_info(2.f); |
| gainmapInfo.fBaseImageType = SkGainmapInfo::BaseImageType::kHDR; |
| gainmapInfo.fEpsilonSdr[0] = 0.1f; |
| |
| SkImageInfo canvasInfo = SkImageInfo::Make( |
| 2, 4, kRGBA_F32_SkColorType, kPremul_SkAlphaType, SkColorSpace::MakeSRGB()); |
| SkBitmap canvasBitmap; |
| canvasBitmap.allocPixels(canvasInfo); |
| canvasBitmap.eraseColor(SK_ColorTRANSPARENT); |
| const auto canvasRect = SkRect::MakeXYWH(0.f, 0.f, 2.f, 4.f); |
| |
| sk_sp<SkShader> shader = SkGainmapShader::Make(hdrImage, |
| hdrImageRect, |
| SkSamplingOptions(), |
| gainmapImage, |
| gainmapImageRect, |
| SkSamplingOptions(), |
| gainmapInfo, |
| canvasRect, |
| gainmapInfo.fDisplayRatioSdr, |
| canvasInfo.refColorSpace()); |
| SkPaint paint; |
| paint.setShader(shader); |
| SkCanvas canvas(canvasBitmap); |
| canvas.drawRect(canvasRect, paint); |
| |
| // Compute and compare the expected colors. |
| // This is linearToSRGB(srgbToLinear(1.0)*0.5) = linearToSRGB(0.5). |
| constexpr float k10G = 0.7353569830524495f; |
| // This is linearToSRGB(srgbToLinear(0.5)*0.5) |
| constexpr float k05G = 0.3607802138332792f; |
| // The 'R' component also has a fEpsilonSdr set. |
| // This is linearToSRGB(srgbToLinear(1.0)*0.5-0.1) = linearToSRGB(0.4). |
| constexpr float kR10G = 0.6651850846308363f; |
| // This is linearToSRGB(srgbToLinear(0.5)-0.1) |
| // The gain map is 0.f (no gain), but there are still affectd by the offset. |
| constexpr float kR05G = 0.371934685412575f; |
| SkColor4f expectedColors[4][2] = { |
| {{kR10G, 1.0f, 1.0f, 1.0f}, {kR10G, 1.0f, 0.5f, 1.0f}}, |
| {{kR10G, 0.5f, 1.0f, 1.0f}, {kR10G, 0.5f, 0.5f, 1.0f}}, |
| {{kR05G, k10G, k10G, 1.0f}, {kR05G, k10G, k05G, 1.0f}}, |
| {{kR05G, k05G, k10G, 1.0f}, {kR05G, k05G, k05G, 1.0f}}, |
| }; |
| for (int y = 0; y < 4; ++y) { |
| for (int x = 0; x < 2; ++x) { |
| const auto color = canvasBitmap.getColor4f(x, y); |
| const auto& expected = expectedColors[y][x]; |
| REPORTER_ASSERT(r, |
| approx_equal(color, expected), |
| "color (%.3f %.3f %.3f %.3f) does not match expected color (%.3f %.3f " |
| "%.3f %.3f) at " |
| "pixel (%d, %d)", |
| color.fR, |
| color.fG, |
| color.fB, |
| color.fA, |
| expected.fR, |
| expected.fG, |
| expected.fB, |
| expected.fA, |
| x, |
| y); |
| } |
| } |
| } |
| |
| // Verify that the gainmap shader isn't affected by the color spaces of the base, gainmap, or |
| // destination. But the fGainmapMathColorSpace is taken into account. |
| DEF_TEST(GainmapShader_colorSpace, r) { |
| auto sdrColorSpace = |
| SkColorSpace::MakeRGB(SkNamedTransferFn::k2Dot2, SkNamedGamut::kSRGB)->makeColorSpin(); |
| auto gainmapColorSpace = SkColorSpace::MakeRGB(SkNamedTransferFn::kPQ, SkNamedGamut::kRec2020); |
| auto dstColorSpace = SkColorSpace::MakeRGB(SkNamedTransferFn::kHLG, SkNamedGamut::kDisplayP3); |
| |
| constexpr SkColor4f kSdrColor = {0.25f, 0.5f, 1.f, 1.f}; |
| constexpr SkColor4f kGainmapColor = { |
| 0.0f, // The sRGB G channel will have a exp2(0.0)=1.000 gain. |
| 0.5f, // The sRGB B channel will have a exp2(0.5)=1.414 gain. |
| 1.0f, // The sRGB R channel will have a exp2(1.0)=2.000 gain. |
| 1.f}; |
| constexpr SkColor4f kExpectedColor = {0.5f, 0.5f, 1.414f, 1.f}; |
| |
| auto sdrImage = make_1x1_image(sdrColorSpace, kOpaque_SkAlphaType, kSdrColor); |
| auto gainmapImage = make_1x1_image( |
| gainmapColorSpace, kOpaque_SkAlphaType, kGainmapColor, gainmapColorSpace); |
| SkGainmapInfo gainmapInfo = simple_gainmap_info(2.f); |
| |
| auto color = draw_1x1_gainmap( |
| sdrImage, gainmapImage, gainmapInfo, gainmapInfo.fDisplayRatioHdr, dstColorSpace); |
| REPORTER_ASSERT(r, approx_equal(color, kExpectedColor)); |
| |
| // Setting fGainmapMathColorSpace to the base image's color space does not change the result. |
| gainmapInfo.fGainmapMathColorSpace = sdrColorSpace; |
| color = draw_1x1_gainmap( |
| sdrImage, gainmapImage, gainmapInfo, gainmapInfo.fDisplayRatioHdr, dstColorSpace); |
| REPORTER_ASSERT(r, approx_equal(color, kExpectedColor)); |
| |
| // Setting fGainmapMathColorSpace ot a different color space does change the result. |
| gainmapInfo.fGainmapMathColorSpace = |
| SkColorSpace::MakeRGB(SkNamedTransferFn::kPQ, SkNamedGamut::kRec2020); |
| color = draw_1x1_gainmap( |
| sdrImage, gainmapImage, gainmapInfo, gainmapInfo.fDisplayRatioHdr, dstColorSpace); |
| REPORTER_ASSERT(r, !approx_equal(color, kExpectedColor)); |
| } |
| |
| // Verify that a fully applied Apple gainmap maps the specification. |
| DEF_TEST(GainmapShader_apple, r) { |
| constexpr SkColor4f kSdrColor = {0.25f, 0.5f, 1.f, 1.f}; |
| const SkColor4f kGainmapColor = {0.0f, // The R channel will have a linear value of 0.0. |
| 0.702250f, // The G channel will have a linear value of 0.5. |
| 1.0f, // The B channel will have a linear value 0f 1.0. |
| 1.f}; |
| |
| // Set the HDR headroom to 5.0. |
| const float kH = 5.f; |
| |
| const SkColor4f kExpectedColor = {0.25f * (1 + (kH - 1) * 0.0f), // 0.25, |
| 0.50f * (1 + (kH - 1) * 0.5f), // 0.5, |
| 1.00f * (1 + (kH - 1) * 1.0f), // 5.0, |
| 1.f}; |
| |
| auto sdrImage = make_1x1_image(SkColorSpace::MakeSRGB(), kOpaque_SkAlphaType, kSdrColor); |
| auto gainmapImage = make_1x1_image(nullptr, kOpaque_SkAlphaType, kGainmapColor); |
| SkGainmapInfo gainmapInfo = simple_gainmap_info(kH); |
| gainmapInfo.fType = SkGainmapInfo::Type::kApple; |
| |
| auto color = draw_1x1_gainmap( |
| sdrImage, gainmapImage, gainmapInfo, kH, SkColorSpace::MakeSRGBLinear()); |
| |
| // Note that (0.250, 1.548, 5.000) is *not* an acceptable answer here (even though it's sort-of |
| // close). That number is the result of not using the the Apple-compatible math. |
| REPORTER_ASSERT(r, approx_equal(color, kExpectedColor)); |
| } |