blob: bd9335bb35918f5ee8672874a9b3751f1c9cc648 [file] [log] [blame]
/*
* Copyright 2022 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef skgpu_graphite_VulkanGraphiteUtilsPriv_DEFINED
#define skgpu_graphite_VulkanGraphiteUtilsPriv_DEFINED
#include "include/core/SkSpan.h"
#include "include/gpu/vk/VulkanTypes.h"
#include "src/gpu/graphite/DescriptorData.h"
#include "src/gpu/graphite/Log.h"
#include "src/gpu/vk/VulkanInterface.h"
#include <string>
// Helper macros to call functions on the VulkanInterface without checking for errors. Note: This
// cannot require a VulkanSharedContext because driver calls are needed before the shared context
// has been initialized.
#define VULKAN_CALL(IFACE, X) (IFACE)->fFunctions.f##X
// Must be called before checkVkResult, since this does not log if the VulkanSharedContext is
// already considering the device to be lost.
#define VULKAN_LOG_IF_NOT_SUCCESS(SHARED_CONTEXT, RESULT, X, ...) \
do { \
if (RESULT != VK_SUCCESS && !(SHARED_CONTEXT)->isDeviceLost()) { \
SkDebugf("Failed vulkan call. Error: %d, " X "\n", RESULT, ##__VA_ARGS__); \
} \
} while (false)
#define VULKAN_CALL_RESULT(SHARED_CONTEXT, RESULT, X) \
do { \
(RESULT) = VULKAN_CALL((SHARED_CONTEXT)->interface(), X); \
SkASSERT(VK_SUCCESS == RESULT || VK_ERROR_DEVICE_LOST == RESULT); \
VULKAN_LOG_IF_NOT_SUCCESS(SHARED_CONTEXT, RESULT, #X); \
(SHARED_CONTEXT)->checkVkResult(RESULT); \
} while (false)
// same as VULKAN_CALL but checks for success
#define VULKAN_CALL_ERRCHECK(SHARED_CONTEXT, X) \
VkResult SK_MACRO_APPEND_LINE(ret); \
VULKAN_CALL_RESULT(SHARED_CONTEXT, SK_MACRO_APPEND_LINE(ret), X)
#define VULKAN_CALL_RESULT_NOCHECK(IFACE, RESULT, X) \
do { \
(RESULT) = VULKAN_CALL(IFACE, X); \
} while (false)
namespace skgpu::graphite {
class VulkanSharedContext;
VkShaderModule createVulkanShaderModule(const VulkanSharedContext*,
const std::string& spirv,
VkShaderStageFlagBits);
VkDescriptorType DsTypeEnumToVkDs(DescriptorType);
void DescriptorDataToVkDescSetLayout(const VulkanSharedContext*,
const SkSpan<DescriptorData>&,
VkDescriptorSetLayout*);
namespace ycbcrPackaging {
// Functions to aid with packaging ycbcr information in a compact way.
int numInt32sNeeded(const VulkanYcbcrConversionInfo&);
uint32_t nonFormatInfoAsUInt32(const VulkanYcbcrConversionInfo&);
static constexpr int kUsesExternalFormatBits = 1;
static constexpr int kYcbcrModelBits = 3;
static constexpr int kYcbcrRangeBits = 1;
static constexpr int kXChromaOffsetBits = 1;
static constexpr int kYChromaOffsetBits = 1;
static constexpr int kChromaFilterBits = 1;
static constexpr int kForceExplicitReconBits = 1;
static constexpr int kComponentBits = 3;
static constexpr int kUsesExternalFormatShift = 0;
static constexpr int kYcbcrModelShift = kUsesExternalFormatShift +
kUsesExternalFormatBits;
static constexpr int kYcbcrRangeShift = kYcbcrModelShift + kYcbcrModelBits;
static constexpr int kXChromaOffsetShift = kYcbcrRangeShift + kYcbcrRangeBits;
static constexpr int kYChromaOffsetShift = kXChromaOffsetShift + kXChromaOffsetBits;
static constexpr int kChromaFilterShift = kYChromaOffsetShift + kYChromaOffsetBits;
static constexpr int kForceExplicitReconShift = kChromaFilterShift + kChromaFilterBits;
static constexpr int kComponentRShift = kForceExplicitReconShift + kComponentBits;
static constexpr int kComponentGShift = kComponentRShift + kComponentBits;
static constexpr int kComponentBShift = kComponentGShift + kComponentBits;
static constexpr int kComponentAShift = kComponentBShift + kComponentBits;
static constexpr uint32_t kUseExternalFormatMask =
((1 << kUsesExternalFormatBits) - 1) << kUsesExternalFormatShift;
static constexpr uint32_t kYcbcrModelMask =
((1 << kYcbcrModelBits) - 1) << kYcbcrModelShift;
static constexpr uint32_t kYcbcrRangeMask =
((1 << kYcbcrRangeBits) - 1) << kYcbcrRangeShift;
static constexpr uint32_t kXChromaOffsetMask =
((1 << kXChromaOffsetBits) - 1) << kXChromaOffsetShift;
static constexpr uint32_t kYChromaOffsetMask =
((1 << kYChromaOffsetBits) - 1) << kYChromaOffsetShift;
static constexpr uint32_t kChromaFilterMask =
((1 << kChromaFilterBits) - 1) << kChromaFilterShift;
static constexpr uint32_t kForceExplicitReconMask =
((1 << kForceExplicitReconBits) - 1) << kForceExplicitReconShift;
static constexpr uint32_t kComponentRMask = ((1 << kComponentBits) - 1) << kComponentRShift;
static constexpr uint32_t kComponentBMask = ((1 << kComponentBits) - 1) << kComponentGShift;
static constexpr uint32_t kComponentGMask = ((1 << kComponentBits) - 1) << kComponentBShift;
static constexpr uint32_t kComponentAMask = ((1 << kComponentBits) - 1) << kComponentAShift;
} // namespace ycbcrPackaging
bool vkFormatIsSupported(VkFormat);
VkShaderStageFlags PipelineStageFlagsToVkShaderStageFlags(SkEnumBitMask<PipelineStageFlags>);
} // namespace skgpu::graphite
#endif // skgpu_graphite_VulkanGraphiteUtilsPriv_DEFINED