| /* | 
 |  * Copyright 2014 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "SkRecordDraw.h" | 
 | #include "SkPatchUtils.h" | 
 |  | 
 | void SkRecordDraw(const SkRecord& record, | 
 |                   SkCanvas* canvas, | 
 |                   const SkBBoxHierarchy* bbh, | 
 |                   SkDrawPictureCallback* callback) { | 
 |     SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/); | 
 |  | 
 |     if (bbh) { | 
 |         // Draw only ops that affect pixels in the canvas's current clip. | 
 |         // The SkRecord and BBH were recorded in identity space.  This canvas | 
 |         // is not necessarily in that same space.  getClipBounds() returns us | 
 |         // this canvas' clip bounds transformed back into identity space, which | 
 |         // lets us query the BBH. | 
 |         SkRect query = { 0, 0, 0, 0 }; | 
 |         (void)canvas->getClipBounds(&query); | 
 |  | 
 |         SkTDArray<void*> ops; | 
 |         bbh->search(query, &ops); | 
 |  | 
 |         SkRecords::Draw draw(canvas); | 
 |         for (int i = 0; i < ops.count(); i++) { | 
 |             if (callback && callback->abortDrawing()) { | 
 |                 return; | 
 |             } | 
 |             record.visit<void>((uintptr_t)ops[i], draw);  // See FillBounds below. | 
 |         } | 
 |     } else { | 
 |         // Draw all ops. | 
 |         SkRecords::Draw draw(canvas); | 
 |         for (unsigned i = 0; i < record.count(); i++) { | 
 |             if (callback && callback->abortDrawing()) { | 
 |                 return; | 
 |             } | 
 |             record.visit<void>(i, draw); | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void SkRecordPartialDraw(const SkRecord& record, | 
 |                          SkCanvas* canvas, | 
 |                          const SkRect& clearRect, | 
 |                          unsigned start, unsigned stop, | 
 |                          const SkMatrix& initialCTM) { | 
 |     SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/); | 
 |  | 
 |     stop = SkTMin(stop, record.count()); | 
 |     SkRecords::PartialDraw draw(canvas, clearRect, initialCTM); | 
 |     for (unsigned i = start; i < stop; i++) { | 
 |         record.visit<void>(i, draw); | 
 |     } | 
 | } | 
 |  | 
 | namespace SkRecords { | 
 |  | 
 | // FIXME: SkBitmaps are stateful, so we need to copy them to play back in multiple threads. | 
 | static SkBitmap shallow_copy(const SkBitmap& bitmap) { | 
 |     return bitmap; | 
 | } | 
 |  | 
 | // NoOps draw nothing. | 
 | template <> void Draw::draw(const NoOp&) {} | 
 |  | 
 | #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; } | 
 | DRAW(Restore, restore()); | 
 | DRAW(Save, save()); | 
 | DRAW(SaveLayer, saveLayer(r.bounds, r.paint, r.flags)); | 
 | DRAW(PopCull, popCull()); | 
 | DRAW(PushCull, pushCull(r.rect)); | 
 | DRAW(Clear, clear(r.color)); | 
 | DRAW(SetMatrix, setMatrix(SkMatrix::Concat(fInitialCTM, r.matrix))); | 
 |  | 
 | DRAW(ClipPath, clipPath(r.path, r.op, r.doAA)); | 
 | DRAW(ClipRRect, clipRRect(r.rrect, r.op, r.doAA)); | 
 | DRAW(ClipRect, clipRect(r.rect, r.op, r.doAA)); | 
 | DRAW(ClipRegion, clipRegion(r.region, r.op)); | 
 |  | 
 | DRAW(BeginCommentGroup, beginCommentGroup(r.description)); | 
 | DRAW(AddComment, addComment(r.key, r.value)); | 
 | DRAW(EndCommentGroup, endCommentGroup()); | 
 |  | 
 | DRAW(DrawBitmap, drawBitmap(shallow_copy(r.bitmap), r.left, r.top, r.paint)); | 
 | DRAW(DrawBitmapMatrix, drawBitmapMatrix(shallow_copy(r.bitmap), r.matrix, r.paint)); | 
 | DRAW(DrawBitmapNine, drawBitmapNine(shallow_copy(r.bitmap), r.center, r.dst, r.paint)); | 
 | DRAW(DrawBitmapRectToRect, | 
 |         drawBitmapRectToRect(shallow_copy(r.bitmap), r.src, r.dst, r.paint, r.flags)); | 
 | DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint)); | 
 | DRAW(DrawOval, drawOval(r.oval, r.paint)); | 
 | DRAW(DrawPaint, drawPaint(r.paint)); | 
 | DRAW(DrawPath, drawPath(r.path, r.paint)); | 
 | DRAW(DrawPatch, drawPatch(r.cubics, r.colors, r.texCoords, r.xmode, r.paint)); | 
 | DRAW(DrawPicture, drawPicture(r.picture, r.matrix, r.paint)); | 
 | DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint)); | 
 | DRAW(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint)); | 
 | DRAW(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint)); | 
 | DRAW(DrawRRect, drawRRect(r.rrect, r.paint)); | 
 | DRAW(DrawRect, drawRect(r.rect, r.paint)); | 
 | DRAW(DrawSprite, drawSprite(shallow_copy(r.bitmap), r.left, r.top, r.paint)); | 
 | DRAW(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint)); | 
 | DRAW(DrawTextBlob, drawTextBlob(r.blob, r.x, r.y, r.paint)); | 
 | DRAW(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, r.matrix, r.paint)); | 
 | DRAW(DrawVertices, drawVertices(r.vmode, r.vertexCount, r.vertices, r.texs, r.colors, | 
 |                                 r.xmode.get(), r.indices, r.indexCount, r.paint)); | 
 | DRAW(DrawData, drawData(r.data, r.length)); | 
 | #undef DRAW | 
 |  | 
 |  | 
 | // This is an SkRecord visitor that fills an SkBBoxHierarchy. | 
 | // | 
 | // The interesting part here is how to calculate bounds for ops which don't | 
 | // have intrinsic bounds.  What is the bounds of a Save or a Translate? | 
 | // | 
 | // We answer this by thinking about a particular definition of bounds: if I | 
 | // don't execute this op, pixels in this rectangle might draw incorrectly.  So | 
 | // the bounds of a Save, a Translate, a Restore, etc. are the union of the | 
 | // bounds of Draw* ops that they might have an effect on.  For any given | 
 | // Save/Restore block, the bounds of the Save, the Restore, and any other | 
 | // non-drawing ("control") ops inside are exactly the union of the bounds of | 
 | // the drawing ops inside that block. | 
 | // | 
 | // To implement this, we keep a stack of active Save blocks.  As we consume ops | 
 | // inside the Save/Restore block, drawing ops are unioned with the bounds of | 
 | // the block, and control ops are stashed away for later.  When we finish the | 
 | // block with a Restore, our bounds are complete, and we go back and fill them | 
 | // in for all the control ops we stashed away. | 
 | class FillBounds : SkNoncopyable { | 
 | public: | 
 |     FillBounds(const SkRecord& record, SkBBoxHierarchy* bbh) : fBounds(record.count()) { | 
 |         // Calculate bounds for all ops.  This won't go quite in order, so we'll need | 
 |         // to store the bounds separately then feed them in to the BBH later in order. | 
 |         const Bounds largest = Bounds::MakeLargest(); | 
 |         fCTM = &SkMatrix::I(); | 
 |         fCurrentClipBounds = largest; | 
 |         for (fCurrentOp = 0; fCurrentOp < record.count(); fCurrentOp++) { | 
 |             record.visit<void>(fCurrentOp, *this); | 
 |         } | 
 |  | 
 |         // If we have any lingering unpaired Saves, simulate restores to make | 
 |         // sure all ops in those Save blocks have their bounds calculated. | 
 |         while (!fSaveStack.isEmpty()) { | 
 |             this->popSaveBlock(); | 
 |         } | 
 |  | 
 |         // Any control ops not part of any Save/Restore block draw everywhere. | 
 |         while (!fControlIndices.isEmpty()) { | 
 |             this->popControl(largest); | 
 |         } | 
 |  | 
 |         // Finally feed all stored bounds into the BBH.  They'll be returned in this order. | 
 |         SkASSERT(bbh); | 
 |         for (uintptr_t i = 0; i < record.count(); i++) { | 
 |             if (!fBounds[i].isEmpty()) { | 
 |                 bbh->insert((void*)i, fBounds[i], true/*ok to defer*/); | 
 |             } | 
 |         } | 
 |         bbh->flushDeferredInserts(); | 
 |     } | 
 |  | 
 |     template <typename T> void operator()(const T& op) { | 
 |         this->updateCTM(op); | 
 |         this->updateClipBounds(op); | 
 |         this->trackBounds(op); | 
 |     } | 
 |  | 
 | private: | 
 |     // In this file, SkRect are in local coordinates, Bounds are translated back to identity space. | 
 |     typedef SkRect Bounds; | 
 |  | 
 |     struct SaveBounds { | 
 |         int controlOps;        // Number of control ops in this Save block, including the Save. | 
 |         Bounds bounds;         // Bounds of everything in the block. | 
 |         const SkPaint* paint;  // Unowned.  If set, adjusts the bounds of all ops in this block. | 
 |     }; | 
 |  | 
 |     template <typename T> void updateCTM(const T&) { /* most ops don't change the CTM */ } | 
 |     void updateCTM(const Restore& op)   { fCTM = &op.matrix; } | 
 |     void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; } | 
 |  | 
 |     template <typename T> void updateClipBounds(const T&) { /* most ops don't change the clip */ } | 
 |     // Each of these devBounds fields is the state of the device bounds after the op. | 
 |     // So Restore's devBounds are those bounds saved by its paired Save or SaveLayer. | 
 |     void updateClipBounds(const Restore& op)    { fCurrentClipBounds = Bounds::Make(op.devBounds); } | 
 |     void updateClipBounds(const ClipPath& op)   { fCurrentClipBounds = Bounds::Make(op.devBounds); } | 
 |     void updateClipBounds(const ClipRRect& op)  { fCurrentClipBounds = Bounds::Make(op.devBounds); } | 
 |     void updateClipBounds(const ClipRect& op)   { fCurrentClipBounds = Bounds::Make(op.devBounds); } | 
 |     void updateClipBounds(const ClipRegion& op) { fCurrentClipBounds = Bounds::Make(op.devBounds); } | 
 |     void updateClipBounds(const SaveLayer& op)  { | 
 |         if (op.bounds) { | 
 |             fCurrentClipBounds.intersect(this->adjustAndMap(*op.bounds, op.paint)); | 
 |         } | 
 |     } | 
 |  | 
 |     // The bounds of these ops must be calculated when we hit the Restore | 
 |     // from the bounds of the ops in the same Save block. | 
 |     void trackBounds(const Save&)          { this->pushSaveBlock(NULL); } | 
 |     void trackBounds(const SaveLayer& op)  { this->pushSaveBlock(op.paint); } | 
 |     void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); } | 
 |  | 
 |     void trackBounds(const SetMatrix&)         { this->pushControl(); } | 
 |     void trackBounds(const ClipRect&)          { this->pushControl(); } | 
 |     void trackBounds(const ClipRRect&)         { this->pushControl(); } | 
 |     void trackBounds(const ClipPath&)          { this->pushControl(); } | 
 |     void trackBounds(const ClipRegion&)        { this->pushControl(); } | 
 |     void trackBounds(const PushCull&)          { this->pushControl(); } | 
 |     void trackBounds(const PopCull&)           { this->pushControl(); } | 
 |     void trackBounds(const BeginCommentGroup&) { this->pushControl(); } | 
 |     void trackBounds(const AddComment&)        { this->pushControl(); } | 
 |     void trackBounds(const EndCommentGroup&)   { this->pushControl(); } | 
 |     void trackBounds(const DrawData&)          { this->pushControl(); } | 
 |  | 
 |     // For all other ops, we can calculate and store the bounds directly now. | 
 |     template <typename T> void trackBounds(const T& op) { | 
 |         fBounds[fCurrentOp] = this->bounds(op); | 
 |         this->updateSaveBounds(fBounds[fCurrentOp]); | 
 |     } | 
 |  | 
 |     void pushSaveBlock(const SkPaint* paint) { | 
 |         // Starting a new Save block.  Push a new entry to represent that. | 
 |         SaveBounds sb = { 0, Bounds::MakeEmpty(), paint }; | 
 |         fSaveStack.push(sb); | 
 |         this->pushControl(); | 
 |     } | 
 |  | 
 |     static bool PaintMayAffectTransparentBlack(const SkPaint* paint) { | 
 |         if (paint) { | 
 |             // FIXME: this is very conservative | 
 |             if (paint->getImageFilter() || paint->getColorFilter()) { | 
 |                 return true; | 
 |             } | 
 |  | 
 |             // Unusual Xfermodes require us to process a saved layer | 
 |             // even with operations outisde the clip. | 
 |             // For example, DstIn is used by masking layers. | 
 |             // https://code.google.com/p/skia/issues/detail?id=1291 | 
 |             // https://crbug.com/401593 | 
 |             SkXfermode* xfermode = paint->getXfermode(); | 
 |             SkXfermode::Mode mode; | 
 |             // SrcOver is ok, and is also the common case with a NULL xfermode. | 
 |             // So we should make that the fast path and bypass the mode extraction | 
 |             // and test. | 
 |             if (xfermode && xfermode->asMode(&mode)) { | 
 |                 switch (mode) { | 
 |                     // For each of the following transfer modes, if the source | 
 |                     // alpha is zero (our transparent black), the resulting | 
 |                     // blended alpha is not necessarily equal to the original | 
 |                     // destination alpha. | 
 |                     case SkXfermode::kClear_Mode: | 
 |                     case SkXfermode::kSrc_Mode: | 
 |                     case SkXfermode::kSrcIn_Mode: | 
 |                     case SkXfermode::kDstIn_Mode: | 
 |                     case SkXfermode::kSrcOut_Mode: | 
 |                     case SkXfermode::kDstATop_Mode: | 
 |                     case SkXfermode::kModulate_Mode: | 
 |                         return true; | 
 |                         break; | 
 |                     default: | 
 |                         break; | 
 |                 } | 
 |             } | 
 |         } | 
 |         return false; | 
 |     } | 
 |  | 
 |     Bounds popSaveBlock() { | 
 |         // We're done the Save block.  Apply the block's bounds to all control ops inside it. | 
 |         SaveBounds sb; | 
 |         fSaveStack.pop(&sb); | 
 |  | 
 |         // If the paint affects transparent black, we can't trust any of our calculated bounds. | 
 |         const Bounds& bounds = | 
 |             PaintMayAffectTransparentBlack(sb.paint) ? fCurrentClipBounds : sb.bounds; | 
 |  | 
 |         while (sb.controlOps --> 0) { | 
 |             this->popControl(bounds); | 
 |         } | 
 |  | 
 |         // This whole Save block may be part another Save block. | 
 |         this->updateSaveBounds(bounds); | 
 |  | 
 |         // If called from a real Restore (not a phony one for balance), it'll need the bounds. | 
 |         return bounds; | 
 |     } | 
 |  | 
 |     void pushControl() { | 
 |         fControlIndices.push(fCurrentOp); | 
 |         if (!fSaveStack.isEmpty()) { | 
 |             fSaveStack.top().controlOps++; | 
 |         } | 
 |     } | 
 |  | 
 |     void popControl(const Bounds& bounds) { | 
 |         fBounds[fControlIndices.top()] = bounds; | 
 |         fControlIndices.pop(); | 
 |     } | 
 |  | 
 |     void updateSaveBounds(const Bounds& bounds) { | 
 |         // If we're in a Save block, expand its bounds to cover these bounds too. | 
 |         if (!fSaveStack.isEmpty()) { | 
 |             fSaveStack.top().bounds.join(bounds); | 
 |         } | 
 |     } | 
 |  | 
 |     // FIXME: this method could use better bounds | 
 |     Bounds bounds(const DrawText&) const { return fCurrentClipBounds; } | 
 |  | 
 |     Bounds bounds(const Clear&) const { return Bounds::MakeLargest(); }  // Ignores the clip. | 
 |     Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; } | 
 |     Bounds bounds(const NoOp&)  const { return Bounds::MakeEmpty(); }    // NoOps don't draw. | 
 |  | 
 |     Bounds bounds(const DrawSprite& op) const { | 
 |         const SkBitmap& bm = op.bitmap; | 
 |         return Bounds::MakeXYWH(op.left, op.top, bm.width(), bm.height());  // Ignores the matrix. | 
 |     } | 
 |  | 
 |     Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); } | 
 |     Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); } | 
 |     Bounds bounds(const DrawRRect& op) const { | 
 |         return this->adjustAndMap(op.rrect.rect(), &op.paint); | 
 |     } | 
 |     Bounds bounds(const DrawDRRect& op) const { | 
 |         return this->adjustAndMap(op.outer.rect(), &op.paint); | 
 |     } | 
 |  | 
 |     Bounds bounds(const DrawBitmapRectToRect& op) const { | 
 |         return this->adjustAndMap(op.dst, op.paint); | 
 |     } | 
 |     Bounds bounds(const DrawBitmapNine& op) const { | 
 |         return this->adjustAndMap(op.dst, op.paint); | 
 |     } | 
 |     Bounds bounds(const DrawBitmap& op) const { | 
 |         const SkBitmap& bm = op.bitmap; | 
 |         return this->adjustAndMap(SkRect::MakeXYWH(op.left, op.top, bm.width(), bm.height()), | 
 |                                   op.paint); | 
 |     } | 
 |     Bounds bounds(const DrawBitmapMatrix& op) const { | 
 |         const SkBitmap& bm = op.bitmap; | 
 |         SkRect dst = SkRect::MakeWH(bm.width(), bm.height()); | 
 |         op.matrix.mapRect(&dst); | 
 |         return this->adjustAndMap(dst, op.paint); | 
 |     } | 
 |  | 
 |     Bounds bounds(const DrawPath& op) const { | 
 |         return op.path.isInverseFillType() ? fCurrentClipBounds | 
 |                                            : this->adjustAndMap(op.path.getBounds(), &op.paint); | 
 |     } | 
 |     Bounds bounds(const DrawPoints& op) const { | 
 |         SkRect dst; | 
 |         dst.set(op.pts, op.count); | 
 |  | 
 |         // Pad the bounding box a little to make sure hairline points' bounds aren't empty. | 
 |         SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f); | 
 |         dst.outset(stroke/2, stroke/2); | 
 |  | 
 |         return this->adjustAndMap(dst, &op.paint); | 
 |     } | 
 |     Bounds bounds(const DrawPatch& op) const { | 
 |         SkRect dst; | 
 |         dst.set(op.cubics, SkPatchUtils::kNumCtrlPts); | 
 |         return this->adjustAndMap(dst, &op.paint); | 
 |     } | 
 |     Bounds bounds(const DrawVertices& op) const { | 
 |         SkRect dst; | 
 |         dst.set(op.vertices, op.vertexCount); | 
 |         return this->adjustAndMap(dst, &op.paint); | 
 |     } | 
 |  | 
 |     Bounds bounds(const DrawPicture& op) const { | 
 |         SkRect dst = op.picture->cullRect(); | 
 |         if (op.matrix) { | 
 |             op.matrix->mapRect(&dst); | 
 |         } | 
 |         return this->adjustAndMap(dst, op.paint); | 
 |     } | 
 |  | 
 |     Bounds bounds(const DrawPosText& op) const { | 
 |         const int N = op.paint.countText(op.text, op.byteLength); | 
 |         if (N == 0) { | 
 |             return Bounds::MakeEmpty(); | 
 |         } | 
 |  | 
 |         SkRect dst; | 
 |         dst.set(op.pos, N); | 
 |         AdjustTextForFontMetrics(&dst, op.paint); | 
 |         return this->adjustAndMap(dst, &op.paint); | 
 |     } | 
 |     Bounds bounds(const DrawPosTextH& op) const { | 
 |         const int N = op.paint.countText(op.text, op.byteLength); | 
 |         if (N == 0) { | 
 |             return Bounds::MakeEmpty(); | 
 |         } | 
 |  | 
 |         SkScalar left = op.xpos[0], right = op.xpos[0]; | 
 |         for (int i = 1; i < N; i++) { | 
 |             left  = SkMinScalar(left,  op.xpos[i]); | 
 |             right = SkMaxScalar(right, op.xpos[i]); | 
 |         } | 
 |         SkRect dst = { left, op.y, right, op.y }; | 
 |         AdjustTextForFontMetrics(&dst, op.paint); | 
 |         return this->adjustAndMap(dst, &op.paint); | 
 |     } | 
 |     Bounds bounds(const DrawTextOnPath& op) const { | 
 |         SkRect dst = op.path.getBounds(); | 
 |  | 
 |         // Pad all sides by the maximum padding in any direction we'd normally apply. | 
 |         SkRect pad = { 0, 0, 0, 0}; | 
 |         AdjustTextForFontMetrics(&pad, op.paint); | 
 |  | 
 |         // That maximum padding happens to always be the right pad today. | 
 |         SkASSERT(pad.fLeft == -pad.fRight); | 
 |         SkASSERT(pad.fTop  == -pad.fBottom); | 
 |         SkASSERT(pad.fRight > pad.fBottom); | 
 |         dst.outset(pad.fRight, pad.fRight); | 
 |  | 
 |         return this->adjustAndMap(dst, &op.paint); | 
 |     } | 
 |  | 
 |     Bounds bounds(const DrawTextBlob& op) const { | 
 |         SkRect dst = op.blob->bounds(); | 
 |         dst.offset(op.x, op.y); | 
 |         // TODO: remove when implicit bounds are plumbed through | 
 |         if (dst.isEmpty()) { | 
 |             return fCurrentClipBounds; | 
 |         } | 
 |         return this->adjustAndMap(dst, &op.paint); | 
 |     } | 
 |  | 
 |     static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) { | 
 | #ifdef SK_DEBUG | 
 |         SkRect correct = *rect; | 
 | #endif | 
 |         const SkScalar yPad = 2.0f * paint.getTextSize(),  // In practice, this seems to be enough. | 
 |                        xPad = 4.0f * yPad;                 // Hack for very wide Github logo font. | 
 |         rect->outset(xPad, yPad); | 
 | #ifdef SK_DEBUG | 
 |         SkPaint::FontMetrics metrics; | 
 |         paint.getFontMetrics(&metrics); | 
 |         correct.fLeft   += metrics.fXMin; | 
 |         correct.fTop    += metrics.fTop; | 
 |         correct.fRight  += metrics.fXMax; | 
 |         correct.fBottom += metrics.fBottom; | 
 |         // See skia:2862 for why we ignore small text sizes. | 
 |         SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct), | 
 |                   "%f %f %f %f vs. %f %f %f %f\n", | 
 |                   -xPad, -yPad, +xPad, +yPad, | 
 |                   metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom); | 
 | #endif | 
 |     } | 
 |  | 
 |     // Returns true if rect was meaningfully adjusted for the effects of paint, | 
 |     // false if the paint could affect the rect in unknown ways. | 
 |     static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) { | 
 |         if (paint) { | 
 |             if (paint->canComputeFastBounds()) { | 
 |                 *rect = paint->computeFastBounds(*rect, rect); | 
 |                 return true; | 
 |             } | 
 |             return false; | 
 |         } | 
 |         return true; | 
 |     } | 
 |  | 
 |     // Adjust rect for all paints that may affect its geometry, then map it to identity space. | 
 |     Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const { | 
 |         // Inverted rectangles really confuse our BBHs. | 
 |         rect.sort(); | 
 |  | 
 |         // Adjust the rect for its own paint. | 
 |         if (!AdjustForPaint(paint, &rect)) { | 
 |             // The paint could do anything to our bounds.  The only safe answer is the current clip. | 
 |             return fCurrentClipBounds; | 
 |         } | 
 |  | 
 |         // Adjust rect for all the paints from the SaveLayers we're inside. | 
 |         for (int i = fSaveStack.count() - 1; i >= 0; i--) { | 
 |             if (!AdjustForPaint(fSaveStack[i].paint, &rect)) { | 
 |                 // Same deal as above. | 
 |                 return fCurrentClipBounds; | 
 |             } | 
 |         } | 
 |  | 
 |         // Map the rect back to identity space. | 
 |         fCTM->mapRect(&rect); | 
 |  | 
 |         // Nothing can draw outside the current clip. | 
 |         // (Only bounded ops call into this method, so oddballs like Clear don't matter here.) | 
 |         rect.intersect(fCurrentClipBounds); | 
 |         return rect; | 
 |     } | 
 |  | 
 |     // Conservative identity-space bounds for each op in the SkRecord. | 
 |     SkAutoTMalloc<Bounds> fBounds; | 
 |  | 
 |     // We walk fCurrentOp through the SkRecord, as we go using updateCTM() | 
 |     // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative | 
 |     // identity-space bounds of the current clip (fCurrentClipBounds). | 
 |     unsigned fCurrentOp; | 
 |     const SkMatrix* fCTM; | 
 |     Bounds fCurrentClipBounds; | 
 |  | 
 |     // Used to track the bounds of Save/Restore blocks and the control ops inside them. | 
 |     SkTDArray<SaveBounds> fSaveStack; | 
 |     SkTDArray<unsigned>   fControlIndices; | 
 | }; | 
 |  | 
 | }  // namespace SkRecords | 
 |  | 
 | void SkRecordFillBounds(const SkRecord& record, SkBBoxHierarchy* bbh) { | 
 |     SkRecords::FillBounds(record, bbh); | 
 | } |