blob: 2d5e52fc55ca7db9263b4350a49f9e0386da2d2e [file]
/*
* Copyright 2019 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "tools/window/mac/GaneshMetalWindowContext_mac.h"
#include "tools/window/mac/MacWindowInfo.h"
#include "tools/window/mac/MacWindowGLUtils.h"
#include "tools/window/MetalWindowContext.h"
#include "tools/window/mac/MacWindowInfo.h"
#import <Cocoa/Cocoa.h>
#import <QuartzCore/CAConstraintLayoutManager.h>
using skwindow::DisplayParams;
using skwindow::MacWindowInfo;
using skwindow::internal::MetalWindowContext;
namespace {
class MetalWindowContext_mac : public MetalWindowContext {
public:
MetalWindowContext_mac(const MacWindowInfo&, std::unique_ptr<const DisplayParams>);
~MetalWindowContext_mac() override;
bool onInitializeContext() override;
void onDestroyContext() override;
void resize(int w, int h) override;
private:
NSView* fMainView;
};
MetalWindowContext_mac::MetalWindowContext_mac(const MacWindowInfo& info,
std::unique_ptr<const DisplayParams> params)
: MetalWindowContext(std::move(params)), fMainView(info.fMainView) {
// any config code here (particularly for msaa)?
this->initializeContext();
}
MetalWindowContext_mac::~MetalWindowContext_mac() { this->destroyContext(); }
bool MetalWindowContext_mac::onInitializeContext() {
SkASSERT(nil != fMainView);
fMetalLayer = [CAMetalLayer layer];
fMetalLayer.device = fDevice.get();
fMetalLayer.pixelFormat = MTLPixelFormatBGRA8Unorm;
// resize ignores the passed values and uses the fMainView directly.
this->resize(0, 0);
BOOL useVsync = fDisplayParams->disableVsync() ? NO : YES;
fMetalLayer.displaySyncEnabled = useVsync; // TODO: need solution for 10.12 or lower
fMetalLayer.layoutManager = [CAConstraintLayoutManager layoutManager];
fMetalLayer.autoresizingMask = kCALayerHeightSizable | kCALayerWidthSizable;
fMetalLayer.contentsGravity = kCAGravityTopLeft;
fMetalLayer.magnificationFilter = kCAFilterNearest;
NSColorSpace* cs = fMainView.window.colorSpace;
fMetalLayer.colorspace = cs.CGColorSpace;
fMetalLayer.framebufferOnly = false;
fMainView.layer = fMetalLayer;
fMainView.wantsLayer = YES;
return true;
}
void MetalWindowContext_mac::onDestroyContext() {}
void MetalWindowContext_mac::resize(int w, int h) {
CGFloat backingScaleFactor = skwindow::GetBackingScaleFactor(fMainView);
CGSize backingSize = fMainView.bounds.size;
backingSize.width *= backingScaleFactor;
backingSize.height *= backingScaleFactor;
fMetalLayer.drawableSize = backingSize;
fMetalLayer.contentsScale = backingScaleFactor;
fWidth = backingSize.width;
fHeight = backingSize.height;
}
} // anonymous namespace
namespace skwindow {
std::unique_ptr<WindowContext> MakeGaneshMetalForMac(const MacWindowInfo& info,
std::unique_ptr<const DisplayParams> params) {
std::unique_ptr<WindowContext> ctx(new MetalWindowContext_mac(info, std::move(params)));
if (!ctx->isValid()) {
return nullptr;
}
return ctx;
}
} // namespace skwindow