blob: 1e5b66a3de95d21ef5cb2643adaabada1ee8ed68 [file]
/*
* Copyright 2021 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkStream.h"
#include "include/gpu/ShaderErrorHandler.h"
#include "include/gpu/graphite/Context.h"
#include "include/gpu/graphite/mtl/MtlBackendContext.h"
#include "src/core/SkTraceEvent.h"
#include "src/gpu/graphite/ContextPriv.h"
#include "src/gpu/graphite/TextureFormat.h"
#include "src/gpu/graphite/mtl/MtlGraphiteUtils.h"
#include "src/gpu/graphite/mtl/MtlQueueManager.h"
#include "src/gpu/graphite/mtl/MtlSharedContext.h"
#include "src/gpu/mtl/MtlUtilsPriv.h"
#import <Metal/Metal.h>
namespace skgpu::graphite {
namespace ContextFactory {
std::unique_ptr<Context> MakeMetal(const MtlBackendContext& backendContext,
const ContextOptions& options) {
sk_sp<SharedContext> sharedContext = MtlSharedContext::Make(backendContext, options);
if (!sharedContext) {
return nullptr;
}
sk_cfp<id<MTLCommandQueue>> queue =
sk_ret_cfp((id<MTLCommandQueue>)(backendContext.fQueue.get()));
auto queueManager = std::make_unique<MtlQueueManager>(std::move(queue), sharedContext.get());
if (!queueManager) {
return nullptr;
}
return ContextCtorAccessor::MakeContext(std::move(sharedContext),
std::move(queueManager),
options);
}
} // namespace ContextFactory
sk_cfp<id<MTLLibrary>> MtlCompileShaderLibrary(const MtlSharedContext* sharedContext,
std::string_view label,
std::string_view msl,
ShaderErrorHandler* errorHandler) {
TRACE_EVENT0("skia.shaders", "driver_compile_shader");
NSString* nsSource = [[NSString alloc] initWithBytesNoCopy:const_cast<char*>(msl.data())
length:msl.size()
encoding:NSUTF8StringEncoding
freeWhenDone:NO];
if (!nsSource) {
return nil;
}
MTLCompileOptions* options = [[MTLCompileOptions alloc] init];
// Framebuffer fetch is supported in MSL 2.3 in MacOS 11+.
if (@available(macOS 11.0, iOS 14.0, tvOS 14.0, *)) {
options.languageVersion = MTLLanguageVersion2_3;
} else {
// Supported by iOS 13, Graphite's minimum iOS version
options.languageVersion = MTLLanguageVersion2_2;
}
NSError* error = nil;
// TODO: do we need a version with a timeout?
sk_cfp<id<MTLLibrary>> compiledLibrary(
[sharedContext->device() newLibraryWithSource:(NSString* _Nonnull)nsSource
options:options
error:&error]);
if (!compiledLibrary) {
std::string mslStr(msl);
errorHandler->compileError(
mslStr.c_str(), error.debugDescription.UTF8String, /*shaderWasCached=*/false);
return nil;
}
NSString* nsLabel = [[NSString alloc] initWithBytesNoCopy:const_cast<char*>(label.data())
length:label.size()
encoding:NSUTF8StringEncoding
freeWhenDone:NO];
compiledLibrary.get().label = nsLabel;
return compiledLibrary;
}
namespace {
// Most formats in MTL_FORMAT_MAPPING for TextureFormat are always available for Graphite's
// supported Mac and iOS versions. These formats are not. To simplify the mapping, these constants
// are extracted from Frameworks/Metal/MTLPixelFormat.h to avoid guarding with an @available check,
// although MtlCaps must still do so when enabling a particular format.
#define MTL_PIXEL_FORMAT(name, value) \
static constexpr MTLPixelFormat name = static_cast<MTLPixelFormat>(value)
// Either unsupported on iOS or high min iOS, so considered "mac-only"
MTL_PIXEL_FORMAT(MTLPixelFormatBC1_RGBA_, 130);
MTL_PIXEL_FORMAT(MTLPixelFormatBC1_RGBA_sRGB_, 131);
MTL_PIXEL_FORMAT(MTLPixelFormatDepth24Unorm_Stencil8_, 255);
MTL_PIXEL_FORMAT(MTLPixelFormatX24_Stencil8_, 262);
#if defined(SK_BUILD_FOR_MAC)
static_assert(MTLPixelFormatBC1_RGBA_ == MTLPixelFormatBC1_RGBA);
static_assert(MTLPixelFormatBC1_RGBA_sRGB_ == MTLPixelFormatBC1_RGBA_sRGB);
static_assert(MTLPixelFormatDepth24Unorm_Stencil8_ == MTLPixelFormatDepth24Unorm_Stencil8);
static_assert(MTLPixelFormatX24_Stencil8_ == MTLPixelFormatX24_Stencil8);
#endif
struct FamilyFeatureMap {
using FormatFeatureSet = std::pair<MTLPixelFormat, SkEnumBitMask<MTLFeatureFlag>>;
using BulkFeature = std::pair</*condition*/SkEnumBitMask<MTLFeatureFlag>,
/*newFeatureFlags*/SkEnumBitMask<MTLFeatureFlag>>;
FamilyFeatureMap(std::initializer_list<FormatFeatureSet> features)
: FamilyFeatureMap(/*parent=*/nullptr, features, /*bulkExtension=*/{{}, {}}) {}
FamilyFeatureMap(const FamilyFeatureMap* parent,
std::initializer_list<FormatFeatureSet> extensions,
BulkFeature bulkExtension) {
for (int i = 0; i < kTextureFormatCount; ++i) {
fFormatFeatures[i] = parent ? parent->fFormatFeatures[i] : MTLFeatureFlag::NotAvailable;
// Apply bulk extension based on parent features, not any specific new extensions
if ((fFormatFeatures[i] & bulkExtension.first) == bulkExtension.first) {
fFormatFeatures[i] |= bulkExtension.second;
}
}
for (const FormatFeatureSet& set : extensions) {
TextureFormat tf = MTLPixelFormatToTextureFormat(set.first);
if (tf == TextureFormat::kUnsupported) { continue; } // Skip if Graphite doesn't use it
fFormatFeatures[(int) tf] |= set.second;
}
SkASSERT(!SkToBool(fFormatFeatures[(int) TextureFormat::kUnsupported]));
}
// We only care about MTLPixelFormats that map back to a TextureFormat.
std::array<SkEnumBitMask<MTLFeatureFlag>, kTextureFormatCount> fFormatFeatures;
};
FamilyFeatureMap extend(const FamilyFeatureMap& parent,
std::initializer_list<FamilyFeatureMap::FormatFeatureSet> extensions,
FamilyFeatureMap::BulkFeature bulkExtension = {{}, {}}) {
return FamilyFeatureMap(&parent, extensions, bulkExtension);
}
using enum MTLFeatureFlag; // Keeps things legible in the tables below!
// To read this table with the PDF, every MTLPixelFormat in the first column is included here in
// the same order. The FeatureFlag bitmasks should match the "Apple2" column exactly. Subsequent
// Apple families and their columns are separate `FamilyFeatureMap` variables that extend from
// kApple2. Only the format rows that differ from the prior family are written, and only the new
// features are reported (e.g. the diff between columns). An exception to this is when the new
// family is upgraded to "All", in which case writing "All" better matches the table than attempting
// to work out which specific feature became supported.
static const FamilyFeatureMap kApple2 = {
// Ordinary 8-bit pixel foramts
{MTLPixelFormatA8Unorm, Filter},
{MTLPixelFormatR8Unorm, All},
{MTLPixelFormatR8Unorm_sRGB, All},
{MTLPixelFormatR8Snorm, All},
{MTLPixelFormatR8Uint, Write | Color | MSAA},
{MTLPixelFormatR8Sint, Write | Color | MSAA},
// Ordinary 16-bit pixel formats
{MTLPixelFormatR16Unorm, Filter | Write | Color | MSAA | Blend},
{MTLPixelFormatR16Snorm, Filter | Write | Color | MSAA | Blend},
{MTLPixelFormatR16Uint, Write | Color | MSAA},
{MTLPixelFormatR16Sint, Write | Color | MSAA},
{MTLPixelFormatR16Float, All},
{MTLPixelFormatRG8Unorm, All},
{MTLPixelFormatRG8Unorm_sRGB, All},
{MTLPixelFormatRG8Snorm, All},
{MTLPixelFormatRG8Uint, Write | Color | MSAA},
{MTLPixelFormatRG8Sint, Write | Color | MSAA},
// Packed 16-bit pixel formats
{MTLPixelFormatB5G6R5Unorm, Filter | Color | MSAA | Resolve | Blend},
{MTLPixelFormatA1BGR5Unorm, Filter | Color | MSAA | Resolve | Blend},
{MTLPixelFormatABGR4Unorm, Filter | Color | MSAA | Resolve | Blend},
{MTLPixelFormatBGR5A1Unorm, Filter | Color | MSAA | Resolve | Blend},
// Ordinary 32-bit pixel formats
{MTLPixelFormatR32Uint, Write | Color},
{MTLPixelFormatR32Sint, Write | Color},
{MTLPixelFormatR32Float, Write | Color | MSAA | Blend},
{MTLPixelFormatRG16Unorm, Filter | Write | Color | MSAA | Blend},
{MTLPixelFormatRG16Snorm, Filter | Write | Color | MSAA | Blend},
{MTLPixelFormatRG16Uint, Write | Color | MSAA},
{MTLPixelFormatRG16Sint, Write | Color | MSAA},
{MTLPixelFormatRG16Float, All},
{MTLPixelFormatRGBA8Unorm, All},
{MTLPixelFormatRGBA8Unorm_sRGB, All},
{MTLPixelFormatRGBA8Snorm, All},
{MTLPixelFormatRGBA8Uint, Write | Color | MSAA},
{MTLPixelFormatRGBA8Sint, Write | Color | MSAA},
{MTLPixelFormatBGRA8Unorm, All},
{MTLPixelFormatBGRA8Unorm_sRGB, All},
// Packed 32-bit pixel formats
{MTLPixelFormatRGB10A2Unorm, Filter | Color | MSAA | Resolve | Blend},
{MTLPixelFormatBGR10A2Unorm, All},
{MTLPixelFormatRGB10A2Uint, Color | MSAA},
{MTLPixelFormatRG11B10Float, Filter | Color | MSAA | Resolve | Blend},
{MTLPixelFormatRGB9E5Float, Filter | Color | MSAA | Resolve | Blend},
// Ordinary 64-bit pixel formats
{MTLPixelFormatRG32Uint, Write | Color},
{MTLPixelFormatRG32Sint, Write | Color},
{MTLPixelFormatRG32Float, Write | Color | Blend},
{MTLPixelFormatRGBA16Unorm, Filter | Write | Color | MSAA | Blend},
{MTLPixelFormatRGBA16Snorm, Filter | Write | Color | MSAA | Blend},
{MTLPixelFormatRGBA16Uint, Write | Color | MSAA},
{MTLPixelFormatRGBA16Sint, Write | Color | MSAA},
{MTLPixelFormatRGBA16Float, All},
// Ordinary 128-bit pixel formats
{MTLPixelFormatRGBA32Uint, Write | Color},
{MTLPixelFormatRGBA32Sint, Write | Color},
{MTLPixelFormatRGBA32Float, Write | Color | Blend},
// Compressed pixel formats (only compression types supported by Skia)
{MTLPixelFormatETC2_RGB8, Filter},
{MTLPixelFormatETC2_RGB8_sRGB, Filter},
{MTLPixelFormatBC1_RGBA_, NotAvailable},
{MTLPixelFormatBC1_RGBA_sRGB_, NotAvailable},
// YUV pixel foramts
{MTLPixelFormatGBGR422, Filter},
{MTLPixelFormatBGRG422, Filter},
// Depth and stencil pixel formats
{MTLPixelFormatDepth16Unorm, Filter | MSAA},
{MTLPixelFormatDepth32Float, MSAA},
{MTLPixelFormatStencil8, MSAA},
{MTLPixelFormatDepth24Unorm_Stencil8_, NotAvailable},
{MTLPixelFormatDepth32Float_Stencil8, MSAA},
{MTLPixelFormatX24_Stencil8_, NotAvailable},
{MTLPixelFormatX32_Stencil8, NotAvailable},
// Extended-range and wide-color pixel formats
{MTLPixelFormatBGRA10_XR, NotAvailable},
{MTLPixelFormatBGRA10_XR_sRGB, NotAvailable},
{MTLPixelFormatBGR10_XR, NotAvailable},
{MTLPixelFormatBGR10_XR_sRGB, NotAvailable}
};
static const FamilyFeatureMap kApple3 = extend(kApple2, {
// Ordinary 8-bit pixel formats
{MTLPixelFormatA8Unorm, All},
// Packed 32-bit pixel formats
{MTLPixelFormatRGB10A2Unorm, Write},
{MTLPixelFormatRGB10A2Uint, Write},
{MTLPixelFormatRG11B10Float, Write},
{MTLPixelFormatRGB9E5Float, Write},
// Depth and stencil pixel formats,
{MTLPixelFormatDepth16Unorm, Resolve},
{MTLPixelFormatDepth32Float, Resolve},
{MTLPixelFormatStencil8, Resolve},
{MTLPixelFormatDepth32Float_Stencil8, Resolve},
// Extended-range and wide-color pixel formats
{MTLPixelFormatBGRA10_XR, All},
{MTLPixelFormatBGRA10_XR_sRGB, All},
{MTLPixelFormatBGR10_XR, All},
{MTLPixelFormatBGR10_XR_sRGB, All}
});
static const FamilyFeatureMap kApple4 = extend(kApple3, {
// Ordinary 16-bit pixel formats
{MTLPixelFormatR16Unorm, Resolve},
{MTLPixelFormatR16Snorm, Resolve},
// Ordinary 32-bit pixel formats
{MTLPixelFormatRG16Unorm, Resolve},
{MTLPixelFormatRG16Snorm, Resolve},
// Ordinary 64-bit pixel formats
{MTLPixelFormatRGBA16Unorm, Resolve},
{MTLPixelFormatRGBA16Snorm, Resolve},
});
static const FamilyFeatureMap kApple5 = kApple4; // No changes
// Apple6 adds Sparse to every format except for depth/stencil and YUV formats, which is done in
// bulk for everything that already has the Color feature, and then manually for compressed formats.
static const FamilyFeatureMap kApple6 = extend(kApple5, {
// Ordinary 32-bit pixel formats (these also gain Atomic in Apple6+ from having Color)
{MTLPixelFormatR32Uint, Atomic},
{MTLPixelFormatR32Sint, Atomic},
// Compressed pixel formats (which do not include the Color feature, but do gain Sparse)
{MTLPixelFormatETC2_RGB8, Sparse},
{MTLPixelFormatETC2_RGB8_sRGB, Sparse}},
// Every Color-supporting pixel format also gains Sparse in this family
{/*condition mask=*/Color, Sparse}
);
static const FamilyFeatureMap kApple7 = extend(kApple6, {
// Ordinary 128-bit pixel formats
{MTLPixelFormatRGBA32Float, MSAA},
// Depth and stencil formats
{MTLPixelFormatDepth16Unorm, Sparse},
{MTLPixelFormatDepth32Float, Sparse},
{MTLPixelFormatStencil8, Sparse},
});
static const FamilyFeatureMap kApple8 = extend(kApple7, {
// Ordinary 64-bit pixel formats
{MTLPixelFormatRG32Uint, Atomic},
{MTLPixelFormatRG32Sint, Atomic}
});
static const FamilyFeatureMap kApple9 = extend(kApple8, {
// Ordinary 32-bit pixel formats
{MTLPixelFormatR32Float, Filter | Resolve},
// Ordinary 64-bit pixel formats
{MTLPixelFormatRG32Float, Filter | Resolve},
// Ordinary 128-bit pixel formats
{MTLPixelFormatRGBA32Float, Filter | Resolve},
// Compressed pixel formats
{MTLPixelFormatBC1_RGBA_, Filter | Sparse},
{MTLPixelFormatBC1_RGBA_sRGB_, Filter | Sparse},
// Depth nd stencil pixel formats
{MTLPixelFormatDepth32Float, Filter},
});
// Mac2 does not extend the Apple family, it is similar but has distinct values for many formats.
// Instead of defining a shared base map that both Mac2 and Apple2 extend, these two tables are
// copied in their entirety from the spec to make comparing to the PDF easier. This corresponds
// to the rightmost column of the table.
static const FamilyFeatureMap kMac2 = {
// Ordinary 8-bit pixel foramts
{MTLPixelFormatA8Unorm, All},
{MTLPixelFormatR8Unorm, All},
{MTLPixelFormatR8Unorm_sRGB, NotAvailable},
{MTLPixelFormatR8Snorm, All},
{MTLPixelFormatR8Uint, Write | Color | MSAA},
{MTLPixelFormatR8Sint, Write | Color | MSAA},
// Ordinary 16-bit pixel formats
{MTLPixelFormatR16Unorm, All},
{MTLPixelFormatR16Snorm, All},
{MTLPixelFormatR16Uint, Write | Color | MSAA},
{MTLPixelFormatR16Sint, Write | Color | MSAA},
{MTLPixelFormatR16Float, All},
{MTLPixelFormatRG8Unorm, All},
{MTLPixelFormatRG8Unorm_sRGB, NotAvailable},
{MTLPixelFormatRG8Snorm, All},
{MTLPixelFormatRG8Uint, Write | Color | MSAA},
{MTLPixelFormatRG8Sint, Write | Color | MSAA},
// Packed 16-bit pixel formats
{MTLPixelFormatB5G6R5Unorm, NotAvailable},
{MTLPixelFormatA1BGR5Unorm, NotAvailable},
{MTLPixelFormatABGR4Unorm, NotAvailable},
{MTLPixelFormatBGR5A1Unorm, NotAvailable},
// Ordinary 32-bit pixel formats
{MTLPixelFormatR32Uint, Atomic | Write | Color},
{MTLPixelFormatR32Sint, Atomic | Write | Color},
{MTLPixelFormatR32Float, All},
{MTLPixelFormatRG16Unorm, All},
{MTLPixelFormatRG16Snorm, All},
{MTLPixelFormatRG16Uint, Write | Color | MSAA},
{MTLPixelFormatRG16Sint, Write | Color | MSAA},
{MTLPixelFormatRG16Float, All},
{MTLPixelFormatRGBA8Unorm, All},
{MTLPixelFormatRGBA8Unorm_sRGB, Filter | Color | MSAA | Resolve | Blend},
{MTLPixelFormatRGBA8Snorm, All},
{MTLPixelFormatRGBA8Uint, Write | Color | MSAA},
{MTLPixelFormatRGBA8Sint, Write | Color | MSAA},
{MTLPixelFormatBGRA8Unorm, All},
{MTLPixelFormatBGRA8Unorm_sRGB, Filter | Color | MSAA | Resolve | Blend},
// Packed 32-bit pixel formats
{MTLPixelFormatRGB10A2Unorm, All},
{MTLPixelFormatBGR10A2Unorm, All},
{MTLPixelFormatRGB10A2Uint, Write | Color | MSAA},
{MTLPixelFormatRG11B10Float, All},
{MTLPixelFormatRGB9E5Float, Filter},
// Ordinary 64-bit pixel formats
{MTLPixelFormatRG32Uint, Write | Color | MSAA},
{MTLPixelFormatRG32Sint, Write | Color | MSAA},
{MTLPixelFormatRG32Float, All},
{MTLPixelFormatRGBA16Unorm, All},
{MTLPixelFormatRGBA16Snorm, All},
{MTLPixelFormatRGBA16Uint, Write | Color | MSAA},
{MTLPixelFormatRGBA16Sint, Write | Color | MSAA},
{MTLPixelFormatRGBA16Float, All},
// Ordinary 128-bit pixel formats
{MTLPixelFormatRGBA32Uint, Write | Color | MSAA},
{MTLPixelFormatRGBA32Sint, Write | Color | MSAA},
{MTLPixelFormatRGBA32Float, All},
// Compressed pixel formats (only compression types supported by Skia)
{MTLPixelFormatETC2_RGB8, NotAvailable},
{MTLPixelFormatETC2_RGB8_sRGB, NotAvailable},
{MTLPixelFormatBC1_RGBA_, Filter},
{MTLPixelFormatBC1_RGBA_sRGB_, Filter},
// YUV pixel foramts
{MTLPixelFormatGBGR422, Filter},
{MTLPixelFormatBGRG422, Filter},
// Depth and stencil pixel formats
{MTLPixelFormatDepth16Unorm, Filter | MSAA | Resolve},
{MTLPixelFormatDepth32Float, Filter | MSAA | Resolve},
{MTLPixelFormatStencil8, NotAvailable},
{MTLPixelFormatDepth24Unorm_Stencil8_, Filter | MSAA | Resolve},
{MTLPixelFormatDepth32Float_Stencil8, Filter | MSAA | Resolve},
{MTLPixelFormatX24_Stencil8_, MSAA},
{MTLPixelFormatX32_Stencil8, NotAvailable},
// Extended-range and wide-color pixel formats
{MTLPixelFormatBGRA10_XR, NotAvailable},
{MTLPixelFormatBGRA10_XR_sRGB, NotAvailable},
{MTLPixelFormatBGR10_XR, NotAvailable},
{MTLPixelFormatBGR10_XR_sRGB, NotAvailable}
};
} // anonymous namespace
SkEnumBitMask<MTLFeatureFlag> MTLPixelFormatSupport(MTLGPUFamily family, MTLPixelFormat format) {
const FamilyFeatureMap* familyMap;
// This assumes that family was pinned to Apple9 and this table should be updated as MtlCaps
// detects newer families. Unfortunately the Apple family has a range of enum values lower than
// Mac2 and the other deprecated families, so it makes it difficult to just clamp `family` here.
switch (family) {
case MTLGPUFamilyApple9: familyMap = &kApple9; break;
case MTLGPUFamilyApple8: familyMap = &kApple8; break;
case MTLGPUFamilyApple7: familyMap = &kApple7; break;
case MTLGPUFamilyApple6: familyMap = &kApple6; break;
case MTLGPUFamilyApple5: familyMap = &kApple5; break;
case MTLGPUFamilyApple4: familyMap = &kApple4; break;
case MTLGPUFamilyApple3: familyMap = &kApple3; break;
case MTLGPUFamilyApple2: familyMap = &kApple2; break;
case MTLGPUFamilyMac2: familyMap = &kMac2; break;
default: familyMap = nullptr; break;
}
if (familyMap) {
// This automatically returns NotAvailable for valid MTLPixelFormats that do not have an
// associated TextureFormat.
const TextureFormat tf = MTLPixelFormatToTextureFormat(format);
return familyMap->fFormatFeatures[(int) tf];
}
return {};
}
// *** Ground truth bidirectional map between TextureFormat and MTLPixelFormat ***
#define MTL_FORMAT_MAPPING(M) \
M(TextureFormat::kR8, MTLPixelFormatR8Unorm) \
M(TextureFormat::kR16, MTLPixelFormatR16Unorm) \
M(TextureFormat::kR16F, MTLPixelFormatR16Float) \
M(TextureFormat::kR32F, MTLPixelFormatR32Float) \
M(TextureFormat::kA8, MTLPixelFormatA8Unorm) \
M(TextureFormat::kRG8, MTLPixelFormatRG8Unorm) \
M(TextureFormat::kRG16, MTLPixelFormatRG16Unorm) \
M(TextureFormat::kRG16F, MTLPixelFormatRG16Float) \
M(TextureFormat::kRG32F, MTLPixelFormatRG32Float) \
/*TextureFormat::kRGB8, unsupported */ \
/*TextureFormat::kBGR8, unsupported */ \
M(TextureFormat::kB5_G6_R5, MTLPixelFormatB5G6R5Unorm) \
/*TextureFormat::kR5_G6_B5, unsupported */ \
/*TextureFormat::kRGB16, unsupported */ \
/*TextureFormat::kRGB16F, unsupported */ \
/*TextureFormat::kRGB32F, unsupported */ \
/*TextureFormat::kRGB8_sRGB, unsupported */ \
M(TextureFormat::kBGR10_XR, MTLPixelFormatBGR10_XR) \
M(TextureFormat::kRGBA8, MTLPixelFormatRGBA8Unorm) \
M(TextureFormat::kRGBA16, MTLPixelFormatRGBA16Unorm) \
M(TextureFormat::kRGBA16F, MTLPixelFormatRGBA16Float) \
M(TextureFormat::kRGBA32F, MTLPixelFormatRGBA32Float) \
M(TextureFormat::kRGB10_A2, MTLPixelFormatRGB10A2Unorm) \
/*TextureFormat::kRGBA10x6, unsupported */ \
M(TextureFormat::kRGBA8_sRGB, MTLPixelFormatRGBA8Unorm_sRGB) \
M(TextureFormat::kBGRA8, MTLPixelFormatBGRA8Unorm) \
M(TextureFormat::kBGR10_A2, MTLPixelFormatBGR10A2Unorm) \
M(TextureFormat::kBGRA8_sRGB, MTLPixelFormatBGRA8Unorm_sRGB) \
M(TextureFormat::kABGR4, MTLPixelFormatABGR4Unorm) \
/*TextureFormat::kARGB4, unsupported */ \
M(TextureFormat::kBGRA10x6_XR, MTLPixelFormatBGRA10_XR) \
M(TextureFormat::kRGB8_ETC2, MTLPixelFormatETC2_RGB8) \
M(TextureFormat::kRGB8_ETC2_sRGB, MTLPixelFormatETC2_RGB8_sRGB) \
/*TextureFormat::kRGB8_BC1, unsupported */ \
M(TextureFormat::kRGBA8_BC1, MTLPixelFormatBC1_RGBA_) \
M(TextureFormat::kRGBA8_BC1_sRGB, MTLPixelFormatBC1_RGBA_sRGB_) \
/*TextureFormat::kYUV8_P2_420, CVPixelFormat('420v') */ \
/*TextureFormat::kYUV8_P3_420, unsupported */ \
/*TextureFormat::kYUV10x6_P2_420, CVPixelFormat('x420') */ \
/*TextureFormat::kYUV8_P2_422, CVPixelFormat('422v') */ \
/*TextureFormat::kYUV8_P3_422, unsupported */ \
/*TextureFormat::kYUV10x6_P2_422, CVPixelFormat('x422') */ \
/*TextureFormat::kYUV8_P2_444, CVPixelFormat('444v') */ \
/*TextureFormat::kYUV8_P3_444, unsupported */ \
/*TextureFormat::kYUV10x6_P2_444, CVPixelFormat('x444') */ \
/*TextureFormat::kExternal, unsupported */ \
M(TextureFormat::kS8, MTLPixelFormatStencil8) \
M(TextureFormat::kD16, MTLPixelFormatDepth16Unorm) \
M(TextureFormat::kD32F, MTLPixelFormatDepth32Float) \
M(TextureFormat::kD24_S8, MTLPixelFormatDepth24Unorm_Stencil8_) \
M(TextureFormat::kD32F_S8, MTLPixelFormatDepth32Float_Stencil8)
TextureFormat MTLPixelFormatToTextureFormat(MTLPixelFormat format) {
#define M(TF, MTL) case MTL: return TF;
switch(format) {
MTL_FORMAT_MAPPING(M)
default: return TextureFormat::kUnsupported;
}
#undef M
}
MTLPixelFormat TextureFormatToMTLPixelFormat(TextureFormat format) {
#define M(TF, MTL) case TF: return MTL;
switch(format) {
MTL_FORMAT_MAPPING(M)
default: return MTLPixelFormatInvalid;
}
#undef M
}
} // namespace skgpu::graphite