blob: e36c80e99dea8dadd3f4831e758573293bfd35e8 [file]
/*
* Copyright 2024 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkTypes.h"
#include "include/gpu/ganesh/gl/GrGLAssembleInterface.h"
#include "include/gpu/ganesh/gl/GrGLInterface.h"
#include "src/core/SkLeanWindows.h"
#include "src/gpu/ganesh/gl/GrGLUtil.h"
#include <memory>
#include <type_traits>
namespace GrGLInterfaces {
sk_sp<const GrGLInterface> MakeWin() {
if (nullptr == wglGetCurrentContext()) {
return nullptr;
}
struct FreeModule { void operator()(HMODULE m) { (void)FreeLibrary(m); } };
std::unique_ptr<typename std::remove_pointer<HMODULE>::type, FreeModule> module(
LoadLibraryExA("opengl32.dll", NULL, LOAD_LIBRARY_SEARCH_SYSTEM32));
if (!module) {
return nullptr;
}
const GrGLGetProc win_get_gl_proc = [](void* ctx, const char* name) {
SkASSERT(wglGetCurrentContext());
if (GrGLFuncPtr p = (GrGLFuncPtr)GetProcAddress((HMODULE)ctx, name)) {
return p;
}
if (GrGLFuncPtr p = (GrGLFuncPtr)wglGetProcAddress(name)) {
return p;
}
return (GrGLFuncPtr)nullptr;
};
GrGLGetStringFn* getString =
(GrGLGetStringFn*)win_get_gl_proc((void*)module.get(), "glGetString");
if (!getString) {
return nullptr;
}
const char* verStr = reinterpret_cast<const char*>(getString(GR_GL_VERSION));
GrGLStandard standard = GrGLGetStandardInUseFromString(verStr);
if (GR_IS_GR_GL_ES(standard)) {
return GrGLMakeAssembledGLESInterface((void*)module.get(), win_get_gl_proc);
} else if (GR_IS_GR_GL(standard)) {
return GrGLMakeAssembledGLInterface((void*)module.get(), win_get_gl_proc);
}
return nullptr;
}
} // namespace GrGLInterfaces