blob: d290cc4a91e9e29768d1eb5eb4f2e57b6d7531c8 [file] [log] [blame]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkUnPreMultiply.h"
#include "include/effects/SkOverdrawColorFilter.h"
#include "src/core/SkArenaAlloc.h"
#include "src/core/SkEffectPriv.h"
#include "src/core/SkRasterPipeline.h"
#include "src/core/SkReadBuffer.h"
#include "src/core/SkVM.h"
#if SK_SUPPORT_GPU
#include "include/effects/SkRuntimeEffect.h"
#include "src/gpu/effects/GrSkSLFP.h"
GR_FP_SRC_STRING SKSL_OVERDRAW_SRC = R"(
uniform half4 color0;
uniform half4 color1;
uniform half4 color2;
uniform half4 color3;
uniform half4 color4;
uniform half4 color5;
void main(inout half4 color) {
half alpha = 255.0 * color.a;
if (alpha < 0.5) {
color = color0;
} else if (alpha < 1.5) {
color = color1;
} else if (alpha < 2.5) {
color = color2;
} else if (alpha < 3.5) {
color = color3;
} else if (alpha < 4.5) {
color = color4;
} else {
color = color5;
}
}
)";
#endif
static void convert_to_pm4f(SkPMColor4f dst[], const SkColor src[]) {
for (int i = 0; i < SkOverdrawColorFilter::kNumColors; ++i) {
dst[i] = SkColor4f::FromColor(src[i]).premul();
}
}
bool SkOverdrawColorFilter::onAppendStages(const SkStageRec& rec, bool shader_is_opaque) const {
struct Ctx : public SkRasterPipeline_CallbackCtx {
SkPMColor4f colors[kNumColors];
};
// TODO: do we care about transforming to dstCS?
auto ctx = rec.fAlloc->make<Ctx>();
convert_to_pm4f(ctx->colors, fColors);
ctx->fn = [](SkRasterPipeline_CallbackCtx* arg, int active_pixels) {
auto ctx = (Ctx*)arg;
auto pixels = (SkPMColor4f*)ctx->rgba;
for (int i = 0; i < active_pixels; i++) {
uint8_t alpha = (int)(pixels[i].fA * 255);
if (alpha >= kNumColors) {
alpha = kNumColors - 1;
}
pixels[i] = ctx->colors[alpha];
}
};
rec.fPipeline->append(SkRasterPipeline::callback, ctx);
return true;
}
skvm::Color SkOverdrawColorFilter::onProgram(skvm::Builder* p, skvm::Color c,
SkColorSpace* /*dstCS*/, skvm::Uniforms* uniforms,
SkArenaAlloc* alloc) const {
skvm::I32 index = min(to_unorm(8,c.a), kNumColors - 1);
c = unpack_8888(gather32(uniforms->pushPtr(fColors), index));
std::swap(c.r, c.b); // The SkColors in fColors are BGRA, but we want RGBA
return c;
}
void SkOverdrawColorFilter::flatten(SkWriteBuffer& buffer) const {
buffer.writeByteArray(fColors, kNumColors * sizeof(SkPMColor));
}
sk_sp<SkFlattenable> SkOverdrawColorFilter::CreateProc(SkReadBuffer& buffer) {
SkPMColor colors[kNumColors];
size_t size = buffer.getArrayCount();
if (!buffer.validate(size == sizeof(colors))) {
return nullptr;
}
if (!buffer.readByteArray(colors, sizeof(colors))) {
return nullptr;
}
return sk_sp<SkColorFilter>(new SkOverdrawColorFilter(colors));
}
void SkOverdrawColorFilter::RegisterFlattenables() {
SK_REGISTER_FLATTENABLE(SkOverdrawColorFilter);
}
#if SK_SUPPORT_GPU
#include "include/private/GrRecordingContext.h"
std::unique_ptr<GrFragmentProcessor> SkOverdrawColorFilter::asFragmentProcessor(
GrRecordingContext* context, const GrColorInfo&) const {
static auto effect = std::get<0>(SkRuntimeEffect::Make(SkString(SKSL_OVERDRAW_SRC)));
SkASSERT(effect->inputSize() == (kNumColors * sizeof(SkPMColor4f)));
auto inputs = SkData::MakeUninitialized(kNumColors * sizeof(SkPMColor4f));
convert_to_pm4f(reinterpret_cast<SkPMColor4f*>(inputs->writable_data()), fColors);
return GrSkSLFP::Make(context, effect, "Overdraw", std::move(inputs));
}
#endif