blob: fa49167448e3c21f15dc592fa3a147c60e42f5bb [file] [log] [blame]
/*
* Copyright 2023 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkImage.h"
#include "modules/skottie/include/SlotManager.h"
#include "modules/skottie/src/SkottiePriv.h"
#include "modules/skottie/src/text/TextAdapter.h"
#include "modules/skresources/include/SkResources.h"
class skottie::SlotManager::ImageAssetProxy final : public skresources::ImageAsset {
public:
explicit ImageAssetProxy(sk_sp<skresources::ImageAsset> asset)
: fImageAsset(std::move(asset)) {}
// always returns true to force the FootageLayer to always redraw in case asset is swapped
bool isMultiFrame() override { return true; }
FrameData getFrameData(float t) override {
if (fImageAsset) {
return fImageAsset->getFrameData(t);
}
return {nullptr , SkSamplingOptions(SkFilterMode::kLinear, SkMipmapMode::kNearest),
SkMatrix::I(), SizeFit::kCenter};
}
void setImageAsset (sk_sp<skresources::ImageAsset> asset) {
fImageAsset = std::move(asset);
}
sk_sp<const skresources::ImageAsset> getImageAsset() const {
return fImageAsset;
}
private:
sk_sp<skresources::ImageAsset> fImageAsset;
};
skottie::SlotManager::SlotManager(sk_sp<skottie::internal::SceneGraphRevalidator> revalidator)
: fRevalidator(std::move(revalidator)) {}
skottie::SlotManager::~SlotManager() = default;
bool skottie::SlotManager::setColorSlot(const SlotID& slotID, SkColor c) {
auto c4f = SkColor4f::FromColor(c);
ColorValue v{c4f.fR, c4f.fG, c4f.fB, c4f.fA};
const auto valueGroup = fColorMap.find(slotID);
if (valueGroup) {
for (auto& cPair : *valueGroup) {
*(cPair.value) = v;
cPair.adapter->onSync();
}
fRevalidator->revalidate();
return true;
}
return false;
}
bool skottie::SlotManager::setImageSlot(const SlotID& slotID,
const sk_sp<skresources::ImageAsset>& i) {
const auto imageGroup = fImageMap.find(slotID);
if (imageGroup) {
for (auto& imageAsset : *imageGroup) {
imageAsset->setImageAsset(i);
}
fRevalidator->revalidate();
return true;
}
return false;
}
bool skottie::SlotManager::setScalarSlot(const SlotID& slotID, float s) {
const auto valueGroup = fScalarMap.find(slotID);
if (valueGroup) {
for (auto& sPair : *valueGroup) {
*(sPair.value) = s;
sPair.adapter->onSync();
}
fRevalidator->revalidate();
return true;
}
return false;
}
bool skottie::SlotManager::setVec2Slot(const SlotID& slotID, SkV2 v) {
const auto valueGroup = fVec2Map.find(slotID);
if (valueGroup) {
for (auto& vPair : *valueGroup) {
*(vPair.value) = v;
vPair.adapter->onSync();
}
fRevalidator->revalidate();
return true;
}
return false;
}
bool skottie::SlotManager::setTextSlot(const SlotID& slotID, const TextPropertyValue& t) {
const auto adapterGroup = fTextMap.find(slotID);
if (adapterGroup) {
for (auto& textAdapter : *adapterGroup) {
textAdapter->setText(t);
}
fRevalidator->revalidate();
return true;
}
return false;
}
std::optional<SkColor> skottie::SlotManager::getColorSlot(const SlotID& slotID) const {
const auto valueGroup = fColorMap.find(slotID);
return valueGroup && !valueGroup->empty() ? std::optional<SkColor>(*(valueGroup->at(0).value))
: std::nullopt;
}
sk_sp<const skresources::ImageAsset> skottie::SlotManager::getImageSlot(
const SlotID& slotID) const {
const auto imageGroup = fImageMap.find(slotID);
return imageGroup && !imageGroup->empty() ? imageGroup->at(0)->getImageAsset() : nullptr;
}
std::optional<float> skottie::SlotManager::getScalarSlot(const SlotID& slotID) const {
const auto valueGroup = fScalarMap.find(slotID);
return valueGroup && !valueGroup->empty() ? std::optional<float>(*(valueGroup->at(0).value))
: std::nullopt;
}
std::optional<SkV2> skottie::SlotManager::getVec2Slot(const SlotID& slotID) const {
const auto valueGroup = fVec2Map.find(slotID);
return valueGroup && !valueGroup->empty() ? std::optional<SkV2>(*(valueGroup->at(0).value))
: std::nullopt;
}
std::optional<skottie::TextPropertyValue> skottie::SlotManager::getTextSlot(
const SlotID& slotID) const {
const auto adapterGroup = fTextMap.find(slotID);
return adapterGroup && !adapterGroup->empty() ?
std::optional<TextPropertyValue>(adapterGroup->at(0)->getText()) :
std::nullopt;
}
void skottie::SlotManager::trackColorValue(const SlotID& slotID, ColorValue* colorValue,
sk_sp<internal::AnimatablePropertyContainer> adapter) {
fColorMap[slotID].push_back({colorValue, std::move(adapter)});
}
sk_sp<skresources::ImageAsset> skottie::SlotManager::trackImageValue(const SlotID& slotID,
sk_sp<skresources::ImageAsset>
imageAsset) {
auto proxy = sk_make_sp<ImageAssetProxy>(std::move(imageAsset));
fImageMap[slotID].push_back(proxy);
return proxy;
}
void skottie::SlotManager::trackScalarValue(const SlotID& slotID, ScalarValue* scalarValue,
sk_sp<internal::AnimatablePropertyContainer> adapter) {
fScalarMap[slotID].push_back({scalarValue, std::move(adapter)});
}
void skottie::SlotManager::trackVec2Value(const SlotID& slotID, Vec2Value* vec2Value,
sk_sp<internal::AnimatablePropertyContainer> adapter) {
fVec2Map[slotID].push_back({vec2Value, std::move(adapter)});
}
void skottie::SlotManager::trackTextValue(const SlotID& slotID,
sk_sp<internal::TextAdapter> adapter) {
fTextMap[slotID].push_back(std::move(adapter));
}
skottie::SlotManager::SlotInfo skottie::SlotManager::getSlotInfo() const {
SlotInfo sInfo;
for (const auto& c : fColorMap) {
sInfo.fColorSlotIDs.push_back(c.first);
}
for (const auto& s : fScalarMap) {
sInfo.fScalarSlotIDs.push_back(s.first);
}
for (const auto& v : fVec2Map) {
sInfo.fVec2SlotIDs.push_back(v.first);
}
for (const auto& i : fImageMap) {
sInfo.fImageSlotIDs.push_back(i.first);
}
for (const auto& t : fTextMap) {
sInfo.fTextSlotIDs.push_back(t.first);
}
return sInfo;
}