| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_MtlResourceProvider_DEFINED |
| #define skgpu_graphite_MtlResourceProvider_DEFINED |
| |
| #include "include/private/SkTHash.h" |
| #include "src/gpu/graphite/DrawTypes.h" |
| #include "src/gpu/graphite/ResourceProvider.h" |
| |
| #import <Metal/Metal.h> |
| |
| namespace skgpu::graphite { |
| |
| class CommandBuffer; |
| class MtlGpu; |
| |
| class MtlResourceProvider final : public ResourceProvider { |
| public: |
| MtlResourceProvider(const Gpu* gpu, sk_sp<GlobalCache>, SingleOwner*); |
| ~MtlResourceProvider() override {} |
| |
| sk_sp<Texture> createWrappedTexture(const BackendTexture&) override; |
| |
| // Finds or creates a compatible DepthStencilState based on the enum |
| sk_cfp<id<MTLDepthStencilState>> findOrCreateCompatibleDepthStencilState( |
| const DepthStencilSettings&); |
| |
| private: |
| const MtlGpu* mtlGpu(); |
| |
| sk_sp<CommandBuffer> createCommandBuffer() override; |
| sk_sp<GraphicsPipeline> onCreateGraphicsPipeline(const GraphicsPipelineDesc&, |
| const RenderPassDesc&) override; |
| sk_sp<ComputePipeline> onCreateComputePipeline(const ComputePipelineDesc&) override; |
| sk_sp<Texture> createTexture(SkISize, const TextureInfo&, SkBudgeted) override; |
| sk_sp<Buffer> createBuffer(size_t size, BufferType type, PrioritizeGpuReads) override; |
| |
| sk_sp<Sampler> createSampler(const SkSamplingOptions&, |
| SkTileMode xTileMode, |
| SkTileMode yTileMode) override; |
| |
| SkTHashMap<DepthStencilSettings, sk_cfp<id<MTLDepthStencilState>>> fDepthStencilStates; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_MtlResourceProvider_DEFINED |