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* Copyright 2022 Google LLC
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#ifndef skgpu_graphite_CommandTypes_DEFINED
#define skgpu_graphite_CommandTypes_DEFINED
#include "include/core/SkRect.h"
#include "include/gpu/graphite/GraphiteTypes.h"
namespace skgpu::graphite {
// specifies a single region for copying, either from buffer to texture, or vice versa
struct BufferTextureCopyData {
size_t fBufferOffset;
size_t fBufferRowBytes;
SkIRect fRect;
unsigned int fMipLevel;
}; // namespace skgpu::graphite
#endif // skgpu_graphite_DrawTypes_DEFINED