| /* |
| * Copyright 2014 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef GrXferProcessor_DEFINED |
| #define GrXferProcessor_DEFINED |
| |
| #include "GrColor.h" |
| #include "GrProcessor.h" |
| #include "GrTexture.h" |
| #include "GrTypes.h" |
| #include "SkXfermode.h" |
| |
| class GrDrawTargetCaps; |
| class GrGLCaps; |
| class GrGLXferProcessor; |
| class GrProcOptInfo; |
| |
| /** |
| * Coeffecients for alpha-blending. |
| */ |
| enum GrBlendCoeff { |
| kInvalid_GrBlendCoeff = -1, |
| |
| kZero_GrBlendCoeff, //<! 0 |
| kOne_GrBlendCoeff, //<! 1 |
| kSC_GrBlendCoeff, //<! src color |
| kISC_GrBlendCoeff, //<! one minus src color |
| kDC_GrBlendCoeff, //<! dst color |
| kIDC_GrBlendCoeff, //<! one minus dst color |
| kSA_GrBlendCoeff, //<! src alpha |
| kISA_GrBlendCoeff, //<! one minus src alpha |
| kDA_GrBlendCoeff, //<! dst alpha |
| kIDA_GrBlendCoeff, //<! one minus dst alpha |
| kConstC_GrBlendCoeff, //<! constant color |
| kIConstC_GrBlendCoeff, //<! one minus constant color |
| kConstA_GrBlendCoeff, //<! constant color alpha |
| kIConstA_GrBlendCoeff, //<! one minus constant color alpha |
| kS2C_GrBlendCoeff, |
| kIS2C_GrBlendCoeff, |
| kS2A_GrBlendCoeff, |
| kIS2A_GrBlendCoeff, |
| |
| kTotalGrBlendCoeffCount |
| }; |
| |
| /** |
| * GrXferProcessor is responsible for implementing the xfer mode that blends the src color and dst |
| * color. It does this by emitting fragment shader code and controlling the fixed-function blend |
| * state. The inputs to its shader code are the final computed src color and fractional pixel |
| * coverage. The GrXferProcessor's shader code writes the fragment shader output color that goes |
| * into the fixed-function blend. When dual-source blending is available, it may also write a |
| * seconday fragment shader output color. When allowed by the backend API, the GrXferProcessor may |
| * read the destination color. The GrXferProcessor is responsible for setting the blend coefficients |
| * and blend constant color. |
| * |
| * A GrXferProcessor is never installed directly into our draw state, but instead is created from a |
| * GrXPFactory once we have finalized the state of our draw. |
| */ |
| class GrXferProcessor : public GrProcessor { |
| public: |
| /** |
| * Sets a unique key on the GrProcessorKeyBuilder calls onGetGLProcessorKey(...) to get the |
| * specific subclass's key. |
| */ |
| void getGLProcessorKey(const GrGLCaps& caps, GrProcessorKeyBuilder* b) const; |
| |
| /** Returns a new instance of the appropriate *GL* implementation class |
| for the given GrXferProcessor; caller is responsible for deleting |
| the object. */ |
| virtual GrGLXferProcessor* createGLInstance() const = 0; |
| |
| /** |
| * Optimizations for blending / coverage that an OptDrawState should apply to itself. |
| */ |
| enum OptFlags { |
| /** |
| * No optimizations needed |
| */ |
| kNone_Opt = 0, |
| /** |
| * The draw can be skipped completely. |
| */ |
| kSkipDraw_OptFlag = 0x1, |
| /** |
| * GrXferProcessor will ignore color, thus no need to provide |
| */ |
| kIgnoreColor_OptFlag = 0x2, |
| /** |
| * GrXferProcessor will ignore coverage, thus no need to provide |
| */ |
| kIgnoreCoverage_OptFlag = 0x4, |
| /** |
| * Clear color stages and override input color to that returned by getOptimizations |
| */ |
| kOverrideColor_OptFlag = 0x8, |
| /** |
| * Set CoverageDrawing_StateBit |
| */ |
| kSetCoverageDrawing_OptFlag = 0x10, |
| /** |
| * Can tweak alpha for coverage. Currently this flag should only be used by a batch |
| */ |
| kCanTweakAlphaForCoverage_OptFlag = 0x20, |
| }; |
| |
| GR_DECL_BITFIELD_OPS_FRIENDS(OptFlags); |
| |
| /** |
| * Determines which optimizations (as described by the ptFlags above) can be performed by |
| * the draw with this xfer processor. If this function is called, the xfer processor may change |
| * its state to reflected the given blend optimizations. If the XP needs to see a specific input |
| * color to blend correctly, it will set the OverrideColor flag and the output parameter |
| * overrideColor will be the required value that should be passed into the XP. |
| * A caller who calls this function on a XP is required to honor the returned OptFlags |
| * and color values for its draw. |
| */ |
| virtual OptFlags getOptimizations(const GrProcOptInfo& colorPOI, |
| const GrProcOptInfo& coveragePOI, |
| bool doesStencilWrite, |
| GrColor* overrideColor, |
| const GrDrawTargetCaps& caps) = 0; |
| |
| struct BlendInfo { |
| BlendInfo() : fWriteColor(true) {} |
| |
| GrBlendCoeff fSrcBlend; |
| GrBlendCoeff fDstBlend; |
| GrColor fBlendConstant; |
| bool fWriteColor; |
| }; |
| |
| virtual void getBlendInfo(BlendInfo* blendInfo) const = 0; |
| |
| bool willReadDstColor() const { return fWillReadDstColor; } |
| |
| /** |
| * Returns the texture to be used as the destination when reading the dst in the fragment |
| * shader. If the returned texture is NULL then the XP is either not reading the dst or we have |
| * extentions that support framebuffer fetching and thus don't need a copy of the dst texture. |
| */ |
| const GrTexture* getDstCopyTexture() const { return fDstCopy.getTexture(); } |
| |
| /** |
| * Returns the offset into the DstCopyTexture to use when reading it in the shader. This value |
| * is only valid if getDstCopyTexture() != NULL. |
| */ |
| const SkIPoint& dstCopyTextureOffset() const { |
| SkASSERT(this->getDstCopyTexture()); |
| return fDstCopyTextureOffset; |
| } |
| |
| /** |
| * Returns whether or not this xferProcossor will set a secondary output to be used with dual |
| * source blending. |
| */ |
| virtual bool hasSecondaryOutput() const { return false; } |
| |
| /** Returns true if this and other processor conservatively draw identically. It can only return |
| true when the two processor are of the same subclass (i.e. they return the same object from |
| from getFactory()). |
| |
| A return value of true from isEqual() should not be used to test whether the processor would |
| generate the same shader code. To test for identical code generation use getGLProcessorKey*/ |
| |
| bool isEqual(const GrXferProcessor& that) const { |
| if (this->classID() != that.classID()) { |
| return false; |
| } |
| if (this->fWillReadDstColor != that.fWillReadDstColor) { |
| return false; |
| } |
| if (this->fDstCopy.getTexture() != that.fDstCopy.getTexture()) { |
| return false; |
| } |
| if (this->fDstCopyTextureOffset != that.fDstCopyTextureOffset) { |
| return false; |
| } |
| return this->onIsEqual(that); |
| } |
| |
| protected: |
| GrXferProcessor(); |
| GrXferProcessor(const GrDeviceCoordTexture* dstCopy, bool willReadDstColor); |
| |
| private: |
| /** |
| * Sets a unique key on the GrProcessorKeyBuilder that is directly associated with this xfer |
| * processor's GL backend implementation. |
| */ |
| virtual void onGetGLProcessorKey(const GrGLCaps& caps, |
| GrProcessorKeyBuilder* b) const = 0; |
| |
| virtual bool onIsEqual(const GrXferProcessor&) const = 0; |
| |
| bool fWillReadDstColor; |
| SkIPoint fDstCopyTextureOffset; |
| GrTextureAccess fDstCopy; |
| |
| typedef GrFragmentProcessor INHERITED; |
| }; |
| |
| GR_MAKE_BITFIELD_OPS(GrXferProcessor::OptFlags); |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| /** |
| * We install a GrXPFactory (XPF) early on in the pipeline before all the final draw information is |
| * known (e.g. whether there is fractional pixel coverage, will coverage be 1 or 4 channel, is the |
| * draw opaque, etc.). Once the state of the draw is finalized, we use the XPF along with all the |
| * draw information to create a GrXferProcessor (XP) which can implement the desired blending for |
| * the draw. |
| * |
| * Before the XP is created, the XPF is able to answer queries about what functionality the XPs it |
| * creates will have. For example, can it create an XP that supports RGB coverage or will the XP |
| * blend with the destination color. |
| */ |
| class GrXPFactory : public SkRefCnt { |
| public: |
| GrXferProcessor* createXferProcessor(const GrProcOptInfo& colorPOI, |
| const GrProcOptInfo& coveragePOI, |
| const GrDeviceCoordTexture* dstCopy, |
| const GrDrawTargetCaps& caps) const; |
| |
| /** |
| * This function returns true if the GrXferProcessor generated from this factory will be able to |
| * correctly blend when using RGB coverage. The knownColor and knownColorFlags represent the |
| * final computed color from the color stages. |
| */ |
| virtual bool supportsRGBCoverage(GrColor knownColor, uint32_t knownColorFlags) const = 0; |
| |
| struct InvariantOutput { |
| bool fWillBlendWithDst; |
| GrColor fBlendedColor; |
| uint32_t fBlendedColorFlags; |
| }; |
| |
| /** |
| * This function returns known information about the output of the xfer processor produced by |
| * this xp factory. The invariant color information returned by this function refers to the |
| * final color produced after all blending. |
| */ |
| virtual void getInvariantOutput(const GrProcOptInfo& colorPOI, const GrProcOptInfo& coveragePOI, |
| InvariantOutput*) const = 0; |
| |
| /** |
| * Determines whether multiplying the computed per-pixel color by the pixel's fractional |
| * coverage before the blend will give the correct final destination color. In general it |
| * will not as coverage is applied after blending. |
| */ |
| virtual bool canTweakAlphaForCoverage() const = 0; |
| |
| bool willNeedDstCopy(const GrDrawTargetCaps& caps, const GrProcOptInfo& colorPOI, |
| const GrProcOptInfo& coveragePOI) const; |
| |
| bool isEqual(const GrXPFactory& that) const { |
| if (this->classID() != that.classID()) { |
| return false; |
| } |
| return this->onIsEqual(that); |
| } |
| |
| /** |
| * Helper for down-casting to a GrXPFactory subclass |
| */ |
| template <typename T> const T& cast() const { return *static_cast<const T*>(this); } |
| |
| uint32_t classID() const { SkASSERT(kIllegalXPFClassID != fClassID); return fClassID; } |
| |
| protected: |
| GrXPFactory() : fClassID(kIllegalXPFClassID) {} |
| |
| template <typename XPF_SUBCLASS> void initClassID() { |
| static uint32_t kClassID = GenClassID(); |
| fClassID = kClassID; |
| } |
| |
| uint32_t fClassID; |
| |
| private: |
| virtual GrXferProcessor* onCreateXferProcessor(const GrDrawTargetCaps& caps, |
| const GrProcOptInfo& colorPOI, |
| const GrProcOptInfo& coveragePOI, |
| const GrDeviceCoordTexture* dstCopy) const = 0; |
| /** |
| * Returns true if the XP generated by this factory will explicitly read dst in the fragment |
| * shader. |
| */ |
| virtual bool willReadDstColor(const GrDrawTargetCaps& caps, |
| const GrProcOptInfo& colorPOI, |
| const GrProcOptInfo& coveragePOI) const = 0; |
| |
| virtual bool onIsEqual(const GrXPFactory&) const = 0; |
| |
| static uint32_t GenClassID() { |
| // fCurrXPFactoryID has been initialized to kIllegalXPFactoryID. The |
| // atomic inc returns the old value not the incremented value. So we add |
| // 1 to the returned value. |
| uint32_t id = static_cast<uint32_t>(sk_atomic_inc(&gCurrXPFClassID)) + 1; |
| if (!id) { |
| SkFAIL("This should never wrap as it should only be called once for each GrXPFactory " |
| "subclass."); |
| } |
| return id; |
| } |
| |
| enum { |
| kIllegalXPFClassID = 0, |
| }; |
| static int32_t gCurrXPFClassID; |
| |
| typedef GrProgramElement INHERITED; |
| }; |
| |
| #endif |
| |