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/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrBatchAtlas_DEFINED
#define GrBatchAtlas_DEFINED
#include "GrTexture.h"
#include "SkPoint.h"
#include "SkTDArray.h"
#include "SkTInternalLList.h"
class BatchPlot;
class GrBatchTarget;
class GrRectanizer;
typedef SkTInternalLList<BatchPlot> GrBatchPlotList;
class GrBatchAtlas {
public:
typedef uint64_t BatchToken;
// An AtlasID is an opaque handle which callers can use to determine if the atlas contains
// a specific piece of data
typedef uint32_t AtlasID;
static const uint32_t kInvalidAtlasID = 0;
static const uint64_t kInvalidAtlasGeneration = 0;
// A function pointer for use as a callback during eviction. Whenever GrBatchAtlas evicts a
// specific AtlasID, it will call all of the registered listeners so they can optionally process
// the eviction
typedef void (*EvictionFunc)(GrBatchAtlas::AtlasID, void*);
GrBatchAtlas(GrTexture*, int numPlotsX, int numPlotsY);
~GrBatchAtlas();
// Adds a width x height subimage to the atlas. Upon success it returns
// the containing GrPlot and absolute location in the backing texture.
// NULL is returned if the subimage cannot fit in the atlas.
// If provided, the image data will be written to the CPU-side backing bitmap.
bool addToAtlas(AtlasID*, GrBatchTarget*, int width, int height, const void* image,
SkIPoint16* loc);
GrTexture* getTexture() const { return fTexture; }
uint64_t atlasGeneration() const { return fAtlasGeneration; }
bool hasID(AtlasID id);
void setLastRefToken(AtlasID id, BatchToken batchToken);
void registerEvictionCallback(EvictionFunc func, void* userData) {
EvictionData* data = fEvictionCallbacks.append();
data->fFunc = func;
data->fData = userData;
}
private:
int getIndexFromID(AtlasID id) {
return id & 0xffff;
}
int getGenerationFromID(AtlasID id) {
return (id >> 16) & 0xffff;
}
inline void updatePlot(GrBatchTarget*, AtlasID*, BatchPlot*);
inline void makeMRU(BatchPlot* plot);
inline void processEviction(AtlasID);
GrTexture* fTexture;
int fNumPlotsX;
int fNumPlotsY;
int fPlotWidth;
int fPlotHeight;
size_t fBPP;
uint64_t fAtlasGeneration;
struct EvictionData {
EvictionFunc fFunc;
void* fData;
};
SkTDArray<EvictionData> fEvictionCallbacks;
// allocated array of GrBatchPlots
SkAutoTUnref<BatchPlot>* fPlotArray;
// LRU list of GrPlots (MRU at head - LRU at tail)
GrBatchPlotList fPlotList;
};
#endif