blob: cd5d226f7b7bf18de4f26cb458846fae1182e6c0 [file] [log] [blame]
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrSurface_DEFINED
#define GrSurface_DEFINED
#include "include/core/SkImageInfo.h"
#include "include/core/SkRect.h"
#include "include/gpu/GrTypes.h"
#include "src/gpu/RefCntedCallback.h"
#include "src/gpu/ganesh/GrGpuResource.h"
class GrRenderTarget;
class GrTexture;
class GrBackendFormat;
class GrSurface : public GrGpuResource {
public:
/**
* Retrieves the dimensions of the surface.
*/
SkISize dimensions() const { return fDimensions; }
/**
* Retrieves the width of the surface.
*/
int width() const { return fDimensions.width(); }
/**
* Retrieves the height of the surface.
*/
int height() const { return fDimensions.height(); }
/**
* Helper that gets the width and height of the surface as a bounding rectangle.
*/
SkRect getBoundsRect() const { return SkRect::Make(this->dimensions()); }
virtual GrBackendFormat backendFormat() const = 0;
void setRelease(sk_sp<skgpu::RefCntedCallback> releaseHelper);
// These match the definitions in SkImage, from whence they came.
// TODO: Remove Chrome's need to call this on a GrTexture
typedef void* ReleaseCtx;
typedef void (*ReleaseProc)(ReleaseCtx);
void setRelease(ReleaseProc proc, ReleaseCtx ctx) {
this->setRelease(skgpu::RefCntedCallback::Make(proc, ctx));
}
/**
* @return the texture associated with the surface, may be null.
*/
virtual GrTexture* asTexture() { return nullptr; }
virtual const GrTexture* asTexture() const { return nullptr; }
/**
* @return the render target underlying this surface, may be null.
*/
virtual GrRenderTarget* asRenderTarget() { return nullptr; }
virtual const GrRenderTarget* asRenderTarget() const { return nullptr; }
GrInternalSurfaceFlags flags() const { return fSurfaceFlags; }
static size_t ComputeSize(const GrBackendFormat&, SkISize dimensions, int colorSamplesPerPixel,
GrMipmapped, bool binSize = false);
/**
* The pixel values of this surface cannot be modified (e.g. doesn't support write pixels or
* MIP map level regen).
*/
bool readOnly() const { return fSurfaceFlags & GrInternalSurfaceFlags::kReadOnly; }
bool framebufferOnly() const {
return fSurfaceFlags & GrInternalSurfaceFlags::kFramebufferOnly;
}
// Returns true if we are working with protected content.
bool isProtected() const { return fIsProtected == GrProtected::kYes; }
void setFramebufferOnly() {
SkASSERT(this->asRenderTarget());
fSurfaceFlags |= GrInternalSurfaceFlags::kFramebufferOnly;
}
class RefCntedReleaseProc : public SkNVRefCnt<RefCntedReleaseProc> {
public:
RefCntedReleaseProc(sk_sp<skgpu::RefCntedCallback> callback,
sk_sp<GrDirectContext> directContext);
~RefCntedReleaseProc();
private:
sk_sp<skgpu::RefCntedCallback> fCallback;
sk_sp<GrDirectContext> fDirectContext;
};
protected:
void setGLRTFBOIDIs0() {
SkASSERT(!this->requiresManualMSAAResolve());
SkASSERT(!this->asTexture());
SkASSERT(this->asRenderTarget());
fSurfaceFlags |= GrInternalSurfaceFlags::kGLRTFBOIDIs0;
}
bool glRTFBOIDis0() const {
return fSurfaceFlags & GrInternalSurfaceFlags::kGLRTFBOIDIs0;
}
void setRequiresManualMSAAResolve() {
SkASSERT(!this->glRTFBOIDis0());
SkASSERT(this->asRenderTarget());
fSurfaceFlags |= GrInternalSurfaceFlags::kRequiresManualMSAAResolve;
}
bool requiresManualMSAAResolve() const {
return fSurfaceFlags & GrInternalSurfaceFlags::kRequiresManualMSAAResolve;
}
void setReadOnly() {
SkASSERT(!this->asRenderTarget());
fSurfaceFlags |= GrInternalSurfaceFlags::kReadOnly;
}
void setVkRTSupportsInputAttachment() {
SkASSERT(this->asRenderTarget());
fSurfaceFlags |= GrInternalSurfaceFlags::kVkRTSupportsInputAttachment;
}
GrSurface(GrGpu* gpu,
const SkISize& dimensions,
GrProtected isProtected,
std::string_view label)
: INHERITED(gpu, label)
, fDimensions(dimensions)
, fSurfaceFlags(GrInternalSurfaceFlags::kNone)
, fIsProtected(isProtected) {}
~GrSurface() override {
// check that invokeReleaseProc has been called (if needed)
SkASSERT(!fReleaseHelper);
}
void onRelease() override;
void onAbandon() override;
private:
const char* getResourceType() const override { return "Surface"; }
// Unmanaged backends (e.g. Vulkan) may want to specially handle the release proc in order to
// ensure it isn't called until GPU work related to the resource is completed.
virtual void onSetRelease(sk_sp<RefCntedReleaseProc>) {}
void invokeReleaseProc() {
// Depending on the ref count of fReleaseHelper this may or may not actually trigger the
// ReleaseProc to be called.
fReleaseHelper.reset();
}
SkISize fDimensions;
GrInternalSurfaceFlags fSurfaceFlags;
GrProtected fIsProtected;
sk_sp<RefCntedReleaseProc> fReleaseHelper;
using INHERITED = GrGpuResource;
};
#endif