| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint GLCompute %main "main" |
| OpExecutionMode %main LocalSize 16 16 1 |
| OpName %IndirectDispatchArgs "IndirectDispatchArgs" |
| OpMemberName %IndirectDispatchArgs 0 "x" |
| OpMemberName %IndirectDispatchArgs 1 "y" |
| OpMemberName %IndirectDispatchArgs 2 "z" |
| OpName %InputBuffer "InputBuffer" |
| OpMemberName %InputBuffer 0 "args" |
| OpName %outX "outX" |
| OpName %outY "outY" |
| OpName %outZ "outZ" |
| OpName %main "main" |
| OpMemberDecorate %IndirectDispatchArgs 0 Offset 0 |
| OpMemberDecorate %IndirectDispatchArgs 1 Offset 4 |
| OpMemberDecorate %IndirectDispatchArgs 2 Offset 8 |
| OpMemberDecorate %InputBuffer 0 Offset 0 |
| OpMemberDecorate %InputBuffer 0 RelaxedPrecision |
| OpDecorate %InputBuffer BufferBlock |
| OpDecorate %3 Binding 0 |
| OpDecorate %3 DescriptorSet 0 |
| %int = OpTypeInt 32 1 |
| %IndirectDispatchArgs = OpTypeStruct %int %int %int |
| %InputBuffer = OpTypeStruct %IndirectDispatchArgs |
| %_ptr_Uniform_InputBuffer = OpTypePointer Uniform %InputBuffer |
| %3 = OpVariable %_ptr_Uniform_InputBuffer Uniform |
| %_ptr_Workgroup_int = OpTypePointer Workgroup %int |
| %outX = OpVariable %_ptr_Workgroup_int Workgroup |
| %outY = OpVariable %_ptr_Workgroup_int Workgroup |
| %outZ = OpVariable %_ptr_Workgroup_int Workgroup |
| %void = OpTypeVoid |
| %13 = OpTypeFunction %void |
| %int_0 = OpConstant %int 0 |
| %_ptr_Uniform_int = OpTypePointer Uniform %int |
| %int_1 = OpConstant %int 1 |
| %int_2 = OpConstant %int 2 |
| %main = OpFunction %void None %13 |
| %14 = OpLabel |
| %16 = OpAccessChain %_ptr_Uniform_int %3 %int_0 %int_0 |
| %18 = OpLoad %int %16 |
| OpStore %outX %18 |
| %20 = OpAccessChain %_ptr_Uniform_int %3 %int_0 %int_1 |
| %21 = OpLoad %int %20 |
| OpStore %outY %21 |
| %23 = OpAccessChain %_ptr_Uniform_int %3 %int_0 %int_2 |
| %24 = OpLoad %int %23 |
| OpStore %outZ %24 |
| OpReturn |
| OpFunctionEnd |