| /* |
| * Copyright 2023 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_VulkanMutableTextureState_DEFINED |
| #define skgpu_VulkanMutableTextureState_DEFINED |
| |
| #include "include/gpu/MutableTextureState.h" |
| #include "include/private/base/SkAPI.h" |
| #include "include/private/gpu/vk/SkiaVulkan.h" |
| |
| #include <cstdint> |
| |
| namespace skgpu::MutableTextureStates { |
| SK_API MutableTextureState MakeVulkan(VkImageLayout layout, uint32_t queueFamilyIndex); |
| |
| SK_API VkImageLayout GetVkImageLayout(const MutableTextureState& state); |
| SK_API VkImageLayout GetVkImageLayout(const MutableTextureState* state); |
| SK_API uint32_t GetVkQueueFamilyIndex(const MutableTextureState& state); |
| SK_API uint32_t GetVkQueueFamilyIndex(const MutableTextureState* state); |
| } |
| |
| #endif |