| /* | 
 |  * Copyright 2019 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #ifndef SkStrikeInterface_DEFINED | 
 | #define SkStrikeInterface_DEFINED | 
 |  | 
 | #include "include/core/SkPaint.h" | 
 | #include "include/core/SkPoint.h" | 
 | #include "include/core/SkTypes.h" | 
 | #include "src/core/SkGlyph.h" | 
 | #include "src/core/SkSpan.h" | 
 |  | 
 | #include <memory> | 
 |  | 
 | class SkDescriptor; | 
 | class SkDrawableGlyphBuffer; | 
 | class SkGlyph; | 
 | class SkMaskFilter; | 
 | class SkPathEffect; | 
 | class SkSourceGlyphBuffer; | 
 | class SkTypeface; | 
 | struct SkGlyphPositionRoundingSpec; | 
 | struct SkScalerContextEffects; | 
 |  | 
 | class SkStrikeForGPU { | 
 | public: | 
 |     virtual ~SkStrikeForGPU() = default; | 
 |     virtual const SkDescriptor& getDescriptor() const = 0; | 
 |  | 
 |     virtual void prepareForMaskDrawing( | 
 |             SkDrawableGlyphBuffer* drawables, SkSourceGlyphBuffer* rejects) = 0; | 
 |  | 
 |     virtual void prepareForSDFTDrawing( | 
 |             SkDrawableGlyphBuffer* drawables, SkSourceGlyphBuffer* rejects) = 0; | 
 |  | 
 |     virtual void prepareForPathDrawing( | 
 |             SkDrawableGlyphBuffer* drawables, SkSourceGlyphBuffer* rejects) = 0; | 
 |  | 
 |     virtual const SkGlyphPositionRoundingSpec& roundingSpec() const = 0; | 
 |  | 
 |     // Used with SkScopedStrikeForGPU to take action at the end of a scope. | 
 |     virtual void onAboutToExitScope() = 0; | 
 |  | 
 |     // Common categories for glyph types used by GPU. | 
 |     static bool CanDrawAsMask(const SkGlyph& glyph); | 
 |     static bool CanDrawAsSDFT(const SkGlyph& glyph); | 
 |     static bool CanDrawAsPath(const SkGlyph& glyph); | 
 |     static bool FitsInAtlas(const SkGlyph& glyph); | 
 |  | 
 |  | 
 |     struct Deleter { | 
 |         void operator()(SkStrikeForGPU* ptr) const { | 
 |             ptr->onAboutToExitScope(); | 
 |         } | 
 |     }; | 
 | }; | 
 |  | 
 | using SkScopedStrikeForGPU = std::unique_ptr<SkStrikeForGPU, SkStrikeForGPU::Deleter>; | 
 |  | 
 | class SkStrikeForGPUCacheInterface { | 
 | public: | 
 |     virtual ~SkStrikeForGPUCacheInterface() = default; | 
 |     virtual SkScopedStrikeForGPU findOrCreateScopedStrike(const SkDescriptor& desc, | 
 |                                                           const SkScalerContextEffects& effects, | 
 |                                                           const SkTypeface& typeface) = 0; | 
 | }; | 
 | #endif  //SkStrikeInterface_DEFINED |