blob: 363547ea8b3d89ec3aeac0d551efc18480fd4047 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
void out_param_func1_vh(inout float v) {
v = colorGreen.y;
}
int out_param_func2_ih(out float v) {
v = colorRed.x;
return int(v);
}
vec4 main() {
float testArray[2];
out_param_func1_vh(testArray[out_param_func2_ih(testArray[0])]);
return testArray[0] == 1.0 && testArray[1] == 1.0 ? colorGreen : colorRed;
}