blob: 5530cc4463b39f505f1ff0c6a66eb7d088e6881c [file] [log] [blame]
/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkTypes_DEFINED
#define SkTypes_DEFINED
// All of these files should be independent of things users can set via the user config file.
// They should also be able to be included in any order.
// IWYU pragma: begin_exports
#include "include/private/base/SkFeatures.h"
// Load and verify defines from the user config file.
#include "include/private/base/SkLoadUserConfig.h"
// Any includes or defines below can be configured by the user config file.
#include "include/private/base/SkAPI.h"
#include "include/private/base/SkAssert.h"
#include "include/private/base/SkAttributes.h"
#include "include/private/base/SkDebug.h"
// IWYU pragma: end_exports
#include <climits>
#include <cstdint>
#if defined(SK_GANESH) || defined(SK_GRAPHITE)
# if !defined(SK_ENABLE_SKSL)
# define SK_ENABLE_SKSL
# endif
#else
# undef SK_GL
# undef SK_VULKAN
# undef SK_METAL
# undef SK_DAWN
# undef SK_DIRECT3D
#endif
// If SK_R32_SHIFT is set, we'll use that to choose RGBA or BGRA.
// If not, we'll default to RGBA everywhere except BGRA on Windows.
#if defined(SK_R32_SHIFT)
static_assert(SK_R32_SHIFT == 0 || SK_R32_SHIFT == 16, "");
#elif defined(SK_BUILD_FOR_WIN)
#define SK_R32_SHIFT 16
#else
#define SK_R32_SHIFT 0
#endif
#if defined(SK_B32_SHIFT)
static_assert(SK_B32_SHIFT == (16-SK_R32_SHIFT), "");
#else
#define SK_B32_SHIFT (16-SK_R32_SHIFT)
#endif
#define SK_G32_SHIFT 8
#define SK_A32_SHIFT 24
/**
* SK_PMCOLOR_BYTE_ORDER can be used to query the byte order of SkPMColor at compile time.
*/
#ifdef SK_CPU_BENDIAN
# define SK_PMCOLOR_BYTE_ORDER(C0, C1, C2, C3) \
(SK_ ## C3 ## 32_SHIFT == 0 && \
SK_ ## C2 ## 32_SHIFT == 8 && \
SK_ ## C1 ## 32_SHIFT == 16 && \
SK_ ## C0 ## 32_SHIFT == 24)
#else
# define SK_PMCOLOR_BYTE_ORDER(C0, C1, C2, C3) \
(SK_ ## C0 ## 32_SHIFT == 0 && \
SK_ ## C1 ## 32_SHIFT == 8 && \
SK_ ## C2 ## 32_SHIFT == 16 && \
SK_ ## C3 ## 32_SHIFT == 24)
#endif
#if defined SK_DEBUG && defined SK_BUILD_FOR_WIN
#ifdef free
#undef free
#endif
#include <crtdbg.h>
#undef free
#endif
#ifndef SK_ALLOW_STATIC_GLOBAL_INITIALIZERS
#define SK_ALLOW_STATIC_GLOBAL_INITIALIZERS 0
#endif
#if !defined(SK_GAMMA_EXPONENT)
#define SK_GAMMA_EXPONENT (0.0f) // SRGB
#endif
#ifndef GR_TEST_UTILS
# define GR_TEST_UTILS 0
#endif
#if defined(SK_HISTOGRAM_ENUMERATION) || \
defined(SK_HISTOGRAM_BOOLEAN) || \
defined(SK_HISTOGRAM_EXACT_LINEAR) || \
defined(SK_HISTOGRAM_MEMORY_KB)
# define SK_HISTOGRAMS_ENABLED 1
#else
# define SK_HISTOGRAMS_ENABLED 0
#endif
#ifndef SK_HISTOGRAM_BOOLEAN
# define SK_HISTOGRAM_BOOLEAN(name, sample)
#endif
#ifndef SK_HISTOGRAM_ENUMERATION
# define SK_HISTOGRAM_ENUMERATION(name, sample, enum_size)
#endif
#ifndef SK_HISTOGRAM_EXACT_LINEAR
# define SK_HISTOGRAM_EXACT_LINEAR(name, sample, value_max)
#endif
#ifndef SK_HISTOGRAM_MEMORY_KB
# define SK_HISTOGRAM_MEMORY_KB(name, sample)
#endif
#define SK_HISTOGRAM_PERCENTAGE(name, percent_as_int) \
SK_HISTOGRAM_EXACT_LINEAR(name, percent_as_int, 101)
// The top-level define SK_ENABLE_OPTIMIZE_SIZE can be used to remove several large features at once
#if defined(SK_ENABLE_OPTIMIZE_SIZE)
# define SK_FORCE_RASTER_PIPELINE_BLITTER
# define SK_DISABLE_SDF_TEXT
#endif
#ifndef SK_DISABLE_LEGACY_SHADERCONTEXT
# define SK_ENABLE_LEGACY_SHADERCONTEXT
#endif
#if defined(SK_BUILD_FOR_LIBFUZZER) || defined(SK_BUILD_FOR_AFL_FUZZ)
#if !defined(SK_BUILD_FOR_FUZZER)
#define SK_BUILD_FOR_FUZZER
#endif
#endif
/**
* Gr defines are set to 0 or 1, rather than being undefined or defined
*/
#if !defined(GR_CACHE_STATS)
#if defined(SK_DEBUG) || defined(SK_DUMP_STATS)
#define GR_CACHE_STATS 1
#else
#define GR_CACHE_STATS 0
#endif
#endif
#if !defined(GR_GPU_STATS)
#if defined(SK_DEBUG) || defined(SK_DUMP_STATS) || GR_TEST_UTILS
#define GR_GPU_STATS 1
#else
#define GR_GPU_STATS 0
#endif
#endif
////////////////////////////////////////////////////////////////////////////////
typedef uint32_t SkFourByteTag;
static inline constexpr SkFourByteTag SkSetFourByteTag(char a, char b, char c, char d) {
return (((uint32_t)a << 24) | ((uint32_t)b << 16) | ((uint32_t)c << 8) | (uint32_t)d);
}
////////////////////////////////////////////////////////////////////////////////
/** 32 bit integer to hold a unicode value
*/
typedef int32_t SkUnichar;
/** 16 bit unsigned integer to hold a glyph index
*/
typedef uint16_t SkGlyphID;
/** 32 bit value to hold a millisecond duration
Note that SK_MSecMax is about 25 days.
*/
typedef uint32_t SkMSec;
/** Maximum representable milliseconds; 24d 20h 31m 23.647s.
*/
static constexpr SkMSec SK_MSecMax = INT32_MAX;
/** The generation IDs in Skia reserve 0 has an invalid marker.
*/
static constexpr uint32_t SK_InvalidGenID = 0;
/** The unique IDs in Skia reserve 0 has an invalid marker.
*/
static constexpr uint32_t SK_InvalidUniqueID = 0;
#endif