blob: 4a8016e0be66d1bda137f81e536453ce73087e5a [file] [log] [blame]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/sksl/SkSLCPPCodeGenerator.h"
#include "include/private/SkSLSampleMatrix.h"
#include "src/sksl/SkSLCPPUniformCTypes.h"
#include "src/sksl/SkSLCompiler.h"
#include "src/sksl/SkSLHCodeGenerator.h"
#include <algorithm>
namespace SkSL {
static bool needs_uniform_var(const Variable& var) {
return (var.fModifiers.fFlags & Modifiers::kUniform_Flag) &&
var.fType.kind() != Type::kSampler_Kind;
}
CPPCodeGenerator::CPPCodeGenerator(const Context* context, const Program* program,
ErrorReporter* errors, String name, OutputStream* out)
: INHERITED(context, program, errors, out)
, fName(std::move(name))
, fFullName(String::printf("Gr%s", fName.c_str()))
, fSectionAndParameterHelper(program, *errors) {
fLineEnding = "\n";
fTextureFunctionOverride = "sample";
}
void CPPCodeGenerator::writef(const char* s, va_list va) {
static constexpr int BUFFER_SIZE = 1024;
va_list copy;
va_copy(copy, va);
char buffer[BUFFER_SIZE];
int length = std::vsnprintf(buffer, BUFFER_SIZE, s, va);
if (length < BUFFER_SIZE) {
fOut->write(buffer, length);
} else {
std::unique_ptr<char[]> heap(new char[length + 1]);
vsprintf(heap.get(), s, copy);
fOut->write(heap.get(), length);
}
va_end(copy);
}
void CPPCodeGenerator::writef(const char* s, ...) {
va_list va;
va_start(va, s);
this->writef(s, va);
va_end(va);
}
void CPPCodeGenerator::writeHeader() {
}
bool CPPCodeGenerator::usesPrecisionModifiers() const {
return false;
}
String CPPCodeGenerator::getTypeName(const Type& type) {
return type.name();
}
void CPPCodeGenerator::writeBinaryExpression(const BinaryExpression& b,
Precedence parentPrecedence) {
if (b.fOperator == Token::Kind::TK_PERCENT) {
// need to use "%%" instead of "%" b/c the code will be inside of a printf
Precedence precedence = GetBinaryPrecedence(b.fOperator);
if (precedence >= parentPrecedence) {
this->write("(");
}
this->writeExpression(*b.fLeft, precedence);
this->write(" %% ");
this->writeExpression(*b.fRight, precedence);
if (precedence >= parentPrecedence) {
this->write(")");
}
} else if (b.fLeft->fKind == Expression::kNullLiteral_Kind ||
b.fRight->fKind == Expression::kNullLiteral_Kind) {
const Variable* var;
if (b.fLeft->fKind != Expression::kNullLiteral_Kind) {
SkASSERT(b.fLeft->fKind == Expression::kVariableReference_Kind);
var = &((VariableReference&) *b.fLeft).fVariable;
} else {
SkASSERT(b.fRight->fKind == Expression::kVariableReference_Kind);
var = &((VariableReference&) *b.fRight).fVariable;
}
SkASSERT(var->fType.kind() == Type::kNullable_Kind &&
var->fType.componentType() == *fContext.fFragmentProcessor_Type);
this->write("%s");
const char* op;
switch (b.fOperator) {
case Token::Kind::TK_EQEQ:
op = "<";
break;
case Token::Kind::TK_NEQ:
op = ">=";
break;
default:
SkASSERT(false);
}
fFormatArgs.push_back("_outer." + String(var->fName) + "_index " + op + " 0 ? \"true\" "
": \"false\"");
} else {
INHERITED::writeBinaryExpression(b, parentPrecedence);
}
}
void CPPCodeGenerator::writeIndexExpression(const IndexExpression& i) {
const Expression& base = *i.fBase;
if (base.fKind == Expression::kVariableReference_Kind) {
int builtin = ((VariableReference&) base).fVariable.fModifiers.fLayout.fBuiltin;
if (SK_TRANSFORMEDCOORDS2D_BUILTIN == builtin) {
this->write("%s");
if (i.fIndex->fKind != Expression::kIntLiteral_Kind) {
fErrors.error(i.fIndex->fOffset,
"index into sk_TransformedCoords2D must be an integer literal");
return;
}
int64_t index = ((IntLiteral&) *i.fIndex).fValue;
if (index != 0) {
fErrors.error(i.fIndex->fOffset, "Only sk_TransformedCoords2D[0] is allowed");
return;
}
fAccessSampleCoordsDirectly = true;
fFormatArgs.push_back("args.fSampleCoord");
return;
} else if (SK_TEXTURESAMPLERS_BUILTIN == builtin) {
this->write("%s");
if (i.fIndex->fKind != Expression::kIntLiteral_Kind) {
fErrors.error(i.fIndex->fOffset,
"index into sk_TextureSamplers must be an integer literal");
return;
}
int64_t index = ((IntLiteral&) *i.fIndex).fValue;
fFormatArgs.push_back(" fragBuilder->getProgramBuilder()->samplerVariable("
"args.fTexSamplers[" + to_string(index) + "])");
return;
}
}
INHERITED::writeIndexExpression(i);
}
static String default_value(const Type& type) {
if (type.fName == "bool") {
return "false";
}
switch (type.kind()) {
case Type::kScalar_Kind: return "0";
case Type::kVector_Kind: return type.name() + "(0)";
case Type::kMatrix_Kind: return type.name() + "(1)";
default: ABORT("unsupported default_value type\n");
}
}
static String default_value(const Variable& var) {
if (var.fModifiers.fLayout.fCType == SkSL::Layout::CType::kSkPMColor4f) {
return "{SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN}";
}
return default_value(var.fType);
}
static bool is_private(const Variable& var) {
return !(var.fModifiers.fFlags & Modifiers::kUniform_Flag) &&
!(var.fModifiers.fFlags & Modifiers::kIn_Flag) &&
var.fStorage == Variable::kGlobal_Storage &&
var.fModifiers.fLayout.fBuiltin == -1;
}
static bool is_uniform_in(const Variable& var) {
return (var.fModifiers.fFlags & Modifiers::kUniform_Flag) &&
(var.fModifiers.fFlags & Modifiers::kIn_Flag) &&
var.fType.kind() != Type::kSampler_Kind;
}
void CPPCodeGenerator::writeRuntimeValue(const Type& type, const Layout& layout,
const String& cppCode) {
if (type.isFloat()) {
this->write("%f");
fFormatArgs.push_back(cppCode);
} else if (type == *fContext.fInt_Type) {
this->write("%d");
fFormatArgs.push_back(cppCode);
} else if (type == *fContext.fBool_Type) {
this->write("%s");
fFormatArgs.push_back("(" + cppCode + " ? \"true\" : \"false\")");
} else if (type == *fContext.fFloat2_Type || type == *fContext.fHalf2_Type) {
this->write(type.name() + "(%f, %f)");
fFormatArgs.push_back(cppCode + ".fX");
fFormatArgs.push_back(cppCode + ".fY");
} else if (type == *fContext.fFloat4_Type || type == *fContext.fHalf4_Type) {
this->write(type.name() + "(%f, %f, %f, %f)");
switch (layout.fCType) {
case Layout::CType::kSkPMColor:
fFormatArgs.push_back("SkGetPackedR32(" + cppCode + ") / 255.0");
fFormatArgs.push_back("SkGetPackedG32(" + cppCode + ") / 255.0");
fFormatArgs.push_back("SkGetPackedB32(" + cppCode + ") / 255.0");
fFormatArgs.push_back("SkGetPackedA32(" + cppCode + ") / 255.0");
break;
case Layout::CType::kSkPMColor4f:
fFormatArgs.push_back(cppCode + ".fR");
fFormatArgs.push_back(cppCode + ".fG");
fFormatArgs.push_back(cppCode + ".fB");
fFormatArgs.push_back(cppCode + ".fA");
break;
case Layout::CType::kSkV4:
fFormatArgs.push_back(cppCode + ".x");
fFormatArgs.push_back(cppCode + ".y");
fFormatArgs.push_back(cppCode + ".z");
fFormatArgs.push_back(cppCode + ".w");
break;
case Layout::CType::kSkRect: // fall through
case Layout::CType::kDefault:
fFormatArgs.push_back(cppCode + ".left()");
fFormatArgs.push_back(cppCode + ".top()");
fFormatArgs.push_back(cppCode + ".right()");
fFormatArgs.push_back(cppCode + ".bottom()");
break;
default:
SkASSERT(false);
}
} else if (type.kind() == Type::kEnum_Kind) {
this->write("%d");
fFormatArgs.push_back("(int) " + cppCode);
} else if (type == *fContext.fInt4_Type ||
type == *fContext.fShort4_Type ||
type == *fContext.fByte4_Type) {
this->write(type.name() + "(%d, %d, %d, %d)");
fFormatArgs.push_back(cppCode + ".left()");
fFormatArgs.push_back(cppCode + ".top()");
fFormatArgs.push_back(cppCode + ".right()");
fFormatArgs.push_back(cppCode + ".bottom()");
} else {
printf("unsupported runtime value type '%s'\n", String(type.fName).c_str());
SkASSERT(false);
}
}
void CPPCodeGenerator::writeVarInitializer(const Variable& var, const Expression& value) {
if (is_private(var)) {
this->writeRuntimeValue(var.fType, var.fModifiers.fLayout, var.fName);
} else {
this->writeExpression(value, kTopLevel_Precedence);
}
}
String CPPCodeGenerator::getSamplerHandle(const Variable& var) {
int samplerCount = 0;
for (const auto param : fSectionAndParameterHelper.getParameters()) {
if (&var == param) {
return "args.fTexSamplers[" + to_string(samplerCount) + "]";
}
if (param->fType.kind() == Type::kSampler_Kind) {
++samplerCount;
}
}
ABORT("should have found sampler in parameters\n");
}
void CPPCodeGenerator::writeIntLiteral(const IntLiteral& i) {
this->write(to_string((int32_t) i.fValue));
}
void CPPCodeGenerator::writeSwizzle(const Swizzle& swizzle) {
if (fCPPMode) {
SkASSERT(swizzle.fComponents.size() == 1); // no support for multiple swizzle components yet
this->writeExpression(*swizzle.fBase, kPostfix_Precedence);
switch (swizzle.fComponents[0]) {
case 0: this->write(".left()"); break;
case 1: this->write(".top()"); break;
case 2: this->write(".right()"); break;
case 3: this->write(".bottom()"); break;
}
} else {
INHERITED::writeSwizzle(swizzle);
}
}
void CPPCodeGenerator::writeVariableReference(const VariableReference& ref) {
if (fCPPMode) {
this->write(ref.fVariable.fName);
return;
}
switch (ref.fVariable.fModifiers.fLayout.fBuiltin) {
case SK_INCOLOR_BUILTIN:
this->write("%s");
// EmitArgs.fInputColor is automatically set to half4(1) if
// no input was specified
fFormatArgs.push_back(String("args.fInputColor"));
break;
case SK_OUTCOLOR_BUILTIN:
this->write("%s");
fFormatArgs.push_back(String("args.fOutputColor"));
break;
case SK_WIDTH_BUILTIN:
this->write("sk_Width");
break;
case SK_HEIGHT_BUILTIN:
this->write("sk_Height");
break;
default:
if (ref.fVariable.fType.kind() == Type::kSampler_Kind) {
this->write("%s");
fFormatArgs.push_back("fragBuilder->getProgramBuilder()->samplerVariable(" +
this->getSamplerHandle(ref.fVariable) + ")");
return;
}
if (ref.fVariable.fModifiers.fFlags & Modifiers::kUniform_Flag) {
this->write("%s");
String name = ref.fVariable.fName;
String var = String::printf("args.fUniformHandler->getUniformCStr(%sVar)",
HCodeGenerator::FieldName(name.c_str()).c_str());
String code;
if (ref.fVariable.fModifiers.fLayout.fWhen.fLength) {
code = String::printf("%sVar.isValid() ? %s : \"%s\"",
HCodeGenerator::FieldName(name.c_str()).c_str(),
var.c_str(),
default_value(ref.fVariable.fType).c_str());
} else {
code = var;
}
fFormatArgs.push_back(code);
} else if (SectionAndParameterHelper::IsParameter(ref.fVariable)) {
String name(ref.fVariable.fName);
this->writeRuntimeValue(ref.fVariable.fType, ref.fVariable.fModifiers.fLayout,
String::printf("_outer.%s", name.c_str()).c_str());
} else {
this->write(ref.fVariable.fName);
}
}
}
void CPPCodeGenerator::writeIfStatement(const IfStatement& s) {
if (s.fIsStatic) {
this->write("@");
}
INHERITED::writeIfStatement(s);
}
void CPPCodeGenerator::writeReturnStatement(const ReturnStatement& s) {
if (fInMain) {
fErrors.error(s.fOffset, "fragmentProcessor main() may not contain return statements");
}
INHERITED::writeReturnStatement(s);
}
void CPPCodeGenerator::writeSwitchStatement(const SwitchStatement& s) {
if (s.fIsStatic) {
this->write("@");
}
INHERITED::writeSwitchStatement(s);
}
void CPPCodeGenerator::writeFieldAccess(const FieldAccess& access) {
if (access.fBase->fType.name() == "fragmentProcessor") {
// Special field access on fragment processors are converted into function calls on
// GrFragmentProcessor's getters.
if (access.fBase->fKind != Expression::kVariableReference_Kind) {
fErrors.error(access.fBase->fOffset, "fragmentProcessor must be a reference\n");
return;
}
const Type::Field& field = fContext.fFragmentProcessor_Type->fields()[access.fFieldIndex];
const Variable& var = ((const VariableReference&) *access.fBase).fVariable;
String cppAccess = String::printf("_outer.childProcessor(_outer.%s_index).%s()",
String(var.fName).c_str(),
String(field.fName).c_str());
if (fCPPMode) {
this->write(cppAccess.c_str());
} else {
writeRuntimeValue(*field.fType, Layout(), cppAccess);
}
return;
}
INHERITED::writeFieldAccess(access);
}
int CPPCodeGenerator::getChildFPIndex(const Variable& var) const {
int index = 0;
bool found = false;
for (const auto& p : fProgram) {
if (ProgramElement::kVar_Kind == p.fKind) {
const VarDeclarations& decls = (const VarDeclarations&) p;
for (const auto& raw : decls.fVars) {
const VarDeclaration& decl = (VarDeclaration&) *raw;
if (decl.fVar == &var) {
found = true;
} else if (decl.fVar->fType.nonnullable() == *fContext.fFragmentProcessor_Type) {
++index;
}
}
}
if (found) {
break;
}
}
SkASSERT(found);
return index;
}
void CPPCodeGenerator::writeFunctionCall(const FunctionCall& c) {
if (c.fFunction.fBuiltin && c.fFunction.fName == "sample" &&
c.fArguments[0]->fType.kind() != Type::Kind::kSampler_Kind) {
// Sanity checks that are detected by function definition in sksl_fp.inc
SkASSERT(c.fArguments.size() >= 1 && c.fArguments.size() <= 3);
SkASSERT("fragmentProcessor" == c.fArguments[0]->fType.name() ||
"fragmentProcessor?" == c.fArguments[0]->fType.name());
// Actually fail during compilation if arguments with valid types are
// provided that are not variable references, since sample() is a
// special function that impacts code emission.
if (c.fArguments[0]->fKind != Expression::kVariableReference_Kind) {
fErrors.error(c.fArguments[0]->fOffset,
"sample()'s fragmentProcessor argument must be a variable reference\n");
return;
}
const Variable& child = ((const VariableReference&) *c.fArguments[0]).fVariable;
// Start a new extra emit code section so that the emitted child processor can depend on
// sksl variables defined in earlier sksl code.
this->newExtraEmitCodeBlock();
String inputColorName; // the sksl variable/expression, referenced later for null child FPs
String inputColor;
if (c.fArguments.size() > 1 && c.fArguments[1]->fType.name() == "half4") {
// Use the invokeChild() variant that accepts an input color, so convert the 2nd
// argument's expression into C++ code that produces sksl stored in an SkString.
inputColorName = "_input" + to_string(c.fOffset);
addExtraEmitCodeLine(convertSKSLExpressionToCPP(*c.fArguments[1], inputColorName));
// invokeChild() needs a char* and a pre-pended comma
inputColor = ", " + inputColorName + ".c_str()";
}
String inputCoord;
String invokeFunction = "invokeChild";
if (c.fArguments.back()->fType.name() == "float2") {
// Invoking child with explicit coordinates at this call site
inputCoord = "_coords" + to_string(c.fOffset);
addExtraEmitCodeLine(convertSKSLExpressionToCPP(*c.fArguments.back(), inputCoord));
inputCoord.append(".c_str()");
} else if (c.fArguments.back()->fType.name() == "float3x3") {
// Invoking child with a matrix, sampling relative to the input coords.
invokeFunction = "invokeChildWithMatrix";
SampleMatrix matrix = SampleMatrix::Make(fProgram, child);
if (!matrix.isConstUniform()) {
inputCoord = "_matrix" + to_string(c.fOffset);
addExtraEmitCodeLine(convertSKSLExpressionToCPP(*c.fArguments.back(), inputCoord));
inputCoord.append(".c_str()");
}
// else pass in the empty string to rely on invokeChildWithMatrix's automatic uniform
// resolution
}
if (!inputCoord.empty()) {
inputCoord = ", " + inputCoord;
}
// Write the output handling after the possible input handling
String childName = "_sample" + to_string(c.fOffset);
addExtraEmitCodeLine("SkString " + childName + ";");
if (c.fArguments[0]->fType.kind() == Type::kNullable_Kind) {
addExtraEmitCodeLine("if (_outer." + String(child.fName) + "_index >= 0) {\n ");
}
addExtraEmitCodeLine(childName + " = this->" + invokeFunction + "(_outer." +
String(child.fName) + "_index" + inputColor + ", args" +
inputCoord + ");");
if (c.fArguments[0]->fType.kind() == Type::kNullable_Kind) {
// Null FPs are not emitted, but their output can still be referenced in dependent
// expressions - thus we always fill the variable with something.
// Sampling from a null fragment processor will provide in the input color as-is. This
// defaults to half4(1) if no color is specified.
if (!inputColorName.empty()) {
addExtraEmitCodeLine(
"} else {"
" " + childName + ".swap(" + inputColorName + ");"
"}");
} else {
addExtraEmitCodeLine(
"} else {"
" " + childName + " = \"half4(1)\";"
"}");
}
}
this->write("%s");
fFormatArgs.push_back(childName + ".c_str()");
return;
}
if (c.fFunction.fBuiltin) {
INHERITED::writeFunctionCall(c);
} else {
this->write("%s");
fFormatArgs.push_back((String(c.fFunction.fName) + "_name.c_str()").c_str());
this->write("(");
const char* separator = "";
for (const auto& arg : c.fArguments) {
this->write(separator);
separator = ", ";
this->writeExpression(*arg, kSequence_Precedence);
}
this->write(")");
}
if (c.fFunction.fBuiltin && c.fFunction.fName == "sample") {
this->write(".%s");
SkASSERT(c.fArguments.size() >= 1);
SkASSERT(c.fArguments[0]->fKind == Expression::kVariableReference_Kind);
String sampler = this->getSamplerHandle(((VariableReference&) *c.fArguments[0]).fVariable);
fFormatArgs.push_back("fragBuilder->getProgramBuilder()->samplerSwizzle(" + sampler +
").asString().c_str()");
}
}
static const char* glsltype_string(const Context& context, const Type& type) {
if (type == *context.fFloat_Type) {
return "kFloat_GrSLType";
} else if (type == *context.fHalf_Type) {
return "kHalf_GrSLType";
} else if (type == *context.fFloat2_Type) {
return "kFloat2_GrSLType";
} else if (type == *context.fHalf2_Type) {
return "kHalf2_GrSLType";
} else if (type == *context.fFloat3_Type) {
return "kFloat3_GrSLType";
} else if (type == *context.fHalf3_Type) {
return "kHalf3_GrSLType";
} else if (type == *context.fFloat4_Type) {
return "kFloat4_GrSLType";
} else if (type == *context.fHalf4_Type) {
return "kHalf4_GrSLType";
} else if (type == *context.fFloat2x2_Type) {
return "kFloat2x2_GrSLType";
} else if (type == *context.fHalf2x2_Type) {
return "kHalf2x2_GrSLType";
} else if (type == *context.fFloat3x3_Type) {
return "kFloat3x3_GrSLType";
} else if (type == *context.fHalf3x3_Type) {
return "kHalf3x3_GrSLType";
} else if (type == *context.fFloat4x4_Type) {
return "kFloat4x4_GrSLType";
} else if (type == *context.fHalf4x4_Type) {
return "kHalf4x4_GrSLType";
} else if (type == *context.fVoid_Type) {
return "kVoid_GrSLType";
} else if (type.kind() == Type::kEnum_Kind) {
return "int";
}
SkASSERT(false);
return nullptr;
}
void CPPCodeGenerator::writeFunction(const FunctionDefinition& f) {
const FunctionDeclaration& decl = f.fDeclaration;
if (decl.fBuiltin) {
return;
}
fFunctionHeader = "";
OutputStream* oldOut = fOut;
StringStream buffer;
fOut = &buffer;
if (decl.fName == "main") {
fInMain = true;
for (const auto& s : ((Block&) *f.fBody).fStatements) {
this->writeStatement(*s);
this->writeLine();
}
fInMain = false;
fOut = oldOut;
this->write(fFunctionHeader);
this->write(buffer.str());
} else {
this->addExtraEmitCodeLine("SkString " + decl.fName + "_name;");
String args = "const GrShaderVar " + decl.fName + "_args[] = { ";
const char* separator = "";
for (const auto& param : decl.fParameters) {
args += String(separator) + "GrShaderVar(\"" + param->fName + "\", " +
glsltype_string(fContext, param->fType) + ")";
separator = ", ";
}
args += "};";
this->addExtraEmitCodeLine(args.c_str());
for (const auto& s : ((Block&) *f.fBody).fStatements) {
this->writeStatement(*s);
this->writeLine();
}
fOut = oldOut;
String emit = "fragBuilder->emitFunction(";
emit += glsltype_string(fContext, decl.fReturnType);
emit += ", \"" + decl.fName + "\"";
emit += ", " + to_string((int64_t) decl.fParameters.size());
emit += ", " + decl.fName + "_args";
emit += ",\nR\"SkSL(" + buffer.str() + ")SkSL\"";
emit += ", &" + decl.fName + "_name);";
this->addExtraEmitCodeLine(emit.c_str());
}
}
void CPPCodeGenerator::writeSetting(const Setting& s) {
static constexpr const char* kPrefix = "sk_Args.";
if (!strncmp(s.fName.c_str(), kPrefix, strlen(kPrefix))) {
const char* name = s.fName.c_str() + strlen(kPrefix);
this->writeRuntimeValue(s.fType, Layout(), HCodeGenerator::FieldName(name).c_str());
} else {
this->write(s.fName.c_str());
}
}
bool CPPCodeGenerator::writeSection(const char* name, const char* prefix) {
const Section* s = fSectionAndParameterHelper.getSection(name);
if (s) {
this->writef("%s%s", prefix, s->fText.c_str());
return true;
}
return false;
}
void CPPCodeGenerator::writeProgramElement(const ProgramElement& p) {
if (p.fKind == ProgramElement::kSection_Kind) {
return;
}
if (p.fKind == ProgramElement::kVar_Kind) {
const VarDeclarations& decls = (const VarDeclarations&) p;
if (!decls.fVars.size()) {
return;
}
const Variable& var = *((VarDeclaration&) *decls.fVars[0]).fVar;
if (var.fModifiers.fFlags & (Modifiers::kIn_Flag | Modifiers::kUniform_Flag) ||
-1 != var.fModifiers.fLayout.fBuiltin) {
return;
}
}
INHERITED::writeProgramElement(p);
}
void CPPCodeGenerator::addUniform(const Variable& var) {
if (!needs_uniform_var(var)) {
return;
}
if (var.fModifiers.fLayout.fWhen.fLength) {
this->writef(" if (%s) {\n ", String(var.fModifiers.fLayout.fWhen).c_str());
}
const char* type = glsltype_string(fContext, var.fType);
String name(var.fName);
this->writef(" %sVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag,"
" %s, \"%s\");\n", HCodeGenerator::FieldName(name.c_str()).c_str(), type,
name.c_str());
if (var.fModifiers.fLayout.fWhen.fLength) {
this->write(" }\n");
}
}
void CPPCodeGenerator::writeInputVars() {
}
void CPPCodeGenerator::writePrivateVars() {
for (const auto& p : fProgram) {
if (ProgramElement::kVar_Kind == p.fKind) {
const VarDeclarations& decls = (const VarDeclarations&) p;
for (const auto& raw : decls.fVars) {
VarDeclaration& decl = (VarDeclaration&) *raw;
if (is_private(*decl.fVar)) {
if (decl.fVar->fType == *fContext.fFragmentProcessor_Type) {
fErrors.error(decl.fOffset,
"fragmentProcessor variables must be declared 'in'");
return;
}
this->writef("%s %s = %s;\n",
HCodeGenerator::FieldType(fContext, decl.fVar->fType,
decl.fVar->fModifiers.fLayout).c_str(),
String(decl.fVar->fName).c_str(),
default_value(*decl.fVar).c_str());
} else if (decl.fVar->fModifiers.fLayout.fFlags & Layout::kTracked_Flag) {
// An auto-tracked uniform in variable, so add a field to hold onto the prior
// state. Note that tracked variables must be uniform in's and that is validated
// before writePrivateVars() is called.
const UniformCTypeMapper* mapper = UniformCTypeMapper::Get(fContext, *decl.fVar);
SkASSERT(mapper && mapper->supportsTracking());
String name = HCodeGenerator::FieldName(String(decl.fVar->fName).c_str());
// The member statement is different if the mapper reports a default value
if (mapper->defaultValue().size() > 0) {
this->writef("%s %sPrev = %s;\n",
Layout::CTypeToStr(mapper->ctype()), name.c_str(),
mapper->defaultValue().c_str());
} else {
this->writef("%s %sPrev;\n",
Layout::CTypeToStr(mapper->ctype()), name.c_str());
}
}
}
}
}
}
void CPPCodeGenerator::writePrivateVarValues() {
for (const auto& p : fProgram) {
if (ProgramElement::kVar_Kind == p.fKind) {
const VarDeclarations& decls = (const VarDeclarations&) p;
for (const auto& raw : decls.fVars) {
VarDeclaration& decl = (VarDeclaration&) *raw;
if (is_private(*decl.fVar) && decl.fValue) {
this->writef("%s = ", String(decl.fVar->fName).c_str());
fCPPMode = true;
this->writeExpression(*decl.fValue, kAssignment_Precedence);
fCPPMode = false;
this->write(";\n");
}
}
}
}
}
static bool is_accessible(const Variable& var) {
const Type& type = var.fType.nonnullable();
return Type::kSampler_Kind != type.kind() &&
Type::kOther_Kind != type.kind();
}
void CPPCodeGenerator::newExtraEmitCodeBlock() {
// This should only be called when emitting SKSL for emitCode(), which can be detected if the
// cpp buffer is not null, and the cpp buffer is not the current output.
SkASSERT(fCPPBuffer && fCPPBuffer != fOut);
// Start a new block as an empty string
fExtraEmitCodeBlocks.push_back("");
// Mark its location in the output buffer, uses ${\d} for the token since ${} will not occur in
// valid sksl and makes detection trivial.
this->writef("${%zu}", fExtraEmitCodeBlocks.size() - 1);
}
void CPPCodeGenerator::addExtraEmitCodeLine(const String& toAppend) {
SkASSERT(fExtraEmitCodeBlocks.size() > 0);
String& currentBlock = fExtraEmitCodeBlocks[fExtraEmitCodeBlocks.size() - 1];
// Automatically add indentation and newline
currentBlock += " " + toAppend + "\n";
}
void CPPCodeGenerator::flushEmittedCode() {
if (fCPPBuffer == nullptr) {
// Not actually within writeEmitCode() so nothing to flush
return;
}
StringStream* skslBuffer = static_cast<StringStream*>(fOut);
String sksl = skslBuffer->str();
// Empty the accumulation buffer since its current contents are consumed.
skslBuffer->reset();
// Switch to the cpp buffer
fOut = fCPPBuffer;
// Iterate through the sksl, keeping track of where the last statement ended (e.g. the latest
// encountered ';', '{', or '}'). If an extra emit code block token is encountered then the
// code from 0 to last statement end is sent to writeCodeAppend, the extra code block is
// appended to the cpp buffer, and then the sksl string is trimmed to start where the last
// statement left off (minus the encountered token).
size_t i = 0;
int flushPoint = -1;
int tokenStart = -1;
while (i < sksl.size()) {
if (tokenStart >= 0) {
// Looking for the end of the token
if (sksl[i] == '}') {
// Must append the sksl from 0 to flushPoint (inclusive) then the extra code
// accumulated in the block with index parsed from chars [tokenStart+2, i-1]
String toFlush = String(sksl.c_str(), flushPoint + 1);
// writeCodeAppend automatically removes the format args that it consumed, so
// fFormatArgs will be in a valid state for any future sksl
this->writeCodeAppend(toFlush);
int codeBlock = stoi(String(sksl.c_str() + tokenStart + 2, i - tokenStart - 2));
SkASSERT(codeBlock < (int) fExtraEmitCodeBlocks.size());
if (fExtraEmitCodeBlocks[codeBlock].size() > 0) {
this->write(fExtraEmitCodeBlocks[codeBlock].c_str());
}
// Now reset the sksl buffer to start after the flush point, but remove the token.
String compacted = String(sksl.c_str() + flushPoint + 1,
tokenStart - flushPoint - 1);
if (i < sksl.size() - 1) {
compacted += String(sksl.c_str() + i + 1, sksl.size() - i - 1);
}
sksl = compacted;
// And reset iteration
i = -1;
flushPoint = -1;
tokenStart = -1;
}
} else {
// Looking for the start of extra emit block tokens, and tracking when statements end
if (sksl[i] == ';' || sksl[i] == '{' || sksl[i] == '}') {
flushPoint = i;
} else if (i < sksl.size() - 1 && sksl[i] == '$' && sksl[i + 1] == '{') {
// found an extra emit code block token
tokenStart = i++;
}
}
i++;
}
// Once we've gone through the sksl string to this point, there are no remaining extra emit
// code blocks to interleave, so append the remainder as usual.
this->writeCodeAppend(sksl);
// After appending, switch back to the emptied sksl buffer and reset the extra code blocks
fOut = skslBuffer;
fExtraEmitCodeBlocks.clear();
}
void CPPCodeGenerator::writeCodeAppend(const String& code) {
if (!code.empty()) {
// Count % format specifiers.
size_t argCount = 0;
for (size_t index = 0; index < code.size(); ++index) {
if ('%' == code[index]) {
if (index == code.size() - 1) {
break;
}
if (code[index + 1] != '%') {
++argCount;
}
}
}
// Emit the code string.
this->writef(" fragBuilder->codeAppendf(\n"
"R\"SkSL(%s)SkSL\"\n", code.c_str());
for (size_t i = 0; i < argCount; ++i) {
this->writef(", %s", fFormatArgs[i].c_str());
}
this->write(");\n");
// argCount is equal to the number of fFormatArgs that were consumed, so they should be
// removed from the list.
if (argCount > 0) {
fFormatArgs.erase(fFormatArgs.begin(), fFormatArgs.begin() + argCount);
}
}
}
String CPPCodeGenerator::convertSKSLExpressionToCPP(const Expression& e,
const String& cppVar) {
// To do this conversion, we temporarily switch the sksl output stream
// to an empty stringstream and reset the format args to empty.
OutputStream* oldSKSL = fOut;
StringStream exprBuffer;
fOut = &exprBuffer;
std::vector<String> oldArgs(fFormatArgs);
fFormatArgs.clear();
// Convert the argument expression into a format string and args
this->writeExpression(e, Precedence::kTopLevel_Precedence);
std::vector<String> newArgs(fFormatArgs);
String expr = exprBuffer.str();
// After generating, restore the original output stream and format args
fFormatArgs = oldArgs;
fOut = oldSKSL;
// The sksl written to exprBuffer is not processed by flushEmittedCode(), so any extra emit code
// block tokens won't get handled. So we need to strip them from the expression and stick them
// to the end of the original sksl stream.
String exprFormat = "";
int tokenStart = -1;
for (size_t i = 0; i < expr.size(); i++) {
if (tokenStart >= 0) {
if (expr[i] == '}') {
// End of the token, so append the token to fOut
fOut->write(expr.c_str() + tokenStart, i - tokenStart + 1);
tokenStart = -1;
}
} else {
if (i < expr.size() - 1 && expr[i] == '$' && expr[i + 1] == '{') {
tokenStart = i++;
} else {
exprFormat += expr[i];
}
}
}
// Now build the final C++ code snippet from the format string and args
String cppExpr;
if (newArgs.empty()) {
// This was a static expression, so we can simplify the input
// color declaration in the emitted code to just a static string
cppExpr = "SkString " + cppVar + "(\"" + exprFormat + "\");";
} else if (newArgs.size() == 1 && exprFormat == "%s") {
// If the format expression is simply "%s", we can avoid an expensive call to printf.
// This happens fairly often in codegen so it is worth simplifying.
cppExpr = "SkString " + cppVar + "(" + newArgs[0] + ");";
} else {
// String formatting must occur dynamically, so have the C++ declaration
// use SkStringPrintf with the format args that were accumulated
// when the expression was written.
cppExpr = "SkString " + cppVar + " = SkStringPrintf(\"" + exprFormat + "\"";
for (size_t i = 0; i < newArgs.size(); i++) {
cppExpr += ", " + newArgs[i];
}
cppExpr += ");";
}
return cppExpr;
}
bool CPPCodeGenerator::writeEmitCode(std::vector<const Variable*>& uniforms) {
this->write(" void emitCode(EmitArgs& args) override {\n"
" GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;\n");
this->writef(" const %s& _outer = args.fFp.cast<%s>();\n"
" (void) _outer;\n",
fFullName.c_str(), fFullName.c_str());
for (const auto& p : fProgram) {
if (ProgramElement::kVar_Kind == p.fKind) {
const VarDeclarations& decls = (const VarDeclarations&) p;
for (const auto& raw : decls.fVars) {
VarDeclaration& decl = (VarDeclaration&) *raw;
String nameString(decl.fVar->fName);
const char* name = nameString.c_str();
if (SectionAndParameterHelper::IsParameter(*decl.fVar) &&
is_accessible(*decl.fVar)) {
this->writef(" auto %s = _outer.%s;\n"
" (void) %s;\n",
name, name, name);
}
}
}
}
this->writePrivateVarValues();
for (const auto u : uniforms) {
this->addUniform(*u);
}
this->writeSection(EMIT_CODE_SECTION);
// Save original buffer as the CPP buffer for flushEmittedCode()
fCPPBuffer = fOut;
StringStream skslBuffer;
fOut = &skslBuffer;
this->newExtraEmitCodeBlock();
bool result = INHERITED::generateCode();
this->flushEmittedCode();
// Then restore the original CPP buffer and close the function
fOut = fCPPBuffer;
fCPPBuffer = nullptr;
this->write(" }\n");
return result;
}
void CPPCodeGenerator::writeSetData(std::vector<const Variable*>& uniforms) {
const char* fullName = fFullName.c_str();
const Section* section = fSectionAndParameterHelper.getSection(SET_DATA_SECTION);
const char* pdman = section ? section->fArgument.c_str() : "pdman";
this->writef(" void onSetData(const GrGLSLProgramDataManager& %s, "
"const GrFragmentProcessor& _proc) override {\n",
pdman);
bool wroteProcessor = false;
for (const Variable* u : uniforms) {
if (is_uniform_in(*u)) {
if (!wroteProcessor) {
this->writef(" const %s& _outer = _proc.cast<%s>();\n", fullName, fullName);
wroteProcessor = true;
this->writef(" {\n");
}
const UniformCTypeMapper* mapper = UniformCTypeMapper::Get(fContext, *u);
SkASSERT(mapper);
String nameString(u->fName);
const char* name = nameString.c_str();
// Switches for setData behavior in the generated code
bool conditionalUniform = u->fModifiers.fLayout.fWhen != "";
bool isTracked = u->fModifiers.fLayout.fFlags & Layout::kTracked_Flag;
bool needsValueDeclaration = isTracked || !mapper->canInlineUniformValue();
String uniformName = HCodeGenerator::FieldName(name) + "Var";
String indent = " "; // 8 by default, 12 when nested for conditional uniforms
if (conditionalUniform) {
// Add a pre-check to make sure the uniform was emitted
// before trying to send any data to the GPU
this->writef(" if (%s.isValid()) {\n", uniformName.c_str());
indent += " ";
}
String valueVar = "";
if (needsValueDeclaration) {
valueVar.appendf("%sValue", name);
// Use AccessType since that will match the return type of _outer's public API.
String valueType = HCodeGenerator::AccessType(fContext, u->fType,
u->fModifiers.fLayout);
this->writef("%s%s %s = _outer.%s;\n",
indent.c_str(), valueType.c_str(), valueVar.c_str(), name);
} else {
// Not tracked and the mapper only needs to use the value once
// so send it a safe expression instead of the variable name
valueVar.appendf("(_outer.%s)", name);
}
if (isTracked) {
SkASSERT(mapper->supportsTracking());
String prevVar = HCodeGenerator::FieldName(name) + "Prev";
this->writef("%sif (%s) {\n"
"%s %s;\n"
"%s %s;\n"
"%s}\n", indent.c_str(),
mapper->dirtyExpression(valueVar, prevVar).c_str(), indent.c_str(),
mapper->saveState(valueVar, prevVar).c_str(), indent.c_str(),
mapper->setUniform(pdman, uniformName, valueVar).c_str(), indent.c_str());
} else {
this->writef("%s%s;\n", indent.c_str(),
mapper->setUniform(pdman, uniformName, valueVar).c_str());
}
if (conditionalUniform) {
// Close the earlier precheck block
this->writef(" }\n");
}
}
}
if (wroteProcessor) {
this->writef(" }\n");
}
if (section) {
int samplerIndex = 0;
for (const auto& p : fProgram) {
if (ProgramElement::kVar_Kind == p.fKind) {
const VarDeclarations& decls = (const VarDeclarations&) p;
for (const std::unique_ptr<Statement>& raw : decls.fVars) {
const VarDeclaration& decl = static_cast<VarDeclaration&>(*raw);
const Variable& variable = *decl.fVar;
String nameString(variable.fName);
const char* name = nameString.c_str();
if (variable.fType.kind() == Type::kSampler_Kind) {
this->writef(" const GrSurfaceProxyView& %sView = "
"_outer.textureSampler(%d).view();\n",
name, samplerIndex);
this->writef(" GrTexture& %s = *%sView.proxy()->peekTexture();\n",
name, name);
this->writef(" (void) %s;\n", name);
++samplerIndex;
} else if (needs_uniform_var(variable)) {
this->writef(" UniformHandle& %s = %sVar;\n"
" (void) %s;\n",
name, HCodeGenerator::FieldName(name).c_str(), name);
} else if (SectionAndParameterHelper::IsParameter(variable) &&
variable.fType != *fContext.fFragmentProcessor_Type) {
if (!wroteProcessor) {
this->writef(" const %s& _outer = _proc.cast<%s>();\n", fullName,
fullName);
wroteProcessor = true;
}
if (variable.fType.nonnullable() != *fContext.fFragmentProcessor_Type) {
this->writef(" auto %s = _outer.%s;\n"
" (void) %s;\n",
name, name, name);
}
}
}
}
}
this->writeSection(SET_DATA_SECTION);
}
this->write(" }\n");
}
void CPPCodeGenerator::writeOnTextureSampler() {
bool foundSampler = false;
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
if (param->fType.kind() == Type::kSampler_Kind) {
if (!foundSampler) {
this->writef(
"const GrFragmentProcessor::TextureSampler& %s::onTextureSampler(int "
"index) const {\n",
fFullName.c_str());
this->writef(" return IthTextureSampler(index, %s",
HCodeGenerator::FieldName(String(param->fName).c_str()).c_str());
foundSampler = true;
} else {
this->writef(", %s",
HCodeGenerator::FieldName(String(param->fName).c_str()).c_str());
}
}
}
if (foundSampler) {
this->write(");\n}\n");
}
}
void CPPCodeGenerator::writeClone() {
if (!this->writeSection(CLONE_SECTION)) {
if (fSectionAndParameterHelper.getSection(FIELDS_SECTION)) {
fErrors.error(0, "fragment processors with custom @fields must also have a custom"
"@clone");
}
this->writef("%s::%s(const %s& src)\n"
": INHERITED(k%s_ClassID, src.optimizationFlags())", fFullName.c_str(),
fFullName.c_str(), fFullName.c_str(), fFullName.c_str());
const auto transforms = fSectionAndParameterHelper.getSections(COORD_TRANSFORM_SECTION);
for (size_t i = 0; i < transforms.size(); ++i) {
const Section& s = *transforms[i];
String fieldName = HCodeGenerator::CoordTransformName(s.fArgument, i);
this->writef("\n, %s(src.%s)", fieldName.c_str(), fieldName.c_str());
}
for (const Variable* param : fSectionAndParameterHelper.getParameters()) {
String fieldName = HCodeGenerator::FieldName(String(param->fName).c_str());
if (param->fType.nonnullable() != *fContext.fFragmentProcessor_Type) {
this->writef("\n, %s(src.%s)",
fieldName.c_str(),
fieldName.c_str());
}
}
this->writef(" {\n");
int samplerCount = 0;
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
if (param->fType.kind() == Type::kSampler_Kind) {
++samplerCount;
} else if (param->fType.nonnullable() == *fContext.fFragmentProcessor_Type) {
String fieldName = HCodeGenerator::FieldName(String(param->fName).c_str());
if (param->fType.kind() == Type::kNullable_Kind) {
this->writef(" if (src.%s_index >= 0) {\n", fieldName.c_str());
} else {
this->write(" {\n");
}
this->writef(" %s_index = this->cloneAndRegisterChildProcessor("
"src.childProcessor(src.%s_index));\n"
" }\n",
fieldName.c_str(), fieldName.c_str());
}
}
if (samplerCount) {
this->writef(" this->setTextureSamplerCnt(%d);", samplerCount);
}
for (size_t i = 0; i < transforms.size(); ++i) {
const Section& s = *transforms[i];
String fieldName = HCodeGenerator::CoordTransformName(s.fArgument, i);
this->writef(" this->addCoordTransform(&%s);\n", fieldName.c_str());
}
if (fAccessSampleCoordsDirectly) {
this->writef(" this->setUsesSampleCoordsDirectly();\n");
}
this->write("}\n");
this->writef("std::unique_ptr<GrFragmentProcessor> %s::clone() const {\n",
fFullName.c_str());
this->writef(" return std::unique_ptr<GrFragmentProcessor>(new %s(*this));\n",
fFullName.c_str());
this->write("}\n");
}
}
void CPPCodeGenerator::writeTest() {
const Section* test = fSectionAndParameterHelper.getSection(TEST_CODE_SECTION);
if (test) {
this->writef(
"GR_DEFINE_FRAGMENT_PROCESSOR_TEST(%s);\n"
"#if GR_TEST_UTILS\n"
"std::unique_ptr<GrFragmentProcessor> %s::TestCreate(GrProcessorTestData* %s) {\n",
fFullName.c_str(),
fFullName.c_str(),
test->fArgument.c_str());
this->writeSection(TEST_CODE_SECTION);
this->write("}\n"
"#endif\n");
}
}
void CPPCodeGenerator::writeGetKey() {
this->writef("void %s::onGetGLSLProcessorKey(const GrShaderCaps& caps, "
"GrProcessorKeyBuilder* b) const {\n",
fFullName.c_str());
for (const auto& p : fProgram) {
if (ProgramElement::kVar_Kind == p.fKind) {
const VarDeclarations& decls = (const VarDeclarations&) p;
for (const auto& raw : decls.fVars) {
const VarDeclaration& decl = (VarDeclaration&) *raw;
const Variable& var = *decl.fVar;
String nameString(var.fName);
const char* name = nameString.c_str();
if (var.fModifiers.fLayout.fKey != Layout::kNo_Key &&
(var.fModifiers.fFlags & Modifiers::kUniform_Flag)) {
fErrors.error(var.fOffset,
"layout(key) may not be specified on uniforms");
}
switch (var.fModifiers.fLayout.fKey) {
case Layout::kKey_Key:
if (is_private(var)) {
this->writef("%s %s =",
HCodeGenerator::FieldType(fContext, var.fType,
var.fModifiers.fLayout).c_str(),
String(var.fName).c_str());
if (decl.fValue) {
fCPPMode = true;
this->writeExpression(*decl.fValue, kAssignment_Precedence);
fCPPMode = false;
} else {
this->writef("%s", default_value(var).c_str());
}
this->write(";\n");
}
if (var.fModifiers.fLayout.fWhen.fLength) {
this->writef("if (%s) {", String(var.fModifiers.fLayout.fWhen).c_str());
}
if (var.fType == *fContext.fFloat4x4_Type) {
ABORT("no automatic key handling for float4x4\n");
} else if (var.fType == *fContext.fFloat2_Type) {
this->writef(" b->add32(%s.fX);\n",
HCodeGenerator::FieldName(name).c_str());
this->writef(" b->add32(%s.fY);\n",
HCodeGenerator::FieldName(name).c_str());
} else if (var.fType == *fContext.fFloat4_Type) {
this->writef(" b->add32(%s.x());\n",
HCodeGenerator::FieldName(name).c_str());
this->writef(" b->add32(%s.y());\n",
HCodeGenerator::FieldName(name).c_str());
this->writef(" b->add32(%s.width());\n",
HCodeGenerator::FieldName(name).c_str());
this->writef(" b->add32(%s.height());\n",
HCodeGenerator::FieldName(name).c_str());
} else if (var.fType == *fContext.fHalf4_Type) {
this->writef(" uint16_t red = SkFloatToHalf(%s.fR);\n",
HCodeGenerator::FieldName(name).c_str());
this->writef(" uint16_t green = SkFloatToHalf(%s.fG);\n",
HCodeGenerator::FieldName(name).c_str());
this->writef(" uint16_t blue = SkFloatToHalf(%s.fB);\n",
HCodeGenerator::FieldName(name).c_str());
this->writef(" uint16_t alpha = SkFloatToHalf(%s.fA);\n",
HCodeGenerator::FieldName(name).c_str());
this->write(" b->add32(((uint32_t)red << 16) | green);\n");
this->write(" b->add32(((uint32_t)blue << 16) | alpha);\n");
} else {
this->writef(" b->add32((int32_t) %s);\n",
HCodeGenerator::FieldName(name).c_str());
}
if (var.fModifiers.fLayout.fWhen.fLength) {
this->write("}");
}
break;
case Layout::kIdentity_Key:
if (var.fType.kind() != Type::kMatrix_Kind) {
fErrors.error(var.fOffset,
"layout(key=identity) requires matrix type");
}
this->writef(" b->add32(%s.isIdentity() ? 1 : 0);\n",
HCodeGenerator::FieldName(name).c_str());
break;
case Layout::kNo_Key:
break;
}
}
}
}
this->write("}\n");
}
bool CPPCodeGenerator::generateCode() {
std::vector<const Variable*> uniforms;
for (const auto& p : fProgram) {
if (ProgramElement::kVar_Kind == p.fKind) {
const VarDeclarations& decls = (const VarDeclarations&) p;
for (const auto& raw : decls.fVars) {
VarDeclaration& decl = (VarDeclaration&) *raw;
if ((decl.fVar->fModifiers.fFlags & Modifiers::kUniform_Flag) &&
decl.fVar->fType.kind() != Type::kSampler_Kind) {
uniforms.push_back(decl.fVar);
}
if (is_uniform_in(*decl.fVar)) {
// Validate the "uniform in" declarations to make sure they are fully supported,
// instead of generating surprising C++
const UniformCTypeMapper* mapper =
UniformCTypeMapper::Get(fContext, *decl.fVar);
if (mapper == nullptr) {
fErrors.error(decl.fOffset, String(decl.fVar->fName)
+ "'s type is not supported for use as a 'uniform in'");
return false;
}
if (decl.fVar->fModifiers.fLayout.fFlags & Layout::kTracked_Flag) {
if (!mapper->supportsTracking()) {
fErrors.error(decl.fOffset, String(decl.fVar->fName)
+ "'s type does not support state tracking");
return false;
}
}
} else {
// If it's not a uniform_in, it's an error to be tracked
if (decl.fVar->fModifiers.fLayout.fFlags & Layout::kTracked_Flag) {
fErrors.error(decl.fOffset, "Non-'in uniforms' cannot be tracked");
return false;
}
}
}
}
}
const char* baseName = fName.c_str();
const char* fullName = fFullName.c_str();
this->writef("%s\n", HCodeGenerator::GetHeader(fProgram, fErrors).c_str());
this->writef(kFragmentProcessorHeader, fullName);
this->writef("#include \"%s.h\"\n\n", fullName);
this->writeSection(CPP_SECTION);
this->writef("#include \"src/gpu/GrTexture.h\"\n"
"#include \"src/gpu/glsl/GrGLSLFragmentProcessor.h\"\n"
"#include \"src/gpu/glsl/GrGLSLFragmentShaderBuilder.h\"\n"
"#include \"src/gpu/glsl/GrGLSLProgramBuilder.h\"\n"
"#include \"src/sksl/SkSLCPP.h\"\n"
"#include \"src/sksl/SkSLUtil.h\"\n"
"class GrGLSL%s : public GrGLSLFragmentProcessor {\n"
"public:\n"
" GrGLSL%s() {}\n",
baseName, baseName);
bool result = this->writeEmitCode(uniforms);
this->write("private:\n");
this->writeSetData(uniforms);
this->writePrivateVars();
for (const auto& u : uniforms) {
if (needs_uniform_var(*u) && !(u->fModifiers.fFlags & Modifiers::kIn_Flag)) {
this->writef(" UniformHandle %sVar;\n",
HCodeGenerator::FieldName(String(u->fName).c_str()).c_str());
}
}
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
if (needs_uniform_var(*param)) {
this->writef(" UniformHandle %sVar;\n",
HCodeGenerator::FieldName(String(param->fName).c_str()).c_str());
}
}
this->writef("};\n"
"GrGLSLFragmentProcessor* %s::onCreateGLSLInstance() const {\n"
" return new GrGLSL%s();\n"
"}\n",
fullName, baseName);
this->writeGetKey();
this->writef("bool %s::onIsEqual(const GrFragmentProcessor& other) const {\n"
" const %s& that = other.cast<%s>();\n"
" (void) that;\n",
fullName, fullName, fullName);
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
if (param->fType.nonnullable() == *fContext.fFragmentProcessor_Type) {
continue;
}
String nameString(param->fName);
const char* name = nameString.c_str();
this->writef(" if (%s != that.%s) return false;\n",
HCodeGenerator::FieldName(name).c_str(),
HCodeGenerator::FieldName(name).c_str());
}
this->write(" return true;\n"
"}\n");
this->writeClone();
this->writeOnTextureSampler();
this->writeTest();
this->writeSection(CPP_END_SECTION);
result &= 0 == fErrors.errorCount();
return result;
}
} // namespace