blob: e0ed2189e905823c1245f393da9ac9b192a1870a [file] [log] [blame]
/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/text/GrSDFTOptions.h"
#include "include/core/SkFont.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSurfaceProps.h"
#include <tuple>
// DF sizes and thresholds for usage of the small and medium sizes. For example, above
// kSmallDFFontLimit we will use the medium size. The large size is used up until the size at
// which we switch over to drawing as paths as controlled by Options.
static const int kSmallDFFontSize = 32;
static const int kSmallDFFontLimit = 32;
static const int kMediumDFFontSize = 72;
static const int kMediumDFFontLimit = 72;
static const int kLargeDFFontSize = 162;
#ifdef SK_BUILD_FOR_MAC
static const int kLargeDFFontLimit = 162;
static const int kExtraLargeDFFontSize = 256;
#endif
GrSDFTOptions::GrSDFTOptions(SkScalar min, SkScalar max)
: fMinDistanceFieldFontSize{min}
, fMaxDistanceFieldFontSize{max} {
SkASSERT_RELEASE(min > 0 && max >= min);
}
bool GrSDFTOptions::canDrawAsDistanceFields(const SkPaint& paint, const SkFont& font,
const SkMatrix& viewMatrix,
const SkSurfaceProps& props,
bool contextSupportsDistanceFieldText) const {
// mask filters modify alpha, which doesn't translate well to distance
if (paint.getMaskFilter() || !contextSupportsDistanceFieldText) {
return false;
}
// TODO: add some stroking support
if (paint.getStyle() != SkPaint::kFill_Style) {
return false;
}
if (viewMatrix.hasPerspective()) {
// Don't use SDF for perspective. Paths look better.
return false;
} else {
SkScalar maxScale = viewMatrix.getMaxScale();
SkScalar scaledTextSize = maxScale * font.getSize();
// Hinted text looks far better at small resolutions
// Scaling up beyond 2x yields undesirable artifacts
if (scaledTextSize < fMinDistanceFieldFontSize ||
scaledTextSize > fMaxDistanceFieldFontSize) {
return false;
}
bool useDFT = props.isUseDeviceIndependentFonts();
#if SK_FORCE_DISTANCE_FIELD_TEXT
useDFT = true;
#endif
if (!useDFT && scaledTextSize < kLargeDFFontSize) {
return false;
}
}
return true;
}
SkScalar scaled_text_size(const SkScalar textSize, const SkMatrix& viewMatrix) {
SkScalar scaledTextSize = textSize;
if (viewMatrix.hasPerspective()) {
// for perspective, we simply force to the medium size
// TODO: compute a size based on approximate screen area
scaledTextSize = kMediumDFFontLimit;
} else {
SkScalar maxScale = viewMatrix.getMaxScale();
// if we have non-unity scale, we need to choose our base text size
// based on the SkPaint's text size multiplied by the max scale factor
// TODO: do we need to do this if we're scaling down (i.e. maxScale < 1)?
if (maxScale > 0 && !SkScalarNearlyEqual(maxScale, SK_Scalar1)) {
scaledTextSize *= maxScale;
}
}
return scaledTextSize;
}
SkFont GrSDFTOptions::getSDFFont(const SkFont& font,
const SkMatrix& viewMatrix,
SkScalar* textRatio) const {
SkScalar textSize = font.getSize();
SkScalar scaledTextSize = scaled_text_size(textSize, viewMatrix);
SkFont dfFont{font};
if (scaledTextSize <= kSmallDFFontLimit) {
*textRatio = textSize / kSmallDFFontSize;
dfFont.setSize(SkIntToScalar(kSmallDFFontSize));
} else if (scaledTextSize <= kMediumDFFontLimit) {
*textRatio = textSize / kMediumDFFontSize;
dfFont.setSize(SkIntToScalar(kMediumDFFontSize));
#ifdef SK_BUILD_FOR_MAC
} else if (scaledTextSize <= kLargeDFFontLimit) {
*textRatio = textSize / kLargeDFFontSize;
dfFont.setSize(SkIntToScalar(kLargeDFFontSize));
} else {
*textRatio = textSize / kExtraLargeDFFontSize;
dfFont.setSize(SkIntToScalar(kExtraLargeDFFontSize));
}
#else
} else {
*textRatio = textSize / kLargeDFFontSize;
dfFont.setSize(SkIntToScalar(kLargeDFFontSize));
}
#endif
dfFont.setEdging(SkFont::Edging::kAntiAlias);
dfFont.setForceAutoHinting(false);
dfFont.setHinting(SkFontHinting::kNormal);
// The sub-pixel position will always happen when transforming to the screen.
dfFont.setSubpixel(false);
return dfFont;
}
std::pair<SkScalar, SkScalar> GrSDFTOptions::computeSDFMinMaxScale(
SkScalar textSize, const SkMatrix& viewMatrix) const {
SkScalar scaledTextSize = scaled_text_size(textSize, viewMatrix);
// We have three sizes of distance field text, and within each size 'bucket' there is a floor
// and ceiling. A scale outside of this range would require regenerating the distance fields
SkScalar dfMaskScaleFloor;
SkScalar dfMaskScaleCeil;
if (scaledTextSize <= kSmallDFFontLimit) {
dfMaskScaleFloor = fMinDistanceFieldFontSize;
dfMaskScaleCeil = kSmallDFFontLimit;
} else if (scaledTextSize <= kMediumDFFontLimit) {
dfMaskScaleFloor = kSmallDFFontLimit;
dfMaskScaleCeil = kMediumDFFontLimit;
} else {
dfMaskScaleFloor = kMediumDFFontLimit;
dfMaskScaleCeil = fMaxDistanceFieldFontSize;
}
// Because there can be multiple runs in the blob, we want the overall maxMinScale, and
// minMaxScale to make regeneration decisions. Specifically, we want the maximum minimum scale
// we can tolerate before we'd drop to a lower mip size, and the minimum maximum scale we can
// tolerate before we'd have to move to a large mip size. When we actually test these values
// we look at the delta in scale between the new viewmatrix and the old viewmatrix, and test
// against these values to decide if we can reuse or not(ie, will a given scale change our mip
// level)
SkASSERT(dfMaskScaleFloor <= scaledTextSize && scaledTextSize <= dfMaskScaleCeil);
return std::make_pair(dfMaskScaleFloor / scaledTextSize, dfMaskScaleCeil / scaledTextSize);
}