| /* |
| * Copyright 2019 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkStream.h" |
| #include "include/core/SkString.h" |
| #include "include/private/SkChecksum.h" |
| #include "include/private/SkSpinlock.h" |
| #include "include/private/SkTFitsIn.h" |
| #include "include/private/SkThreadID.h" |
| #include "include/private/SkVx.h" |
| #include "src/core/SkColorSpaceXformSteps.h" |
| #include "src/core/SkCpu.h" |
| #include "src/core/SkEnumerate.h" |
| #include "src/core/SkOpts.h" |
| #include "src/core/SkVM.h" |
| #include <algorithm> |
| #include <atomic> |
| #include <queue> |
| |
| #if defined(SKVM_LLVM) |
| #include <future> |
| #include <llvm/Bitcode/BitcodeWriter.h> |
| #include <llvm/ExecutionEngine/ExecutionEngine.h> |
| #include <llvm/IR/IRBuilder.h> |
| #include <llvm/IR/Verifier.h> |
| #include <llvm/Support/TargetSelect.h> |
| |
| // Platform-specific intrinsics got their own files in LLVM 10. |
| #if __has_include(<llvm/IR/IntrinsicsX86.h>) |
| #include <llvm/IR/IntrinsicsX86.h> |
| #endif |
| #endif |
| |
| bool gSkVMJITViaDylib{false}; |
| |
| #if defined(SKVM_JIT) |
| #include <dlfcn.h> // dlopen, dlsym |
| #include <sys/mman.h> // mmap, mprotect |
| #endif |
| |
| namespace skvm { |
| |
| struct Program::Impl { |
| std::vector<InterpreterInstruction> instructions; |
| int regs = 0; |
| int loop = 0; |
| std::vector<int> strides; |
| |
| std::atomic<void*> jit_entry{nullptr}; // TODO: minimal std::memory_orders |
| size_t jit_size = 0; |
| void* dylib = nullptr; |
| |
| #if defined(SKVM_LLVM) |
| std::unique_ptr<llvm::LLVMContext> llvm_ctx; |
| std::unique_ptr<llvm::ExecutionEngine> llvm_ee; |
| std::future<void> llvm_compiling; |
| #endif |
| }; |
| |
| // Debugging tools, mostly for printing various data structures out to a stream. |
| |
| namespace { |
| class SkDebugfStream final : public SkWStream { |
| size_t fBytesWritten = 0; |
| |
| bool write(const void* buffer, size_t size) override { |
| SkDebugf("%.*s", size, buffer); |
| fBytesWritten += size; |
| return true; |
| } |
| |
| size_t bytesWritten() const override { |
| return fBytesWritten; |
| } |
| }; |
| |
| struct V { Val id; }; |
| struct R { Reg id; }; |
| struct Shift { int bits; }; |
| struct Splat { int bits; }; |
| struct Hex { int bits; }; |
| struct Attr { const char* label; int v; }; |
| |
| static void write(SkWStream* o, const char* s) { |
| o->writeText(s); |
| } |
| |
| static const char* name(Op op) { |
| switch (op) { |
| #define M(x) case Op::x: return #x; |
| SKVM_OPS(M) |
| #undef M |
| } |
| return "unknown op"; |
| } |
| |
| static void write(SkWStream* o, Op op) { |
| o->writeText(name(op)); |
| } |
| static void write(SkWStream* o, Arg a) { |
| write(o, "arg("); |
| o->writeDecAsText(a.ix); |
| write(o, ")"); |
| } |
| static void write(SkWStream* o, V v) { |
| write(o, "v"); |
| o->writeDecAsText(v.id); |
| } |
| static void write(SkWStream* o, R r) { |
| write(o, "r"); |
| o->writeDecAsText(r.id); |
| } |
| static void write(SkWStream* o, Shift s) { |
| o->writeDecAsText(s.bits); |
| } |
| static void write(SkWStream* o, Splat s) { |
| float f; |
| memcpy(&f, &s.bits, 4); |
| o->writeHexAsText(s.bits); |
| write(o, " ("); |
| o->writeScalarAsText(f); |
| write(o, ")"); |
| } |
| static void write(SkWStream* o, Hex h) { |
| o->writeHexAsText(h.bits); |
| } |
| [[maybe_unused]] static void write(SkWStream* o, Attr a) { |
| write(o, a.label); |
| write(o, " "); |
| o->writeDecAsText(a.v); |
| } |
| |
| template <typename T, typename... Ts> |
| static void write(SkWStream* o, T first, Ts... rest) { |
| write(o, first); |
| write(o, " "); |
| write(o, rest...); |
| } |
| } |
| |
| void Builder::dot(SkWStream* o) const { |
| SkDebugfStream debug; |
| if (!o) { o = &debug; } |
| |
| std::vector<OptimizedInstruction> optimized = this->optimize(); |
| |
| o->writeText("digraph {\n"); |
| for (Val id = 0; id < (Val)optimized.size(); id++) { |
| auto [op, x,y,z, immy,immz, death,can_hoist] = optimized[id]; |
| |
| switch (op) { |
| default: |
| write(o, "\t", V{id}, " [label = \"", V{id}, op); |
| // Not a perfect heuristic; sometimes y/z == NA and there is no immy/z. |
| // On the other hand, sometimes immy/z=0 is meaningful and should be printed. |
| if (y == NA) { write(o, "", Hex{immy}); } |
| if (z == NA) { write(o, "", Hex{immz}); } |
| write(o, "\"]\n"); |
| |
| write(o, "\t", V{id}, " -> {"); |
| // In contrast to the heuristic imm labels, these dependences are exact. |
| if (x != NA) { write(o, "", V{x}); } |
| if (y != NA) { write(o, "", V{y}); } |
| if (z != NA) { write(o, "", V{z}); } |
| write(o, " }\n"); |
| |
| break; |
| |
| // That default: impl works pretty well for most instructions, |
| // but some are nicer to see with a specialized label. |
| |
| case Op::splat: |
| write(o, "\t", V{id}, " [label = \"", V{id}, op, Splat{immy}, "\"]\n"); |
| break; |
| } |
| } |
| o->writeText("}\n"); |
| } |
| |
| template <typename I, typename... Fs> |
| static void write_one_instruction(Val id, const I& inst, SkWStream* o, Fs... fs) { |
| Op op = inst.op; |
| Val x = inst.x, |
| y = inst.y, |
| z = inst.z; |
| int immy = inst.immy, |
| immz = inst.immz; |
| switch (op) { |
| case Op::assert_true: write(o, op, V{x}, V{y}, fs(id)...); break; |
| |
| case Op::store8: write(o, op, Arg{immy}, V{x}, fs(id)...); break; |
| case Op::store16: write(o, op, Arg{immy}, V{x}, fs(id)...); break; |
| case Op::store32: write(o, op, Arg{immy}, V{x}, fs(id)...); break; |
| |
| case Op::index: write(o, V{id}, "=", op, fs(id)...); break; |
| |
| case Op::load8: write(o, V{id}, "=", op, Arg{immy}, fs(id)...); break; |
| case Op::load16: write(o, V{id}, "=", op, Arg{immy}, fs(id)...); break; |
| case Op::load32: write(o, V{id}, "=", op, Arg{immy}, fs(id)...); break; |
| |
| case Op::gather8: write(o, V{id}, "=", op, Arg{immy}, Hex{immz}, V{x}, fs(id)...); break; |
| case Op::gather16: write(o, V{id}, "=", op, Arg{immy}, Hex{immz}, V{x}, fs(id)...); break; |
| case Op::gather32: write(o, V{id}, "=", op, Arg{immy}, Hex{immz}, V{x}, fs(id)...); break; |
| |
| case Op::uniform8: write(o, V{id}, "=", op, Arg{immy}, Hex{immz}, fs(id)...); break; |
| case Op::uniform16: write(o, V{id}, "=", op, Arg{immy}, Hex{immz}, fs(id)...); break; |
| case Op::uniform32: write(o, V{id}, "=", op, Arg{immy}, Hex{immz}, fs(id)...); break; |
| |
| case Op::splat: write(o, V{id}, "=", op, Splat{immy}, fs(id)...); break; |
| |
| case Op::add_f32: write(o, V{id}, "=", op, V{x}, V{y}, fs(id)... ); break; |
| case Op::sub_f32: write(o, V{id}, "=", op, V{x}, V{y}, fs(id)... ); break; |
| case Op::mul_f32: write(o, V{id}, "=", op, V{x}, V{y}, fs(id)... ); break; |
| case Op::div_f32: write(o, V{id}, "=", op, V{x}, V{y}, fs(id)... ); break; |
| case Op::min_f32: write(o, V{id}, "=", op, V{x}, V{y}, fs(id)... ); break; |
| case Op::max_f32: write(o, V{id}, "=", op, V{x}, V{y}, fs(id)... ); break; |
| case Op::fma_f32: write(o, V{id}, "=", op, V{x}, V{y}, V{z}, fs(id)...); break; |
| case Op::fms_f32: write(o, V{id}, "=", op, V{x}, V{y}, V{z}, fs(id)...); break; |
| case Op::fnma_f32: write(o, V{id}, "=", op, V{x}, V{y}, V{z}, fs(id)...); break; |
| |
| |
| case Op::sqrt_f32: write(o, V{id}, "=", op, V{x}, fs(id)...); break; |
| |
| case Op:: eq_f32: write(o, V{id}, "=", op, V{x}, V{y}, fs(id)...); break; |
| case Op::neq_f32: write(o, V{id}, "=", op, V{x}, V{y}, fs(id)...); break; |
| case Op:: gt_f32: write(o, V{id}, "=", op, V{x}, V{y}, fs(id)...); break; |
| case Op::gte_f32: write(o, V{id}, "=", op, V{x}, V{y}, fs(id)...); break; |
| |
| |
| case Op::add_i32: write(o, V{id}, "=", op, V{x}, V{y}, fs(id)...); break; |
| case Op::sub_i32: write(o, V{id}, "=", op, V{x}, V{y}, fs(id)...); break; |
| case Op::mul_i32: write(o, V{id}, "=", op, V{x}, V{y}, fs(id)...); break; |
| |
| case Op::shl_i32: write(o, V{id}, "=", op, V{x}, Shift{immy}, fs(id)...); break; |
| case Op::shr_i32: write(o, V{id}, "=", op, V{x}, Shift{immy}, fs(id)...); break; |
| case Op::sra_i32: write(o, V{id}, "=", op, V{x}, Shift{immy}, fs(id)...); break; |
| |
| case Op:: eq_i32: write(o, V{id}, "=", op, V{x}, V{y}, fs(id)...); break; |
| case Op:: gt_i32: write(o, V{id}, "=", op, V{x}, V{y}, fs(id)...); break; |
| |
| case Op::bit_and : write(o, V{id}, "=", op, V{x}, V{y}, fs(id)... ); break; |
| case Op::bit_or : write(o, V{id}, "=", op, V{x}, V{y}, fs(id)... ); break; |
| case Op::bit_xor : write(o, V{id}, "=", op, V{x}, V{y}, fs(id)... ); break; |
| case Op::bit_clear: write(o, V{id}, "=", op, V{x}, V{y}, fs(id)... ); break; |
| |
| case Op::select: write(o, V{id}, "=", op, V{x}, V{y}, V{z}, fs(id)...); break; |
| case Op::pack: write(o, V{id}, "=", op, V{x}, V{y}, Shift{immz}, fs(id)...); break; |
| |
| case Op::ceil: write(o, V{id}, "=", op, V{x}, fs(id)...); break; |
| case Op::floor: write(o, V{id}, "=", op, V{x}, fs(id)...); break; |
| case Op::to_f32: write(o, V{id}, "=", op, V{x}, fs(id)...); break; |
| case Op::trunc: write(o, V{id}, "=", op, V{x}, fs(id)...); break; |
| case Op::round: write(o, V{id}, "=", op, V{x}, fs(id)...); break; |
| } |
| |
| write(o, "\n"); |
| } |
| |
| void Builder::dump(SkWStream* o) const { |
| SkDebugfStream debug; |
| if (!o) { o = &debug; } |
| |
| std::vector<OptimizedInstruction> optimized = this->optimize(); |
| o->writeDecAsText(optimized.size()); |
| o->writeText(" values (originally "); |
| o->writeDecAsText(fProgram.size()); |
| o->writeText("):\n"); |
| for (Val id = 0; id < (Val)optimized.size(); id++) { |
| const OptimizedInstruction& inst = optimized[id]; |
| write(o, inst.can_hoist ? "↑ " : " "); |
| write_one_instruction(id, inst, o); |
| } |
| } |
| |
| template <typename... Fs> |
| void dump_instructions(const std::vector<Instruction>& instructions, SkWStream* o, Fs... fs) { |
| SkDebugfStream debug; |
| if (o == nullptr) { |
| o = &debug; |
| } |
| write(o, Attr{"Instruction count:", (int)instructions.size()}); |
| for (Val id = 0; id < (Val)instructions.size(); id++) { |
| write_one_instruction(id, instructions[id], o, std::forward<Fs>(fs)...); |
| } |
| } |
| |
| void Program::dump(SkWStream* o) const { |
| SkDebugfStream debug; |
| if (!o) { o = &debug; } |
| |
| o->writeDecAsText(fImpl->regs); |
| o->writeText(" registers, "); |
| o->writeDecAsText(fImpl->instructions.size()); |
| o->writeText(" instructions:\n"); |
| for (Val i = 0; i < (Val)fImpl->instructions.size(); i++) { |
| if (i == fImpl->loop) { write(o, "loop:\n"); } |
| o->writeDecAsText(i); |
| o->writeText("\t"); |
| if (i >= fImpl->loop) { write(o, " "); } |
| const InterpreterInstruction& inst = fImpl->instructions[i]; |
| Op op = inst.op; |
| Reg d = inst.d, |
| x = inst.x, |
| y = inst.y, |
| z = inst.z; |
| int immy = inst.immy, |
| immz = inst.immz; |
| switch (op) { |
| case Op::assert_true: write(o, op, R{x}, R{y}); break; |
| |
| case Op::store8: write(o, op, Arg{immy}, R{x}); break; |
| case Op::store16: write(o, op, Arg{immy}, R{x}); break; |
| case Op::store32: write(o, op, Arg{immy}, R{x}); break; |
| |
| case Op::index: write(o, R{d}, "=", op); break; |
| |
| case Op::load8: write(o, R{d}, "=", op, Arg{immy}); break; |
| case Op::load16: write(o, R{d}, "=", op, Arg{immy}); break; |
| case Op::load32: write(o, R{d}, "=", op, Arg{immy}); break; |
| |
| case Op::gather8: write(o, R{d}, "=", op, Arg{immy}, Hex{immz}, R{x}); break; |
| case Op::gather16: write(o, R{d}, "=", op, Arg{immy}, Hex{immz}, R{x}); break; |
| case Op::gather32: write(o, R{d}, "=", op, Arg{immy}, Hex{immz}, R{x}); break; |
| |
| case Op::uniform8: write(o, R{d}, "=", op, Arg{immy}, Hex{immz}); break; |
| case Op::uniform16: write(o, R{d}, "=", op, Arg{immy}, Hex{immz}); break; |
| case Op::uniform32: write(o, R{d}, "=", op, Arg{immy}, Hex{immz}); break; |
| |
| case Op::splat: write(o, R{d}, "=", op, Splat{immy}); break; |
| |
| |
| case Op::add_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break; |
| case Op::sub_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break; |
| case Op::mul_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break; |
| case Op::div_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break; |
| case Op::min_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break; |
| case Op::max_f32: write(o, R{d}, "=", op, R{x}, R{y} ); break; |
| case Op::fma_f32: write(o, R{d}, "=", op, R{x}, R{y}, R{z}); break; |
| case Op::fms_f32: write(o, R{d}, "=", op, R{x}, R{y}, R{z}); break; |
| case Op::fnma_f32: write(o, R{d}, "=", op, R{x}, R{y}, R{z}); break; |
| |
| case Op::sqrt_f32: write(o, R{d}, "=", op, R{x}); break; |
| |
| case Op:: eq_f32: write(o, R{d}, "=", op, R{x}, R{y}); break; |
| case Op::neq_f32: write(o, R{d}, "=", op, R{x}, R{y}); break; |
| case Op:: gt_f32: write(o, R{d}, "=", op, R{x}, R{y}); break; |
| case Op::gte_f32: write(o, R{d}, "=", op, R{x}, R{y}); break; |
| |
| |
| case Op::add_i32: write(o, R{d}, "=", op, R{x}, R{y}); break; |
| case Op::sub_i32: write(o, R{d}, "=", op, R{x}, R{y}); break; |
| case Op::mul_i32: write(o, R{d}, "=", op, R{x}, R{y}); break; |
| |
| case Op::shl_i32: write(o, R{d}, "=", op, R{x}, Shift{immy}); break; |
| case Op::shr_i32: write(o, R{d}, "=", op, R{x}, Shift{immy}); break; |
| case Op::sra_i32: write(o, R{d}, "=", op, R{x}, Shift{immy}); break; |
| |
| case Op:: eq_i32: write(o, R{d}, "=", op, R{x}, R{y}); break; |
| case Op:: gt_i32: write(o, R{d}, "=", op, R{x}, R{y}); break; |
| |
| case Op::bit_and : write(o, R{d}, "=", op, R{x}, R{y} ); break; |
| case Op::bit_or : write(o, R{d}, "=", op, R{x}, R{y} ); break; |
| case Op::bit_xor : write(o, R{d}, "=", op, R{x}, R{y} ); break; |
| case Op::bit_clear: write(o, R{d}, "=", op, R{x}, R{y} ); break; |
| |
| case Op::select: write(o, R{d}, "=", op, R{x}, R{y}, R{z}); break; |
| case Op::pack: write(o, R{d}, "=", op, R{x}, R{y}, Shift{immz}); break; |
| |
| case Op::ceil: write(o, R{d}, "=", op, R{x}); break; |
| case Op::floor: write(o, R{d}, "=", op, R{x}); break; |
| case Op::to_f32: write(o, R{d}, "=", op, R{x}); break; |
| case Op::trunc: write(o, R{d}, "=", op, R{x}); break; |
| case Op::round: write(o, R{d}, "=", op, R{x}); break; |
| } |
| write(o, "\n"); |
| } |
| } |
| |
| std::vector<Instruction> eliminate_dead_code(std::vector<Instruction> program) { |
| // Determine which Instructions are live by working back from side effects. |
| std::vector<bool> live(program.size(), false); |
| auto mark_live = [&](Val id, auto& recurse) -> void { |
| if (live[id] == false) { |
| live[id] = true; |
| Instruction inst = program[id]; |
| for (Val arg : {inst.x, inst.y, inst.z}) { |
| if (arg != NA) { recurse(arg, recurse); } |
| } |
| } |
| }; |
| for (Val id = 0; id < (Val)program.size(); id++) { |
| if (has_side_effect(program[id].op)) { |
| mark_live(id, mark_live); |
| } |
| } |
| |
| // Rewrite the program with only live Instructions: |
| // - remap IDs in live Instructions to what they'll be once dead Instructions are removed; |
| // - then actually remove the dead Instructions. |
| std::vector<Val> new_id(program.size(), NA); |
| for (Val id = 0, next = 0; id < (Val)program.size(); id++) { |
| if (live[id]) { |
| Instruction& inst = program[id]; |
| for (Val* arg : {&inst.x, &inst.y, &inst.z}) { |
| if (*arg != NA) { |
| *arg = new_id[*arg]; |
| SkASSERT(*arg != NA); |
| } |
| } |
| new_id[id] = next++; |
| } |
| } |
| auto it = std::remove_if(program.begin(), program.end(), [&](const Instruction& inst) { |
| Val id = (Val)(&inst - program.data()); |
| return !live[id]; |
| }); |
| program.erase(it, program.end()); |
| |
| return program; |
| } |
| |
| // Impose a deterministic scheduling of Instructions based on data flow alone, |
| // eliminating any influence from original program order. We'll schedule back-to-front, |
| // starting at the end of the program with Instructions that have side effects and |
| // recursing through arguments to Instructions that issue earlier in the program. |
| // We schedule each argument once all its users have been scheduled, which means it |
| // issues just before its first use. We arbitrarily schedule x, then y, then z, and so |
| // issue z, then y, then x. |
| std::vector<Instruction> schedule(std::vector<Instruction> program) { |
| |
| std::vector<int> uses(program.size()); |
| for (const Instruction& inst : program) { |
| for (Val arg : {inst.x, inst.y, inst.z}) { |
| if (arg != NA) { uses[arg]++; } |
| } |
| } |
| |
| std::vector<Val> new_id(program.size(), NA); |
| Val next = (Val)program.size(); |
| auto reorder = [&](Val id, auto& recurse) -> void { |
| new_id[id] = --next; |
| const Instruction& inst = program[id]; |
| for (Val arg : {inst.x, inst.y, inst.z}) { |
| if (arg != NA && --uses[arg] == 0) { |
| recurse(arg, recurse); |
| } |
| } |
| }; |
| |
| for (Val id = 0; id < (Val)program.size(); id++) { |
| if (has_side_effect(program[id].op)) { |
| reorder(id, reorder); |
| } |
| } |
| |
| // Remap each Instruction's arguments to their new IDs. |
| for (Instruction& inst : program) { |
| for (Val* arg : {&inst.x, &inst.y, &inst.z}) { |
| if (*arg != NA) { |
| *arg = new_id[*arg]; |
| SkASSERT(*arg != NA); |
| } |
| } |
| } |
| |
| // Finally, reorder the Instructions themselves according to the new schedule. |
| // This is O(N)... wish I had a good reference link breaking it down. |
| for (Val id = 0; id < (Val)program.size(); id++) { |
| while (id != new_id[id]) { |
| std::swap(program[id], program[new_id[id]]); |
| std::swap( new_id[id], new_id[new_id[id]]); |
| } |
| } |
| |
| return program; |
| } |
| |
| std::vector<OptimizedInstruction> finalize(const std::vector<Instruction> program) { |
| std::vector<OptimizedInstruction> optimized(program.size()); |
| for (Val id = 0; id < (Val)program.size(); id++) { |
| Instruction inst = program[id]; |
| optimized[id] = {inst.op, inst.x,inst.y,inst.z, inst.immy,inst.immz, |
| /*death=*/id, /*can_hoist=*/true}; |
| } |
| |
| // Each Instruction's inputs need to live at least until that Instruction issues. |
| for (Val id = 0; id < (Val)optimized.size(); id++) { |
| OptimizedInstruction& inst = optimized[id]; |
| for (Val arg : {inst.x, inst.y, inst.z}) { |
| // (We're walking in order, so this is the same as max()ing with the existing Val.) |
| if (arg != NA) { optimized[arg].death = id; } |
| } |
| } |
| |
| // Mark which values don't depend on the loop and can be hoisted. |
| for (OptimizedInstruction& inst : optimized) { |
| // Varying loads (and gathers) and stores cannot be hoisted out of the loop. |
| if (is_always_varying(inst.op)) { |
| inst.can_hoist = false; |
| } |
| |
| // If any of an instruction's inputs can't be hoisted, it can't be hoisted itself. |
| if (inst.can_hoist) { |
| for (Val arg : {inst.x, inst.y, inst.z}) { |
| if (arg != NA) { inst.can_hoist &= optimized[arg].can_hoist; } |
| } |
| } |
| } |
| |
| // Extend the lifetime of any hoisted value that's used in the loop to infinity. |
| for (OptimizedInstruction& inst : optimized) { |
| if (!inst.can_hoist /*i.e. we're in the loop, so the arguments are used-in-loop*/) { |
| for (Val arg : {inst.x, inst.y, inst.z}) { |
| if (arg != NA && optimized[arg].can_hoist) { |
| optimized[arg].death = (Val)program.size(); |
| } |
| } |
| } |
| } |
| |
| return optimized; |
| } |
| |
| std::vector<OptimizedInstruction> Builder::optimize() const { |
| std::vector<Instruction> program = this->program(); |
| program = eliminate_dead_code(std::move(program)); |
| program = schedule (std::move(program)); |
| return finalize (std::move(program)); |
| } |
| |
| Program Builder::done(const char* debug_name) const { |
| char buf[64] = "skvm-jit-"; |
| if (!debug_name) { |
| *SkStrAppendU32(buf+9, this->hash()) = '\0'; |
| debug_name = buf; |
| } |
| |
| return {this->optimize(), fStrides, debug_name}; |
| } |
| |
| uint64_t Builder::hash() const { |
| uint32_t lo = SkOpts::hash(fProgram.data(), fProgram.size() * sizeof(Instruction), 0), |
| hi = SkOpts::hash(fProgram.data(), fProgram.size() * sizeof(Instruction), 1); |
| return (uint64_t)lo | (uint64_t)hi << 32; |
| } |
| |
| bool operator==(const Instruction& a, const Instruction& b) { |
| return a.op == b.op |
| && a.x == b.x |
| && a.y == b.y |
| && a.z == b.z |
| && a.immy == b.immy |
| && a.immz == b.immz; |
| } |
| |
| uint32_t InstructionHash::operator()(const Instruction& inst, uint32_t seed) const { |
| return SkOpts::hash(&inst, sizeof(inst), seed); |
| } |
| |
| |
| // Most instructions produce a value and return it by ID, |
| // the value-producing instruction's own index in the program vector. |
| Val Builder::push(Instruction inst) { |
| // Basic common subexpression elimination: |
| // if we've already seen this exact Instruction, use it instead of creating a new one. |
| if (Val* id = fIndex.find(inst)) { |
| return *id; |
| } |
| Val id = static_cast<Val>(fProgram.size()); |
| fProgram.push_back(inst); |
| fIndex.set(inst, id); |
| return id; |
| } |
| |
| bool Builder::allImm() const { return true; } |
| |
| template <typename T, typename... Rest> |
| bool Builder::allImm(Val id, T* imm, Rest... rest) const { |
| if (fProgram[id].op == Op::splat) { |
| static_assert(sizeof(T) == 4); |
| memcpy(imm, &fProgram[id].immy, 4); |
| return this->allImm(rest...); |
| } |
| return false; |
| } |
| |
| Arg Builder::arg(int stride) { |
| int ix = (int)fStrides.size(); |
| fStrides.push_back(stride); |
| return {ix}; |
| } |
| |
| void Builder::assert_true(I32 cond, I32 debug) { |
| #ifdef SK_DEBUG |
| int imm; |
| if (this->allImm(cond.id,&imm)) { SkASSERT(imm); return; } |
| (void)push(Op::assert_true, cond.id,debug.id,NA); |
| #endif |
| } |
| |
| void Builder::store8 (Arg ptr, I32 val) { (void)push(Op::store8 , val.id,NA,NA, ptr.ix); } |
| void Builder::store16(Arg ptr, I32 val) { (void)push(Op::store16, val.id,NA,NA, ptr.ix); } |
| void Builder::store32(Arg ptr, I32 val) { (void)push(Op::store32, val.id,NA,NA, ptr.ix); } |
| |
| I32 Builder::index() { return {this, push(Op::index , NA,NA,NA,0) }; } |
| |
| I32 Builder::load8 (Arg ptr) { return {this, push(Op::load8 , NA,NA,NA, ptr.ix) }; } |
| I32 Builder::load16(Arg ptr) { return {this, push(Op::load16, NA,NA,NA, ptr.ix) }; } |
| I32 Builder::load32(Arg ptr) { return {this, push(Op::load32, NA,NA,NA, ptr.ix) }; } |
| |
| I32 Builder::gather8 (Arg ptr, int offset, I32 index) { |
| return {this, push(Op::gather8 , index.id,NA,NA, ptr.ix,offset)}; |
| } |
| I32 Builder::gather16(Arg ptr, int offset, I32 index) { |
| return {this, push(Op::gather16, index.id,NA,NA, ptr.ix,offset)}; |
| } |
| I32 Builder::gather32(Arg ptr, int offset, I32 index) { |
| return {this, push(Op::gather32, index.id,NA,NA, ptr.ix,offset)}; |
| } |
| |
| I32 Builder::uniform8(Arg ptr, int offset) { |
| return {this, push(Op::uniform8, NA,NA,NA, ptr.ix, offset)}; |
| } |
| I32 Builder::uniform16(Arg ptr, int offset) { |
| return {this, push(Op::uniform16, NA,NA,NA, ptr.ix, offset)}; |
| } |
| I32 Builder::uniform32(Arg ptr, int offset) { |
| return {this, push(Op::uniform32, NA,NA,NA, ptr.ix, offset)}; |
| } |
| |
| // The two splat() functions are just syntax sugar over splatting a 4-byte bit pattern. |
| I32 Builder::splat(int n) { return {this, push(Op::splat, NA,NA,NA, n) }; } |
| F32 Builder::splat(float f) { |
| int bits; |
| memcpy(&bits, &f, 4); |
| return {this, push(Op::splat, NA,NA,NA, bits)}; |
| } |
| |
| bool fma_supported() { |
| static const bool supported = |
| #if defined(SK_CPU_X86) |
| SkCpu::Supports(SkCpu::HSW); |
| #elif defined(SK_CPU_ARM64) |
| true; |
| #else |
| false; |
| #endif |
| return supported; |
| } |
| |
| // Be careful peepholing float math! Transformations you might expect to |
| // be legal can fail in the face of NaN/Inf, e.g. 0*x is not always 0. |
| // Float peepholes must pass this equivalence test for all ~4B floats: |
| // |
| // bool equiv(float x, float y) { return (x == y) || (isnanf(x) && isnanf(y)); } |
| // |
| // unsigned bits = 0; |
| // do { |
| // float f; |
| // memcpy(&f, &bits, 4); |
| // if (!equiv(f, ...)) { |
| // abort(); |
| // } |
| // } while (++bits != 0); |
| |
| F32 Builder::add(F32 x, F32 y) { |
| if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X+Y); } |
| if (this->isImm(y.id, 0.0f)) { return x; } // x+0 == x |
| if (this->isImm(x.id, 0.0f)) { return y; } // 0+y == y |
| |
| if (fma_supported()) { |
| if (fProgram[x.id].op == Op::mul_f32) { |
| return {this, this->push(Op::fma_f32, fProgram[x.id].x, fProgram[x.id].y, y.id)}; |
| } |
| if (fProgram[y.id].op == Op::mul_f32) { |
| return {this, this->push(Op::fma_f32, fProgram[y.id].x, fProgram[y.id].y, x.id)}; |
| } |
| } |
| return {this, this->push(Op::add_f32, x.id, y.id)}; |
| } |
| |
| F32 Builder::sub(F32 x, F32 y) { |
| if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X-Y); } |
| if (this->isImm(y.id, 0.0f)) { return x; } // x-0 == x |
| if (fma_supported()) { |
| if (fProgram[x.id].op == Op::mul_f32) { |
| return {this, this->push(Op::fms_f32, fProgram[x.id].x, fProgram[x.id].y, y.id)}; |
| } |
| if (fProgram[y.id].op == Op::mul_f32) { |
| return {this, this->push(Op::fnma_f32, fProgram[y.id].x, fProgram[y.id].y, x.id)}; |
| } |
| } |
| return {this, this->push(Op::sub_f32, x.id, y.id)}; |
| } |
| |
| F32 Builder::mul(F32 x, F32 y) { |
| if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X*Y); } |
| if (this->isImm(y.id, 1.0f)) { return x; } // x*1 == x |
| if (this->isImm(x.id, 1.0f)) { return y; } // 1*y == y |
| return {this, this->push(Op::mul_f32, x.id, y.id)}; |
| } |
| |
| F32 Builder::div(F32 x, F32 y) { |
| if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X/Y); } |
| if (this->isImm(y.id, 1.0f)) { return x; } // x/1 == x |
| return {this, this->push(Op::div_f32, x.id, y.id)}; |
| } |
| |
| F32 Builder::sqrt(F32 x) { |
| if (float X; this->allImm(x.id,&X)) { return splat(std::sqrt(X)); } |
| return {this, this->push(Op::sqrt_f32, x.id,NA,NA)}; |
| } |
| |
| // See http://www.machinedlearnings.com/2011/06/fast-approximate-logarithm-exponential.html. |
| F32 Builder::approx_log2(F32 x) { |
| // e - 127 is a fair approximation of log2(x) in its own right... |
| F32 e = mul(to_f32(bit_cast(x)), splat(1.0f / (1<<23))); |
| |
| // ... but using the mantissa to refine its error is _much_ better. |
| F32 m = bit_cast(bit_or(bit_and(bit_cast(x), 0x007fffff), |
| 0x3f000000)); |
| F32 approx = sub(e, 124.225514990f); |
| approx = sub(approx, mul(1.498030302f, m)); |
| approx = sub(approx, div(1.725879990f, add(0.3520887068f, m))); |
| |
| return approx; |
| } |
| |
| F32 Builder::approx_pow2(F32 x) { |
| F32 f = fract(x); |
| F32 approx = add(x, 121.274057500f); |
| approx = sub(approx, mul( 1.490129070f, f)); |
| approx = add(approx, div(27.728023300f, sub(4.84252568f, f))); |
| |
| return bit_cast(round(mul(1.0f * (1<<23), approx))); |
| } |
| |
| F32 Builder::approx_powf(F32 x, F32 y) { |
| // TODO: assert this instead? Sometimes x is very slightly negative. See skia:10210. |
| x = max(0.0f, x); |
| |
| auto is_x = bit_or(eq(x, 0.0f), |
| eq(x, 1.0f)); |
| return select(is_x, x, approx_pow2(mul(approx_log2(x), y))); |
| } |
| |
| // Bhaskara I's sine approximation |
| // 16x(pi - x) / (5*pi^2 - 4x(pi - x) |
| // ... divide by 4 |
| // 4x(pi - x) / 5*pi^2/4 - x(pi - x) |
| // |
| // This is a good approximation only for 0 <= x <= pi, so we use symmetries to get |
| // radians into that range first. |
| // |
| F32 Builder::approx_sin(F32 radians) { |
| constexpr float Pi = SK_ScalarPI; |
| // x = radians mod 2pi |
| F32 x = fract(radians * (0.5f/Pi)) * (2*Pi); |
| I32 neg = x > Pi; // are we pi < x < 2pi --> need to negate result |
| x = select(neg, x - Pi, x); |
| |
| F32 pair = x * (Pi - x); |
| x = 4.0f * pair / ((5*Pi*Pi/4) - pair); |
| x = select(neg, -x, x); |
| return x; |
| } |
| |
| /* "GENERATING ACCURATE VALUES FOR THE TANGENT FUNCTION" |
| https://mae.ufl.edu/~uhk/ACCURATE-TANGENT.pdf |
| |
| approx = x + (1/3)x^3 + (2/15)x^5 + (17/315)x^7 + (62/2835)x^9 |
| |
| Some simplifications: |
| 1. tan(x) is periodic, -PI/2 < x < PI/2 |
| 2. tan(x) is odd, so tan(-x) = -tan(x) |
| 3. Our polynomial approximation is best near zero, so we use the following identity |
| tan(x) + tan(y) |
| tan(x + y) = ----------------- |
| 1 - tan(x)*tan(y) |
| tan(PI/4) = 1 |
| |
| So for x > PI/8, we do the following refactor: |
| x' = x - PI/4 |
| |
| 1 + tan(x') |
| tan(x) = ------------ |
| 1 - tan(x') |
| */ |
| F32 Builder::approx_tan(F32 x) { |
| constexpr float Pi = SK_ScalarPI; |
| // periodic between -pi/2 ... pi/2 |
| // shift to 0...Pi, scale 1/Pi to get into 0...1, then fract, scale-up, shift-back |
| x = fract((1/Pi)*x + 0.5f) * Pi - (Pi/2); |
| |
| I32 neg = (x < 0.0f); |
| x = select(neg, -x, x); |
| |
| // minimize total error by shifting if x > pi/8 |
| I32 use_quotient = (x > (Pi/8)); |
| x = select(use_quotient, x - (Pi/4), x); |
| |
| // 9th order poly = 4th order(x^2) * x |
| x = poly(x*x, 62/2835.0f, 17/315.0f, 2/15.0f, 1/3.0f, 1.0f) * x; |
| x = select(use_quotient, (1+x)/(1-x), x); |
| x = select(neg, -x, x); |
| return x; |
| } |
| |
| // http://mathforum.org/library/drmath/view/54137.html |
| // referencing Handbook of Mathematical Functions, |
| // by Milton Abramowitz and Irene Stegun |
| F32 Builder::approx_asin(F32 x) { |
| I32 neg = (x < 0.0f); |
| x = select(neg, -x, x); |
| x = SK_ScalarPI/2 - sqrt(1-x) * poly(x, -0.0187293f, 0.0742610f, -0.2121144f, 1.5707288f); |
| x = select(neg, -x, x); |
| return x; |
| } |
| |
| /* Use 4th order polynomial approximation from https://arachnoid.com/polysolve/ |
| * with 129 values of x,atan(x) for x:[0...1] |
| * This only works for 0 <= x <= 1 |
| */ |
| static F32 approx_atan_unit(F32 x) { |
| // for now we might be given NaN... let that through |
| x->assert_true((x != x) | ((x >= 0) & (x <= 1))); |
| return poly(x, 0.14130025741326729f, |
| -0.34312835980675116f, |
| -0.016172900528248768f, |
| 1.0037696976200385f, |
| -0.00014758242182738969f); |
| } |
| |
| /* Use identity atan(x) = pi/2 - atan(1/x) for x > 1 |
| */ |
| F32 Builder::approx_atan(F32 x) { |
| I32 neg = (x < 0.0f); |
| x = select(neg, -x, x); |
| I32 flip = (x > 1.0f); |
| x = select(flip, 1/x, x); |
| x = approx_atan_unit(x); |
| x = select(flip, SK_ScalarPI/2 - x, x); |
| x = select(neg, -x, x); |
| return x; |
| } |
| |
| /* Use identity atan(x) = pi/2 - atan(1/x) for x > 1 |
| * By swapping y,x to ensure the ratio is <= 1, we can safely call atan_unit() |
| * which avoids a 2nd divide instruction if we had instead called atan(). |
| */ |
| F32 Builder::approx_atan2(F32 y0, F32 x0) { |
| |
| I32 flip = (abs(y0) > abs(x0)); |
| F32 y = select(flip, x0, y0); |
| F32 x = select(flip, y0, x0); |
| F32 arg = y/x; |
| |
| I32 neg = (arg < 0.0f); |
| arg = select(neg, -arg, arg); |
| |
| F32 r = approx_atan_unit(arg); |
| r = select(flip, SK_ScalarPI/2 - r, r); |
| r = select(neg, -r, r); |
| |
| // handle quadrant distinctions |
| r = select((y0 >= 0) & (x0 < 0), r + SK_ScalarPI, r); |
| r = select((y0 < 0) & (x0 <= 0), r - SK_ScalarPI, r); |
| // Note: we don't try to handle 0,0 or infinities (yet) |
| return r; |
| } |
| |
| F32 Builder::min(F32 x, F32 y) { |
| if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(std::min(X,Y)); } |
| return {this, this->push(Op::min_f32, x.id, y.id)}; |
| } |
| F32 Builder::max(F32 x, F32 y) { |
| if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(std::max(X,Y)); } |
| return {this, this->push(Op::max_f32, x.id, y.id)}; |
| } |
| |
| I32 Builder::add(I32 x, I32 y) { |
| if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X+Y); } |
| if (this->isImm(x.id, 0)) { return y; } |
| if (this->isImm(y.id, 0)) { return x; } |
| return {this, this->push(Op::add_i32, x.id, y.id)}; |
| } |
| I32 Builder::sub(I32 x, I32 y) { |
| if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X-Y); } |
| if (this->isImm(y.id, 0)) { return x; } |
| return {this, this->push(Op::sub_i32, x.id, y.id)}; |
| } |
| I32 Builder::mul(I32 x, I32 y) { |
| if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X*Y); } |
| if (this->isImm(x.id, 0)) { return splat(0); } |
| if (this->isImm(y.id, 0)) { return splat(0); } |
| if (this->isImm(x.id, 1)) { return y; } |
| if (this->isImm(y.id, 1)) { return x; } |
| return {this, this->push(Op::mul_i32, x.id, y.id)}; |
| } |
| |
| I32 Builder::shl(I32 x, int bits) { |
| if (bits == 0) { return x; } |
| if (int X; this->allImm(x.id,&X)) { return splat(X << bits); } |
| return {this, this->push(Op::shl_i32, x.id,NA,NA, bits)}; |
| } |
| I32 Builder::shr(I32 x, int bits) { |
| if (bits == 0) { return x; } |
| if (int X; this->allImm(x.id,&X)) { return splat(unsigned(X) >> bits); } |
| return {this, this->push(Op::shr_i32, x.id,NA,NA, bits)}; |
| } |
| I32 Builder::sra(I32 x, int bits) { |
| if (bits == 0) { return x; } |
| if (int X; this->allImm(x.id,&X)) { return splat(X >> bits); } |
| return {this, this->push(Op::sra_i32, x.id,NA,NA, bits)}; |
| } |
| |
| I32 Builder:: eq(F32 x, F32 y) { |
| if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X==Y ? ~0 : 0); } |
| return {this, this->push(Op::eq_f32, x.id, y.id)}; |
| } |
| I32 Builder::neq(F32 x, F32 y) { |
| if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X!=Y ? ~0 : 0); } |
| return {this, this->push(Op::neq_f32, x.id, y.id)}; |
| } |
| I32 Builder::lt(F32 x, F32 y) { |
| if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(Y> X ? ~0 : 0); } |
| return {this, this->push(Op::gt_f32, y.id, x.id)}; |
| } |
| I32 Builder::lte(F32 x, F32 y) { |
| if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(Y>=X ? ~0 : 0); } |
| return {this, this->push(Op::gte_f32, y.id, x.id)}; |
| } |
| I32 Builder::gt(F32 x, F32 y) { |
| if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X> Y ? ~0 : 0); } |
| return {this, this->push(Op::gt_f32, x.id, y.id)}; |
| } |
| I32 Builder::gte(F32 x, F32 y) { |
| if (float X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X>=Y ? ~0 : 0); } |
| return {this, this->push(Op::gte_f32, x.id, y.id)}; |
| } |
| |
| I32 Builder:: eq(I32 x, I32 y) { |
| if (x.id == y.id) { return splat(~0); } |
| return {this, this->push(Op:: eq_i32, x.id, y.id)}; |
| } |
| I32 Builder::neq(I32 x, I32 y) { |
| return ~(x == y); |
| } |
| I32 Builder:: gt(I32 x, I32 y) { |
| return {this, this->push(Op:: gt_i32, x.id, y.id)}; |
| } |
| I32 Builder::gte(I32 x, I32 y) { |
| if (x.id == y.id) { return splat(~0); } |
| return ~(x < y); |
| } |
| I32 Builder:: lt(I32 x, I32 y) { return y>x; } |
| I32 Builder::lte(I32 x, I32 y) { return y>=x; } |
| |
| I32 Builder::bit_and(I32 x, I32 y) { |
| if (x.id == y.id) { return x; } |
| if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X&Y); } |
| if (this->isImm(y.id, 0)) { return splat(0); } // (x & false) == false |
| if (this->isImm(x.id, 0)) { return splat(0); } // (false & y) == false |
| if (this->isImm(y.id,~0)) { return x; } // (x & true) == x |
| if (this->isImm(x.id,~0)) { return y; } // (true & y) == y |
| return {this, this->push(Op::bit_and, x.id, y.id)}; |
| } |
| I32 Builder::bit_or(I32 x, I32 y) { |
| if (x.id == y.id) { return x; } |
| if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X|Y); } |
| if (this->isImm(y.id, 0)) { return x; } // (x | false) == x |
| if (this->isImm(x.id, 0)) { return y; } // (false | y) == y |
| if (this->isImm(y.id,~0)) { return splat(~0); } // (x | true) == true |
| if (this->isImm(x.id,~0)) { return splat(~0); } // (true | y) == true |
| return {this, this->push(Op::bit_or, x.id, y.id)}; |
| } |
| I32 Builder::bit_xor(I32 x, I32 y) { |
| if (x.id == y.id) { return splat(0); } |
| if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X^Y); } |
| if (this->isImm(y.id, 0)) { return x; } // (x ^ false) == x |
| if (this->isImm(x.id, 0)) { return y; } // (false ^ y) == y |
| return {this, this->push(Op::bit_xor, x.id, y.id)}; |
| } |
| |
| I32 Builder::bit_clear(I32 x, I32 y) { |
| if (x.id == y.id) { return splat(0); } |
| if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X&~Y); } |
| if (this->isImm(y.id, 0)) { return x; } // (x & ~false) == x |
| if (this->isImm(y.id,~0)) { return splat(0); } // (x & ~true) == false |
| if (this->isImm(x.id, 0)) { return splat(0); } // (false & ~y) == false |
| return {this, this->push(Op::bit_clear, x.id, y.id)}; |
| } |
| |
| I32 Builder::select(I32 x, I32 y, I32 z) { |
| if (y.id == z.id) { return y; } |
| if (int X,Y,Z; this->allImm(x.id,&X, y.id,&Y, z.id,&Z)) { return splat(X?Y:Z); } |
| if (this->isImm(x.id,~0)) { return y; } // true ? y : z == y |
| if (this->isImm(x.id, 0)) { return z; } // false ? y : z == z |
| if (this->isImm(y.id, 0)) { return bit_clear(z,x); } // x ? 0 : z == ~x&z |
| if (this->isImm(z.id, 0)) { return bit_and (y,x); } // x ? y : 0 == x&y |
| return {this, this->push(Op::select, x.id, y.id, z.id)}; |
| } |
| |
| I32 Builder::extract(I32 x, int bits, I32 z) { |
| if (unsigned Z; this->allImm(z.id,&Z) && (~0u>>bits) == Z) { return shr(x, bits); } |
| return bit_and(z, shr(x, bits)); |
| } |
| |
| I32 Builder::pack(I32 x, I32 y, int bits) { |
| if (int X,Y; this->allImm(x.id,&X, y.id,&Y)) { return splat(X|(Y<<bits)); } |
| return {this, this->push(Op::pack, x.id,y.id,NA, 0,bits)}; |
| } |
| |
| F32 Builder::ceil(F32 x) { |
| if (float X; this->allImm(x.id,&X)) { return splat(ceilf(X)); } |
| return {this, this->push(Op::ceil, x.id)}; |
| } |
| F32 Builder::floor(F32 x) { |
| if (float X; this->allImm(x.id,&X)) { return splat(floorf(X)); } |
| return {this, this->push(Op::floor, x.id)}; |
| } |
| F32 Builder::to_f32(I32 x) { |
| if (int X; this->allImm(x.id,&X)) { return splat((float)X); } |
| return {this, this->push(Op::to_f32, x.id)}; |
| } |
| I32 Builder::trunc(F32 x) { |
| if (float X; this->allImm(x.id,&X)) { return splat((int)X); } |
| return {this, this->push(Op::trunc, x.id)}; |
| } |
| I32 Builder::round(F32 x) { |
| if (float X; this->allImm(x.id,&X)) { return splat((int)lrintf(X)); } |
| return {this, this->push(Op::round, x.id)}; |
| } |
| |
| F32 Builder::from_unorm(int bits, I32 x) { |
| F32 limit = splat(1 / ((1<<bits)-1.0f)); |
| return mul(to_f32(x), limit); |
| } |
| I32 Builder::to_unorm(int bits, F32 x) { |
| F32 limit = splat((1<<bits)-1.0f); |
| return round(mul(x, limit)); |
| } |
| |
| Color Builder::unpack_1010102(I32 rgba) { |
| return { |
| from_unorm(10, extract(rgba, 0, 0x3ff)), |
| from_unorm(10, extract(rgba, 10, 0x3ff)), |
| from_unorm(10, extract(rgba, 20, 0x3ff)), |
| from_unorm( 2, extract(rgba, 30, 0x3 )), |
| }; |
| } |
| Color Builder::unpack_8888(I32 rgba) { |
| return { |
| from_unorm(8, extract(rgba, 0, 0xff)), |
| from_unorm(8, extract(rgba, 8, 0xff)), |
| from_unorm(8, extract(rgba, 16, 0xff)), |
| from_unorm(8, extract(rgba, 24, 0xff)), |
| }; |
| } |
| Color Builder::unpack_565(I32 bgr) { |
| return { |
| from_unorm(5, extract(bgr, 11, 0b011'111)), |
| from_unorm(6, extract(bgr, 5, 0b111'111)), |
| from_unorm(5, extract(bgr, 0, 0b011'111)), |
| splat(1.0f), |
| }; |
| } |
| |
| void Builder::unpremul(F32* r, F32* g, F32* b, F32 a) { |
| skvm::F32 invA = 1.0f / a, |
| inf = bit_cast(splat(0x7f800000)); |
| // If a is 0, so are *r,*g,*b, so set invA to 0 to avoid 0*inf=NaN (instead 0*0 = 0). |
| invA = select(invA < inf, invA |
| , 0.0f); |
| *r *= invA; |
| *g *= invA; |
| *b *= invA; |
| } |
| |
| void Builder::premul(F32* r, F32* g, F32* b, F32 a) { |
| *r *= a; |
| *g *= a; |
| *b *= a; |
| } |
| |
| Color Builder::uniformPremul(SkColor4f color, SkColorSpace* src, |
| Uniforms* uniforms, SkColorSpace* dst) { |
| SkColorSpaceXformSteps(src, kUnpremul_SkAlphaType, |
| dst, kPremul_SkAlphaType).apply(color.vec()); |
| return { |
| uniformF(uniforms->pushF(color.fR)), |
| uniformF(uniforms->pushF(color.fG)), |
| uniformF(uniforms->pushF(color.fB)), |
| uniformF(uniforms->pushF(color.fA)), |
| }; |
| } |
| |
| Color Builder::lerp(Color lo, Color hi, F32 t) { |
| return { |
| lerp(lo.r, hi.r, t), |
| lerp(lo.g, hi.g, t), |
| lerp(lo.b, hi.b, t), |
| lerp(lo.a, hi.a, t), |
| }; |
| } |
| |
| HSLA Builder::to_hsla(Color c) { |
| F32 mx = max(max(c.r,c.g),c.b), |
| mn = min(min(c.r,c.g),c.b), |
| d = mx - mn, |
| invd = 1.0f / d, |
| g_lt_b = select(c.g < c.b, splat(6.0f) |
| , splat(0.0f)); |
| |
| F32 h = (1/6.0f) * select(mx == mn, 0.0f, |
| select(mx == c.r, invd * (c.g - c.b) + g_lt_b, |
| select(mx == c.g, invd * (c.b - c.r) + 2.0f |
| , invd * (c.r - c.g) + 4.0f))); |
| |
| F32 sum = mx + mn, |
| l = sum * 0.5f, |
| s = select(mx == mn, 0.0f |
| , d / select(l > 0.5f, 2.0f - sum |
| , sum)); |
| return {h, s, l, c.a}; |
| } |
| |
| Color Builder::to_rgba(HSLA c) { |
| // See GrRGBToHSLFilterEffect.fp |
| |
| auto [h,s,l,a] = c; |
| F32 x = s * (1.0f - abs(l + l - 1.0f)); |
| |
| auto hue_to_rgb = [&,l=l](auto hue) { |
| auto q = abs(6.0f * fract(hue) - 3.0f) - 1.0f; |
| return x * (clamp01(q) - 0.5f) + l; |
| }; |
| |
| return { |
| hue_to_rgb(h + 0/3.0f), |
| hue_to_rgb(h + 2/3.0f), |
| hue_to_rgb(h + 1/3.0f), |
| c.a, |
| }; |
| } |
| |
| // We're basing our implementation of non-separable blend modes on |
| // https://www.w3.org/TR/compositing-1/#blendingnonseparable. |
| // and |
| // https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf |
| // They're equivalent, but ES' math has been better simplified. |
| // |
| // Anything extra we add beyond that is to make the math work with premul inputs. |
| |
| static skvm::F32 saturation(skvm::F32 r, skvm::F32 g, skvm::F32 b) { |
| return max(r, max(g, b)) |
| - min(r, min(g, b)); |
| } |
| |
| static skvm::F32 luminance(skvm::F32 r, skvm::F32 g, skvm::F32 b) { |
| return r*0.30f + g*0.59f + b*0.11f; |
| } |
| |
| static void set_sat(skvm::F32* r, skvm::F32* g, skvm::F32* b, skvm::F32 s) { |
| F32 mn = min(*r, min(*g, *b)), |
| mx = max(*r, max(*g, *b)), |
| sat = mx - mn; |
| |
| // Map min channel to 0, max channel to s, and scale the middle proportionally. |
| auto scale = [&](auto c) { |
| // TODO: better to divide and check for non-finite result? |
| return select(sat == 0.0f, 0.0f |
| , ((c - mn) * s) / sat); |
| }; |
| *r = scale(*r); |
| *g = scale(*g); |
| *b = scale(*b); |
| } |
| |
| static void set_lum(skvm::F32* r, skvm::F32* g, skvm::F32* b, skvm::F32 lu) { |
| auto diff = lu - luminance(*r, *g, *b); |
| *r += diff; |
| *g += diff; |
| *b += diff; |
| } |
| |
| static void clip_color(skvm::F32* r, skvm::F32* g, skvm::F32* b, skvm::F32 a) { |
| F32 mn = min(*r, min(*g, *b)), |
| mx = max(*r, max(*g, *b)), |
| lu = luminance(*r, *g, *b); |
| |
| auto clip = [&](auto c) { |
| c = select(mn >= 0, c |
| , lu + ((c-lu)*( lu)) / (lu-mn)); |
| c = select(mx > a, lu + ((c-lu)*(a-lu)) / (mx-lu) |
| , c); |
| return clamp01(c); // May be a little negative, or worse, NaN. |
| }; |
| *r = clip(*r); |
| *g = clip(*g); |
| *b = clip(*b); |
| } |
| |
| Color Builder::blend(SkBlendMode mode, Color src, Color dst) { |
| auto mma = [](skvm::F32 x, skvm::F32 y, skvm::F32 z, skvm::F32 w) { |
| return x*y + z*w; |
| }; |
| |
| auto two = [](skvm::F32 x) { return x+x; }; |
| |
| auto apply_rgba = [&](auto fn) { |
| return Color { |
| fn(src.r, dst.r), |
| fn(src.g, dst.g), |
| fn(src.b, dst.b), |
| fn(src.a, dst.a), |
| }; |
| }; |
| |
| auto apply_rgb_srcover_a = [&](auto fn) { |
| return Color { |
| fn(src.r, dst.r), |
| fn(src.g, dst.g), |
| fn(src.b, dst.b), |
| mad(dst.a, 1-src.a, src.a), // srcover for alpha |
| }; |
| }; |
| |
| auto non_sep = [&](auto R, auto G, auto B) { |
| return Color{ |
| R + mma(src.r, 1-dst.a, dst.r, 1-src.a), |
| G + mma(src.g, 1-dst.a, dst.g, 1-src.a), |
| B + mma(src.b, 1-dst.a, dst.b, 1-src.a), |
| mad(dst.a, 1-src.a, src.a), // srcover for alpha |
| }; |
| }; |
| |
| switch (mode) { |
| default: |
| SkASSERT(false); |
| [[fallthrough]]; /*but also, for safety, fallthrough*/ |
| |
| case SkBlendMode::kClear: return { splat(0.0f), splat(0.0f), splat(0.0f), splat(0.0f) }; |
| |
| case SkBlendMode::kSrc: return src; |
| case SkBlendMode::kDst: return dst; |
| |
| case SkBlendMode::kDstOver: std::swap(src, dst); [[fallthrough]]; |
| case SkBlendMode::kSrcOver: |
| return apply_rgba([&](auto s, auto d) { |
| return mad(d,1-src.a, s); |
| }); |
| |
| case SkBlendMode::kDstIn: std::swap(src, dst); [[fallthrough]]; |
| case SkBlendMode::kSrcIn: |
| return apply_rgba([&](auto s, auto d) { |
| return s * dst.a; |
| }); |
| |
| case SkBlendMode::kDstOut: std::swap(src, dst); [[fallthrough]]; |
| |
| case SkBlendMode::kSrcOut: |
| return apply_rgba([&](auto s, auto d) { |
| return s * (1-dst.a); |
| }); |
| |
| case SkBlendMode::kDstATop: std::swap(src, dst); [[fallthrough]]; |
| case SkBlendMode::kSrcATop: |
| return apply_rgba([&](auto s, auto d) { |
| return mma(s, dst.a, d, 1-src.a); |
| }); |
| |
| case SkBlendMode::kXor: |
| return apply_rgba([&](auto s, auto d) { |
| return mma(s, 1-dst.a, d, 1-src.a); |
| }); |
| |
| case SkBlendMode::kPlus: |
| return apply_rgba([&](auto s, auto d) { |
| return min(s+d, 1.0f); |
| }); |
| |
| case SkBlendMode::kModulate: |
| return apply_rgba([&](auto s, auto d) { |
| return s * d; |
| }); |
| |
| case SkBlendMode::kScreen: |
| // (s+d)-(s*d) gave us trouble with our "r,g,b <= after blending" asserts. |
| // It's kind of plausible that s + (d - sd) keeps more precision? |
| return apply_rgba([&](auto s, auto d) { |
| return s + (d - s*d); |
| }); |
| |
| case SkBlendMode::kDarken: |
| return apply_rgb_srcover_a([&](auto s, auto d) { |
| return s + (d - max(s * dst.a, |
| d * src.a)); |
| }); |
| |
| case SkBlendMode::kLighten: |
| return apply_rgb_srcover_a([&](auto s, auto d) { |
| return s + (d - min(s * dst.a, |
| d * src.a)); |
| }); |
| |
| case SkBlendMode::kDifference: |
| return apply_rgb_srcover_a([&](auto s, auto d) { |
| return s + (d - two(min(s * dst.a, |
| d * src.a))); |
| }); |
| |
| case SkBlendMode::kExclusion: |
| return apply_rgb_srcover_a([&](auto s, auto d) { |
| return s + (d - two(s * d)); |
| }); |
| |
| case SkBlendMode::kColorBurn: |
| return apply_rgb_srcover_a([&](auto s, auto d) { |
| // TODO: divide and check for non-finite result instead of checking for s == 0. |
| auto mn = min(dst.a, |
| src.a * (dst.a - d) / s), |
| burn = src.a * (dst.a - mn) + mma(s, 1-dst.a, d, 1-src.a); |
| return select(d == dst.a, s * (1-dst.a) + d, |
| select(s == 0.0f , d * (1-src.a) |
| , burn)); |
| }); |
| |
| case SkBlendMode::kColorDodge: |
| return apply_rgb_srcover_a([&](auto s, auto d) { |
| // TODO: divide and check for non-finite result instead of checking for s == sa. |
| auto dodge = src.a * min(dst.a, |
| d * src.a / (src.a - s)) |
| + mma(s, 1-dst.a, d, 1-src.a); |
| return select(d == 0.0f , s * (1-dst.a), |
| select(s == src.a, d * (1-src.a) + s |
| , dodge)); |
| }); |
| |
| case SkBlendMode::kHardLight: |
| return apply_rgb_srcover_a([&](auto s, auto d) { |
| return mma(s, 1-dst.a, d, 1-src.a) + |
| select(two(s) <= src.a, |
| two(s * d), |
| src.a * dst.a - two((dst.a - d) * (src.a - s))); |
| }); |
| |
| case SkBlendMode::kOverlay: |
| return apply_rgb_srcover_a([&](auto s, auto d) { |
| return mma(s, 1-dst.a, d, 1-src.a) + |
| select(two(d) <= dst.a, |
| two(s * d), |
| src.a * dst.a - two((dst.a - d) * (src.a - s))); |
| }); |
| |
| case SkBlendMode::kMultiply: |
| return apply_rgba([&](auto s, auto d) { |
| return mma(s, 1-dst.a, d, 1-src.a) + s * d; |
| }); |
| |
| case SkBlendMode::kSoftLight: |
| return apply_rgb_srcover_a([&](auto s, auto d) { |
| auto m = select(dst.a > 0.0f, d / dst.a |
| , 0.0f), |
| s2 = two(s), |
| m4 = 4*m; |
| |
| // The logic forks three ways: |
| // 1. dark src? |
| // 2. light src, dark dst? |
| // 3. light src, light dst? |
| |
| // Used in case 1 |
| auto darkSrc = d * ((s2-src.a) * (1-m) + src.a), |
| // Used in case 2 |
| darkDst = (m4 * m4 + m4) * (m-1) + 7*m, |
| // Used in case 3. |
| liteDst = sqrt(m) - m, |
| // Used in 2 or 3? |
| liteSrc = dst.a * (s2 - src.a) * select(4*d <= dst.a, darkDst |
| , liteDst) |
| + d * src.a; |
| return s * (1-dst.a) + d * (1-src.a) + select(s2 <= src.a, darkSrc |
| , liteSrc); |
| }); |
| |
| case SkBlendMode::kHue: { |
| skvm::F32 R = src.r * src.a, |
| G = src.g * src.a, |
| B = src.b * src.a; |
| |
| set_sat (&R, &G, &B, src.a * saturation(dst.r, dst.g, dst.b)); |
| set_lum (&R, &G, &B, src.a * luminance (dst.r, dst.g, dst.b)); |
| clip_color(&R, &G, &B, src.a * dst.a); |
| |
| return non_sep(R, G, B); |
| } |
| |
| case SkBlendMode::kSaturation: { |
| skvm::F32 R = dst.r * src.a, |
| G = dst.g * src.a, |
| B = dst.b * src.a; |
| |
| set_sat (&R, &G, &B, dst.a * saturation(src.r, src.g, src.b)); |
| set_lum (&R, &G, &B, src.a * luminance (dst.r, dst.g, dst.b)); |
| clip_color(&R, &G, &B, src.a * dst.a); |
| |
| return non_sep(R, G, B); |
| } |
| |
| case SkBlendMode::kColor: { |
| skvm::F32 R = src.r * dst.a, |
| G = src.g * dst.a, |
| B = src.b * dst.a; |
| |
| set_lum (&R, &G, &B, src.a * luminance(dst.r, dst.g, dst.b)); |
| clip_color(&R, &G, &B, src.a * dst.a); |
| |
| return non_sep(R, G, B); |
| } |
| |
| case SkBlendMode::kLuminosity: { |
| skvm::F32 R = dst.r * src.a, |
| G = dst.g * src.a, |
| B = dst.b * src.a; |
| |
| set_lum (&R, &G, &B, dst.a * luminance(src.r, src.g, src.b)); |
| clip_color(&R, &G, &B, dst.a * src.a); |
| |
| return non_sep(R, G, B); |
| } |
| } |
| } |
| |
| // For a given program we'll store each Instruction's users contiguously in a table, |
| // and track where each Instruction's span of users starts and ends in another index. |
| // Here's a simple program that loads x and stores kx+k: |
| // |
| // v0 = splat(k) |
| // v1 = load(...) |
| // v2 = mul(v1, v0) |
| // v3 = add(v2, v0) |
| // v4 = store(..., v3) |
| // |
| // This program has 5 instructions v0-v4. |
| // - v0 is used by v2 and v3 |
| // - v1 is used by v2 |
| // - v2 is used by v3 |
| // - v3 is used by v4 |
| // - v4 has a side-effect |
| // |
| // For this program we fill out these two arrays: |
| // table: [v2,v3, v2, v3, v4] |
| // index: [0, 2, 3, 4, 5] |
| // |
| // The table is just those "is used by ..." I wrote out above in order, |
| // and the index tracks where an Instruction's span of users starts, table[index[id]]. |
| // The span continues up until the start of the next Instruction, table[index[id+1]]. |
| SkSpan<const Val> Usage::operator[](Val id) const { |
| int begin = fIndex[id]; |
| int end = fIndex[id + 1]; |
| return SkMakeSpan(fTable.data() + begin, end - begin); |
| } |
| |
| Usage::Usage(const std::vector<Instruction>& program) { |
| // uses[id] counts the number of times each Instruction is used. |
| std::vector<int> uses(program.size(), 0); |
| for (Val id = 0; id < (Val)program.size(); id++) { |
| Instruction inst = program[id]; |
| if (inst.x != NA) { ++uses[inst.x]; } |
| if (inst.y != NA) { ++uses[inst.y]; } |
| if (inst.z != NA) { ++uses[inst.z]; } |
| } |
| |
| // Build our index into fTable, with an extra entry marking the final Instruction's end. |
| fIndex.reserve(program.size() + 1); |
| int total_uses = 0; |
| for (int n : uses) { |
| fIndex.push_back(total_uses); |
| total_uses += n; |
| } |
| fIndex.push_back(total_uses); |
| |
| // Tick down each Instruction's uses to fill in fTable. |
| fTable.resize(total_uses, NA); |
| for (Val id = (Val)program.size(); id --> 0; ) { |
| Instruction inst = program[id]; |
| if (inst.x != NA) { fTable[fIndex[inst.x] + --uses[inst.x]] = id; } |
| if (inst.y != NA) { fTable[fIndex[inst.y] + --uses[inst.y]] = id; } |
| if (inst.z != NA) { fTable[fIndex[inst.z] + --uses[inst.z]] = id; } |
| } |
| for (int n : uses ) { (void)n; SkASSERT(n == 0 ); } |
| for (Val id : fTable) { (void)id; SkASSERT(id != NA); } |
| } |
| |
| // ~~~~ Program::eval() and co. ~~~~ // |
| |
| // Handy references for x86-64 instruction encoding: |
| // https://wiki.osdev.org/X86-64_Instruction_Encoding |
| // https://www-user.tu-chemnitz.de/~heha/viewchm.php/hs/x86.chm/x64.htm |
| // https://www-user.tu-chemnitz.de/~heha/viewchm.php/hs/x86.chm/x86.htm |
| // http://ref.x86asm.net/coder64.html |
| |
| // Used for ModRM / immediate instruction encoding. |
| static uint8_t _233(int a, int b, int c) { |
| return (a & 3) << 6 |
| | (b & 7) << 3 |
| | (c & 7) << 0; |
| } |
| |
| // ModRM byte encodes the arguments of an opcode. |
| enum class Mod { Indirect, OneByteImm, FourByteImm, Direct }; |
| static uint8_t mod_rm(Mod mod, int reg, int rm) { |
| return _233((int)mod, reg, rm); |
| } |
| |
| static Mod mod(int imm) { |
| if (imm == 0) { return Mod::Indirect; } |
| if (SkTFitsIn<int8_t>(imm)) { return Mod::OneByteImm; } |
| return Mod::FourByteImm; |
| } |
| |
| static int imm_bytes(Mod mod) { |
| switch (mod) { |
| case Mod::Indirect: return 0; |
| case Mod::OneByteImm: return 1; |
| case Mod::FourByteImm: return 4; |
| case Mod::Direct: SkUNREACHABLE; |
| } |
| SkUNREACHABLE; |
| } |
| |
| // SIB byte encodes a memory address, base + (index * scale). |
| static uint8_t sib(Assembler::Scale scale, int index, int base) { |
| return _233((int)scale, index, base); |
| } |
| |
| // The REX prefix is used to extend most old 32-bit instructions to 64-bit. |
| static uint8_t rex(bool W, // If set, operation is 64-bit, otherwise default, usually 32-bit. |
| bool R, // Extra top bit to select ModRM reg, registers 8-15. |
| bool X, // Extra top bit for SIB index register. |
| bool B) { // Extra top bit for SIB base or ModRM rm register. |
| return 0b01000000 // Fixed 0100 for top four bits. |
| | (W << 3) |
| | (R << 2) |
| | (X << 1) |
| | (B << 0); |
| } |
| |
| |
| // The VEX prefix extends SSE operations to AVX. Used generally, even with XMM. |
| struct VEX { |
| int len; |
| uint8_t bytes[3]; |
| }; |
| |
| static VEX vex(bool WE, // Like REX W for int operations, or opcode extension for float? |
| bool R, // Same as REX R. Pass high bit of dst register, dst>>3. |
| bool X, // Same as REX X. |
| bool B, // Same as REX B. Pass y>>3 for 3-arg ops, x>>3 for 2-arg. |
| int map, // SSE opcode map selector: 0x0f, 0x380f, 0x3a0f. |
| int vvvv, // 4-bit second operand register. Pass our x for 3-arg ops. |
| bool L, // Set for 256-bit ymm operations, off for 128-bit xmm. |
| int pp) { // SSE mandatory prefix: 0x66, 0xf3, 0xf2, else none. |
| |
| // Pack x86 opcode map selector to 5-bit VEX encoding. |
| map = [map]{ |
| switch (map) { |
| case 0x0f: return 0b00001; |
| case 0x380f: return 0b00010; |
| case 0x3a0f: return 0b00011; |
| // Several more cases only used by XOP / TBM. |
| } |
| SkUNREACHABLE; |
| }(); |
| |
| // Pack mandatory SSE opcode prefix byte to 2-bit VEX encoding. |
| pp = [pp]{ |
| switch (pp) { |
| case 0x66: return 0b01; |
| case 0xf3: return 0b10; |
| case 0xf2: return 0b11; |
| } |
| return 0b00; |
| }(); |
| |
| VEX vex = {0, {0,0,0}}; |
| if (X == 0 && B == 0 && WE == 0 && map == 0b00001) { |
| // With these conditions met, we can optionally compress VEX to 2-byte. |
| vex.len = 2; |
| vex.bytes[0] = 0xc5; |
| vex.bytes[1] = (pp & 3) << 0 |
| | (L & 1) << 2 |
| | (~vvvv & 15) << 3 |
| | (~(int)R & 1) << 7; |
| } else { |
| // We could use this 3-byte VEX prefix all the time if we like. |
| vex.len = 3; |
| vex.bytes[0] = 0xc4; |
| vex.bytes[1] = (map & 31) << 0 |
| | (~(int)B & 1) << 5 |
| | (~(int)X & 1) << 6 |
| | (~(int)R & 1) << 7; |
| vex.bytes[2] = (pp & 3) << 0 |
| | (L & 1) << 2 |
| | (~vvvv & 15) << 3 |
| | (WE & 1) << 7; |
| } |
| return vex; |
| } |
| |
| Assembler::Assembler(void* buf) : fCode((uint8_t*)buf), fCurr(fCode), fSize(0) {} |
| |
| size_t Assembler::size() const { return fSize; } |
| |
| void Assembler::bytes(const void* p, int n) { |
| if (fCurr) { |
| memcpy(fCurr, p, n); |
| fCurr += n; |
| } |
| fSize += n; |
| } |
| |
| void Assembler::byte(uint8_t b) { this->bytes(&b, 1); } |
| void Assembler::word(uint32_t w) { this->bytes(&w, 4); } |
| |
| void Assembler::align(int mod) { |
| while (this->size() % mod) { |
| this->byte(0x00); |
| } |
| } |
| |
| void Assembler::int3() { |
| this->byte(0xcc); |
| } |
| |
| void Assembler::vzeroupper() { |
| this->byte(0xc5); |
| this->byte(0xf8); |
| this->byte(0x77); |
| } |
| void Assembler::ret() { this->byte(0xc3); } |
| |
| void Assembler::op(int opcode, Operand dst, GP64 x) { |
| if (dst.kind == Operand::REG) { |
| this->byte(rex(W1,x>>3,0,dst.reg>>3)); |
| this->bytes(&opcode, SkTFitsIn<uint8_t>(opcode) ? 1 : 2); |
| this->byte(mod_rm(Mod::Direct, x, dst.reg&7)); |
| } else { |
| SkASSERT(dst.kind == Operand::MEM); |
| const Mem& m = dst.mem; |
| const bool need_SIB = m.base == rsp |
| || m.index != rsp; |
| |
| this->byte(rex(W1,x>>3,m.index>>3,m.base>>3)); |
| this->bytes(&opcode, SkTFitsIn<uint8_t>(opcode) ? 1 : 2); |
| this->byte(mod_rm(mod(m.disp), x&7, (need_SIB ? rsp : m.base)&7)); |
| if (need_SIB) { |
| this->byte(sib(m.scale, m.index&7, m.base&7)); |
| } |
| this->bytes(&m.disp, imm_bytes(mod(m.disp))); |
| } |
| } |
| |
| void Assembler::op(int opcode, int opcode_ext, Operand dst, int imm) { |
| opcode |= 0b1000'0000; // top bit set for instructions with any immediate |
| |
| int imm_bytes = 4; |
| if (SkTFitsIn<int8_t>(imm)) { |
| imm_bytes = 1; |
| opcode |= 0b0000'0010; // second bit set for 8-bit immediate, else 32-bit. |
| } |
| |
| this->op(opcode, dst, (GP64)opcode_ext); |
| this->bytes(&imm, imm_bytes); |
| } |
| |
| void Assembler::add(Operand dst, int imm) { this->op(0x01,0b000, dst,imm); } |
| void Assembler::sub(Operand dst, int imm) { this->op(0x01,0b101, dst,imm); } |
| void Assembler::cmp(Operand dst, int imm) { this->op(0x01,0b111, dst,imm); } |
| |
| // These don't work quite like the other instructions with immediates: |
| // these immediates are always fixed size at 4 bytes or 1 byte. |
| void Assembler::mov(Operand dst, int imm) { |
| this->op(0xC7,dst,(GP64)0b000); |
| this->word(imm); |
| } |
| void Assembler::movb(Operand dst, int imm) { |
| this->op(0xC6,dst,(GP64)0b000); |
| this->byte(imm); |
| } |
| |
| void Assembler::add (Operand dst, GP64 x) { this->op(0x01, dst,x); } |
| void Assembler::sub (Operand dst, GP64 x) { this->op(0x29, dst,x); } |
| void Assembler::cmp (Operand dst, GP64 x) { this->op(0x39, dst,x); } |
| void Assembler::mov (Operand dst, GP64 x) { this->op(0x89, dst,x); } |
| void Assembler::movb(Operand dst, GP64 x) { this->op(0x88, dst,x); } |
| |
| void Assembler::add (GP64 dst, Operand x) { this->op(0x03, x,dst); } |
| void Assembler::sub (GP64 dst, Operand x) { this->op(0x2B, x,dst); } |
| void Assembler::cmp (GP64 dst, Operand x) { this->op(0x3B, x,dst); } |
| void Assembler::mov (GP64 dst, Operand x) { this->op(0x8B, x,dst); } |
| void Assembler::movb(GP64 dst, Operand x) { this->op(0x8A, x,dst); } |
| |
| void Assembler::movzbq(GP64 dst, Operand x) { this->op(0xB60F, x,dst); } |
| void Assembler::movzwq(GP64 dst, Operand x) { this->op(0xB70F, x,dst); } |
| |
| void Assembler::vpaddd (Ymm dst, Ymm x, Operand y) { this->op(0x66, 0x0f,0xfe, dst,x,y); } |
| void Assembler::vpsubd (Ymm dst, Ymm x, Operand y) { this->op(0x66, 0x0f,0xfa, dst,x,y); } |
| void Assembler::vpmulld(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0x40, dst,x,y); } |
| |
| void Assembler::vpsubw (Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0xf9, dst,x,y); } |
| void Assembler::vpmullw(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0xd5, dst,x,y); } |
| |
| void Assembler::vpand (Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0xdb, dst,x,y); } |
| void Assembler::vpor (Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0xeb, dst,x,y); } |
| void Assembler::vpxor (Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0xef, dst,x,y); } |
| void Assembler::vpandn(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0xdf, dst,x,y); } |
| |
| void Assembler::vaddps(Ymm dst, Ymm x, Operand y) { this->op(0,0x0f,0x58, dst,x,y); } |
| void Assembler::vsubps(Ymm dst, Ymm x, Operand y) { this->op(0,0x0f,0x5c, dst,x,y); } |
| void Assembler::vmulps(Ymm dst, Ymm x, Operand y) { this->op(0,0x0f,0x59, dst,x,y); } |
| void Assembler::vdivps(Ymm dst, Ymm x, Operand y) { this->op(0,0x0f,0x5e, dst,x,y); } |
| void Assembler::vminps(Ymm dst, Ymm x, Operand y) { this->op(0,0x0f,0x5d, dst,x,y); } |
| void Assembler::vmaxps(Ymm dst, Ymm x, Operand y) { this->op(0,0x0f,0x5f, dst,x,y); } |
| |
| void Assembler::vfmadd132ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0x98, dst,x,y); } |
| void Assembler::vfmadd213ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0xa8, dst,x,y); } |
| void Assembler::vfmadd231ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0xb8, dst,x,y); } |
| |
| void Assembler::vfmsub132ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0x9a, dst,x,y); } |
| void Assembler::vfmsub213ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0xaa, dst,x,y); } |
| void Assembler::vfmsub231ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0xba, dst,x,y); } |
| |
| void Assembler::vfnmadd132ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0x9c, dst,x,y); } |
| void Assembler::vfnmadd213ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0xac, dst,x,y); } |
| void Assembler::vfnmadd231ps(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0xbc, dst,x,y); } |
| |
| void Assembler::vpackusdw(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0x2b, dst,x,y); } |
| void Assembler::vpackuswb(Ymm dst, Ymm x, Operand y) { this->op(0x66, 0x0f,0x67, dst,x,y); } |
| |
| void Assembler::vpcmpeqd(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0x76, dst,x,y); } |
| void Assembler::vpcmpgtd(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x0f,0x66, dst,x,y); } |
| |
| |
| void Assembler::imm_byte_after_operand(const Operand& operand, int imm) { |
| // When we've embedded a label displacement in the middle of an instruction, |
| // we need to tweak it a little so that the resolved displacement starts |
| // from the end of the instruction and not the end of the displacement. |
| if (operand.kind == Operand::LABEL && fCode) { |
| int disp; |
| memcpy(&disp, fCurr-4, 4); |
| disp--; |
| memcpy(fCurr-4, &disp, 4); |
| } |
| this->byte(imm); |
| } |
| |
| void Assembler::vcmpps(Ymm dst, Ymm x, Operand y, int imm) { |
| this->op(0,0x0f,0xc2, dst,x,y); |
| this->imm_byte_after_operand(y, imm); |
| } |
| |
| void Assembler::vpblendvb(Ymm dst, Ymm x, Operand y, Ymm z) { |
| this->op(0x66,0x3a0f,0x4c, dst,x,y); |
| this->imm_byte_after_operand(y, z << 4); |
| } |
| |
| // Shift instructions encode their opcode extension as "dst", dst as x, and x as y. |
| void Assembler::vpslld(Ymm dst, Ymm x, int imm) { |
| this->op(0x66,0x0f,0x72,(Ymm)6, dst,x); |
| this->byte(imm); |
| } |
| void Assembler::vpsrld(Ymm dst, Ymm x, int imm) { |
| this->op(0x66,0x0f,0x72,(Ymm)2, dst,x); |
| this->byte(imm); |
| } |
| void Assembler::vpsrad(Ymm dst, Ymm x, int imm) { |
| this->op(0x66,0x0f,0x72,(Ymm)4, dst,x); |
| this->byte(imm); |
| } |
| void Assembler::vpsrlw(Ymm dst, Ymm x, int imm) { |
| this->op(0x66,0x0f,0x71,(Ymm)2, dst,x); |
| this->byte(imm); |
| } |
| |
| void Assembler::vpermq(Ymm dst, Operand x, int imm) { |
| // A bit unusual among the instructions we use, this is 64-bit operation, so we set W. |
| this->op(0x66,0x3a0f,0x00, dst,x,W1); |
| this->imm_byte_after_operand(x, imm); |
| } |
| |
| void Assembler::vroundps(Ymm dst, Operand x, Rounding imm) { |
| this->op(0x66,0x3a0f,0x08, dst,x); |
| this->imm_byte_after_operand(x, imm); |
| } |
| |
| void Assembler::vmovdqa(Ymm dst, Operand src) { this->op(0x66,0x0f,0x6f, dst,src); } |
| void Assembler::vmovups(Ymm dst, Operand src) { this->op( 0,0x0f,0x10, dst,src); } |
| void Assembler::vmovups(Operand dst, Ymm src) { this->op( 0,0x0f,0x11, src,dst); } |
| void Assembler::vmovups(Operand dst, Xmm src) { this->op( 0,0x0f,0x11, src,dst); } |
| |
| void Assembler::vcvtdq2ps (Ymm dst, Operand x) { this->op( 0,0x0f,0x5b, dst,x); } |
| void Assembler::vcvttps2dq(Ymm dst, Operand x) { this->op(0xf3,0x0f,0x5b, dst,x); } |
| void Assembler::vcvtps2dq (Ymm dst, Operand x) { this->op(0x66,0x0f,0x5b, dst,x); } |
| void Assembler::vsqrtps (Ymm dst, Operand x) { this->op( 0,0x0f,0x51, dst,x); } |
| |
| int Assembler::disp19(Label* l) { |
| SkASSERT(l->kind == Label::NotYetSet || |
| l->kind == Label::ARMDisp19); |
| int here = (int)this->size(); |
| l->kind = Label::ARMDisp19; |
| l->references.push_back(here); |
| // ARM 19-bit instruction count, from the beginning of this instruction. |
| return (l->offset - here) / 4; |
| } |
| |
| int Assembler::disp32(Label* l) { |
| SkASSERT(l->kind == Label::NotYetSet || |
| l->kind == Label::X86Disp32); |
| int here = (int)this->size(); |
| l->kind = Label::X86Disp32; |
| l->references.push_back(here); |
| // x86 32-bit byte count, from the end of this instruction. |
| return l->offset - (here + 4); |
| } |
| |
| void Assembler::op(int prefix, int map, int opcode, int dst, int x, Operand y, W w, L l) { |
| switch (y.kind) { |
| case Operand::REG: { |
| VEX v = vex(w, dst>>3, 0, y.reg>>3, |
| map, x, l, prefix); |
| this->bytes(v.bytes, v.len); |
| this->byte(opcode); |
| this->byte(mod_rm(Mod::Direct, dst&7, y.reg&7)); |
| } return; |
| |
| case Operand::MEM: { |
| // Passing rsp as the rm argument to mod_rm() signals an SIB byte follows; |
| // without an SIB byte, that's where the base register would usually go. |
| // This means we have to use an SIB byte if we want to use rsp as a base register. |
| const Mem& m = y.mem; |
| const bool need_SIB = m.base == rsp |
| || m.index != rsp; |
| |
| VEX v = vex(w, dst>>3, m.index>>3, m.base>>3, |
| map, x, l, prefix); |
| this->bytes(v.bytes, v.len); |
| this->byte(opcode); |
| this->byte(mod_rm(mod(m.disp), dst&7, (need_SIB ? rsp : m.base)&7)); |
| if (need_SIB) { |
| this->byte(sib(m.scale, m.index&7, m.base&7)); |
| } |
| this->bytes(&m.disp, imm_bytes(mod(m.disp))); |
| } return; |
| |
| case Operand::LABEL: { |
| // IP-relative addressing uses Mod::Indirect with the R/M encoded as-if rbp or r13. |
| const int rip = rbp; |
| |
| VEX v = vex(w, dst>>3, 0, rip>>3, |
| map, x, l, prefix); |
| this->bytes(v.bytes, v.len); |
| this->byte(opcode); |
| this->byte(mod_rm(Mod::Indirect, dst&7, rip&7)); |
| this->word(this->disp32(y.label)); |
| } return; |
| } |
| } |
| |
| void Assembler::vpshufb(Ymm dst, Ymm x, Operand y) { this->op(0x66,0x380f,0x00, dst,x,y); } |
| |
| void Assembler::vptest(Ymm x, Operand y) { this->op(0x66, 0x380f, 0x17, x,y); } |
| |
| void Assembler::vbroadcastss(Ymm dst, Operand y) { this->op(0x66,0x380f,0x18, dst,y); } |
| |
| void Assembler::jump(uint8_t condition, Label* l) { |
| // These conditional jumps can be either 2 bytes (short) or 6 bytes (near): |
| // 7? one-byte-disp |
| // 0F 8? four-byte-disp |
| // We always use the near displacement to make updating labels simpler (no resizing). |
| this->byte(0x0f); |
| this->byte(condition); |
| this->word(this->disp32(l)); |
| } |
| void Assembler::je (Label* l) { this->jump(0x84, l); } |
| void Assembler::jne(Label* l) { this->jump(0x85, l); } |
| void Assembler::jl (Label* l) { this->jump(0x8c, l); } |
| void Assembler::jc (Label* l) { this->jump(0x82, l); } |
| |
| void Assembler::jmp(Label* l) { |
| // Like above in jump(), we could use 8-bit displacement here, but always use 32-bit. |
| this->byte(0xe9); |
| this->word(this->disp32(l)); |
| } |
| |
| void Assembler::vpmovzxwd(Ymm dst, Operand src) { this->op(0x66,0x380f,0x33, dst,src); } |
| void Assembler::vpmovzxbd(Ymm dst, Operand src) { this->op(0x66,0x380f,0x31, dst,src); } |
| |
| void Assembler::vmovq(Operand dst, Xmm src) { this->op(0x66,0x0f,0xd6, src,dst); } |
| |
| void Assembler::vmovd(Operand dst, Xmm src) { this->op(0x66,0x0f,0x7e, src,dst); } |
| void Assembler::vmovd(Xmm dst, Operand src) { this->op(0x66,0x0f,0x6e, dst,src); } |
| |
| void Assembler::vpinsrw(Xmm dst, Xmm src, Operand y, int imm) { |
| this->op(0x66,0x0f,0xc4, dst,src,y); |
| this->imm_byte_after_operand(y, imm); |
| } |
| void Assembler::vpinsrb(Xmm dst, Xmm src, Operand y, int imm) { |
| this->op(0x66,0x3a0f,0x20, dst,src,y); |
| this->imm_byte_after_operand(y, imm); |
| } |
| |
| void Assembler::vextracti128(Operand dst, Ymm src, int imm) { |
| this->op(0x66,0x3a0f,0x39, src,dst); |
| SkASSERT(dst.kind != Operand::LABEL); |
| this->byte(imm); |
| } |
| void Assembler::vpextrd(Operand dst, Xmm src, int imm) { |
| this->op(0x66,0x3a0f,0x16, src,dst); |
| SkASSERT(dst.kind != Operand::LABEL); |
| this->byte(imm); |
| } |
| void Assembler::vpextrw(Operand dst, Xmm src, int imm) { |
| this->op(0x66,0x3a0f,0x15, src,dst); |
| SkASSERT(dst.kind != Operand::LABEL); |
| this->byte(imm); |
| } |
| void Assembler::vpextrb(Operand dst, Xmm src, int imm) { |
| this->op(0x66,0x3a0f,0x14, src,dst); |
| SkASSERT(dst.kind != Operand::LABEL); |
| this->byte(imm); |
| } |
| |
| void Assembler::vgatherdps(Ymm dst, Scale scale, Ymm ix, GP64 base, Ymm mask) { |
| // Unlike most instructions, no aliasing is permitted here. |
| SkASSERT(dst != ix); |
| SkASSERT(dst != mask); |
| SkASSERT(mask != ix); |
| |
| int prefix = 0x66, |
| map = 0x380f, |
| opcode = 0x92; |
| VEX v = vex(0, dst>>3, ix>>3, base>>3, |
| map, mask, /*ymm?*/1, prefix); |
| this->bytes(v.bytes, v.len); |
| this->byte(opcode); |
| this->byte(mod_rm(Mod::Indirect, dst&7, rsp/*use SIB*/)); |
| this->byte(sib(scale, ix&7, base&7)); |
| } |
| |
| // https://static.docs.arm.com/ddi0596/a/DDI_0596_ARM_a64_instruction_set_architecture.pdf |
| |
| static int operator"" _mask(unsigned long long bits) { return (1<<(int)bits)-1; } |
| |
| void Assembler::op(uint32_t hi, V m, uint32_t lo, V n, V d) { |
| this->word( (hi & 11_mask) << 21 |
| | (m & 5_mask) << 16 |
| | (lo & 6_mask) << 10 |
| | (n & 5_mask) << 5 |
| | (d & 5_mask) << 0); |
| } |
| void Assembler::op(uint32_t op22, V n, V d, int imm) { |
| this->word( (op22 & 22_mask) << 10 |
| | imm // size and location depends on the instruction |
| | (n & 5_mask) << 5 |
| | (d & 5_mask) << 0); |
| } |
| |
| void Assembler::and16b(V d, V n, V m) { this->op(0b0'1'0'01110'00'1, m, 0b00011'1, n, d); } |
| void Assembler::orr16b(V d, V n, V m) { this->op(0b0'1'0'01110'10'1, m, 0b00011'1, n, d); } |
| void Assembler::eor16b(V d, V n, V m) { this->op(0b0'1'1'01110'00'1, m, 0b00011'1, n, d); } |
| void Assembler::bic16b(V d, V n, V m) { this->op(0b0'1'0'01110'01'1, m, 0b00011'1, n, d); } |
| void Assembler::bsl16b(V d, V n, V m) { this->op(0b0'1'1'01110'01'1, m, 0b00011'1, n, d); } |
| void Assembler::not16b(V d, V n) { this->op(0b0'1'1'01110'00'10000'00101'10, n, d); } |
| |
| void Assembler::add4s(V d, V n, V m) { this->op(0b0'1'0'01110'10'1, m, 0b10000'1, n, d); } |
| void Assembler::sub4s(V d, V n, V m) { this->op(0b0'1'1'01110'10'1, m, 0b10000'1, n, d); } |
| void Assembler::mul4s(V d, V n, V m) { this->op(0b0'1'0'01110'10'1, m, 0b10011'1, n, d); } |
| |
| void Assembler::cmeq4s(V d, V n, V m) { this->op(0b0'1'1'01110'10'1, m, 0b10001'1, n, d); } |
| void Assembler::cmgt4s(V d, V n, V m) { this->op(0b0'1'0'01110'10'1, m, 0b0011'0'1, n, d); } |
| |
| void Assembler::sub8h(V d, V n, V m) { this->op(0b0'1'1'01110'01'1, m, 0b10000'1, n, d); } |
| void Assembler::mul8h(V d, V n, V m) { this->op(0b0'1'0'01110'01'1, m, 0b10011'1, n, d); } |
| |
| void Assembler::fadd4s(V d, V n, V m) { this->op(0b0'1'0'01110'0'0'1, m, 0b11010'1, n, d); } |
| void Assembler::fsub4s(V d, V n, V m) { this->op(0b0'1'0'01110'1'0'1, m, 0b11010'1, n, d); } |
| void Assembler::fmul4s(V d, V n, V m) { this->op(0b0'1'1'01110'0'0'1, m, 0b11011'1, n, d); } |
| void Assembler::fdiv4s(V d, V n, V m) { this->op(0b0'1'1'01110'0'0'1, m, 0b11111'1, n, d); } |
| void Assembler::fmin4s(V d, V n, V m) { this->op(0b0'1'0'01110'1'0'1, m, 0b11110'1, n, d); } |
| void Assembler::fmax4s(V d, V n, V m) { this->op(0b0'1'0'01110'0'0'1, m, 0b11110'1, n, d); } |
| void Assembler::fneg4s(V d, V n) { this->op(0b0'1'1'01110'1'0'10000'01111'10, n, d); } |
| |
| void Assembler::fcmeq4s(V d, V n, V m) { this->op(0b0'1'0'01110'0'0'1, m, 0b1110'0'1, n, d); } |
| void Assembler::fcmgt4s(V d, V n, V m) { this->op(0b0'1'1'01110'1'0'1, m, 0b1110'0'1, n, d); } |
| void Assembler::fcmge4s(V d, V n, V m) { this->op(0b0'1'1'01110'0'0'1, m, 0b1110'0'1, n, d); } |
| |
| void Assembler::fmla4s(V d, V n, V m) { this->op(0b0'1'0'01110'0'0'1, m, 0b11001'1, n, d); } |
| void Assembler::fmls4s(V d, V n, V m) { this->op(0b0'1'0'01110'1'0'1, m, 0b11001'1, n, d); } |
| |
| void Assembler::tbl(V d, V n, V m) { this->op(0b0'1'001110'00'0, m, 0b0'00'0'00, n, d); } |
| |
| void Assembler::sli4s(V d, V n, int imm5) { |
| this->op(0b0'1'1'011110'0100'000'01010'1, n, d, ( imm5 & 5_mask)<<16); |
| } |
| void Assembler::shl4s(V d, V n, int imm5) { |
| this->op(0b0'1'0'011110'0100'000'01010'1, n, d, ( imm5 & 5_mask)<<16); |
| } |
| void Assembler::sshr4s(V d, V n, int imm5) { |
| this->op(0b0'1'0'011110'0100'000'00'0'0'0'1, n, d, (-imm5 & 5_mask)<<16); |
| } |
| void Assembler::ushr4s(V d, V n, int imm5) { |
| this->op(0b0'1'1'011110'0100'000'00'0'0'0'1, n, d, (-imm5 & 5_mask)<<16); |
| } |
| void Assembler::ushr8h(V d, V n, int imm4) { |
| this->op(0b0'1'1'011110'0010'000'00'0'0'0'1, n, d, (-imm4 & 4_mask)<<16); |
| } |
| |
| void Assembler::scvtf4s (V d, V n) { this->op(0b0'1'0'01110'0'0'10000'11101'10, n,d); } |
| void Assembler::fcvtzs4s(V d, V n) { this->op(0b0'1'0'01110'1'0'10000'1101'1'10, n,d); } |
| void Assembler::fcvtns4s(V d, V n) { this->op(0b0'1'0'01110'0'0'10000'1101'0'10, n,d); } |
| |
| void Assembler::xtns2h(V d, V n) { this->op(0b0'0'0'01110'01'10000'10010'10, n,d); } |
| void Assembler::xtnh2b(V d, V n) { this->op(0b0'0'0'01110'00'10000'10010'10, n,d); } |
| |
| void Assembler::uxtlb2h(V d, V n) { this->op(0b0'0'1'011110'0001'000'10100'1, n,d); } |
| void Assembler::uxtlh2s(V d, V n) { this->op(0b0'0'1'011110'0010'000'10100'1, n,d); } |
| |
| void Assembler::uminv4s(V d, V n) { this->op(0b0'1'1'01110'10'11000'1'1010'10, n,d); } |
| |
| void Assembler::brk(int imm16) { |
| this->op(0b11010100'001'00000000000, (imm16 & 16_mask) << 5); |
|