|  | /* | 
|  | * Copyright 2019 Google LLC | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #ifndef SkParticleData_DEFINED | 
|  | #define SkParticleData_DEFINED | 
|  |  | 
|  | #include "include/private/SkTemplates.h" | 
|  | #include "include/utils/SkRandom.h" | 
|  |  | 
|  | /* | 
|  | *  Various structs used to communicate particle information among emitters, affectors, etc. | 
|  | */ | 
|  |  | 
|  | struct SkParticles { | 
|  | enum Channels { | 
|  | kAge, | 
|  | kLifetime,  // During spawn, this is actual lifetime. Later, it's inverse lifetime. | 
|  | kPositionX, | 
|  | kPositionY, | 
|  | kHeadingX, | 
|  | kHeadingY, | 
|  | kScale, | 
|  | kVelocityX, | 
|  | kVelocityY, | 
|  | kVelocityAngular, | 
|  | kColorR, | 
|  | kColorG, | 
|  | kColorB, | 
|  | kColorA, | 
|  | kSpriteFrame, | 
|  | kFlags,       // The last two are non-float data (they're actually uint32_t) | 
|  | kRandom, | 
|  |  | 
|  | kNumChannels, | 
|  | }; | 
|  |  | 
|  | SkAutoTMalloc<float>    fData[kNumChannels]; | 
|  | }; | 
|  |  | 
|  | #endif // SkParticleData_DEFINED |