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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrVkPipelineStateDataManager_DEFINED
#define GrVkPipelineStateDataManager_DEFINED
#include "src/gpu/GrUniformDataManager.h"
#include "include/gpu/vk/GrVkTypes.h"
#include "src/gpu/vk/GrVkUniformHandler.h"
class GrVkGpu;
class GrVkUniformBuffer;
class GrVkPipelineStateDataManager : public GrUniformDataManager {
public:
typedef GrVkUniformHandler::UniformInfoArray UniformInfoArray;
GrVkPipelineStateDataManager(const UniformInfoArray&,
uint32_t uniformSize);
// Returns true if either the geometry or fragment buffers needed to generate a new underlying
// VkBuffer object in order upload data. If true is returned, this is a signal to the caller
// that they will need to update the descriptor set that is using these buffers.
bool uploadUniformBuffers(GrVkGpu* gpu,
GrVkUniformBuffer* buffer) const;
private:
typedef GrUniformDataManager INHERITED;
};
#endif