| /* | 
 |  * Copyright 2010 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #ifndef GrUserConfig_DEFINED | 
 | #define GrUserConfig_DEFINED | 
 |  | 
 | #if defined(GR_USER_CONFIG_FILE) | 
 |     #error "default user config pulled in but GR_USER_CONFIG_FILE is defined." | 
 | #endif | 
 |  | 
 | /** | 
 |  * This gives a threshold in bytes of when to map a GrGeometryBuffer vs using | 
 |  * updateData. (Note the depending on the underlying 3D API the update functions | 
 |  * may always be implemented using a map) | 
 |  */ | 
 | //#define GR_GEOM_BUFFER_MAP_THRESHOLD (1<<15) | 
 |  | 
 | /** | 
 |  * This gives a threshold in megabytes for the maximum size of the texture cache | 
 |  * in vram. The value is only a default and can be overridden at runtime. | 
 |  */ | 
 | //#define GR_DEFAULT_RESOURCE_CACHE_MB_LIMIT 96 | 
 |  | 
 | /** | 
 |  * This specifies the maximum number of textures the texture cache can hold | 
 |  * in vram. The value is only a default and can be overridden at runtime. | 
 |  */ | 
 | //#define GR_DEFAULT_RESOURCE_CACHE_COUNT_LIMIT 2048 | 
 |  | 
 | #endif |