headers: fix

Change-Id: I0cd10f735c25686e41831ad1d0c99981c9d22d9a
Reviewed-on: https://skia-review.googlesource.com/11383
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
diff --git a/src/gpu/GrTextureAdjuster.h b/src/gpu/GrTextureAdjuster.h
index 392af44..eb500f7 100644
--- a/src/gpu/GrTextureAdjuster.h
+++ b/src/gpu/GrTextureAdjuster.h
@@ -9,6 +9,7 @@
 #define GrTextureAdjuster_DEFINED
 
 #include "GrTextureProducer.h"
+#include "GrTextureProxy.h"
 #include "SkTLazy.h"
 
 /**
diff --git a/src/gpu/ops/GrClearOp.h b/src/gpu/ops/GrClearOp.h
index 4f51796..b18332f 100644
--- a/src/gpu/ops/GrClearOp.h
+++ b/src/gpu/ops/GrClearOp.h
@@ -14,6 +14,8 @@
 #include "GrOp.h"
 #include "GrOpFlushState.h"
 #include "GrRenderTarget.h"
+#include "GrRenderTargetContext.h"
+#include "GrResourceProvider.h"
 
 class GrClearOp final : public GrOp {
 public:
diff --git a/src/sksl/SkSLFileOutputStream.h b/src/sksl/SkSLFileOutputStream.h
index f473930..65e8a80 100644
--- a/src/sksl/SkSLFileOutputStream.h
+++ b/src/sksl/SkSLFileOutputStream.h
@@ -9,6 +9,7 @@
 #define SKSL_FILEOUTPUTSTREAM
 
 #include "SkSLOutputStream.h"
+#include "SkSLUtil.h"
 #include <stdio.h>
 
 namespace SkSL {