blob: 9811bd3226f51b8af0d6334b57945c481e008de2 [file] [log] [blame]
/*
* Copyright 2019 Google LLC.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrSampleMaskProcessor_DEFINED
#define GrSampleMaskProcessor_DEFINED
#include "src/gpu/ccpr/GrCCCoverageProcessor.h"
/**
* This class implements GrCCCoverageProcessor with MSAA using the sample mask.
*/
class GrSampleMaskProcessor : public GrCCCoverageProcessor {
public:
GrSampleMaskProcessor() : GrCCCoverageProcessor(kGrSampleMaskProcessor_ClassID) {}
private:
GrPrimitiveType primType() const final;
int numSubpasses() const override { return 1; }
void reset(PrimitiveType, int subpassIdx, GrResourceProvider*) override;
void bindBuffers(GrOpsRenderPass*, const GrBuffer* instanceBuffer) const override;
void drawInstances(GrOpsRenderPass*, int instanceCount, int baseInstance) const override;
GrGLSLPrimitiveProcessor* onCreateGLSLInstance(std::unique_ptr<Shader>) const override;
SkSTArray<2, Attribute> fInputAttribs;
class Impl;
};
#endif