blob: 004b6588ddc4895742ad6faefbd3ae04fac9f6a0 [file] [log] [blame]
#include "SkColorPriv.h"
#include <arm_neon.h>
// For set(), we widen our 8 bit components (fix8) to 8-bit components in 16 bits (fix8_16),
// then widen those to 8-bit-in-32-bits (fix8_32), convert those to floats (scaled),
// then finally scale those down from [0.0f, 255.0f] to [0.0f, 1.0f] into fColor.
// get() and clamped() do the opposite, working from [0.0f, 1.0f] floats to [0.0f, 255.0f],
// to 8-bit-in-32-bit, to 8-bit-in-16-bit, back down to 8-bit components.
// clamped() uses vqmovn to clamp while narrowing instead of just narrowing with vmovn.
inline void SkPMFloat::set(SkPMColor c) {
SkPMColorAssert(c);
uint8x8_t fix8 = (uint8x8_t)vdup_n_u32(c);
uint16x8_t fix8_16 = vmovl_u8(fix8);
uint32x4_t fix8_32 = vmovl_u16(vget_low_u16(fix8_16));
float32x4_t scaled = vcvtq_f32_u32(fix8_32);
vst1q_f32(fColor, vmulq_f32(scaled, vdupq_n_f32(1.0f/255.0f)));
SkASSERT(this->isValid());
}
inline SkPMColor SkPMFloat::get() const {
SkASSERT(this->isValid());
float32x4_t scaled = vmulq_f32(vld1q_f32(fColor), vdupq_n_f32(255.0f));
uint32x4_t fix8_32 = vcvtq_u32_f32(scaled);
uint16x4_t fix8_16 = vmovn_u32(fix8_32);
uint8x8_t fix8 = vmovn_u16(vcombine_u16(fix8_16, vdup_n_u16(0)));
SkPMColor c = vget_lane_u32((uint32x2_t)fix8, 0);
SkPMColorAssert(c);
return c;
}
inline SkPMColor SkPMFloat::clamped() const {
float32x4_t scaled = vmulq_f32(vld1q_f32(fColor), vdupq_n_f32(255.0f));
uint32x4_t fix8_32 = vcvtq_u32_f32(scaled);
uint16x4_t fix8_16 = vqmovn_u32(fix8_32);
uint8x8_t fix8 = vqmovn_u16(vcombine_u16(fix8_16, vdup_n_u16(0)));
SkPMColor c = vget_lane_u32((uint32x2_t)fix8, 0);
SkPMColorAssert(c);
return c;
}