| uniform half4 colorGreen; | |
| uniform half4 colorRed; | |
| uniform half4 colorWhite; | |
| float4 main(float2 ) | |
| { | |
| half4 result = colorGreen; | |
| bool trueCondition = bool(colorGreen.y); | |
| bool falseCondition = bool(colorGreen.x); | |
| if (trueCondition) | |
| { | |
| if (falseCondition) | |
| { | |
| result = colorRed; | |
| } | |
| } | |
| else | |
| { | |
| result = colorRed; | |
| } | |
| return half4(float4(result)); | |
| } |