| #include <metal_stdlib> |
| #include <simd/simd.h> |
| #ifdef __clang__ |
| #pragma clang diagnostic ignored "-Wall" |
| #endif |
| using namespace metal; |
| constant const half sk_PrivkGuardedDivideEpsilon = half(false ? 1e-08 : 0.0); |
| constant const half sk_PrivkHalfEpsilon = 0.000244140625h; |
| constant const half sk_PrivkMinNormalHalf = 6.10351562e-05h; |
| struct Uniforms { |
| half4 src; |
| half4 dst; |
| }; |
| struct Inputs { |
| }; |
| struct Outputs { |
| half4 sk_FragColor [[color(0)]]; |
| }; |
| half blend_color_saturation_Qhh3(half3 color); |
| half3 guarded_divide_Qh3h3h(half3 n, half d); |
| half4 blend_hslc_h4h2h4h4(half2 flipSat, half4 src, half4 dst); |
| half blend_color_saturation_Qhh3(half3 color) { |
| return max(max(color.x, color.y), color.z) - min(min(color.x, color.y), color.z); |
| } |
| half3 guarded_divide_Qh3h3h(half3 n, half d) { |
| return n / (d + sk_PrivkGuardedDivideEpsilon); |
| } |
| half4 blend_hslc_h4h2h4h4(half2 flipSat, half4 src, half4 dst) { |
| half alpha = dst.w * src.w; |
| half3 sda = src.xyz * dst.w; |
| half3 dsa = dst.xyz * src.w; |
| half3 l = bool(flipSat.x) ? dsa : sda; |
| half3 r = bool(flipSat.x) ? sda : dsa; |
| if (bool(flipSat.y)) { |
| half _2_mn = min(min(l.x, l.y), l.z); |
| half _3_mx = max(max(l.x, l.y), l.z); |
| half _4_diff = _3_mx - _2_mn; |
| l = _4_diff >= sk_PrivkHalfEpsilon ? guarded_divide_Qh3h3h((l - _2_mn) * blend_color_saturation_Qhh3(r), _4_diff) : half3(0.0h); |
| r = dsa; |
| } |
| half _5_lum = dot(half3(0.3h, 0.59h, 0.11h), r); |
| half3 _6_result = (_5_lum - dot(half3(0.3h, 0.59h, 0.11h), l)) + l; |
| half _7_minComp = min(min(_6_result.x, _6_result.y), _6_result.z); |
| half _8_maxComp = max(max(_6_result.x, _6_result.y), _6_result.z); |
| if (_7_minComp < 0.0h && _5_lum != _7_minComp) { |
| _6_result = _5_lum + (_6_result - _5_lum) * (_5_lum / (((_5_lum - _7_minComp) + sk_PrivkMinNormalHalf) + sk_PrivkGuardedDivideEpsilon)); |
| } |
| if (_8_maxComp > alpha && _8_maxComp != _5_lum) { |
| _6_result = _5_lum + ((_6_result - _5_lum) * (alpha - _5_lum)) / (((_8_maxComp - _5_lum) + sk_PrivkMinNormalHalf) + sk_PrivkGuardedDivideEpsilon); |
| } |
| return half4((((_6_result + dst.xyz) - dsa) + src.xyz) - sda, (src.w + dst.w) - alpha); |
| } |
| fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { |
| Outputs _out; |
| (void)_out; |
| _out.sk_FragColor = blend_hslc_h4h2h4h4(half2(1.0h, 0.0h), _uniforms.src, _uniforms.dst); |
| return _out; |
| } |