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skia
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e64653aeceadb29188a74c3916bb5c762e519ab0
/
.
/
resources
/
sksl
/
glsl
/
ShortIntPrecision.sksl
blob: 5846b1f44cb0a9f794839f35ce2d314ef4954a59 [
file
]
/*#pragma settings UsesPrecisionModifiers*/
sampler2D tex
;
in
float2 texcoord
;
in
short2 offset
;
void
main
()
{
short
scalar
=
offset
.
y
;
sk_FragColor
=
sample
(
tex
,
texcoord
+
float2
(
offset
*
scalar
));
}